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The Sailor

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  • Birthday 01/08/1977

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  1. Levity "I wager we should try a bit of everything. Would make sure everyone is capable of shouldering their load without straining themselves. Although considering that the signal is a typical morse code signal of distress, maybe time is of the essence." She leaned back, piloting the transport was getting easier as she got used to the controls. If she was in the Peregrine II this would be a cinch, but this just had more room. She knew they would be entering Norwegian airspace shortly, so she took a sip of her drink to clear out any frogs in her throat, then closed up her helmet. It was time to get that business face on.
  2. Torpedo Lass "I got after Hurricane here." She said, her eyes glowing slightly, stretching out. "I should be more than ready for this." To her this was testing the ruggedness of her new 'uniform' as much as testing her own mettle in a fight. A concept that she's had mixed success in. She kept the red vest that was part of her trademark outfit though in her backpack. This was a different storm she was dealing with. Then again she wasn't sure how 'real' this fight would get. "Full speed ahead!"
  3. Torpedo Lass "Devon's Beach, 1 mile south of Lonely point. Good spot for me to change and it's empty. How good are you with GPS coordinates?" She shows Timeout the spot on her phone. "At the very least you can play spotter... I'll fill you in on site." He forms the portal open right to the beach and the open ocean beyond. "Someone needs a Christmas miracle tonight." She said as she steps through, Lawrence behind her.
  4. Torpedo Lass (Leaving party and thread) Her phone rings suddenly just as things were about to get going, it was a text message. "Crud... distress call... I'm answering this one." Mizuki starts to head out. "If I get done quick I'll be back later. Otherwise hold that thought." She was pained, obviously, duty or this... she chose duty. She heads off through the crowd out a back way.
  5. Only got a +6 on that... Luckily I got that 2 HP life preserver on standby if needed. Reflex save: 24 - Oh Ye of little faith.
  6. Torpedo Lass (With Lawrence in the Lobby, about to make moves.) "But then it would ruin the surprise." Mizuki said with a wink. "That... and there was a question I wanted to ask... last time we went to Fiji things went... rather south... due to some outside interference. Maybe a take two would be in order? Hmm?" She grinned. Last year she had way too much on her mind... Mizuki has been a bit more relaxed. Then again with interesting things happening with her over the past year, she's just happy someone's not trying to kill her.
  7. Torpedo Lass She wheeled quickly to the point from where the sniper's shot came from. When she heard the crunch of Puma putting the lights out of the second hunter, TL knew what to so. She took off in the direction of the shot shouting "SNIPER" as loud as she could. She knew Puma could hear her, but also this would start to draw attention from the action on the ground. Then she saw her... Grus... She cocked back her leg with blue energy going into it as she tossed a dragon-kick looking move. But Grus was more than prepared, dodging the flurry of warp energy her kick threw before blocking the leg itself pushing TL away until the two were face to face, with TL hovering in front of her. "Scorpio's toxic fans, I presume?" Mizuki's eyes flared white.
  8. That's fine... I'm in her face. That's what matters. If I can stay awake I'll post tonight, but surely tomorrow afternoon after my doctor's appointment.
  9. So noted. At this rate, I will engage the sniper. Since I rolled beforehand I will close the distance in flight with Grus and execute a Hull breaking strikes attack (as a kick). Which was a 25. I will also be using a free action to shout as I fly in "SNIPER!" so Puma knows where I'm headed.
  10. (Deleted)
  11. Got a 12... not seeing anything.
  12. Torpedo Lass (currently taking Lawrence/Timeout's hand In the lobby) "Let's get a meal and drink first and find someplace to sit." Mizuki said, smiling. "I guess we got more than enough time to think about the future." She gestured to a backpack that was slung over her shoulder. "Besides, I got an early christmas present for you, and maybe after enjoying our meal we can meet up with the other Praetorians."
  13. Corrected. Used the 1 freed up EP off the size issue to get a floodlight for the aircraft. Since it's VTOL having a means to light an area seems smart. Initiative has been corrected to reflect the feats purchased.
  14. Torpedo Lass She has seen enough. She rotates in mid air, an energy blast forming in her hand as the black rain poncho she was wearing fluttered. Looking almost like some form of fighting game finishing move or someone hitting Q in a hero shooter. "Skadoosh." She throws the energy orb and it smacks Highstrike square in the head knocking him off his feet and to the pavement. Out Cold. But she doesn't enjoy the thrill of downing a villain. Last time she managed she ended up with multiple scars on her back. Lowering her altitude to below the skyline but keeping to the sky, she observed the battlefield above Jenny's location. "Puma... you watch the ground, I'll keep an eye to the air. I don't think he was alone." Puma could see the concern on TL's face. Something was eating at her. A memory.
  15. Levity Power Level: PL 12 @ PL 10 Caps (180/180PP) (Bronze Veteran Reward) Unspent Power Points: 0PP Tradeoffs: None defensive, Offensive: Gravity Strike +2DC/-2ATK, otherwise none In Brief: Test Pilot hit by mysterious radiation beam gains the ability to show criminals the gravity of their situation. Catchphrases: "Going in hot", “Danger Close!”, "You really don't know the gravity of your situation, don't you?" Theme: The Unsung War - Ace Combat 5 OST Alternate Identity: Anne Mistral (Public) Birthplace: Oceanside, Emerald City, Oregon Residence: Freedom City, New Jersey Base of Operations: Atom Tower, Freedom City Occupation: Pilot, Adventurer, Would-be superhero. Affiliations: Atom Academy, AEGIS Nicknames: "Silk" (Original Callsign), "Trickster" (Online Games) Callsigns: "Levity", "Atom 5" Family: David "Gale" Mistral (60, Father, Now the Supervillain Mercenary "Heatseeker"), Jane "Sunshine" Mistral (61, Mother, Declared Deceased), Jaime "Puffy" Williams (25, Significant Other, Deceased) Description Age: 33 (August 12, 1991) Apparent Age: 28 Gender: Female Ethnicity: Human Caucasian, French-American descent. Height: 5'6" Weight: 159 Lbs Eyes: Green Hair: Black Appearance Levity has a physique like she works out regularly with a defined form, her skin a pale peach. When in "costume" she wears a customized flight suit designed with help from Atom Academy, that is blue and white in color, with her vest and kit the same blue as her suit. The flight suit has a variable cushioning hood that she pulls up over her head before putting her helmet on, which has a couple reflective tape stripes. Her flight helmet is the same shade of blue, which connects to the suit's private life support. The helmet's faceplate is transparent, with a slight glow from the HUD system built into it that displays the current oxygen level, current flight speed, any data from flying an aircraft, status of any survival equipment built into the suit, it's integrity, and the status of the communication system. Casually she’ll wear a t-shirt, jeans, and comfortable shoes that double as ankle boots, with a bomber jacket. Formally she switches to something akin to a pilot’s uniform, but in Atom Academy blue. History Anne always wanted to be a pilot since she ever knew about the subject, like her parents - both of whom were her idols. Both were employed as Test Pilots as Nolan Aviation. Her father, David "Gale" Mistral suffered an Ejection-related back injury that put him on pain medications and in a desk job training new pilots, while her mother Jane "Sunshine" Mistral a couple years later was declared dead when she bailed out over the ocean and wasn't found due to her rescue beacon malfunctioning. These two events didn't really sway Anne at all from becoming a pilot at 18, showing great promise in the process. Later getting in under her Father's sponsorship as a test pilot trainee, moving through the competitive environment until getting into the coveted military development division. About a year ago, while on a "routine" test flight testing out Nolan Aeronautics' G11 VTOL engine, she was engulfed by a strange green light that knocked out her plane's flight systems and caused it to shut down losing control of it's flight stabilization. She couldn't get it started again, and she was losing consciousness from G-forces as the plane started to lose enough flight speed to start to stall. She barely managed to eject over the Pacific miles off shore. When she was rescued she was floating in the water, under her chute, barely responsive. Blood trickling from her nose. While she was recovering at the hospital, strange things started happening... hovering over her bed, or causing objects to move erratically. Some of the brains at Nolan knew what was what... whatever zapped her plane, also caused subtle mutations, particularly ones that activated a dormant metahuman gene in her body. Nolan Aeronautics experimented with their own in-house team of rescue trained personnel and Levity leading the way, but after their team got the attention of the Terrorists working with Ghostworks, they shut down the project. Not to mention as it coincided with Levity losing the first Peregrine when the supervillains attacked her aircraft wile in flight, killing her backseat, her fiancee Jaime, Nolan decided to release Anne from her contract. While the severance was good, it wouldn’t last. She traveled to Freedom City but before getting there she had one more tangle with the now independent mercenary super-terrorists now calling themselves “Lightning Outcomes”. It was there she discovered her father was the one who killed her closest confidant and love. She managed to steal the prototype craft they stole, tore up their operations base, shoot down their other flying assets and made her way to Freedom City. After explaining herself to AEGIS, someone there knowing her pedigree made a suggestion about a certain Academy who put out a help wanted over super channels for an experienced pilot. Personality & Motivation Anne now is a no-nonsense individual. While friendly she will always want to get to the point of a matter. She'll toss out a heat-seeker of a joke or pun when the mood could use it, although her humor is a shield for her guilt over losing Jaime. As Levity, she tones down the more directness of the pilot in her, bringing out the Levity of old. “In Costume” she feels she has the best chance to make a positive difference. Powers & Tactics: She generally prefers to engage the bandit at range, throwing out gravity pulses at her quarry, but if the dogfight closes to where she can clearly see the whites of their eyes, she is not above tripping them up with a wave of gravity or just kicking or punching them right in the face with a gravity chaser. If needed she can louse them up keeping them in spot as the gravity around them strengthens like they're the one pulling 9Gs. And she has a filthy trick if they start coming in greater numbers, yet leaving her friends safe. Do not engage her in an actual dogfight… unless you’re a match for what she has, you’re riding silk. Power Descriptions Levity's Gravity attacks have a visual warping effect, like looking into a funhouse mirror, this effect is also apparent behind her when she flies forward, but hovering not so much. Her flightsuit costume looks like it's made of a waterproof and rugged material, with smooth lines, with all it’s life support systems now built into the suit. Her flight harness and vest are blue color, with red beaded toggles for the life preserver and a toggle for her parachute near her right shoulder next to the right breast of the life preserver unit. The parachute itself is flush against the back of her suit's vest section, allowing her to have it even in the cockpit of her plane as a spare chute, or use it on her own if necessary, made of a breakthrough memory film polymer. Her personal jet, the "Peregrine II" is an advanced tactical fighter, sporting a blue airframe with white trim making it look very much like her personal statement. Capable of high-speed turns and VTOL flight, and bristling with the latest in defensive and offensive capabilities, The Peregrine II is a fighter pilot’s dream made form. Complications Household Name: While her fame had faded in Emerald City after the Ghostworks incident, Levity in Freedom City has started to make waves as a hero, and at airshows with the Atom Academy livery her current plane now enjoys. "Lost engines! Bailing!": Levity/Anne takes a risk going at double movement or all-out movement as her flight power could quit on her. She's not quite gotten the hang of focussing her ability to control gravity to fly at greater speeds... or perhaps there is a limit... who knows, this is flying without a plane stuff still new to her. It can take quite a while (at least a day) for her to re-focus and get flying again. "Not losing anyone again, not on my watch": After the murder of Jaime, Anne has been torn in regards to working with others, particularly as superheroes. She is keenly focused on covering everyone’s back, even if it would mean taking the hits herself. This has led to a self-sacrificial mindset. "So this is what my dad became...": Anne's father David was dependent on pain medications which were addictive in nature, causing his mental state to degrade. That was when Ghostworks seeing his debts mount to shady dealers came to make a deal. They would cybernetically enhance him and repair his damage and cover his debts. But he made far more money than what would keep him in their grasp and went independent with others, forming a mercenary pilot group that has become a scourge. And now knowing Anne knows of his activities, he’s doubled his efforts rebuilding his capabilities on the black market and regrouping. Abilities: 2 + 10 + 4 + 6 + 10 + 6 = 38PP STR: 12 (+1) DEX: 20 (+5) CON: 14 (+2) INT: 16 (+3) WIS: 20 (+5) CHA: 16 (+3) Combat: 8 + 8 = 16PP Initiative: +17 (+5 Dex, +12 (Improved Initiative 3)) Attack: +4 Base, +10 Gravity Strike, +10 Gravity Blast, +10 Gravity Bind, +10 Gravity Trip, +10 Machinegun, +10 Homing Micro Missiles Defense: +10 (+4 Base, +6 Dodge Focus), +2 Flat-Footed Grapple: +5 Knockback: -5 Saving Throws: 8 + 5 + 3 = 16PP Toughness: +10 (+2 Con, +8 Protection) Fortitude: +10 (+2 Con, +8) Reflex: +10 (+5 Dex, +5) Will: +8 (+5 Wis, +3) Skills: 84 R = 21PP Acrobatics 5 (+10) Climb 4 (+5) Diplomacy 11 (+14) Drive 2 (+7) Escape Artist 1 (+6) Gather Information 7 (+10) Intimidate 1 (+4) Language 1 (French) (English Native) Medicine 5 (+10) Skill Mastery Notice 5 (+10) Pilot 15 (+20) Skill Mastery Search 7 (+10) Sense Motive 5 (+10) Sleight of Hand 1 (+6) Stealth 5 (+10) Skill Mastery Survival 5 (+10) Skill Mastery Swim 4 (+5) Feats: 25 PP Benefit: Atom Academy Member Benefit 2: Wealth Connected Contacts Dodge Focus 6 Elusive Target Evasion 2 Fearless Improved Initiative 3 Luck 3 Move-by Action Skill Mastery (Medicine, Pilot, Stealth, Survival) Uncanny Dodge 2 (Auditory, Visual) Veteran Reward (Silver) Equipment 15 Flight Harness (5 EP, everything is considered mastercraft where appropriate) Distress Beacon Flashlight GPS Receiver Medkit (Basic) Life Raft XFA-41-B Peregrine Fighter Jet Power Level: 10 Equipment Points Spent: 70 EP Abilities: 2EP STR: 50 (+15) Saves: 1EP Toughness: +12 Combat: 3EP Size: Gargantuan Defense: 6(-4) Powers: 53 EP Array (Weapons Suite, Accurate: 3 (+6 Attack) (34 EP) • BP Blast 10 ("Machinegun", Autofire +1) 30 EP • AP Blast 10 ("Homing Micro Missiles", Homing 2) 22 EP Super Sense: Radar (Radar) (1EP) Concealment 1: Infrared (“Engine Heat Baffling”, Passive) (1EP) Concealment 1: Radar (“Stealth Faceting and Radar Absorbent paint”, Passive) (1EP) Flight 8 (“MK-II Nolan Aerospace VTOL Engine GS-1B”)(2500 MPH) (16 EP) Features: 11EP 2 Ejection Seats (“AA MK-6 Ejection Seats”) Navigation System 2 (“Advanced GPS Networking”) (+10 to Navigation Checks) Remote Control (“Remote Aircraft Transit System”) Radio Floodlight Hidden Compartments 3 (DC 30 Search to find) Totals: Abilities 2 + Features 11 + Powers 53 + Combat 3 + Saves 1 + Drawbacks 0 = 70 Powers: 20 + 7 + 28 + 1 + 8 = 64 Device 5 (AA Fieldwork Flight Suit; 25PP Container; Hard to lose) (Technology, Mechanical) [20PP] • Communication 6 (NA-C5 Personal Radio; sense type: radio; Extras: Omni-Directional Area; Feats: Selective, Subtle 2; Drawbacks: Power Loss (Doesn't work in storms)) (Technological) {14PP} • Immunity 9 (AA-MK11 Personal Flight Support Suite; Life Support)) (technology) {9PP} • Super-Movement 1 (“AA-LPU41 Life Preserver Unit”; water walking; Power Loss (Air Bladders can be punctured/slashed)) (Mechanical, Technology) {1PP} • Super-Movement 1 (AA-ARS1 Micropolymer Reserve Parachute; slow fall; Unreliable [1-3 uses]) (Technology, Mechanical) {1PP} Flight 4 (Gravitic Flight; 100 mph, 1000 ft./rnd; Power Loss (When immersed in water)) (gravity, mutant) [7PP] Gravity Manipulation Array 12 (24PP Array, Feats: 4 Alternate Powers) (gravity, mutant) [28PP] Base Power: Blast 10 (Gravity Pulse; Feats: Accurate 3, Precise) {24PP} Alternate Power: Snare 10 (Gravity Bind; Feats: Accurate 3, Precise) {24PP} Alternate Power: Strike 10 (Gravity Strike; Extras: Area [Targeted Line]; Feats: Accurate 3, Improved Critical 1) (100x5 ft. area line) {24PP} Alternate Power: Trip 10 (Gravity Wave; Extras: Knockback; Feats: Accurate 3, Improved Throw) {24PP} Alternate Power: Blast 10 (Gravity Burst; Extras: Area [General Burst], Selective; Flaws: Action [Full Action], Range [Touch]; Feats: Progression [Area] 4) (50-1250 ft. radius) {24PP} Immunity 1 (G-Forces) [1PP] Protection 8 (Gravimetric Field) [8PP] Drawbacks: None DC Block Attack Range Save Effect Blast 10 (Gravity Blast) Ranged DC 25 Toughness Damage (Gravity) Strike 10 (Gravity Strike) Touch DC 25 Toughness Damage (Gravity) Snare 10 (Gravity Bind) Ranged DC 20 Reflex Snare (Gravity) Blast 10 (Gravity Burst) 50-1250 ft radius DC 20 Reflex Area Area Effect 50-1250 ft radius DC 20/25 Toughness Damage (Gravity) Blast 10 (Machine Gun)* Ranged DC 25 Toughness Damage Blast 10 (Homing Micro Missiles)* Ranged DC 25 Toughmess Damage Unarmed Touch DC 16 Toughness Damage (Bludgeoning) Attacks with * are only availiable with the aircraft. Totals: Abilities (38) + Combat (16) + Saving Throws (16) + Skills (21) + Feats (25)+ Powers (64) + Drawbacks (0) = 180/180 Power Points
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