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RocketLord

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  1. Gym teacher identity left vague until I find out who the current gym teacher is, seems my info was outdated there.
  2. GM Alice's eyes stayed right on Judy the entire time. Not leaving for even a moment, not even when Ashley spoke up. Or when Micah tried to make them leave the current place. "No. I don't think so. I want to see the garden." She stepped closer to Judy, stepping away from Micah for a second. it was almost like the distance made it just a bit easier for Micah to clear his head. "Why do you think it is your business that Micah and I are together?" Her tone like ice. Her eyes were starting to glow, shifting between several colors. "Tell me, Micah. Why do you think Judy should have any business dealing with our love?"
  3. Pan couldn't help himself. He fell forward on the table and laughed, burying his face in his arms. Anarchy around them. Yells about anarchy, at the very least. Total chaos, students rising up, Leroy standing up and declaring himself a co-conspirator. This was too good. "Ah, Leroy." He shook his head. He had seen that movie before. This was just too good.
  4. That's a hit alright Reflex save: 15, fail by 4, he's Entangled. Give me an IC, then its the villains' turn. 29 - Forever Boy - 4HP - Unharmed - Obscure East of Church: 19 rounds remaining24 - Specimen - 2HP - Unharmed23 - Die Walküre - Bruise (x1) - On frontlines, near Forever Boy and Specimen. In Obscure effect.22 - Sea-Wolf - Unharmed, Bound and Helpless, No dodge bonus - On frontlines, between Forever Boy and Specimen (near the bridge) and the church. Still in Obscure effect20 - Roter Adler - KO18 - Rebound - 3HP - Unharmed (Pending attack from here)17 - Watchdog - 0HP - Bruise (x3), Defense-1 to next turn - 3 assorted explosives used11 - Daystar - Bruise (x1), Dazed 11 - Die Eule - KO - Inside the Church11 - Madame Blitz - Bruise (x7), Staggered, Dazed - Outside church, to the East, close to Forever Boy and Specimen11 - Enemy Combatants_____ Tanks: 4 smashed, 1 near Specimen and Forever Boy (1 damaged: Bruise (x1), Injury (x1))_____ Soldiers: 9 KO, 4 near Legatus, 10 near Specimen and Forever Boy7 - Donar - Bruise (x2), Entangled (ATK/DEF-2, DEX-4) - Inside church2 - Legatus - 0HP - Unharmed
  5. OOC for this. @Darksider42, @Wyverntamer Give me an IC opening, then let's start with an Initiative roll from each of you
  6. GM February 25th, 2020, 10:00 AM Claremont Academy, Sub-Level Four, Combat Simulator "Alright, listen up. I know that you got some experience from your old school, O'Brian, so you've been chosen to help show Winters the ropes, but no funny business. Got it?" A tall man with brown hair and a crew cut was barking orders at the two students in the Combat Simulator. The gym teacher, Mr. Travis Armstrong, was barking orders with the best of them. He had also made it clear on multiple occasions that he was watching Max, not entirely confident in her change of heart and her shifting from her old school. Still, he had told her that this was him showing her some trust by letting her take part in this exercise. The teacher stood behind the safety glass in t control booth, a confident smile on his lips as he looked down on the currently bare room. "With that out of the way, let's start with a warm up." His fingers danced over the keyboard and controls, gettingeverything ready. The entire area around them changed, blinking for a second, then the pair found themselves standing in the middle of a random city. It didn't seem to correspond to anywhere in Freedom City in particular, more a mish mash of parts. They were alone, no cars, no people. Not until a group of four masked men with guns appeared before them. "Alright, go get 'em!"
  7. @Fox, @Avenger Assembled Alright, I've made a few changes to address the issues, and then some more changes after that: General: I've gotten rid of the Reach Everything AP in both arrays, which means he won't be able to break caps anymore. I'll be using stunts if I want to do the Reach Everything effect. I'll leave the power description as is, since it is something that he can do. Saves: Updated to be proper, the +5/+5 was from an older version of the build and I forgot to update it on the sheet. Powers: Added a description for the forgettable appearance to power descriptions: Then, made a few other changes: In the Personal Space Control Array, I got rid of the Duration [Sustained] flaw for the Super-Strength AP, reducing its rank to 10. In the Space Control Array I got rid of the Reach Everything and Blast powers. I added the the extra Range [Perception] and the flaw Distracting to the Move Object power. In the Space Movement Array I got rid of the Reach Everything power. That freed up 3PP that I used to add Acute to the Spatial Awareness Super Sense, increase Will save by 1 and increase the Luck feat to 3. Everything should be updated in the sheet based on the above.
  8. CHEVAL He couldn't help it. Marcus let out a short laugh at the last line. The knight, not the armor or horse or castle? Ah, he would explain why that was funny some day. Instead, he simply rose. He was at ease. No reason to close himself off, no reason to hesitate. He happily accepted her hand, taking it tightly in his own, but waited for just a moment before letting her lead him on. "Never said you were any of those things, chérie. Still, I appreciae it." She moved fast. He moved slow. He would make it work, then. See where the night and days to come would lead them. Then, the kiss. Those soft lips. Again, he chuckled as she called him a knight. He couldn't help it. "Then this knight will do his best to serve his queen." He leaned in close for another deep kiss.
  9. GM "Yeah, sure." The first hostage stood back, idly scratching his arm, looking around nervously, even while Archer stayed close to him. From his position above, Octoman could see that the pit was filled with spikes, each roughly 2 and a half feet in length. They looked metallic, like they could easily pierce through the cages if they fell and skewer whoever was inside. The cage shook and swung a bit with the sudden added weight, with a young man in one of the nearby cages shrieking in shock. "No no no, get away!" Then, the cage that Specter had landed on was let go from the arm and fell towards the spikes below.
  10. @Darksider42: Give me a DC20 Reflex Save to react in time and get away before the cage falls. If you fail, that's a DC25 TOU save vs. the spikes below.
  11. Archer II Connor hung back while Spectre and Octoman moved. Someone had to keep his distance and keep some kind of watch, after all. Could just as well be the guy with bow and arrows. The two prep school heroes were already planning everything, figuring out how to get the people out of the cages. Octoman was even crawling around all over, looking as weird as ever. "Better do like he says," he motioned towards the man they had rescued. "There's enough people out there, we don't need anyone else to fall into the pit if what they do don't work." He reached for an arrow. He had another idea that might work, but for now, he'd let the others see what they could do.
  12. Pan of course looked absolutely surprised when the headmistress started singing, then, a half second after the other students let their applause of the act known, he joined in, eagerly clapping his hands while letting out a short laugh. "That is simply brilliant! I had an inkling the headmistress could growl, but not like this! Brilliant!" He was eager in his applause, but not really out of character, no. He made sure of that.
  13. GM Alice had been laughing and walking, hanging on to Micah's every word, but fell completely silent the moment they entered the garden and she spotted Judy and Ashley. "You must be Judy." There was a certain dominance, an air of superiority to her voice. "Elizabeth thought you'd want to know about me and Micah, not that I have any idea why." She looked at Micah, then back to Judy again. "Tell me, why would you be interested in what I do with my Micah? It seemed important to Elizabeth, at least."
  14. Right, I forgot that. Passage of time and all that. Power check: 10 She's shutdown for that. @angrydurf: Feel free to include that for your IC.
  15. Pan frowned at the accusation. "Borrowed, not jacked. Well, took him for a walk, at least. Just did a friend a favor. Sir Woofington is back home. now." He shot that out quickly in the moment Ms. Hancock was between him and Ben, then looked up at her with, well, mischief in his eyes. Not exactly a rare thing to see there. "I am quite sure she will, Miss Hancock, but I thought we were supposed to learn to be heroes, here? How could I, as a hero, let down a friend in need, that just needed their dog taken for a short walk? How could I know that Sir Woofington would have such power?" He pleaded his case, perhaps doing it well, even if he would probably end up back at the headmistress' office anyway.
  16. GM The monster growled, slashing at the space that Justice had occupied the moment before. Then everything went dark from above. "Wha?" The monster managed to say before the container slammed down top of it, trapping it within. All the Emerald Spider and Justice could hear was roaring and the sound of the monster smashing against the insides of the container, trying to break free.
  17. Justice "Got it!" Not exactly what she had planned, but alright, working together was better than facing this big and ugly alone. Rocket boots activated, she jumped back, out of the way and landed on top of one of the other nearby containers. Putting some distance between herself and the guy and whatever Emerald Spider was gonna do would be best, right? And then the container came flying down on top of him. Robin just stared for a moment, then broke into a short laugh. "Ha! That was awesome!"
  18. Justice backs off, landing on a nearby container. Prepares an action to shoot at the bad guy if he breaks out. Now trapped, the monster hits the container to try and break out. The container gets a +10 TOU vs. DC27: 30 Alright, that was awesome, he's trapped for the moment. @Tiffany Korta, you're up. 16 - Emerald Spider - 2HP - Unharmed 13 - Justice - 1HP - Unharmed 9 - Enemy - Bruise (x1), Trapped in Container (TOU+10)
  19. GM "I thought your powers didn't work when you were bound." Jonathan was clearly more suspicious than the others, but he seemed to let it go. Crimson Cross, for her part, seemed fascinated by the golden glow, hesitating to reach forward towards the light, before pulling her hand back. The old preacher frowned in the light. "Well, if you must, but I like to think of this as a sacred darkness." They continued down in silence for another moment, befoe coming out of the rock, into a large underground cave. How it could even be there was anyone's guess. It probably shouldn't fit here, under Southside. A long path stretched ahead, to a steep drop. Of course, Agnes would probably first notice the powerful stench. Dirt, blood, rot. Coming from the direction of the drop ahead.
  20. GM That fun stood before them. They were on an all but empty city street, about a third of a block from the nearest crossroads. The building before them was like most of the buildings in Bayview, but on the ground floor, a single shop stood out. It seemed almost sandwiched in between a pair of apartment entrances, like it wasn't really supposed to be there. The door was old and wooden, rather out of place on the otherwise modern builing. The door had a small sign at eye height that said "Antiques" in a somewhat gothic font, golden letters on black background.
  21. Forever Boy "Let us agree to disagree." Pan did not seem entirely pleased with the effect of being in two places at once, however brief it might have been. He shook his head to regain his wits, then made another quick shake in response to Mia's statement. "No, I do not believe that magic is the issue. It has more to do with the ones that use it." He shook his left hand, some Pixie Dust spinning around it. "Of course, some would probably have issues with the way I use mine." His lips split into a wide smile as he closed his hand, dispelling the swirling dust. "Now then, on to some fun!"
  22. GM "No, no, no!" Sunburn was practically raving by now. All alone, her friends down, Kanunu with his water, Technaux flying around, Emerald Spider just going all around her. Heat was starting to rise off her body, the air shimmering around her. "Gonna get you, water boy! Gonna boil you!" Flames started to gather in her hands, then the qunatum webbing covered her eyes. For a moment, she was completely silent. Then she screamed. "#$@%! What the #$@%!" Flames exploded out from her, spreading out in a dome of fire that would catch both Emerald Spider and Kanunu within, at least unless they moved fast.
  23. Guessing its on Sunburn, since Technaux is a good guy helping you out! That's a hit, and confirmed crit, so DC25 Ref save: 23 She's blinded and pissed, but no longer demoralized! She more or less explodes, so @Tiffany Korta and @angrydurf, give me a DC18 Reflex Save vs Area attack, then DC 23/19 vs the damage effect. And @angrydurf is up 35 - Technaux - 0HP - Uninjured 19 - Metamind - Unconscious 19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless 18 - Shrike - 1HP - KO 16 - Emerald Spider - 0HP - Bruise (x1) 15 - Sunburn - Bruise (x1), Blinded 11 - Dinostroyer - Unconscious 4 - Kanunu - 1HP - Bruise (x2)
  24. GM With the duo proceeding further into the ruins, it soon became clear that they were an almost labyrinthine maze, a fusion of materials, time periods and maybe even worlds. One wall seemed like it might be made of obsidian rock, another was flawless steel. One seemed advanced, much beyond what could be found on Earth-Prime, while another were made from wooden planks. All in all, it was confusing, but at least it made it easier to make sure they weren't going in circles or anything like that. It wouldn't be long before they heard noise. Voices speaking up ahead. An older male voice, talking perhaps to himself, or perhaps to someone else. "Yes, and this one, pick that up. We can use that." A gruff voice in the Imp's language replied that it would.
  25. Doktor'd Rebellion Spending 3 of his 8 PP to buy him Luck 3, leaving him with 5 unspent PP.
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