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Can I get a perform roll (for whatever you feel appropriate) or maybe sleight of hand (depending on how you do it) when Lament gets the card?
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GM The Elf guard paused. His eyes were wide. Had he been caught, or was the mortal simply buying time? He could not let a mortal such as this shame him, or be the one to deliver the king from his lament, could he? "You heard the king! Get out of here before he decides to do worse!" the guard tried, only to be silenced by a gesture from the king. The smile was growing. "If my guard will not check his sleeve himself, then by all means, help yourself mortal." The tone of his voice was shifting, ever so slightly.
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Shooting the Wall with a Justice Shot, with Power Attack maneuver for -2 Attack / +2 DC: 1d20+9 = 22 DC22 Toughness, if that hits.
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"Nope." Robin snapped back at Blowfish. "But we know all about how you bribed him. Good thing we already got someone at him, right Kidd?" Hopefully he got what she meant. Robin really hoped that he did, but at any rate, they didn't have time for doing anything now. The Wall was back. Frothing, yelling, being just about pissed in every way that he could be. "Can't do that, Wall. Sorry." She meant what she said earlier. Nobody dies. Not even a scumbag like Blowfish. A quick adjustment to the Justice Buster, and she took her shot, sending a burst of kinetic energy flying towards him. She hated this. Everyone working together would have been much better, but he just had to break that, didn't he?
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Sense Motive: 1d20+9 = 16 That guy just seems SO trustworthy!
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You probably triggered at least one of your complications at some point, so let's assume you do! Remember that for rerolling toughness save, you add 10 if your dice roll is less than 11
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"I think he's the very very silly one, to be honest." Pan whispered back to Penny, removing the cherrypop from his mouth for a moment, before returning it and sucking on it with a very hard thinking expression on his mouth. He could honestly not follow what the once great and powerful Oz and Lorenzo were going on about, so instead he decided to focus fully on Penny. "Sooo... Sorry if the hug was a bit much. What brings the two of you here? From the mention of a cheese golem, I do not suppose you were brought here by an inept mage messing up a summoning circle?"
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Pan held his arm around Corinne's shoulder as she laughed, laughing with her. Oh, this was just brilliant. Sure, people around them might be staring, but so what? Let them! Who cared? "Yes, nachos! Let me get a taste of this fabled dish!" Pan agreed, letting her lead the way. He stopped in the door, staring at her with a serious expression. He could only keep that up for so long before his lips split into the grin that seemed to be his default. "Let us try spicy, then! And I will do my best to hang!" He moved on, into the restaurant, quickly gesturing for Corinne to lead the way. She was the one that knew about these things, after all! And spicy could mean many things, after all. He had once seen someone eat a very spicy pepper on a computer. A few other students had been laughing at the man's reaction, and Pan had joined them! Now, it would be interesting to see just how spicy these nachos would be!
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Maximillian Mars (PL11) - NPC Tier 3
RocketLord replied to RocketLord's topic in Non-Player Characters
Maximillian Mars, converted from Emerald City Secrets 3E, as requested by Ari. PP spent above 15PP/PL, but due to conversion. Not really meant to be a direct combatant without his armor, which is why he is under caps, as noted under trade offs. EDIT: Made 1 foot shorter at Ari's request.- 5 replies
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Maximillian Mars Power Level: 11 (166/166PP) Unspent Power Points: 0 Trade-Offs: Under caps. In Brief: Super genius super villain that has mothballed his armor to lead a succesful technology corporation, hiding his ongoing villainy behind a popular reputation Alternate Identity: The Commander (Secret, former) Birthplace: Emerald City. Residence: Riverfront, Emerald City. Base of Operations: MarsTech Headquarters, River Front, Emerald City Occupation: Head of MarsTech, Criminal mastermind Affiliations: MarsTech, the Chamber Family: None known Description: Age: 55 (DoB: 1964) Gender: Male Ethnicity: Caucasian Height: 5' Weight: 170 lbs. Eyes: Green Hair: Light brown, greying at the temples Always dressed in tailored suits from London, Maximillian Mars always looks his best. A bright smile on his lips, a gleam in his green eyes, his hair and beard immaculate, he simply looks perfect, even as wrinkles are beginning to show on his face. History: Once, there was a super villain known as the Commander. He wore a high tech armor, filled with alien technology that he had stumbled upon and reverse engineered as a young man. He wanted power, he wanted riches. He fought the Centurion on several occasions. He was foiled by the Freedom League. Under the Moore Administration, he fought FORCE Ops on several occasions. His ever evolving armor meant that any encounter would mean something new. Never employing the same trick twice, he was a persistent foe. While he was defeated, he always managed to escape, and his identity remained a secret. And then the Terminus Invasion happened. Surprising even himself, the Commander fought side by side with the heroes, even aiding his hated foe the Centurion against Omega. After the Terminus Invasion, the Commander disappeared. Most believed that he had died. Few claimed to have seen him in the years since, but it was never confirmed. It was all just rumors. Years later, the company known as MarsTech appeared. Seemingly out of the blue, the MarsTech brand became synonymous with high tech user friendly technology. The popular Deimos laptop! The Phobos operating system! Stylized and cheap smart phones! They seemed to be ahead of the competition in every regard. Research in the history of the company showed it as a simple start up, all the work of a single man. Working for hire, the founder would eventually create a juggernaut of technological advances that would take the world by storm. That man, that founder, was Maximillian Mars. Inviting the world into his life as the chief designer, creator and director of MarsTech, he would only continue to grow on popularity, as he raised his company to even greater heights in his native Emerald City. He was a man of the people, a friend to every employee, he offered benefits and great pay, paid insurance for all of his employees: In short, the man of the year for all years. And of course, he was also once the Commander, and even now, he was a member of the Chamber, the organization that rules Emerald City from the shadows, supplying his technological expertise and businesses to their goals. The Commander armor left in storage, he now had more power than ever before. Maximillian Mars might be a lighter shade of black than his compatriots in the Chamber, and almost a hero to the people of the world, but make no mistake: At heart, he is still a villain, and his ultimate goal remains: Nothing less than world domination. Personality & Motivation: Maximillian Mars is a genius and a visionary. Even as the mastermind behind MarsTech, and the creator of the vast majority of their technologies and advances, he is friendly and affable. He knows the name and history of every employee, he eats lunch with the janitors every other week, if his time permits. He genuinely cares about his employees, and does his best to keep the them safe from machinations of the Chamber. Still, Maximillian is a super villain, even if he no longer wears the colorful armor of the Commander. He has a ruthless side, having masterminded several of the Chamber's plans, and even if he is the voice that will advocate keeping innocents safe, he is more than willing to go through with anything, if it means furthering his own goals. His ultimate goal? To rule everything. Emerald City is just the start, the testing phase of his plans for the world. After all, Maximillian Mars is a nice man, but he also knows that he is a genius, and he really do know better than everyone else. Powers & Tactics: Maximillian will rarely, if ever, directly confront others in combat. Those days are simply behind him, and he would much rather play mind games, or, if it comes to it, send henchmen, mercenaries or even MarsTech security to deal with any potential trouble. He keeps his involvement in any scheme a secret, perhaps even more so than the rest of the Chamber. Power Descriptions: Maximillian posses no overt super powers, but he incredibly intelligent, able to process knowledge much faster than the vast majority of humanity. His Commander armor is currently in storage, but can be used if necessary. Complications: Better a Villain than Bored: Maximillian wants fame and riches. He wants everyone to respect him, and he has achieved all that. Legally, too. So why do he is he still a member of the Chamber? Why do he still manipulate Emerald City, if he does not always need to? Simple: Boredom. What better way to fall into a lull? The Commander: The stock of MarsTech would surely drop should Maximillian's true nature as a villain and a member of the Chamber come to light. MarsTech: Maximillian genuinely cares about his employees at MarsTech. Abilities: 4 + 2 + 6 + 20 + 8 + 8 = 48PP Strength: 14 (+2) Dexterity: 12 (+1) Constitution: 16 (+3) Intelligence: 30 (+10) Wisdom: 18 (+4) Charisma: 18 (+4) Combat: 8 + 18 = 24PP Initiative: +5 (+1 Dex, +4 Improved Initiative) Attack: +4 Base, +10 Melee (+4 Base, +6 Attack Focus), +4 Ranged, +12 Commander Suit Weapons (+4 Base, +8 Attack Specialization) Defense: +9 (+9 Base,), +5 Flat-Footed Grapple: +12 (+10 Attack, +2 Str) Knockback: -2/-1 (Toughness /2) Saving Throws: 5 + 8 + 9 = 22PP Toughness: +5 (+3 Con, +2 Undercover Shirt) Fortitude: +8 (+3 Con, +5) Reflex: +9 (+1 Dex, +8) Will: +13 (+4 Wis, +9) Skills: 168R = 42PP Bluff 15 (+19) Climb 6 (+8) Craft [Electronic] 15 (+25)Skill Mastery Craft [Mechanical] 15 (+25)Skill Mastery Diplomacy 12 (+16) Drive 6 (+7) Intimidation 12 (+16) Investigation 6 (+16) Knowledge [Business] 12 (+22)Skill Mastery Knowledge [Life Sciences] 6 (+16)Note: Focused on superhumans Knowledge [Physical Sciences] 15 (+25)Skill Mastery Medicine 3 (+7) Notice 12 (+16) Pilot 6 (+7) Profession [Criminal Mastermind] 9 (+13) Sense Motive 12 (+16) Swim 6 (+8) Feats: 27PP Attack Focus [Melee] 6 Attack Specialization [Commander Suit] 8 Benefit 3 (Wealth) Benefit 1 (CEO of MarsTech) Connected Contacts Distract (Bluff) Equipment 1 Fascinate (Bluff) Improved Initiative Inventor Skill Mastery (Craft [Electronics], Craft [Mechanical], Knowledge [Business], Knowledge [Physical Sciences]) Well-Informed Equipment: 1PP = 5EP Undercover Shirt (Protection 2, subtle) [3EP] Smartphone Powers: 3 = 3PP Quickness 6 (Descriptive Name; Flaws: Limited [Mental tasks only]) [3PP] (descriptors) Drawbacks: (-0) + (-0) = -0PP DC Block Name Range Save Effect Attack bonus Unarmed Touch DC17 Tou (staged) Damage +10 Totals: Abilities (48) + Combat (24) + Saving Throws (22) + Skills (42) + Feats (27) + Powers (3) - Drawbacks (0) = 166/166 Power Points
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Blow his head off? Just what, of anything, that Robin had done up to this point made Kidd think that she would blow someone's head off, as much as it would solve everything? That's not what heroes do! "And that excused ordering your men to shoot at everyone, including the people actually protesting against this place?" Tie him up in court, yeah. But they needed to stop him, if they could. Put him behind bars for a good long while, if it was at all possible. Everything else they had should stick, but could she be sure? And the Wall was getting closer... "Jackson, keep the camera on. Kidd, cuff Blowfish and his goon. We got our informant," Robin almost let Amber's name slip, but stopped herself, "and we got Johns. Throw the book at him. I'm sure he'll give up Blowfish if it helps him. You're going down, Blowfish, and I'm not about to let you get away on something like this." The Wall was coming. She looked down the sights of the Justice Buster, making sure it was set up right, then moved to the side. "Everyone get out of the way, and I'll deal with the Wall."
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Forever Boy Now, when had Pan ever given up when someone told him to? Especially when that someone had sent someone to hunt him or his friend (but most probably his friend), and now shot at his friend too? Sure, Reina did shoot first, but you could hardly blame anyone for doing just that in her situation. "Sorry, but I must decline." Moving in close, he swept his hand towards the hunter, the Forever Blade materializing in brilliant Pixie Dust, even if his swing went wide.
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GM Whoever the hunter was, he was fast. The violet bolt of starlight surged towards him, and he twisted to the side, easily dodging, while raising his right hand. The gauntlet moved around, parts splitting apart and combining. It took less than a second for a long barrel to form, one that fired a laser beam straight towards Aurora. It was a clean hit, but would it actually hurt her? At any rate, the hunter continued, stopping right in front of the duo. "Stand down, or I will be forced to hurt you. I have no interest in damaging the merchandise, but I will not let you hurt me!" There was an echo to the voice, distorted further by the armor.
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That's a miss! And Star Hunter is up. Coming in fast, so, still his move action. Shooting a blast at Aurora in return: 1d20+12 = 23 That's a hit. Toughness DC27 Star Hunter is now close. Pan returns the favor. Moves closer, uses Forever Blade with Stunning Attack feat and Accurate Attack maneuver for 1d20+8= 18 And that's a miss too! 29 - Aurora - 0HP - Bruised, Dazed 18 - Star Hunter - Unharmed 10 - Forever Boy - 4HP - Unharmed
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GM There was a hint of a smile, the tiniest wrinkle of the corner of the King's lips, as Lament threw himself on his hands and knees. Was it the show that took him in, that caused even the sliver of this reaction, or was it Lament, as he threw himself in the dirt and dust, lamenting his failure? It was difficult to say. Outright impossible, even! But the Elf King's response was swift. He gestured to the same guard, pointing towards Lament. "I am sure that you can. Your kind is quick with explanations. Did you even retrieve my tears? Or was that a failure as well?" The guard's smile was more showing, milk-white teeth visible between his lips. "On your feet," he commanded, reaching down to pull Lament up.
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Yeah, worked well last time. And DC20, like last time too, so just failed. -2 to attack, defense and checks.
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Pan happily accepted the cherrypop, and popped it into his mouth. He knew little of magic and summoning circles as it were, and the once great and powerful Oz seemed content to discuss it with Lorenzo. Pan still kept an eye on him, but his focus were on Penny. "Yeah, not quite." he responded to her comment on the cherrypop, but he still kept it, the same as Penny. And then Lorenzo said something that caught his attention. The summoning circle worked perfectly? Is that what Lorenzo the Black Rose thought? "I disagree! I disagree a lot, in fact! And I would like to know something else! If you meant to go to the land of the Fae, then why make a summoning circle? It appears somewhat upside down to me?"
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"You took the first shot. And that's on camera too!" Justice countered, still pointing at Blowfish. "You're not getting out of everything that easily, Pucker-lips." Alright, he might have given up, but he was not going to turn this to his advantage. There were plenty of camera evidence against him already. She looked over at Jackson, now. He better have gotten all the action down on the street... and then she heard that sound. Like a freight train moving up the stairs. The Wall was coming. And he was going to be pissed that she shot the ground out from under him like that. She had hoped the fall would take the fight out of him, but of course she wasn't about to be that lucky. The Wall would either go straight for her or Blowfish. He probably hated both equally right now. Great. She should have played this smarter. Should have been better. Now, she moved to the side, out of the way, and with some distance between herself and Blowfish. She had no idea what she would do right now. The Wall had to make his move first.
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Elf Guard sleight of hand: 1d20+8 = 24 You notice that the Elf guard hides the king's card in his sleeve while shuffling.
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GM The King looked at the cards with obvious disdain in his eyes. Oh, there was feeling there, that was sure, but perhaps not the one that Lament had hoped for. Or perhaps it was just what he had hoped for? At any rate, he motioned for one of the guards, who came over. "Take the cards and shuffle them." He was above such lowly actions, it seemed. The guard complied. His hands moved swiftly as he shuffled the cards. Faster than most human eyes would be able to follow. Once done, he handed the cards back to the Sultan of Sorrow. "There." The King said, pointing to the cards. "Continue."
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Can I get a notice roll? And can I get some appropriate perform, sleight of hand rolls and whatever else you think might be appropriate, once you get to your own post?
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Pan slowly untangled himself from the hug. Yes, it had felt different. She was a Pixie, sure, but not the kind of Pixie from back home, exactly. "Ah, apologies. I am not quite from this world. I was raised by Pixies back home, so I suppose I might like them more than most?"He was grinning from ear to ear. Oh, this was brilliant. And Penny turned her attention to the circle and the puzzle. A puzzle! He liked puzzles! And... was there not something about a truce between him and Lorenzo? Right. "You did attack me first." He eyed Lorenzo, then raised his hand, snapping his fingers once. The Pixie Dust around Lorenzo disappeared in but a moment. "Fine, then. No more darkness, or the bands come back." His attention was quickly returned to the box in Penny's hands that she spoke to. What was that? And Oz, the great and once powerful? "What is all this that I have stumbled upon, then?"
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A Pixie!? Pan's eyes grew wide at the moment, his lips parting in a wide grin. "You are a Pixie!" Not quite like the ones back home. She was much bigger, but still! She was a Pixie! He was certain of that much! Laughing loudly, he flew straight towards her, arms stretched to the sides for a wide hug. "It's been so long since I last saw a Pixie! This is great!" Everything else around him was forgotten for a moment. She was not a Neverworld Pixie, no, that much was true, but still, the closest thing to home he had seen in months!
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@Grumblefloof: The ink in Mr. Strix's room is now on fire too. I believe that triggers your achilles heel to fire with his instinctive fear. +1HP for you. @Avenger Assembled, @Supercape: The ink's gone from the top room (of these), but everything's one fire! @Tiff: Time to work your magic, if anyone can get the burning ink into your circle!
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GM The fire spread through the ink now, rapidly, far faster than before. Its aimed movements were starting to fade all. Mr. Strix had but seconds to gather the glass box before the ink in his room began to burn. The fire was spreading fire than should be possible. So fast, so hot. Such bright fire, all around him now, and further, lower, falling into the hole. The rest of the burning ink from the top room seemed to be falling down below, through the hole now, but that did not mean that everything was not burning all around the heroes. And exactly below, Doctor Thorne managed to finish her circle on the floor, directly below the holes above, pooling above. Would her magic hold? Could she contain the ink? She could feel the heat from above, and all that was needed now was for the burning ink to fall into her trip.
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