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GM *CLANG!* Outrider's fist collided with helmet and... nothing. The doctor laughed behind the helmet, the same annoying cackling sound. "Ha! It will take more than that to silence the great Dr. Midas! Everything about me is golden, ape!" And yet... despite his efforts, he could not quite break the ice.
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Since he's snared, that's a hit. And Midas tanks again: 26 Midas tries to break free: DC23 TOU save for the Snare: 27 Nevermore drops down in melee and uses Aid to help Outrider to hit him better DC10: 26, pass, that's a +3 bonus to El's next attack. 15 - Outrider - 2HP - Bruise (x1) 15 - Dr. Midas - Bound & Helpless 10 - Nevermore II - 2HP - Unharmed
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Little Mermaid II Muirne had already come up to the pig that Mette had pushed away with the water, so Mette leapt towards another, the one that had already been hurt. She had to try to take it down quick, they really shouldn't keep this going for longer than necessary. This felt so wrong, fighting these people... they didn't want to do this, they'd been changed by whatever had happened. She cursed at herself as her punch passed by the surprisingly quick pig.
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Mette leaps to the third little pig and punches: 14 I'll spend a HP to reroll: 21 Still missing! Current setup: Shadowborne is engaging First Little Pig, in between it and the rest Little Mermaid is keeping Third Little Pig busy, positioning herself between it and the rest Zhenschina-voin is in melee with the Big Bad Wolf Synapse is still free Second Little Pig is close to the wolf @Tiffany Korta is up! 24 - Little Mermaid II - 4HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x2) 9 - Shadowborne - 3HP - Unharmed
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"But... I was not trying to be funny! We should try to get it back before it returns! Do you think it will simply forget being left behind?" Pan shouted after Danica. He sounded genuinely remorseful, looking after Danica and Judy. With a heavy sigh, he seemed to give up, then called after them again. "It is a thing that happens!"
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Miss, yes! @RedSpine is up!
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Last one down. Good. Pulling out an arrow with standard head, Connor moved towards the men stuck in the riot foam. "Any chance you're gonna tell me what this whole thing was all about?" He kind of doubted he'd get anywhere with them like this. He had taken them all down in moments, but either this guy was a pushover, or he just wouldn't talk at all.
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Nevermore II That... looked bad. Charlie had reached the rafters above Dr. Midas and El, out of sight and out of mind. So far, so good, he hadn't seen him, but... he kinda had El stuck. That wasn't really the best thing that could happen, but... he could do something about that. With a slight grin, he reached into his utility belt and pulled out a small capsule, turning it in his hands for a moment, before dropping it down on Midas, while Charlie mouthed "bombs away," to no one but himself. The small silvery capsule fell right in front of Dr. Midas, then exploded into a burst of ice that quickly covered the armored villain's body, leaving only his head free, and cutting off the beam that had caught the Outrider.
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GM "Of course not! But the very best is!" Midas was laughing now, slowly lifting Outrider above the ground, before quickly slamming her into it again and again. "Not so mighty now, are you? Not when you face the superior golden intellect of Dr. Midas!" He laughed again. The noise was annoying, to put it mildly. It was a weird cackling sound, like a witch, but with less charm.
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Midas uses the Grapple to damage you. Give me a DC24 TOU save. Nevermore uses a Snare vs. Midas: 14. Let's reroll that: 21 with +10 added, for a hit. DC18 Ref save for Midas: 8... that's... bound and helpless. Well, that breaks the grapple. Outrider is free to act against the snared Midas. 15 - Outrider - 3HP - Unharmed 15 - Dr. Midas - Unharmed 10 - Nevermore II - 2HP - Unharmed
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GHOST No. Nope. It was not gonna happen. Casper was not gonna let it happen. He'd caught it on the news, a baby stolen from the hospital by people in robes. The hospital was going to be swarming with people, sure, but he'd get there too, flying through Freedom as fast as he could. Ghost tended to take things happening to children kind of personal.
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vignette Face the Music - March / April Vignette 2021
RocketLord replied to Tiffany Korta's topic in Freedom City Stories
Nevermore II Shine - Matt Beilis Shine shows a lot of Charlie's goals and philosophies: He wants to become the best at what he does. He might idolize the Ravens, but he's not content to just remain in the shadow, he wants to stand out and, well, shine, and he wants everyone to see it as it happens. At some point, Charlie wants to be the one that's called in when you need help, the one that solves the riddles and saves everyone he can. Spotlight - Saliva Eventually, Charlie will be ready to take his place in the spotlight, what he has been planning, but that's not enough. This song is more about Charlie reaching out to his friends, pulling them along with him towards the spotlight. He might want to shine, but he wants his friends to step into the spotlight alongside him. Batman 1966 Theme on Electric Guitar - Patricio GC Charlie might be a member of the Raven Family, but he is not quite as dark as either of the Ravens have been. Attitude-wise, I'm not sure I would even consider him a cowl, and well, what better way to show off his connection to the family, but still being a bit lighter and softer, than with a version of the Batman 1966 theme? Night of Your Life - WAR*HALL Aside from his connections to the Raven Family and Claremont, Charlie is still very much an unknown in the super hero world, being "just" the third Raven's sidekick. Like a few other songs, this one follows much of the same principles of Shine, with what Charlie wants to be, but while Shine would be Charlie's main theme, I consider this to be one that would play during fights. Born for This - The Score Charlie is nothing if not confident. He knows that he's good, and he makes little effort to hide it. Even before his training and guidance with Alek, he managed to figure out the Ravens' secret identities, even if it took a while. He's struggled through training and fighting and he'll keep coming. He might mistakes along the way, but he's sure that he was born to be a hero, and he's more than willing to extend his hand to anyone else to help them along the way Mercenary - Panic! At the Disco Background music for fights! If Charlie didn't have to keep focusing while fighthing, this is what he would be playing. In This Diary - The Ataris Claremont theme! Good memories of growing up with his friends and all the crazy stuff they're getting up to at Claremont! Of course, their fireworks and parties are a bit different than what's in the song, like forming super teams, fighting bad guys and so much more. It is just a happy song about growing up and all that you get to experience during that, which is what's happening to Charlie and his friends right now. Remember, We Got Your Back - Persona Q2 New Cinema Labyrinth Charlie will be by his friends' side if they need him. He's got their back, no matter what they need. One Hell of a Team - AmaLee/Divide Music Well, Charlie and his friends do make one hell of a team! His growing leadership skills have only strengthened his resolve to create an official team with his friends, something that will last beyond just the time spent at Claremont. Get the Gang Back - Miracle of Sound Aspirations of what Charlie hopes to do with the team he's been slowly building. They might not be the Freedom League, the Interceptors or anyone big like that, but they'll be together a long while, and they'll be making a difference to make the world a better place. -
Archer II "Facs, this is Shooting Star." Archer motioned with his hand towards the younger heroine as he made the introductions. "Stronger than she looks. She was attacked by someone way too heavily armed for a regular drug thing, things lead to this warehouse." He pointed at it. "Star, Facsimile. Prep school hero. He's a good guy." "The place'll likely be empty, but we're all here in case it's not. Hoping your powers might help us look for some clues, Facs. We're looking for a new super drug I've been tracking for a while." Give them a moment, do their introductions. It wouldn't work right if they all ran in without any idea what the others could do.
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OOC for this. @Kaede Kimura, @Exaccus
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GM Archer sent a message to the friend he had mentioned, then, with a groan, had agreed to let Shooting Star carry him, as long as they made a stop along the way. Not long after, they were off. It was time to end this.
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GM A warehouse by Kissinger, Southside, Freedom City August 24th, 2020 4:30 PM With the police arriving, Archer and Shooting Star had left the fight at the school behind, heading towards Southside. Before leaving, he had called Facsimile, told him where to meet them. Archer had not been amused being carried, and had insisted on a quick stop at one of his caches around town to stock up on arrows. Just in case. Now, they were ready. Standing by a rooftop on Kissinger, Archer just waited for Facsimile to arrive before they could get started.
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Nevermore II The Red Death disappeared again. They had to deal with him, but... things were happening fast. Trawler and Beekeeper were ganging up on Luke, Callie were fighting against the Fearmaster and... he could still see Centurion fighting above. It was chaos. Right, Red Death was gone. He'd be back, but right now... Callie was alone against Fearmaster. Nevermore leapt from the building, throwing a Ravenrang towards Fearmaster. He blocked it with his gauntlet, but that was fine, it got his attention. Using his cape to glide for a short moment, Nevermore ended with a flip and a spin that sent him spiralling towards the ground, landing between Madame Raven and Fearmaster.
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GM "Big dragon, eh? Let's see what you can do." Trawler ran forward, straight towards Nightscale. The armor let him move surprisingly fast, much faster than his bulk would have anyone suspect, at least. He pulled his arm back, letting his fist fly towards the dragon's face. Fearmaster ducked away from Madame Raven and Nevermore's attacks, his tattered grey cloak moving about him as he ducked and weaved. His red eyes shone behind the mask as he pointed his blade towards Nevermore while he backed away.
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Trawler Move Action: Move in close with Nightscale. Standard Action: Punch Nightscale: 23, that's a hit. @Nerdzul give me a DC25 TOU save vs. Damage. Remember your existing bruises! Nevermore II Standard Action: Throw a Ravenrang at Fearmaster: 25, that's a hit. Fearmaster TOU save vs. DC23: 24, blocked! Move Action: Fast Acrobatic Bluff vs. Fearmaster, 25 w. Skill Mastery. Fear Mastery resist: 27, nope! Fearmaster Move Action: Move away from Madame Raven and Nevermore. Standard Action: Perception Range Paralyze on Nevermore. DC18 Will Save for Nevermore: 20 @Tiffany Korta give me a DC18 Will Save vs. DC18 to try to recover from Nausea! @Kaede Kimura is up! 22 - Shadowborne - 2HP - Unharmed 22 - Howl - 3HP - Unharmed 19 - Nightscale - 2HP - Bruise (x1) 16 - Beekeeper - Bruise (x2) 14 - Red Death - Unharmed 13 - Madame Raven - 3HP - Unharmed, Sickened (ATK/Checks-2, DC18 Will to recover on Init 7) 12 - Trawler - Unharmed (DC19 TOU save on Nightscale's turn) 10 - Nevermore II - 3HP - Unharmed 07 - Fearmaster - Unharmed (DC19 TOU save on Nightscale's turn)
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The Toughness save was for Midas, not for you! Anyway, its your turn! You're grappled, but you can try to break away, escape the grapple or do something eles!
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GM "You saw someone? Through the window?" One of the security guards, a woman with short blonde hair, turned to Jennifer. "Why didn't you call the police?" The man at the computer didn't even seem to notice Jennifer. "What did they look like?" the security guard continued.
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GM "What?" Matt just stared at the videos. He barely seemed to register that Judy disappeared. "I, that's, what, I..." His voice was changing. There was a strange reverb to it. "But, you... you weren't there, I was..." His eyes start to glow yellow. "No!" Matt pushed at Luke. His entire body was shaking. Something was clearly happening, something that he was fighting against.
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"But..." Pan stumbled over the words a bit, looking up and gestured with his hands towards Danica's feet, then towards the sky again, his hands almost trembling as he was clearly struggling with the letdown. "But... adventure?" He sighed, and shook his head. "Fine, fine, I suppose. We shall stay here. But do not blame me if the segway somehow gains a mind and returns to terrorize Danica for abandoning it!"
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"See?" Pan asked, an arm around Eira, his hand holding her shoulder. "Trust me, and all will be fine." He let her have this moment with the puppy, simply humming softly and keeping her close, staring at the happy little ball of fur as it fully enjoyed the attention that Eira lavished on it.
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Forever Boy Landing by his friends, Pan gathered the Pixie Dust to him, forming a shining gold blade in his hand, a Forever Weapon. His hair matted and clinging to his face from the rain, he still smiled. Now this was more like it. Adventure awaited them, a stand against overwhelming odds here, by the Dreamwoods! "Handle the fire, my friend. I will keep you safe!"
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