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Thevshi

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  1. Name: Veronica Danger Codename: See above Year: Sophomore Pronouns: her/she Roommate: (alder and I have been going back and forth on whether Veronica and Janus would be roommates or split up with others) Goal: Meet new people and experience new things. Favorite High School Movie: Unsure (it was hard to catch many high school movies while traveling the world)
  2. To add on to what AA states, one thing that you might need to take into consideration for the character is the Space part of our setting and how your character's homeworld and old enemies fit into that (or whether they are in a distant corner of the galaxy that makes them removed from the main focus of the setting (the Lor, Khanate and Grue))
  3. Veronica Danger Veronica Danger had only been in Freedom City a little over a week as she prepared to begin the school year at Claremont Academy when Danger International had tasked her with assisting A.S.T.R.O. Labs with a project for a dimensional conduit pro-type. If the sixteen year old girl was fazed at being put into the position of offering advice to the collection of scientists, AEGIS agents and others that had been brought in to assist in the project, she did not show it. Years of traveling and exploring the world with her parents had instilled a considerable amount of self-confidence in the teenager. And while her new abilities to detect and analyze magic were still rather new to her, they felt almost natural to her. So, while the work was being done, she offered what advice and guidance she could, even as she studied the equipment with a keen interest. Veronica was dressed in a pair of green cargo shorts, with a black T-shirt over which she wore an unbuttoned short sleeve khaki shirt. On her feet were a pair of tick socks and well broken in hiking boots. Around her wrists she had a number of small chain bracelets, each of which had several small charm like trinkets hanging from it. As for the bronze colored amulet she was rarely without, that was underneath her T-shirt. For awhile, it had seemed that the day would just be a routine testing of the DR conduit, however, that changed quickly as one of the walls exploded and two costumed individuals made their way inside, clearly intent on the DR. A surge of adrenaline came over Veronica at the appearance of the two costumed criminals, but having been in more than a few tense situations during her travels, she avoided panicking as she quickly pulled a small silver chain from one of her pockets and selecting a few of the trinkets off her bracelets which she then attached to the new chain, interconnecting the faint magic in each trinket as she did so, making something stronger than its individual parts. As she did so, she spoke to the group ASTRO lab technicians near her, a slight French accent detectable in her speech. "Head for the safest emergency exit and clear the nearby areas."
  4. Veronica is going to use her magic gadget array to create the following power: Force Constructs 10 (Feats: Affects Insubstantial 2; Progression 2 (the cubes are 25x25 feet instead of the normal 5x5); and Selective) [all 25 points] If she has a chance (or combat) she is going to put up a barrier between the bad guys and all the bystanders (and the gateway if possible). Her initiative is: 9, the absolute worst she can do.
  5. GM Starshot easily moved up to the felled robot, delivering a powerful kick into its already damaged midsection. Between the power of his kick and the previous damage, Starshot managed to cave in the main paneling of the robot's torso, smashing the internal circuits and rendering the robot inoperative. With no new threats showing themselves, Soreen and Laark lead the Kurabanda over toward Starshot, taking up positions near him as they trained their weapons at either the door located near them or back towards the southern corner of the building in case any hostiles appeared from that side. "It appears we have dealt with any of the pirates that wanted to investigate what was happening outside." Laark commented.
  6. Okay, that hits and the robot only gets a 16 on its toughness save, so I will say it is now scrap. With no immediate threats, Soreen, Laark and the Kurabanda continue to move forward, moving over near Starshot. Back to Starshot!
  7. Tsunami Giang listened as the man before her spoke about his field of interest, and she did agree it was a somewhat unusual one, but not completely unconnected to the conference. “I am not sure most would view the biological immortality of the Turritopsis dohrnii as what is typically thought be immortality.” She replied with a small smile of her own. She then shifted to truly considering the serious question posed. “But as for the implications of a person being immortal, I cannot say I have ever considered what those may be. From just a practical standpoint, I suppose there is the issue of how an immortal individual might make their way through society without attracting undue attention to that fact, which would include the issue of how the individual would be able to provide for themselves.”
  8. If you are interested in super-speed, I HIGHLY suggest breaking it into it component parts and buying them separately, that way you can control what you buy. You can check out Velocity in my characters link for an example (she was the very first speedster on the site).
  9. I'd offer Veronica Danger, but sounds like things are full.
  10. I believe I said the damage you initially caused by your grenade to the building (to take out a camera) was small (enough to thrown a nauseate grenade into, but not big enough for you to enter yourself). That leaves the closest entrance as the door that one pirate and the current combat robot came through. Of course, the combat robot is not yet out of the fight completely.
  11. GM Starshot's maneuver caught the combat robot off guard, and his cybernetic hand connected solidly with the robot's head, badly denting in a portion of the plating as the force of the blow knocked the robot a short distance away and onto the ground. Further behind him, Soreen and Laark led the Kurabanda warriors further into the compound. With no other targets in sight and the robot knocked out of melee with their captain, Soreen and Laark both took aim at the robot and fired. Soreen’s shot passed harmlessly overhead, but Laark’s blaster blot caught the robot in the side, blasting a hole in its armor and causing further damage.
  12. That hits, the robot gets a 21 on its toughness save, so is injured and dazed and knocked off its feet. Soreen moves forward more and takes a shot at the robot now, but just misses with a 16 The robot is dazed, so does not get to act. Laark also moves forward and attacks the robot, hitting with a 20, the robot gets a 19 vs DC 20, so picks up another injury. The Kurabanda move forward, looking for any targets. Round Eight 26 Starshot (unharmed, 2 HP) 26 Soreen (unharmed) 14 Combat Robot 2 (injured 2) 8 Laark (unharmed) 5 Kurabanda (all unharmed) Back to Starshot!
  13. GM If Sri Darvo had any reaction to the chaotic scene caused by B'Ka's overexuberence, that reaction was hidden behind the faceplate of the Star Knight's helmet. He gave Kath'lana a small nod as she reported to him, then turned and did the same to B'Ka. "Do not be so eager to look for battle Squire B'Ka." Sri Darvo began in response. "Unfortunately there will be ample times during which you must prove your mettle in combat. But as a Star Knight you will find yourself facing numerous other challenges and situations for which the best solution will not be fighting of any kind." The Star Knight started walking away from the courtyard where the gathering had taken place, motioning for his two squires to follow him. Behind them they could still hear other squires being given their assignments. "Star Knights resort to force in defense of ourselves or others, not as the first choice in resolving a confrontation." Sri Darvo continued to explain as the three made their way through the corridor.
  14. GM As the dust settled from the grenade blast, Soreen was back on her feet. For a brief moment she began to aim her blaster toward the melee between Starshot and the combat robot, but given the close proximity of her boss to the robot, she decided not to attempt a shot, so instead shifted her aim toward the other corner of the building in case any other pirates or robots made an appearance. She then began to move forward, making her way through the gap she had formed in the electoral fence. Laark and the Kurabanda warriors all followed after Soreen, their weapons out and at the ready, but also not trying to fire into the melee between Starshot and the combat robot. In that melee, the large metallic opponent swung a metal fist at Starshot. But the galactic hunter had decades of experience in dodging the attacks of much quicker beasts than the robot, and easily ducked under the attack, circling around the robot to make it reposition itself.
  15. Okay, Soreen gets back to her feet, but with Starshot in melee combat with the robot she is unwilling to take a shot, so she moves forward into the gap in the fence her grenade created. Laark and the Kurabanda will follow. The robot swings at Starshot, missing with an 11 Round Seven 26 Starshot (unharmed, 2 HP) 26 Soreen (unharmed) 14 Combat Robot 2 (unharmed) 8 Laark (unharmed) 5 Kurabanda (all unharmed) Back to Starshot!
  16. Tsunami Giang turned at the sound of the man's greeting and question. Although she had lived in the United States for over six years, she was not so Americanized to have discarded the cultural values of honoring those who are ones elders. "I am very pleased to meet you as well honored sir." Giang replied as she gave a respectful bow to the older gentleman who had approached her. It was while she was bowing that the realized the man was blind, meaning the gesture would be lost on him. Not allowing herself to be distracted by this, Giang responded to the gentleman's question. "Yes, I am greatly enjoying the conference. This is my first opportunity to attend one." "And what about yourself?" She then asked.
  17. Tsunami (3) Codus Immortus: Tsunami (3) Veronica Danger (2) No Better Time to Start (2) GM (4) Crash on Voluturus (3) Sword and Shield (1)
  18. Tsunami Giang Trang had come to the conference primarily out of a personal academic interest in many of the topics being discussed the various presentations and panels. Only recently having graduated with a degree in Oceanography, the young Asian woman had found a position assisting in a research project in Sourthern California, allowing her to continue living where she had during school at UC San Diego and keep a part-time job as a Del Mar lifeguard. In many ways Giang was uncertain what path she wanted to take with her life now that she was finished with college. The fact that Giang led a dual life as a superheroine was a rather significant part of that uncertainty. But for now the young woman made her way through the banquet hall of the Golden Sky Hotel, mingling some with some of the others scientists and researchers at the convention during tea. While Vietnamese food tended to be less spicy than Indian or Thai, it was not completely uncommon to Giang, particularly as her years spent at Claremont and in college had exposed her to the latter two. So she had taken the opportunity to experience a sampling of the various foods offered and settled with water to drink as she mingled.
  19. Azuth65 Gauss 1 post = 1 PP Crimson Beguiler Jessica Witchblood 2 + 1 = 3 posts = 1 PP Cubismo Replica 2 + 4 = 6 posts + 6 posts [GM rollover] = 12 posts = 1 PP GM 3 posts x2 = 6 posts EternalPhoenix Terrifica 3 posts = 1 PP JETTE 6 posts + 4 [GM rollover] = 10 posts = 1 PP + 1 PP [guide point] = 2 PP Pacer 1 post = 1 PP GM 2 posts x 2 = 4 posts Exaccus Dreadnought 7 + 5 = 12 posts + 4 (guest star rollover) = 16 posts = 2 PP Moon-Moth 1 post = 1 PP Facsimile 5 + 19 + 2 = 26 posts = 3 PP Guest Star: Doctor Dexoy 4 posts Heritage Miracle Girl 1 post = 1 PP Jander-Prime Pinnacle 8 + 5 = 13 posts x2 new player boost = 26 posts = 3 PP + 2 PP [HellQ] = 5 PP KnightDisciple Thoughspeed 1 + 2 = 3 posts = 1 PP Cobalt Templar 2 posts = 1 PP + 1 PP [guide point] = 2 PP Nick Ardent 2 posts [Blue Fox rollover] = 1 PP + 1 PP (ref point) = 2 PP Blue Fox 2 posts [MAXED] Chance 3 posts = 1 PP Nightingale 1 + 4 posts = 5 posts = 1 PP Supercape Mr. Murk 2 posts + 23 [GM rollover] = 25 posts = 3 PP Diamondlight 3 posts + 22 [GM rollover] = 25 posts = 3 PP Rev 1 post + 14 posts [GM rollover] = 15 posts = 2 PP Rene 2 posts [MAXED] Curveball 2 posts + 13 posts [GM rollover] = 15 posts = 2 PP GM 11 + 9 + 4 + 2 + 2 + 21 + 9 + 4 = 62 posts x2 = 124 posts Echohead 25 posts [GM rollover] = 3 PP Snakebite 25 posts [GM rollover] = 3 PP Lament 1 post [GM rollover] = 1 PP Sgt Shark 1 post [GM rollover] = 1 PP Ronin 1 post {Rene rollover] = 1 post = 1 PP Tarrakhash Black Mamba 2 + 3 posts = 5 posts x2 New Player boost = 10 posts = 1 PP Chromium 2 posts = 2x New Player boost = 4 posts = 1 PP Tiffany Korta Dr. Thorne 2 posts = 1 PP Emerald Spider 7 posts + 2 [Triakosia rollover] + 6 [GM rollover] = 15 posts = 2 PP Miss Grue 2 + 2 = 4 posts + 11 [GM rollover] = 15 posts = 2 PP Ms Britannia 1 post = 1 PP The Scarab III 2 posts = 1 PP The Traveller 5 posts + 10 [GM rollover] = 15 posts = 2 PP Triakosia 1 + 1 = 2 posts [MAXED] Zhenschina-voin 3 posts = 1 PP White Lioness 1 + 1 = 2 posts = 1 PP GM 2 + 7 + 1 + 1 + 2 + 5 = 18 posts x2 = 36 posts Frostbyte 1 post [GM rollover] = 1 PP Blodeuwedd 1 post [GM rollover] = 1 PP Zeitgeist Blue Salvo 1 + 2 = 3 posts = 1 PP Be sure to let me know if you have any questions or believe I made an error.
  20. Happy Birthday Ari!
  21. Sounds pretty good to me.
  22. GM With the situation between the two groups of minors dealt with for the moment and the crowd mostly dispersed, Security Chief Lo-Rid began to lead the three Praetorians across the massive underground chamber they were in and towards one of the walls along the side. As they went he responded to Cavalier's questions. "No, I cannot really think of anyone that seems to have been acting particularly out of character since these incidents have begun to occur. I mean, everyone has been on edge, but it has generally been what you expect given the situation. But I cannot think of anyone that seems particular keen on taking advantage of the situation." He replied. The walk took some time, given how wide the chamber was, and they passed by several more groups of miners and a number of enormous mining machines. Despite the tensions that were present, there still seemed to be a great deal of work that was being down in other parts of the mining operations. Eventually the group made their way into a wide cavern that led out of the massive chamber they had first arrived in. The air started to get heavier with soot and smoke, making the Praetorians grateful for the breath mask they had accepted. After travelling some distance down the cavern, passing a number of smaller passages along the way, the group came to a large mining machine that was set off to one side of the cavern. "This is the draining machine that was damaged most recently." The security chief stated. "It was pulled back up here after the incident. The actual chamber it was damaged in is quite a further distance down."
  23. Kath'lana The young F'terrix squire felt a surge of anticipation and excitement start to build up as she waited to receive her assignment. As other squires received their assignments she added her congratulations to those of others before quieting once more to hear the next assignment. Finally her name was called, along with B'ka's. The large Hapisian quickly moved to greet their mentor, causing a minor disturbance as he collided with Squire S'rroth, sending both into a tangled pile. Kath'lana stayed slightly back from the scene, not wanting to make the situation any more embarrassing for either of the two squires. Once B'ka was disengaged, she moved over to their mentor along with him. "Squire Kath'lana reporting as ordered Sri Darvo." She stated.
  24. GM Sitara's directions were all Moon-Moth needed, and a few moments later the gathered Praetorians vanished in the Lanturians' spell. A few moments later the four reappeared inside a large well appointed room. The floor was a smooth surface similar to marble and the furniture appeared to be made from some fine local wood with a dark color, offset by brightly colored cushions. The sudden appearance of the four Praetorians caused several of the beings gathered in the room to call out in surprise. Several individuals along the outer edge of the room began to draw weapons. But before they could completely draw then a commanding voice caused them to halt. "Calm yourselves. Do you not recognize a Star Knight or members of the Praetorians?" The speaker was an elderly Zultasian, who was seated at a large table along with several other individuals of various races. Now that their initial surprise was beginning to subside, the gathered members of the planetary council were studying the new arrivals closely. "Greetings Star Knight, Praetorians." The Zultasian added, bowing his head slightly to the group. "I imagine you are here to determine our intentions and offer what assistance and advice you might have?"
  25. Paradgim Amara gave a small smile as Sitara suggested Skirris help with maintenance. While it likely would not hurt for the serpentine Praetorian to learn to do so, Amara was not certain she would be able to do much to help currently. When Sitara suggested sending some Praetorians out to update star charts and possibly reconnect with any remnants of the empire, she also gave a slightly sad smile. "We know that some species that were part of the empire are still out there, there could be many more. It would be nice to get a chance to just travel the stars without some urgent objective. Just so long as any such groups are not so far that they could not return should the need arise."
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