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About RocketLord
- Birthday 01/04/1988
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Ghost's not even gonna get a turn before he's taken out, is he?
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ic Ghosts and Grimalkins: Halloween Horror Nights
RocketLord replied to RocketLord's topic in Parkside
GHOST Casper chuckles, while Carrie stares at Lynn with wide eyes. "Why can't you do that, dad?" "Ouch, again. Not everyone's all acrobatic like Lynn, y'know," he answers back. He grins back at Lynn and shrugs. "I mean, I was enjoying the show, but hey, depends on how much attention you wants to draw." Casper's enjoying himself, at least, and Carrie only seems to fall more and more for Lynn with her antics. It's all good to him. They soon reach Liberty Park and, as Casper had promised, there's a ton of booths set up in view of everyone, with people manning them and handing out candy. The park has been decorated with all kinds of appropriate decorations, including a haunted house for the braver kids. Still, Carrie is all about the candy, and she looks to her dad. "Can I?" "Sure. Just stay in sight, alright?" While she runs off to the booths, he turns to Lynn, a large grin on his face. "So? Nice place, right?" -
RocketLord started following 1, 3, 5, 7 (OOC)
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Initiative: 9 The Friendly Neighborhood Ghost Array is set to Insubstantial atm
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GHOST A trap? Just to catch him? Casper should probably be flattered, but the freaking Power Corps? Not someone he's tangled with before. Of course, they haven't really tangled with him either. "A problem? Me?" He is perhaps overemphasizing the shock in his voice a tiny bit, but hey, better to get the point across, right? There's 4 of them around him. Odd numbers. He doesn't really remember enough about the Power Corps to know if there's any significance to that, but he started ghosting the moment they got too close. Still, he takes a moment to point an accusing finger at Hernandez. "You better believe we're gonna have words once I'm done with these goons, Hernandez." He could call in help from Grim or the League, but, nah. The Power Corps made it personal. "Alright, guys, let's go."
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ARCHER II Metabolic pathways? What the hell? Connor stares at the woman for a moment longer, then lets go of his throttle, letting her leave. Chase her, or go to that damn place and keep things from getting worse. Not really much of a damn choice, is it? He doesn't know enough about viral infections or zombie viruses or whatever that he haven't seen in movies, but he's not about to let that stop him. Bad stuff's happening, big risk of infection, the crashed plane and the whole damn drug thing. Not any damn choice at all. Revving the throttle, he turns back, heading towards the WEST Station. He reaches for his ear piece. Who knows if Keller is up at this point? "Hey, old man, you there? The weird drug thing has turned into a weird viral zombie outbreak. Don't suppose you got any suggestions?"
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GM The giant head gives pause. It's expression changes with blinks. It looks annoyed. There is no fluid movements, the image simply changes, like someone flipping rapidly through channels on a screen. "YOU ARE LISTED IN OUR DATABASE. AN UNDESIRABLE. BENEATH NOTICE." The expression becomes somewhat concerned, then back to the smug confidence that Haven saw when he walked in. "WHY WOULD YOU KNOW? TO WHAT ENDS DO YOU SEEK THIS KNOWLEDGE?"
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GM "Oh, don't be so serious, kid. There's more to a field trip than just learning stuff. Social lives matter, y'know, and having a good time with your team's important. Anyone that tries to be strictly professional and doesn't spend time hanging out with the team tends to end up as the weak link." Coach Armstrong almost sounds like he knows what he is talking about, which is, for once, not something that has to do with chasing a ball around or performing another physical activity. It's not a side of him that the students are used to seeing, he's usually the tough love coach that tells them to pick themselves up and do better. "But hey, if you want something educational out of this, then try to look at all the wrestlers here. You see how they all got powers? Try to think about how much control they need for that. Gotta put on a big show, make it look big and flashy, but not really hurt each other? That takes training and dedication, kids. Plus, y'know, it's kind of the whole super hero and villain scene. Just as a show." Satisfied with himself, Armstrong leads the students on with a wave. "C'mon, keep up. There's a junior tryout thing happening. Any of you want to give it a shot?"
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RocketLord started following _3efb50a3-fc0d-4e14-88c3-4b0fef7a87d7.png , _e0d961c3-8033-4435-8830-c49c1071a734.png , _29615414-7c8a-4697-9afe-ec85aa9bc369.png and 3 others
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RocketLord posted a gallery image in Members Albums Category
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RocketLord posted a gallery image in Members Albums Category
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RocketLord posted a gallery image in Members Albums Category
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RocketLord posted a gallery image in Members Albums Category
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RocketLord posted a gallery image in Members Albums Category
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_3efb50a3-fc0d-4e14-88c3-4b0fef7a87d7.png
RocketLord posted a gallery image in Members Albums Category
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Masked hero Regular teen the gets powers by putting on a mask, becoming a New God inspired psychedic reality warper, with Something Else gradually affecting Who they are. Potential names: Vivid Vivid? Power Level: 10 Effective Power Level: X Power Points: X/XPP Unspent Power Points: 0 Trade-Offs: X In Brief: X Catchphrase: X Theme: X Alternate Identity: X Birthplace: X Residence: X Base of Operations: X Occupation: X Affiliations: X Family: X DESCRIPTION Age: X Apparant age: X Gender: X Ethnicity: X Height: X’X’’ Weight: X lbs. Eyes: X Hair: X Physical description HISTORY X PERSONALITY & MOTIVATION X POWERS & TACTICS X POWER DESCRIPTIONS X COMPLICATIONS Complication: X. ABILITIES X + X + X + X + X + X = XPP Strength: 10 (+0) Dexterity: 10 (+0) Constitution: 10 (+0) Intelligence: 10 (+0) Wisdom: 10 (+0) Charisma: 10 (+0) COMBAT X + X = XPP Initiative: +X (+X Dex,) Attack: +X Base, +X Melee, +X Ranged, see Power attack bonuses in DC Block Defense: +X (+X Base, +X Dodge Focus), +X Flat-Footed Grapple: +X (+X Base Attack, +X Other) Knockback: -X (TOU/2) SAVING THROWS X + X + X = XPP Toughness: +X (+X Con, +X Other) Fortitude: +X (+X Con, +X) Reflex: +X (+X Dex, +X) Will: +X (+X Wis, +X) SKILLS XR = X/4PP Skill X (+X) FEATS XPP X POWERS X + X + X = X Power X (Extras: X; Flaws: X; Feats: X; Drawbacks: X) [XPP] (Descriptors: Name, X) Array X (Xx2PP Array; Feats: Alternate Power X) [XPP] (Descriptors: ) BP: Power X (Extras: X; Flaws: X; Feats: X; Drawbacks: X) {X/X} (Descriptors: Name, X) AP: Power X (Extras: X; Flaws: X; Feats: X; Drawbacks: X) {X/X} (Descriptors: Name, X) DRAWBACKS -0PP Effect (Description) [-0PP] DC BLOCK Name Range Save Effect Attack bonus Unarmed Touch DC15 Tou (staged) Damage Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 Power Points
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Well, you won't know if it works or not, cus that's unfortunately a miss @Kaede Kimura. Give me an IC, and then @Heritage is next, followed by Princess Poison! 26 - Animist - 3HP - Unharmed 26 - Bounce - 3HP - Unharmed 21 - Sportsman - Unharmed 20 - Hurricane Jones - 2HP - Unharmed 18 - Harlequin - 3HP - Unharmed 10 - Gossamer II - 2HP - Unharmed 10 - Thugs - Minions, x6 - KO! 7 - Princess Poison - Unharmed
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- gossamer ii
- bounce
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(and 3 more)
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