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RocketLord

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  1. The STORMCROW Attending a Freedom League party? Now that's a first for Charlie Pratten. Alek simply hadn't let him go after he had first arrived on the scene, but now he is flying solo. A partner, not a sidekick anymore, and he got his own thing going with his friends, anyway. Still, having backing from the Summers Estate is a nice thing, especially when it lets him show up in a tailor made black suit and tie, on top of a dark blue dress shirt. The black tie has a rather intricate tribal crow design in light blue. He is wearing a pair of horn-rimmed glasses. Sure, he doesn't need glasses, but the built in HUD is nice for updating him on who everyone is. Charlie arrived a bit ago and mingled, talking with some of the big shots, putting himself out there, but by now, but honestly, it gets boring after a while. And some fun is better. Moving through the crowds, he smiles and greets people and whatnot, but he knows that Bernie is supposed to be here, and finally spotting her, he grins as he falls into the crowds and slowly begins making his way towards her, hiding in the crowds. The HUD quickly identifies everyone around her as Claremont students. Maybe they have heard about him? Probably not, though, most of them are after Alek pulled him out of the school. When Bernie got her back turned, he emerges from the crowd with a wide grin, leans in close and gets ready to move out of the way just in case, before he whispers "Boo" in her ear.
  2. Chump ref save: 17 He is entangled! Give me an IC @Spacefurry 27 - Bluebird - KO 24 - Paper - 4HP - Unharmed 22 - Stormcrow - 7HP - Unharmed - Master Plan 3 (not yet active) 22 - Ms. Scorpion - Bruise (x1) 22 - Chump - Bruise (x1), Dazed, Entangled 19 - Shift - 3HP - Unharmed 18 - Ghule - 1HP - Bruise (x1), Under the effects of DC22 Mind Control 18 - Toxin - Unharmed 16 - Casanova - Bruise (x1), Grappled by Nightscale (Bound & Helpless), Caught in Muirne's rank 10 Snare (Bound & Helpless) 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Unharmed -> 10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control 5 - Minions - x10 - KO
  3. I'd like to try for a Sense Motive to see if Patriot is telling the truth or not: 16
  4. Casanova: 14, fail by more than 5, so Cas is now Bound & Helpless in the Snare as well. 27 - Bluebird - KO 24 - Paper - 4HP - Unharmed 22 - Stormcrow - 7HP - Unharmed - Master Plan 3 (not yet active) 22 - Ms. Scorpion - Bruise (x1) 22 - Chump - Bruise (x1), Dazed 19 - Shift - 3HP - Unharmed 18 - Ghule - 1HP - Bruise (x1), Under the effects of DC22 Mind Control 18 - Toxin - Unharmed 16 - Casanova - Bruise (x1), Grappled by Nightscale (Bound & Helpless), Caught in Muirne's rank 10 Snare (Bound & Helpless) 12 - Multi-Girl - 1HP - Unharmed, Entangled 11 - Nightscale - 4HP - Unharmed -> 10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control 5 - Minions - x10 - KO
  5. You won't have enough to get Leon and the other two.
  6. Spaceman Parker stares at Consuelo for a moment, mouth slightly open, before turning it into a grin. "Yeah, alright. Let's do that." A "acting like he's superior" jar? Sure, that sounds reasonable enough. Moving over by Lawrence, he looks between them, and back to Consuelo, shrugging quickly. "I'm not really seeing it, but sure, I got an uniform. I just didn't feel right wearing it right away. Didn't want to stand out too much." "I gotta agree with the others, Mizuki. We needed some direction, and you did great. It would have been different if we could have actually planned for the situation, put necessary distance and everything." She did better than the rest of them at trying to actually coordinate, even if Parker had tried.
  7. That is a hit, but no charge, since you'd have to move around everyone there to to Sebastian. You beat his Defense enough to add 2 ranks to the roll, so that's a total DC31 TOU save: 28 That's a bruise, then. Grapple: 16, which means that he is bound and helpless, but remember, his powers do not require that he moves. Also, for the record: No one is in melee range to do a coup de grace against him atm. @Nerdzul give me an IC, then @Kaede Kimura is up 27 - Bluebird - KO 24 - Paper - 4HP - Unharmed 22 - Stormcrow - 7HP - Unharmed - Master Plan 3 (not yet active) 22 - Ms. Scorpion - Bruise (x1) 22 - Chump - Bruise (x1), Dazed 19 - Shift - 3HP - Unharmed 18 - Ghule - 1HP - Bruise (x1), Under the effects of DC22 Mind Control 18 - Toxin - Unharmed 16 - Casanova - Bruise (x1), Grappled by Nightscale (Bound & Helpless) 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Unharmed -> 10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control 5 - Minions - x10 - KO
  8. GM The Multi-Girl explosion crashes through the warehouse, kicking and punching. While Casanova manages to block and move out of the way, staring wide eyed and pissed at the original Multi-Girl, most of his cohorts are not quite as lucky. The people in the ragged clothes are handily dealt with, while Bluebird is completely overwhelmed by a group of Multi-Girls that take turns beating on her. Ms. Scorpion does her best to fend off the duplicates, but she is hit in the back by a sneak attack, while Chump is completely dumbfounded. The hits keep raining down on him, but that doesn't stop him, until a particular blow to his jaw makes him see stars for a moment. Toxin, for her part, is safe behind her armored containment suit. "Somebody take her out, right now!" Casanova yells, almost in a panic.
  9. I haven't actually activated the Master Plan yet @Thevshi, so it's just +5, which puts you at 23, which is still enough to hit everyone but Casanova, since they're all still pretty centered right now. @Lone_Star, you should make a DC27 TOU save vs. Multi-Girl's attack. Rolling for the minions, none of them pass, so they are all KO'ed. Bluebird: 11, fail by more than 15, KO. Ms. Scorpion: 26, that's a bruise. Chump: 19, Bruised and Dazed Toxin: 29, passed And that does miss Chump. Small note shared on discord too, but in case anyone misses it there: Charlie only communicated to Shift, not everyone. I'll do a description of those effects, and then @Nerdzul is up 27 - Bluebird - KO 24 - Paper - 4HP - Unharmed 22 - Stormcrow - 7HP - Unharmed - Master Plan 3 (not yet active) 22 - Ms. Scorpion - Bruise (x1) 22 - Chump - Bruise (x1), Dazed 19 - Shift - 3HP - Unharmed 18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control 18 - Toxin - Unharmed 16 - Casanova - Unharmed 12 - Multi-Girl - 1HP - Unharmed -> 11 - Nightscale - 4HP - Unharmed 10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control 5 - Minions - x10 - KO
  10. A beige beanie pulled over his distinctive red hair, a pair of fake glasses with no strength and a thick sweater, so different from what his friends would normally recognize him with. Not the most elaborate disguise, but enough that people he knows are likely to not notice him. It should be enough, anyway, since the young man is not quite ready to let his friends know that he is back in Freedom. He really should stay away until he is ready, but he couldn't help himself when he saw that Bernie was going to be on stage. Standing in the crowds, he looks around. He can see his friends, but makes sure they can't see him, and then, there she is, Bernie on the stage. And oh, he is happy that he decided to go. He smiles. If his friends in attendance or on the scene saw him, that smile alone should be enough to recognize him. He does, of course, make sure that they don't.
  11. Spaceman With Pyre disappearing, Parker pulls his hand back, out of the higher dimension. It takes focus to return to just one plane, but slowly, the black crackle rising from his body disappears. He looks at his hand briefly, before he floats down to the others that has gathered around Baz. Baz seems alright, at least, especially with Lawrence doing his whole time rewind thing. It is always strange to see. Parker kind of wishes he had that kind of control, but it can't be helped. Since Baz is taken care of, he instead turns to Consuelo. "That was a nice shot, taking the gas woman out like that," he says. He can at least admit that she did great, to try and show that he is sincere about his previous apology.
  12. Spaceman "If he can do anything, do you then think we can kick his ass if he doesn't want us to?" Parker asks Baz. "I mean, I'm still gonna try, if it comes to it." But they should play along. Parker follows the Patriot and the armored agents, and watched the message from Lady Liberty, calling them fascists. Right. A super hero civil war. "I could try, but, ma'am, what is going on here? Why are you after Lady Liberty?"
  13. Spaceman Parker might have, if he should say so himself, done a pretty good job against the first round of bad guys, but right now? He just isn't having a lot of luck. The water girl got away, then the Consuelo takes her down, and Lawrence moves around, stopping down the rock and water man. Mizuki, no, Torpedo Lass, takes her shot, stopping him in his tracks for now, but he's still standing. "Right. Restraint." Spaceman grits his teeth, as he turns around, facing Pyre. The black crackle is flowing freely from his body now. Reaching into the upper dimensions like this, it is difficult to maintain. It is much more difficult to control, but the headmistress didn't want them to hold back. Reaching forward, he closes his hand that has reached into the 4th dimension. The shadow of a giant fist begins to close around Pyre, moving in to crush him. "Trying to hold him. Someone knock him out." He is obviously straining as he speaks.
  14. No idea if Pyre got Insubstantial or not, so gonna keep up my stunt and try to smack him with it: 22 That should hit, so that's a DC23 Toughness save, and I'll establish a grapple as well, with 31 to establish the grapple. And if he's pinned, I'll use the Chokehold feat to apply a DC10 Fort save vs. Suffocation. --- Keeping my stunted power in here so I remember it... Move Object 8 (Extras: Damaging; Flaws: Action [Full Action], Distracting; Feats: Affects Insubstantial 2, Homing, Indirect 3, Subtle 2) {32/32} (Descriptors: 4th Dimensional Shadow, Spatial Manipulation, Dimensional Breach, Gravity)
  15. GM The foam that bound Casanova breaks, shattering into tiny pieces as Ghule makes short word of them. While Toxin, without saying a song, drops down to the floor and starts running towards the door where the dinosaur was before, Casanova shakes his body as he glares around. "I don't know!" he almost snarls at Ghule, showing no appreciation for her help. "But I'm going to find them and rip their mind apart!" He closes his eyes and focuses, and, when his search proves fruitless, yells and points at Paper. "Close your eyes! You're not gonna see anything ever again!"
  16. Toxin can't quite reach the entrance, but she jumps down from her current position and moves towards the door that Paper came in from. Casanova uses a Move Action to perform a mental Search to try to locate whoever snared him: 12. That is not enough to locate Stormcrow. He uses his Standard Action to use Dazzle against Paper, since he is visible through the door: @Spacefurry give me a DC20 Will Save vs. being Dazzled. It is Will Saves to try and get rid of it afterwards, not Fort. He essentially tries to mentally blind you. And then @Thevshi is up next 27 - Bluebird - Unharmed 24 - Paper - 4HP - Unharmed - Giant Paper Dinosaur: TOU+10 - Unharmed? 22 - Stormcrow - 7HP - Unharmed 22 - Ms. Scorpion - Unharmed 22 - Chump - Unharmed 19 - Shift - 3HP - Unharmed 18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control 18 - Toxin - Unharmed 16 - Casanova - Unharmed -> 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Unharmed 10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control 5 - Minions - x10 - Unharmed
  17. That adds +4DC, for total DC32, then. Snare Tou Save: 27, fail by 5, which means an Injury and it is Staggered (though that doesn't matter much since it can't move), if I'm reading the house rules right. Otherwise, it might be disabled, but I'm not sure if that makes it completely unusable or not... so, @Thevshi, any chance of a clarification here? And I'm up next with Toxin and Casanova, but that'll be tomorrow! 27 - Bluebird - Unharmed 24 - Paper - 4HP - Unharmed - Giant Paper Dinosaur: TOU+10 - Unharmed? 22 - Stormcrow - 7HP - Unharmed 22 - Ms. Scorpion - Unharmed 22 - Chump - Unharmed 19 - Shift - 3HP - Unharmed 18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control -> 18 - Toxin - Unharmed 16 - Casanova - Unharmed, Snared (TOU+10, Injury x1, Staggered) 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Unharmed 10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control 5 - Minions - x10 - Unharmed
  18. Skipping ahead to @Lone_Star 27 - Bluebird - Unharmed 24 - Paper - 4HP - Unharmed - Giant Paper Dinosaur: TOU+10 - Unharmed? 22 - Stormcrow - 7HP - Unharmed 22 - Ms. Scorpion - Unharmed 22 - Chump - Unharmed 19 - Shift - 3HP - Unharmed -> 18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control 18 - Toxin - Unharmed 16 - Casanova - Unharmed 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Unharmed 10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control 5 - Minions - x10 - Unharmed
  19. OOc
  20. Spaceman "A reality warper?" Parker just has time to ask, before the Patriot comes bursting in. The Patriot? She's a famous, she's... Is that really her? She's addressing them like she knows them, but... "Carmen, right?" he asks, looking towards the catgirl. "Is it better to follow that guy's game, or fight against him?"
  21. Spaceman She's there and then... gone! In one moment, Sylph is trying to choke him, the next she is just gone, disappeared and... he can't find her. Sylph is dangerous, she can't be touched, so he looks around and... no, she's just gone. "Keep your eyes out! The gas girl just disappeared!" he shouts, while he reaches out with all his senses, trying to find her.
  22. Since we discussed that Parker's sense might have issues with the concealment, Move action to Search: 7, nope! Using my standard action as a second move action to search again: 13 Not much better, oh well! No hit and the homing fizzles out then.
  23. Notice: 19, guess Parker isn't keeping his eyes on Sylph, but I do have my Spatial Awareness Super-Sense: Spatial Awareness [Sense Type: Mental, Extras: Accurate, Acute, Radius, Ranged] Would Parker be able to sense Sylph with that @Thevshi? I also have homing on my stunted Move Object, so rolling for that to hit again: 20 That's a DC23 TOU save if it hits and establishing a Grapple with 34 (if it hits, of course) I'll wait with my actual actions for the turn to see about whether I can find Sylph with super-senses and if that hits. --- Keeping my stunted power in here so I remember it... Move Object 8 (Extras: Damaging; Flaws: Action [Full Action], Distracting; Feats: Affects Insubstantial 2, Homing, Indirect 3, Subtle 2) {32/32} (Descriptors: 4th Dimensional Shadow, Spatial Manipulation, Dimensional Breach, Gravity)
  24. Spaceman Clad in the blue and gold school uniform, Parker stands in front of Baz, ready to spar, he blinks and then... they're somewhere else. "What the...?" he says, as he looks around. He recognizes this, it's the Centurion's base, and that guy, he's... not the Centurion. Just dressed like him. He seems familiar, though. Some kind of relationship to the Centurion? Being here, though? Now that's a dream come true. Parker would love to go explore, but he kind of doubts that they will get the chance, at least not in peace. "Do any of you know what that was about, or who that is? He seemed kind of familiar."
  25. Fail by more than 15, Chump crushes the dinosaur.
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