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RocketLord

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Everything posted by RocketLord

  1. Nevermore II "Sure, grab what you like." Yeah, he had enough for that. And a few slices for himself. "Gotta watch out for that Hawaiin, by the way. Gets people up in arms." Picking out a few slices and a drink for himself, Charlie moved to pay, before handing El her pizza and soda. "We can look if you want to, but don't feel like you have to do. Don't worry, I got this. Dunno how it is where you're from, but I'm good with helping a friend out without needing anything in return." He motioned with his head to the side, and led her to a table, quickly slipping into a seat and waiting for El to follow and take the first bite. "So? What do you think?"
  2. GM The black ice that covered the three others shattered, shards flying everywhere. In their place stood three humanoids with the heads of pigs. The remains of their clothes hung from their body, their tusks were far longer than they should have been, their eyes were large and bulging. Their arms and legs were long, thick, massively muscled. Their all had little curls on their tails. One little pig ran to the wolf, pulling fat off its own stomach and threw it in the wolf's mouth. The flesh grew back instantly. A second little pig ran to Zhenschina-voin, slamming headfirst into the Russian heroine. The third little pig ran to the leader of the heroes, grunting and oinking as it tried to break through her defenses.
  3. First Little Pig: Runs up to the wolf and uses Healing on him: The Bruise is recovered. Second Little Pig runs up to Zhenschina-voin and attacks: 25, that's a hit. @Tiffany Korta give me a DC25 TOU save Third Little Pig runs up to Synapse and attacks: 19, that's a hit @Thevshi give me a DC25 TOU save And @Kaede Kimura is up 24 - Little Mermaid II - 5HP - Unharmed 20 - Zhenschina-voin - 2HP - Unharmed 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Unharmed 12 - Three Little Pigs -- First Little Pig - Unharmed -- Second Little Pig - Unharmed -- Third Little Pig - Unharmed 9 - Shadowborne - 3HP - Unharmed
  4. "Wait, wait. You said giant bees? Like, the Beekeeper's giant bees?" Casper shook his head agan. "I'd wondered where they'd gone. Tangled with him a few times. Would't really call him a regular in any way back then but, y'know. You kinda remember giant bees." He was still thinking about those bees. It had been so long since he had last chased some of them down, now he couldn't get them out of his mind. It was like some kind of buzzing feeling in the back of his head. So weird. "Huh." Ghost had barely even listenend. Beens on his mind now. "Sorry. Its all buzz buzz right now. Its weird. I honestly never really found out what was going on with all the Communion stuff. Bit above my usual grade, I guess." A team? That was an idea, yeah. "Tried to get involved with teams a few times, never really worked out. I mean, not against working with people, but something always seems to get in the way."
  5. Forever Boy Pan smiled at Micah. It was a genuinely happy smile, but it was faint and fleeting. "I love you as well, my friend. And I care too much about you to lie." He pushed on. Were they far enough yet? No, not quite. But maybe soon. "I do not know what will happen. All of this is new, all of this is different. If the detectives were right, and my disappearance somehow broke the story, then I must make it right, and bring Neverworld back to what it was." He paused, ever so briefly. "I want to show you and Eira the wonderful world that this was. Not the nightmare it has become." Was there something in the distance? He was not quite sure. Not there yet, at any rate. "I would hope that the Wish Isle will be a homecoming, with the Pixies agreeing to aid us, but, who knows? This world is not as it was."
  6. GM Jonathan crossed his arms. "And how do you think that'll help? The preacher did something to our minds. This won't solve anything. They won't even care about these people. That's why he had us gather them in the first place." Raising one arm, he hit the side of the cave wall. The entire place shook. "Better to bury all this away. Including the Preacher."
  7. Archer II Heh, this girl was good. The guy was getting good and scared, telling her everything he knew. That was good, but he didn't know much. Still, it was enough to help them. "Bring him along. I got the other guy caught inside the stairwell."
  8. GM Billy continued to struggle for a moment before finally stopping. "... Yeah... Alright..." As he calmed down, he seemed to start shrinking. Not all the way back to his normal self, but less monstrous, at least. The drugs hadn't worn off quite yet. "I dunno much, honestly. Never seen the big man himself, only worked through middle men. Asked me if I wanted to get rich, so, I said hell yeah. Got that aMaZo, and yeah... I'm getting drops every now and again, a package in front of my door. Just got this number I'm texting when I need someting or when there's trouble, then those guys show up. Honest, that's all I know!"
  9. Forever Boy "You gotta kiss the gi-iii-iiiirl!" Pan finished off his song, the giant pink heart around Muirne and Luke disappearing as the Forever Boy took a grinning bow, microphone held out to one side. "This is it, then! Who will sing next?" His eyes scanned the crowd, holding the microphone out. He could make a choice, of course, but maybe there was someone would step up first!
  10. REBELLION Rebellion stood on a rooftop. The party below him caught his eye every now and again, but it was not why he was here. He had a mission. He had no time for parties or celebration. He had endangered his family, no matter how they might have betrayed him in the past, his actions had endangered them. Rebellion had laid low for a while, but ever since he had been thrown into the future, meeting himself... or whatever else had happened... well, the itch was back. He couldn't stop now. He had to find out more about the Chamber, and expose them. His mission could succeed. His future self had mentioned a Tomiko. Perhaps this was the night he would find her.
  11. GM 11:30 PM February 12th, 2021 Jadetown, Emerald City The Night of the Chinese New Year Celebrations It was an evening of celebration in the streets of Jadetown, and on this evening, even the Takazumi-gumi seemed to be at ease, content to simply celebrate. It was the year of the metal ox. Some saw that as a sign, the year that the Steel Shogun would rise even further. Others simply enjoyed the festivities. Anyone and everyone in the city were welcome, at least for now. Perhaps the party, a smell of the supernatural at play, or something else entirely, would bring heroes to this night. While a parade made their way through the streets, a group of Takazumi-gumi that were defintely not in a party mood, led by a young man, led a young woman through the streets of the city...
  12. GHOST What the hell? Casper felt... off. Whatever the guy was doing, whatever that look was doing to him, it just didn't feel right. He felt like someone walked on his grave, and... no. He couldn't stop. Skeleton guy had a girl. Ghost floated out of the ground in front of Angel. He smiled under his mask. "Wait for it..." And there it was. The moment the second shock from his touch hit, Ghost dove forward, towards the girl. He was slow. He was sluggish. Couldn't quite shake that weird feeling. But it didn't matter. He had to get the girl away. Stretching his arms out, he caught around the girl and pulled her through the skeleton guy's grab, ghosting her alongside himself. The moment she was free, they were gone, erratic glowing white-blue energy trailing behind them, bouncing around the area at lightning speed before appearing far away from Angel and Cueball. "I got her! Blow him away!"
  13. GM "The hell?" Angel stared at Ghost's hand as it poked out of the concrete. His eyes glowed as he stared down at the hand and Ghost felt an icy chill running through his entire body. Angel's grip on the girl's neck tightening. She woke up and started screaming. Cueball was thrown into the water by the fireball, probably the only thing that kept him from burning even longer. With another roar he leapt out of the water at the flying hero, swinging his axe and... missing by a mile, crashing into the ground in front of Angel.
  14. Angel Angel uses his Death Stare, a perception range Paralyze on Ghost. DC21 Will Save: 15. I'm gonna spend a HP to reroll that: 20. Well, at least he's just slowed for now Cueball Falls into the water, then leaps at Sparkler and attacks again. Move Action: Leaps at Sparkler. Standard Action: Attacks Sparkler with the axe: 12, that's a miss. Ghost DC27 TOU save hits Angel: 14, fail by 13, staggered and dazed! Free Action: Stunt off the Ghost with the Most array for this power: Insubstantial 4 (Extras: Affects Corporeal, Affects Others, Linked [Immunity] (+0); Flaws: Action 2 [Standard]; Feats: Selective, Subtle 2) [23P] + Immunity 1 (Suffocation while incorporeal; Extras: Affects Others, Linked [Insubstantial] (+0)) [2PP] Standard Action: Grab the kid with the stunted Insubstantial active, phasing her out of Angel's grip. Free Action: Switch Friendly Neighborhood Ghost array to Teleport. Move Action: Teleport Ghost and the kid away from Angel. You're up! 26 - Cueball - Bruise (x3), Demoralized (-2ATK/Checks, 1 turn) 21 - Devil's Advocates - 10x Bound and Helpless 19 - Buddy - Unconscious 19 - Ghost - 0HP - Unharmed, Slowed (-1ATK/DEF/REF, DC21 Will to overcome on Init 10) 12 - Sparkler - 1HP - Bruise (x1) 10 - Angel - Staggered, Dazed, Demoralized (-2ATK/Checks, 1 turn) 7 - The Born Loser - Unconscious, Bound and Helpless Edited Tuesday at 08:03 AM by RocketLord
  15. Everyone ganging up on the poor wolf that haven't done anything. Will Save: 28
  16. Initiative: 19 Done
  17. Bound and helpless. Charlie's getting such good use out of his snare.
  18. That's a hit. TOU vs. DC23: 28 @RedSpine is up! For the record, we'll now be moving to the 72 hour rule: If there's no post within 72 hours of the last post, the next in order should feel free to post. 22 - Shadowborne - 2HP - Unharmed 22 - Howl - 3HP - Unharmed 19 - Nightscale - 2HP - Unharmed, Suffocating (-1ATK/DEF/REF, Can only take standard or move action each round, half move speed, DC10 Con Check to recover on Red's turn) 16 - Beekeeper - Bruise (x1), (DC23 TOU save on Nightscale's turn) 14 - Red Death - Unharmed 13 - Madame Raven - 3HP - Unharmed, Sickened (ATK/Checks-2, DC18 Will to recover on Init 7) 12 - Trawler - Unharmed (DC19 TOU save on Nightscale's turn) 10 - Nevermore II - 3HP - Unharmed 07 - Fearmaster - Unharmed (DC19 TOU save on Nightscale's turn)
  19. Nevermore II Shadows it was, then. Small guy was the one that'd get them in and out, so taking him down would be priority, but keeping the big guy from fighting would be good too. Taking aim with his gauntlet, Nevermore fired a line, aimed at the big guy's legs. The snare connected, slipping around and then, Charlie pulled at the big guy, pulling him off his legs and away from the others.
  20. Gonna hit the tough thug with a Snare: 15 Kinda doubt its a hit, but if the surprise attacks make it one, that's a DC18 Reflex Save vs Snare
  21. GM The security was not exactly weak. More like it had been absolutely shredded and still left in that state after Freestyle's visit. The desktop was a mess. Icons, folders, shortcuts, everywhere. Random files, pictures, all in one big mess. At a quick glance the ENH. OP folder held plans for upgrades to the robotic arms. Everything from stability, durability and strength enhancements to secret compartments, magnetic grip, laser fingers and much more. The designer that were creating this arm was dreaming big, at least. Speaking purely from a data standpoint, nothing seemed to be added or falsified, but Chimera knew too little about the project to be able to identify any changes made to the data in the individual files.
  22. GM The Preacher crumbled to the floor after one hit. He was unconscious. Whatever else he might have been able to do, he did not seem especially durable. He stopped glowing as soon as he was knocked out. Jonathan had quickly caught up. He looked down at the preacher, then back to Ms. Bright. "Now what?"
  23. Madame Raven is sickened. 22 - Shadowborne - 3HP - Unharmed 22 - Howl - 3HP - Unharmed 19 - Nightscale - 2HP - Unharmed, Suffocating (-1ATK/DEF/REF, Can only take standard or move action each round, half move speed, DC10 Con Check to recover on Red's turn) 16 - Beekeeper - Bruise (x1), (DC23 TOU save on Nightscale's turn) 14 - Red Death - Unharmed 13 - Madame Raven - 3HP - Unharmed, Sickened (ATK/Checks-2, DC18 Will to recover on Init 7) 12 - Trawler - Unharmed (DC19 TOU save on Nightscale's turn) 10 - Nevermore II - 3HP - Unharmed 7 - Fearmaster - Unharmed (DC19 TOU save on Nightscale's turn)
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