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RocketLord

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  1. If you want to figure out exactly what parts of the footage has been doctored, I'll need a Computers check at DC20. If you pass it, read the spoiler.
  2. GM Rita stared after Salvo as the massive machine left, but didn't call out. She still seemed disoriented, looking weakly around, trying and failing to rise to her feet. --- As the suit targeted the recordings, she didn't just find recordings of herself to erase, but, curiously, also traces of others having tampered with the recordings as well, though the traces were all over them, making it difficult to find the exact point... Of course, Nicole might still be able to do just that. --- It didn't take long for the emergency services to arrive, and eventually, the door to Nicole's janitor's closet was pulled open, an officer standing outside with a gun aimed at her. Seeing Nicole with lamp, the officer quickly put her put back in its holster and apologized profusely, but she had been creeped out by all the silver goop and dead mice everywhere. Nicole was quickly led outside to an ambulance for a checkup, where she found Rita sitting, a blanket over her shoulders and a cup of coffee in her hands. Despite everything that had happened to her, Rita seemed relatively well now, a smile spreading over her lips. "Nicole!" She put the coffee down in the ambulance and hurried over, quickly wrapping her arms around Nicole. "I'm so, so sorry you got caught up in all this! What happened, did Guy get you too? I really hope he didn't infect you too, it was just horrible!" She let go of Nicole while she spoke and looked around, before sitting down at the ambulance's open door again. "Are you alright?" she asked, watching Nicole closely.
  3. "Defenders sound good to me. A good indication of what we should aim to do for the people, at least," he said, agreeing with Torque's idea and Persephone's own comment. Standing back from the table, he waved Torque's offer off with a smile. "I am thankful for the offer, but I have some business to discuss with Miss Brooks first. Perhaps another time. I will see you all on Saturday, then." With that said, he moved closer to Miss Brooks. He put on his very best friendly smile as he bowed slightly. She had yet to reply to his previous question of wanting a word with her, but it might have gotten lost in the shuffle of everything else that had happened. "Miss Brooks, if you don't mind, could I have a quick word with you in private before you leave?"
  4. GM "HA! What's the matter, Techie? Can't ya hit me?" Sunburn flew past Technaux's attack, easily dodging before throwing a fireball at him, once again missing. Her color was changing, she was starting to turn red, like she was actually sunburned. She gritted her teeth, almost growling in annoyance. "STAND STILL YA FREAK!" Of course, she didn't seem aware of the irony of her own taunt. For his part, Dinostroyer slowly climbed to his feet, shaking his head as he stood. Hurt or not, he was clearly rattled at having been knocked off his feet like that. "Is that all?" He tried to sound brave, but there was more than a hint of fear in his voice as he rushed in, trying to close the distance between himself and Kanunu before he got hit with another burst of water.
  5. Kings of Cats - Cat God Power Level: 12 (Built as PL 10) Power Points: 180/180PP Unspent Power Points: 0 Trade-Offs: Combat caps built as PL8 In Brief: Mythological dog masquerading as a detective to protect Bedlam. Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc. Theme: (Optional) A theme song for the character. Alternate Identity: ??? (Public) or (Secret) Birthplace: Residence: (Optional) Where the character normally resides / lives. Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere. Occupation: Affiliations: People and/or groups you work with. Family: Close or otherwise significant relatives. DESCRIPTION Age: ??? (DoB: Year [Optionally, Day & Month]) Apparent Age: If applicable. Gender: Ethnicity: Caucasian, Asian, Atlantean, Etc. Height: Weight: Eyes: Hair: (Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.) HISTORY (Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.) PERSONALITY & MOTIVATION (Describe why they do what they do here.) POWERS & TACTICS (In-character descriptions of how they do what they do.) POWER DESCRIPTIONS (Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.) COMPLICATIONS Name: Description Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary. ABILITIES 6 + 4 + 6 + 4 + 10 + 4 = 34PP Strength: 16 (+3) / 20 (+5) Dexterity: 14 (+2) / 18 (+4) Constitution: 16 (+3) / 20 (+5) Intelligence: 14 (+2) Wisdom: 20 (+5) Charisma: 14 (+2) COMBAT 8 + 6 = 14PP Initiative: +0 Attack: +4 Base, +8 Melee (+4 Base, +4 Attack Focus), +0 Ranged Example: +10 Swords, +6 Melee, +4 Base Defense: +6 (+3 Base, +3 Dodge Focus), +1 Flat-Footed Grapple: +0 Knockback: -0 SAVING THROWS 0 (1PP / Fortitude) + 0 (1PP / Reflex) + 0 (1PP / Will) = 0PP Toughness: +0 (+0 Con, +0 [Example: Protection, Defensive Roll]) Fortitude: +0 (+5 Con, +0) Reflex: +0 (+4 Dex, +0) Will: +0 (+5 Wis, +0) SKILLS 0R = 0PP (1PP = 4 Skill ranks) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Examples: Craft [Structural] 5 (+5) Skill Mastery -- 5 ranks in Craft [Structural], a +0 Intelligence modifier and the Skill Mastery Feat for that Skill. Diplomacy 8 (+10) Second Chance -- 8 ranks Diplomacy, a +2 Charisma modifier and the Second Chance feat for that skill. Languages 2 (English, French [Native], German) -- Speaks those three languages, but learned French first. Notice 5 (+4) -- 5 ranks in Notice and a -1 Wisdom modifier. FEATS 9PP Attack Focus [Melee] 4 Dodge Focus 5 Feat Name Feat Name Feat Name Examples: Accurate Attack Attack Focus [Melee] 1 Attack Specialization [Swords] 2 Dodge Focus 2 Equipment 2 (10EP) Luck 3 Power Attack Equipment: 0PP = 0EP (1 rank of the Equipment Feat = 5 'Equipment Points') Name (Power breakdown, if applicable) [XEP] Examples: Gas Mask [1EP] Sword (Damage 3 [Feats: Improved Critical, Mighty]) [5EP] Undercover Vest (Protection 3 [Feats: Subtle]) [4EP] Note: The Equipment block is only applicable if your character has the Equipment feat! POWERS 9 + 4 + 9 + 4 + 4+ 4 + X + 11 + 5 + 9 + 3 + 5 + 3 + 4 = 70+X Growth Array X (2*Rank PP Array; Extras: ???, ???, Flaws: ???, ???, Feats: Alternate Power, ???, Drawbacks: ???, ???) [XPP] (descriptors) Handle Penalties with Enhanced Attack Bonus and Defense Bonus, not Feats BP: Growth 4 (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: Full Power) [XPP] 4x3-1 = 11PP + Enhanced Feat (Attack Focus [Melee] + Enhanced Feat [Dodge Focus] + Protection {power cost/array cost} (descriptors) AP: Growth 8 (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: Full Power) [XPP] 8x3-1 = 23PP + Enhanced Feat (Attack Focus [Melee] + Enhanced Feat [Dodge Focus] + Protection {power cost/array cost} (descriptors) AP: Growth 12 (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: Full Power) [XPP] 12x3-1 = 35PP + Enhanced Feat (Attack Focus [Melee] + Enhanced Feat [Dodge Focus] + Protection {power cost/array cost} (descriptors) DRAWBACKS (-0) + (-0) = -0PP Drawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major])[-XPP] Example: Vulnerability (Fire; Frequency: Common; Intensity: Major [x2]) [-4PP] Note: You can only have a number of Drawbacks equal to your PL, not including Power Drawbacks. Also, Power Drawbacks, such as Full Power or Power Loss, should be listed on the Power, not here. DC BLOCK ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness Damage Chain Lightning Ranged DC 25 Toughness (Autofire) Damage Taser Blast Ranged DC 16 Fortitude Stun Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 (or 105/105) Power Points
  6. Kings of Cats - Cat Power Level: 12 (Built as PL 10) Power Points: 180/180PP Unspent Power Points: 0 Trade-Offs: Combat caps built as PL8 In Brief: Mythological dog masquerading as a detective to protect Bedlam. Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc. Theme: (Optional) A theme song for the character. Alternate Identity: ??? (Public) or (Secret) Birthplace: Residence: (Optional) Where the character normally resides / lives. Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere. Occupation: Affiliations: People and/or groups you work with. Family: Close or otherwise significant relatives. DESCRIPTION Age: ??? (DoB: Year [Optionally, Day & Month]) Apparent Age: If applicable. Gender: Ethnicity: Caucasian, Asian, Atlantean, Etc. Height: Weight: Eyes: Hair: (Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.) HISTORY (Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.) PERSONALITY & MOTIVATION (Describe why they do what they do here.) POWERS & TACTICS (In-character descriptions of how they do what they do.) POWER DESCRIPTIONS (Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.) COMPLICATIONS Name: Description Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary. ABILITIES 6 + 4 + 6 + 4 + 10 + 4 = 34PP Strength: 16 (+3) / 20 (+5) Dexterity: 14 (+2) / 18 (+4) Constitution: 16 (+3) / 20 (+5) Intelligence: 14 (+2) Wisdom: 20 (+5) Charisma: 14 (+2) COMBAT 8 + 6 = 14PP Initiative: +0 Attack: +4 Base, +8 Melee (+4 Base, +4 Attack Focus), +0 Ranged Example: +10 Swords, +6 Melee, +4 Base Defense: +6 (+3 Base, +3 Dodge Focus), +1 Flat-Footed Grapple: +0 Knockback: -0 SAVING THROWS 0 (1PP / Fortitude) + 0 (1PP / Reflex) + 0 (1PP / Will) = 0PP Toughness: +0 (+0 Con, +0 [Example: Protection, Defensive Roll]) Fortitude: +0 (+5 Con, +0) Reflex: +0 (+4 Dex, +0) Will: +0 (+5 Wis, +0) SKILLS 0R = 0PP (1PP = 4 Skill ranks) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Examples: Craft [Structural] 5 (+5) Skill Mastery -- 5 ranks in Craft [Structural], a +0 Intelligence modifier and the Skill Mastery Feat for that Skill. Diplomacy 8 (+10) Second Chance -- 8 ranks Diplomacy, a +2 Charisma modifier and the Second Chance feat for that skill. Languages 2 (English, French [Native], German) -- Speaks those three languages, but learned French first. Notice 5 (+4) -- 5 ranks in Notice and a -1 Wisdom modifier. FEATS 9PP Attack Focus [Melee] 4 Dodge Focus 5 Feat Name Feat Name Feat Name Examples: Accurate Attack Attack Focus [Melee] 1 Attack Specialization [Swords] 2 Dodge Focus 2 Equipment 2 (10EP) Luck 3 Power Attack Equipment: 0PP = 0EP (1 rank of the Equipment Feat = 5 'Equipment Points') Name (Power breakdown, if applicable) [XEP] Examples: Gas Mask [1EP] Sword (Damage 3 [Feats: Improved Critical, Mighty]) [5EP] Undercover Vest (Protection 3 [Feats: Subtle]) [4EP] Note: The Equipment block is only applicable if your character has the Equipment feat! POWERS 9 + 4 + 9 + 4 + 4+ 4 + X + 11 + 5 + 9 + 3 + 5 + 3 + 4 = 70+X Animal Control 8 ("Command Cats"; Extras: ???, ???; Flaws: Limited [Canines only]; Feats: Mental Link; Drawbacks: ???, ???) [9PP] (descriptors) Comprehend 2 ("Speak to Animals"; Understand and speak to Animals) [4PP] (descriptors) Damage 3 ("Claws and Fangs"; Extras: Penetrating 5; Flaws: ???, ???; Feats: Mighty; Drawbacks: ???, ???) [9PP] (descriptors) Enhanced Constitution 4 [4PP] (descriptors) Enhanced Dexterity 4 [4PP] (descriptors) Enhanced Strength 4 [4PP] (descriptors) Leaping X (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: ???, ???) [XPP] (descriptors) 1PP/rank Morph 3 ("Cat"; Feline forms and forms between human and canine only; Extras: Duration [Continuous]; Feats: Metamorph 2 [CatForm, Cat God Form]) [11PP] (descriptors) Protection 3 (Descriptive Name) [5PP] (descriptors) Regeneration 7 (Descriptive Name; Recovery Rate: Injured 2 [5 min], Staggered 2 [5 min], Disabled 3 [20 minutes]; Feats: Persistent, Regrowth) [9PP] (descriptors) Speed 3 (Descriptive Name) (50 MPH) [3PP] (descriptors) Super-Senses 5 ("Animal Senses"; Audio [Sense Type: Audio; Default Extras: Acute, Radius, Ranged; Extras: Ultra-Hearing], Olfactory [Sense Type: Olfactory; Default Extras: Radius, Ranged; Extras: Acute, Tracking], Visual [Sense Type: Visual; Default Extras: Acute, Radius, Ranged; Extras: Darkvision]) [5PP] (descriptors) Super-Senses 1 ("Smell the Supernatural"; Supernatural Awareness [Descriptor Frequency: Common; Sense Type: Olfactory [Default Extras: Radius, Ranged]) [3PP] (descriptors) Super-Strength 2 (Descriptive Name) [4PP] (descriptors) DRAWBACKS (-0) + (-0) = -0PP Drawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major])[-XPP] Example: Vulnerability (Fire; Frequency: Common; Intensity: Major [x2]) [-4PP] Note: You can only have a number of Drawbacks equal to your PL, not including Power Drawbacks. Also, Power Drawbacks, such as Full Power or Power Loss, should be listed on the Power, not here. DC BLOCK ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness Damage Chain Lightning Ranged DC 25 Toughness (Autofire) Damage Taser Blast Ranged DC 16 Fortitude Stun Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 (or 105/105) Power Points
  7. Egypt: Bastet: She was the keeper of hearth and home, protector of women’s secrets, guardian against evil spirits and disease, and the goddess of cats. Japan/China: The cat was regularly considered a guardian of the home and was thought to be the special protector of valuable books https://en.wikipedia.org/wiki/The_King_of_the_Cats, https://en.wikipedia.org/wiki/Cat_sìth https://en.wikipedia.org/wiki/Category:Mythological_felines King of Cats Power Level: 12 (Built as PL 10) Power Points: 180/180PP Unspent Power Points: 0 Trade-Offs: Combat caps built as PL8 In Brief: Mythological cat masquerading as a detective to protect Bedlam. Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc. Theme: (Optional) A theme song for the character. Alternate Identity: Thomas 'Tom' Tildrum (Public) or (Secret) King of Cats, God of Strays (Titles) Birthplace: Residence: (Optional) Where the character normally resides / lives. Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere. Occupation: Affiliations: People and/or groups you work with. Family: Close or otherwise significant relatives. DESCRIPTION Age: ??? (DoB: Year [Optionally, Day & Month]) Apparent Age: If applicable. Gender: Ethnicity: Caucasian, Asian, Atlantean, Etc. Height: Weight: Eyes: Hair: (Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.) HISTORY (Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.) PERSONALITY & MOTIVATION (Describe why they do what they do here.) POWERS & TACTICS (In-character descriptions of how they do what they do.) POWER DESCRIPTIONS (Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.) COMPLICATIONS Name: Description Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary. ABILITIES 6 + 6 + 6 + 4 + 10 + 4 = 36PP Strength: 16 (+3) / 20 (+5) Dexterity: 16 (+3) / 20 (+5) Constitution: 16 (+3) / 20 (+5) Intelligence: 14 (+2) Wisdom: 20 (+5) Charisma: 14 (+2) COMBAT 8 + 6 = 14PP Initiative: +0 Attack: +4 Base, +8 Melee (+4 Base, +4 Attack Focus), +0 Ranged Example: +10 Swords, +6 Melee, +4 Base Defense: +6 (+3 Base, +3 Dodge Focus), +1 Flat-Footed Grapple: +0 Knockback: -0 SAVING THROWS 0 (1PP / Fortitude) + 0 (1PP / Reflex) + 0 (1PP / Will) = 0PP Toughness: +0 (+0 Con, +0 [Example: Protection, Defensive Roll]) Fortitude: +0 (+5 Con, +0) Reflex: +0 (+4 Dex, +0) Will: +0 (+5 Wis, +0) SKILLS 0R = 0PP (1PP = 4 Skill ranks) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Examples: Craft [Structural] 5 (+5) Skill Mastery -- 5 ranks in Craft [Structural], a +0 Intelligence modifier and the Skill Mastery Feat for that Skill. Diplomacy 8 (+10) Second Chance -- 8 ranks Diplomacy, a +2 Charisma modifier and the Second Chance feat for that skill. Languages 2 (English, French [Native], German) -- Speaks those three languages, but learned French first. Notice 5 (+4) -- 5 ranks in Notice and a -1 Wisdom modifier. FEATS 9PP Attack Focus [Melee] 4 Dodge Focus 5 Luck X Feat Name Feat Name Feat Name POWERS 9 + 4 + 9 + 4 + 6 + 4 + X + 11 + 3 + 12 + 3 + 5 + 3 + 4 = 70+X Animal Control 8 (Extras: ???, ???; Flaws: Limited [Felines only]; Feats: Mental Link; Drawbacks: ???, ???) [9PP] (Descriptors: "Command Cats") Comprehend 2 (Understand and speak to Animals) [4PP] (Descriptors: "Speak to Animals") Enhanced Constitution 4 [4PP] (Descriptors: ) Enhanced Dexterity 4 [4PP] (Descriptors: ) King of Cats 12 (24PP Array; Feats: Alternate Power 1) [25PP] (Descriptors: Divine) Base Power: [11 + 4 + 3 + 3 + 3 = 24PP] Damage 3 (Extras: Penetrating 5; Feats: Improved Critical 2, Mighty) [11PP] (Additional Descriptors: "Claws and Fangs") Enhanced Strength 4 [4PP] (Additional Descriptors: ) Leaping 3 (x10; Running Long Jump: X ft.) [3PP] (Additional Descriptors: Super-Strength) Speed 3 (50 MPH) [3PP] (Additional Descriptors: ) Super-Strength 3 [6PP] (Additional Descriptors: Super-Strength) Alternate Power: [4PP + X = XPP] Emotion Control 8 (Extras: General Perception (Auditory)]; Flaws: Limited [Fear Only], Range [Touch] (-2)) [4PP] (Additional Descriptors: "King's Roar", Fear, Sonic, Primal Fear) Morph 3 (Feline forms and forms between human and canine only; Extras: Duration [Continuous]; Feats: Metamorph 2 [Cat form, Cat God Form]) [11PP] (Descriptors: ) Protection 3 [3PP] (Descriptors: Tough, Divine, Genetic) Regeneration 10 (Recovery Rate: Injured 2 [5 min], Staggered 2 [5 min], Disabled 3 [20 minutes], Resurrection 3 [5 hours]; Feats: Persistent, Regrowth) [9PP] (Descriptors: "9 Lives", ) Super-Senses 5 (Audio [Sense Type: Audio; Default Extras: Acute, Radius, Ranged; Extras: Ultra-Hearing], Olfactory [Sense Type: Olfactory; Default Extras: Radius, Ranged; Extras: Acute, Tracking], Visual [Sense Type: Visual; Default Extras: Acute, Radius, Ranged; Extras: Darkvision]) [5PP] (Descriptors: Feline Senses, Supernatural, Genetic) Super-Senses 1 (Supernatural Awareness [Descriptor Frequency: Common; Sense Type: Olfactory [Default Extras: Radius, Ranged]) [3PP] (Descriptors: "Smell the Supernatural", Feline Senses, Supernatural, Genetic) DRAWBACKS (-0) + (-0) = -0PP Drawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major])[-XPP] Example: Vulnerability (Fire; Frequency: Common; Intensity: Major [x2]) [-4PP] Note: You can only have a number of Drawbacks equal to your PL, not including Power Drawbacks. Also, Power Drawbacks, such as Full Power or Power Loss, should be listed on the Power, not here. DC BLOCK ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness Damage Chain Lightning Ranged DC 25 Toughness (Autofire) Damage Taser Blast Ranged DC 16 Fortitude Stun Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 (or 105/105) Power Points
  8. Sunburn keeps blasting at Technaux: 15 Maybe some day she'll even hit. Dinostroyer uses a Move Action to get up, and moves up close to Kanunu, but is out of actions. @angrydurf you're up. 35 - Technaux - 1HP - Uninjured 19 - Metamind - Bruise (x1), Entangled (-2 ATK/DEF, -4 Dex) 19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless 18 - Shrike - 1HP - KO 16 - Emerald Spider - 0HP - Bruise (x1) 15 - Sunburn - Uninjured 11 - Dinostroyer - Bruise (x1) 4 - Kanunu - 1HP - Bruise (x2)
  9. Archer II: 5 posts + 5 GM posts = 10 posts = 2PP Archer Glad I Didn't Say Banana? (1) Kingmaker: Checkmate (1) The Pinball Wizard Strikes! (Posts marked Archer) (3) Cheval: 4 posts + 6 GM posts = 10 posts = 2PP Vibora Bay: Even The Mere Reports Of Such (3) Vibora Bay: Rough Draft (1) Forever Boy: 7 posts + 18 GM posts = 25 posts = 3PP + 1PP [Guide Point] = 4PP Dead Men Tell No Tales (2) Feelings and Other Sensitive Subjects (4) Survival Class (Posts marked Forever Boy) (1) Justice: 6 posts + 4 GM posts = 10 posts = 2PP Meta-Justice Z (Posts marked Justice) (5) Monster of the Week (Posts marked Justice) (1) Rebellion: 0 posts + 10 GM posts = 10 posts = 2PP ... GM: 23 GM posts = 46 posts A Different Kind of Justice (2) A Missing Screwtop (4) Contending with the Contenders (2) Emerald City Showdown (2) Happiness in Slavery (2) Meta-Justice Z (Posts marked GM) (1) Monster of the Week (Posts marked GM) (1) Survival Class (Posts marked GM) (3) The Pinball Wizard Strikes! (Posts marked GM) (3) Torpedo Lass vs. Queen Anne's Revenge (3) 5 GM posts to Archer 6 GM posts to Cheval 18 GM posts to Forever Boy 4 GM posts to Justice 10 GM posts to Rebellion That should be 43 GM posts divided, leaving me with 3 posts in case I've done any miscounts. Guide point to Forever Boy.
  10. GM Screwtop didn't seem to care about the situation around them, or maybe he was just too focused on his son actually standing before him. His brows furrowed, his eyes growing dark as he crossed his arms. "You already did, boy." His tone was cold and somber. "What do you think happened after you ran off? You think the big bosses just let me go?" If he took the time, Chromium would be able to see that not all of Screwtop's scars were recent, and not all of the old scars were some that he recognized. Finally acknowledging the other soldiers again, he just glared at them. "Quiet down, not like you haven't all taken turns beating on me for the hell of it already." The soldier chuckled at the scene before him, the father and son arguing despite the situation. "Sure, Shiny. And you think we brought you here without knowing anything about you?" He kept his weapon aimed at Screwtop as he spoke, despite keeping his eyes on Chromium. "The Commander will be here in a moment, and then its your turn, Shiny."
  11. Alright, since there's no other takers, Archer, Spectre and Octoman is gonna face the Pinball Wizard. @Darksider42, @Grumblefloof I'll get the thread up some time during the week, once I'm caught up.
  12. GM "Good call, Shiny." The man that had barked the order before slowly moved closer, his gun raised towards Screwtop. "Get down on the floor. No tricks, no turning into a puddle, no nothing, got it?" He sounded confident, as he nudged Screwtop with the mussle of his gun. "And you, get over there and get those handcuffs on, old man." Screwtop glared at the soldier, but still did as he was told, moving over another soldier that handcuffed his hands behind his back. "Fat lotta good you did, kid. Now they got both of us." The soldier that handcuffed him let out a short harsh laugh. "Why would we care about you, old man. You were just the bait." Once Screwtop was handcuffed, the leader soldier turned to Chromium, once more aiming his rifle at him. "Don't even think about trying anything, Shiny. We might have orders to bring you in, but they didn't say anything about you being in one piece."
  13. Initiative: Pirate Boss: 20 He's quick! The others will be staying back for now, but can I get a post from your first on whether you drop down or not?
  14. Pan did his best to look serious, and nodded. He knew the importance of secrets, and well, he did like to share some, but he also knew when to keep them. He had kept plenty of his own from his friends at Claremont already. "Of course, my friend. If Lulu brain-talks to me, I will make sure to show her images of nothing but Pixies." His tone was as jovial as ever, with a serious undercurrent. It wasn't in his nature to be too serious, but still, he took this seriously, and he wanted to be sure Micah understood. He rubbed his chin, listening with intent as Micah laid it out, rather plainly, too. Nothing that anyone could misunderstand in any way, unless they did it on purpose. He remained silent while Micah sat down in his chair, and well, he looked absolutely worked up, as far as Pan was concerned. Pan floated over, putting his feet down near Micah's chair and put a reassuring hand on his friend's shoulder. "What I want, my friend, is for you to be happy." He took a step back, turning around and putting his hands in his pockets as he looked up at nothing in particular. "Seems I was right, then. You were not exactly subtle earlier, after all." He turned back again, a triumphant grin on his lips and his eyes almost shining, because of course they were. "It seems obvious that Leroy and Judy are not quite meant to be, if their earlier meeting was any indication, no? So, what do you want us to do about this?"
  15. That's a hit, and ref save: 17, fail by 2, so he's entangled! @Tiffany Korta Give me an IC and I'll follow up with the baddies. 35 - Technaux - 1HP - Uninjured 19 - Metamind - Bruise (x1), Entangled (-2 ATK/DEF, -4 Dex) 19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless 18 - Shrike - 1HP - KO 16 - Emerald Spider - 0HP - Bruise (x1) 15 - Sunburn - Uninjured 11 - Dinostroyer - Bruise (x1), Prone 4 - Kanunu - 1HP - Bruise (x2)
  16. Archer has been investigating disappearances around Freedom City, which is leading him onto the path of the Pinball Wizard! Who is brave enough to help him against this pinhead master of backbox? Looking for 1 or 2 characters around PL10 to team up with Archer to stop the Pinball Wizard and save the kidnappees, thread will be launching some time after I get back from my vacation. Anyone interested? Planning on it being a new member/character friendly thread, so gonna prioritize characters like that, depending on who's interested, otherwise priority to those that don't have a lot of threads going at the moment.
  17. Justice Robin paused as the Meta-Naut blurted out that she could get Robin actual funding. Not so much because of the offer of funding, but because of where that funding would come from. "You know Raya Wells?" Now it was Robin's turn to squeal, and she honestly didn't even think about suppressing it, instead doing a small jump with her hands clasped in front of her chest. "She's so awesome! All the stuff Compass Rose is doing, spaceships, going into space, that's just, so, so... so awesome!" She was just a bundle of joy now, and honestly, she didn't really mind. She was practically bouncing into the room, before stopping and pausing, quickly shaking her head to try and get some sense back. "Err, I'll have to think about it, obviously, but I wouldn't really object to some kinda funding. I got the ideas and everything, but, y'know, sad thing is that science doesn't happen from nothing, right? I mean, I've made do pretty well so far, even if my first suit was just a collapsible costume in a belt, but, maybe? I hope that's alright?" She froze as she realized the implications of the last sentence. "I don't know if I'd go as far as to call me a super-genius or anything like that. I just got a lot of good ideas?" She felt kinda uncomfortable at the idea, really. Sure, she was smart, she knew that, but she didn't like to be put on a pedestal like that.
  18. She made a quick stance, hands on her hips and feet spread a bit apart, chest pushed forward and a smile on her lips under the armor. Might not be anyone that could see it, but that was fine! Robin was gonna shine anyway! Smile, even if others can't see it, right? "Aw, c'mon, I'm nothing special." Why was Paris putting himself down like that? Granted, she hadn't really heard anything about Slipstream before (cool name, though), but that didn't mean he had to put himself down like that, right? "No need to be hard on yourself like that. If Max Mars choose you to be his hero, then I'm sure you're awesome!" She shot a quick look at Raya "I'm just gonna slip out of the armor real quick, alright?", then reached down for her belt and clicked the button to dismiss the armor. With all the bits and pieces being pulled off her and disappearing into small purple portals, Robin was left in her red costume and domino mask, with the pink line and the lion on the left side of her chest. She was still smiling, of course. "See? Just a regular girl, nothing special about me." Still, Slipstream had heard about her. That was a pretty awesome feeling.
  19. Claremont Academy, Room 203 8:30 PM, August 28th, 2019 It had been an eventful first day back to Claremont. So many new students, so many new friends, and then, of course, there was the whole issue with Leroy and Judy and the ill fated marriage proposal, and Micah getting caught in the middle of all that. Pan had wanted to know more from his friend, but, as he had suspected, Micah had not wanted to share too much in front of everyone that had shown up on the rooftop, so he had decided to wait. The Forever Boy had his own ideas about Micah's frustrations, of course, but was there any point to him just blurting them out, aside from scaring Micah off? No! Of course not! It was still light outside when they reached their shared room, even as the sun was slowly setting and the first stars were beginning to appear on the sky above. Pan's side of the room was, of course, quite a mess. Not that he had many belongings, but the ones he had managed to accumulate with the extradimensional student funding was strew across his chair, desk and bed, including clothes, bags and various trinkets he had found interesting, including a ship in a bottle that was currently on his bed. Slipping out of his shoes, he stretched and took a few steps up, away from the floor, just to stretch, before calling out to his friend. "Well then, time to get to business, no? Is there anything about Leroy, Judy and you that you need to get off your chest, my friend?" His voice was calm, reassuring. He was here to help, after all!
  20. GM "So you claim to be a damn hero now?" Screwtop asked. Chromium could hear some mixed emotions in his voice, some disdain and disbelief, mixed with maybe just a little bit of pride. And then he just paused when his son picked up a car and threw it at the door, before the silver form moved up the walls and grabbed onto him with tendrils. "What the hell!?" There was some fear in his voice now, some horror, even as the silver goop carried him to safety. He struggled slightly against it before just giving up, as they reached the opening and moving out onto the ship itself. Almost as soon as they emerged, several laser sighs from all around them took aim, appearing all over both Chromium and his father. The deck of the boat itself was rather bare. A few containers off to the side, a crane, otherwise a standard freight ship. Nothing big or fancy, no vehicles, but they were surrounded by at least ten men in the same uniforms as the one Chromium had stolen. "Make one move, and we'll see if your dad's as bullet proof as you," one of the men barked, before reaching up and speaking into a radio on his chest. "Commander, you there? We got him on the roof."
  21. No issue with finding the right path, at least.
  22. Justice When we work together in the future, she said! Awesome! Yes, working together with another hero, just like that! So awesome! Robin was one huge grin, standing with her hands on her sides, just looking at the Meta-Naut taking everything in. This was so cool! "Well, I haven't really slept here all that much..." She trailed off for a moment, before continuing. "Well, except when I worked on something and sorta forgot the time and... never really made it to the bed... but ANYWAY! Yes, really cool! And yes, you can see it all, not like you're gonna try to steal my tech to turn it into some kind of doomsday device or anything like that after all, right?" She paused again. "Not that it could become a doomsday device, no. Of course not." So, right. Lead the way. Show off! Continuing in through the kitchen, which was a table, a stove and oven, a microwave, a fridge and some chairs, she turned sharp to the right to lead into the workshop, which was honestly, kind of a mess. A rectangular room with tables, equipment and tools everywhere, most of the tables absolutely filled with devices and gadgets in various stages of completion. Robin blinked a bit at the mess. She should probably have cleaned this place up, but... eh. Too late for that. "Soo, I kind of, uh, used to borrow the 3D printer and discarded stuff from the university to make my stuff, before I found my way here. Now I mostly use stuff I found out there." She motioned back to the garage-slash-armory they had left with her head. "Things tend to get kinda screwy out there, all kinds of random stuff falling out of the sky, weird materials to mine and such."
  23. REBELLION At least the Meta-Naut was just as weirded out by this as Rebellion was. It seemed like Emerald never seemed to amaze with the next weird event, but at least Mag-Mite here seemed friendly, and was a super hero. It couldn't speak, but alright, they'd make this work. And then, Maghkee made hand motions that looked like sign language or something. He shook his hands in response. "Sorry, I don't." Something about Maghkee made him at least want to try to be nice. It was weird, he normally didn't do things like that while wearing the mask. He looked over at Meta-Naut. "Your fancy tech got anything for that?" Rebellion waited until the Meta-Naut had replied before continuing. At least Maghkee could understand them. "I've kept an eye on the street here for a bit." He pointed down to a group of people that had gathered around a young man on the street. He had small bags in his hands that he was handing out in return for money. "Lots of people coming to him. Best case, he's got Power. Worst case, we stop a drug dealer. Both of you in?"
  24. GM "Yes. Let us do that, pretender." the winged wonder's holier-than-thou voice was dripping with poison as she flapped her wings. Her hands glowed with brilliant white light, as she flapped her wings once more to put some distance, then started to throw her hands forward and yelled "Burn, you...!" and was promptly shut up as he Ms. Bright's fist collided with her face, sending her tumbling away through the sky. The glow disappearing from her hands, she dragged it across the slightly scratched and torn mask she was wearing, rubbing a bit of blood away from under it, while staring towards Ms. Bright. "You... you touched me!"
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