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Thevshi

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  1. Cavalier is up!
  2. The last four antibodies in the room make reflex saves: all missing. So their toughness saves is DC 28: and they all miss those as well.
  3. GM More and more of the sleek needle fighters began moving into view as they dropped down from orbit towards the UNISON headquarters. The Communion certainly appeared to be increasing the ferocity of their attack. Among the needle fighters, larger vessels could also be seen, heading straight for the grounds around the building and ignoring the aerial dogfight. Both Stella and Young Britannia found themselves pursued by a pair of the needle fighters, the Communion space craft opening fire with the green energy blasts that they used. In both cases the heroines managed to dodge one of the attacking needle fighters, but the second of the pairs each scored hits. Stella was sent spinning out of control from the force of the blast that hit her. She barely managed to remain conscious, but was dazed and disoriented, her flight shutting off as she began to plummet toward the ground once more. Well over a dozen of the needle fighters flew past the aerial combat and toward the UNISON building. On the way down, one of them strafed Ulysses, the green blasts of energy knocking the steam powered hero back a step and causing him to drop the improvised weapon he was using as he was dazed by the attack. The needle fighters buried themselves into the ground around the building, opening their sides to discharge the antibodies waiting inside...
  4. Yep, that will be the result for both of you, unless you want to reroll Tiff.
  5. Round Five 23 Needle Fighters 22 Stella d'Argento (staggered, dazed) 18 Foreshadow (bruised, 1 HP) 16 Coiled Lighting (bruised, 1 HP) 16 Young Britannia (2 HP) 13 Professor Chiron (bruised) 11 Synapse (unharmed, fatigued, 3 HP) 7 Antibodies 1 Ulysses (bruised 2, 0 HP) A pair of needle fighters will go after both Stella and YB: 21, 24, 12, 25, so each of them take a hit, DC 25 toughness save. Stella gets a 13 on her save, which is staggered and dazed. She will begin falling out of the sky as her flight shuts off. Another of the needle fighters heading toward the ground takes a shot at Ulysses on the way, hitting with a 22, DC 25 toughness save for Ulysses.
  6. Once I have Bliss' toughness save, she is up!
  7. The antibody makes its toughness save with a 23.
  8. Okay, I will say she can catch the last twelve antibodies around. Their reflex saves to avoid the area: three make the save and avoid the area effect thanks to Evasion. The nine affected save against the snare: only one makes it (I am not going to bother with how much the ones that missed filed by). So, she binds 8 of the remaining 12.
  9. GM Even as Wraith slashed through two of the antibodies that had been surrounding her, the remaining two continued to go after the young Kinigosi. But Wraith was able to dodge both attacks with relative ease. Of course there were still more than a dozen more still in the courtyard close to the target building, now focused up on Ghost Girl and the technicians she was carrying through the air toward the building. Back where Bliss and Kharag were still fighting, the remaining antibodies that had gone after the main group closed around the pair. Three of the antibodies went after Bliss, slashing and clawing at her with their wicked claws. While able to avoid two of the attacks, Bliss was not so lucky with the third, and the antibody's claws tore into her left shoulder. Kharag managed to block the attack from one of the antibodies that came at him, but in doing so, left himself just a bit too open, allowing the second to land a hit on his right leg.
  10. Paradigm had been busy finishing her own checks when Huhunu had embarked the Devotion, without first checking with engineering to be sure everything was ready. Sitara was quick to point out the mistake to the Ipukaran, in a good natured sort of way, so Paradigm did not feel any need to comment herself. Besides, she thought, we are all still getting used to the changes in no longer being part of an empire. Two thousand years ago, there would have been Delaztri Naval personnel operating the Devotion, the very sort of task Vyrdnaya had been performing when she had seemingly sacrificed her life during the empire’s final battle with the Communion. Now, the Praetorians themselves were having to fill all the functions in operating their spacecraft. And while most of the surviving members had at least some basic familiarity with the ship systems, it still was not a familiar practice. When Huhunu asked for a heading, the young Naram focused herself back on the present, pulling up the system information provided by Commander E'tten on her holomonitor. "For the time being, setting course for the Dreeda system will suffice." She replied. "It will get us going in the right direction and will be easy enough to make adjustments as we decide how we want to approach trying to track the Sar-lan."
  11. GM Geckoman managed to get the Pegasus down onto the "ground" without any incident. He had spotted other groups of antibodies taking to the air, but they had not been able to follow him before he had put the spacecraft down. Monkey King unstrapped himself and stood up, glancing over to Geckoman. "I will remain with the Pegasus to guard it against any of these Communion while you and the others depart to carryout the mission." Up in the sky, the last remaining antibody of the initial group to have responded to the Pegasus' appearance swooped in toward Cavalier. The antibody's clawed hands grabbed toward the Star Knight, but Cavalier's armor proved able to withstand the antibody's attack, and the claws left little more than scratches on the exterior of the bright green armor. Although he had eliminated all the antibodies he initially had engaged, Hronos could see more groups taking to the air to pursue the invaders. Argonaut and Cavalier could see more approaching as well.
  12. Wraith has four antibodies that had attacked her and would be in range. So I will roll in order for them: 24, 21, 28, 11, so first two go down and the third makes its save and breaks the takedown attack, so the fourth never needed to even roll. The two remaining antibodies attack Wraith again: both missing with 12s. Three antibodies will move up to attack Bliss: 11, 9, 28, so two misses and a hit. DC 23 toughness save for Bliss. Two other antibodies go after Kharag: 20, 14, so one hit and a DC 23 toughness save for Kharag.
  13. Okay, the last antibody of the initial group flies toward Cav and attacks: hitting with a [url=http://orokos.com/roll/294608]23, so DC 23 toughness save for Cav. More antibodies can be seen flying up into the air towards the various heroes. Argonaut is up!
  14. GM The Lor technicians all seemed rather surprised as Ghost Girl lifted them up into the air and started carrying them towards the target building and to their objective. But they soon relaxed as they realized that this would allow them to avoid any of the anitbodies that were still gathered in the courtyard below. Of course, there was still one of the Communion needle fighters still in the immediate area. The sleek silver space craft looped back around a building, speeding back toward the courtyard and the interlopers. Bolts of green energy streaked across the sky as it opened fired once more, aiming at Dragonid. But the Praetorian was more than ready to be the focus of the fighter, and dodged aside, the energy blasts going well wide and blasting holes in the computonium covered wall of a building a few blocks away.
  15. Round Two 26 Needle Fighters 21 Wraith (bruised 2, 2 HP) 16 Antibodies 16 Bliss (unharmed, 3 HP) 15 Kharag (bruise 2, 2 HP) 10 Ghost Girl (unharmed, 4 HP) 9 Dragonid (bruise, 1 HP) The other needle fighter currently on the scene loops back around and shoots at Dragonid, missing with a 14. Wraith is up!
  16. Geckoman is up Ecal!
  17. Yeah, I do not think they have a chance to beat that (and I think your check is actually +1 higher). They both fail their toughness saves to are crushed.
  18. Sorry for the lack of activity here by me, had some work stuff that has been demanding my attention of late. At this point I am generally waiting for the group to make a decision on whether they are going to check out the address on the book of matches.
  19. Paradigm gets a 9 for initiative.
  20. Velocity felt the stinging pain across her back as one of the antibodies managed to hit her and draw some blood. The yellow clad speedster took a brief moment to glance back at the antibody before she once again became a blur of yellow. *CRACK* The antibody that had hit her was the first to have the side of its metallic head caved in by a hypersonic punch. More miniature sonic booms echoed through the reactor room, one after each other as Velocity was everywhere in factions of a second. The two antibodies that had come after Fluer were both knocked away so quickly it seemed almost simultaneous with the two on Gabriel going down. A mere second later Velocity skidded to a halt back by Fleur as nineteen antibodies crashed to the floor or slammed into walls. Only one of the ones Velocity had managed to reach was still standing, somehow standing up to the speedster’s powerful hit. But Velocity was focused on other things at the moment. "Umm Frost, I am not sure we want to takeout the reactor. Assuming we could even do so safely, it is pretty clear the Communion want it for some reason. If we no longer have what they want, then they can just blow us out of the sky and kill everyone aboard." "Clearly we cannot let them have it, but…what if this portal is the way to that ship sitting a short ways off from us?" The speedster stated, pointing to the portal that Fleur's was currently blocking. Other than the initial group of antibodies that had tried to come through, no others had tried. "While the Communion wants to use it to come to the reactor, we can use the portal to go over there and take the fight to them."
  21. The fighters actually are minions, just tougher ones. Anyway, that hits. The needle fighter only gets a 20 on its toughness save and burns.
  22. Dragonid can move close enough to have them in range.
  23. Round Ten 52 Velocity (bruised, 4 HP) 25 Fleur de Joie (bruised, 3 HP) 19 Gaian Knight (bruised, 3 HP) 14 Gabriel (bruised, 2 HP) 10 Boarding party 9 (4 left) 8 Antibody horde 7 Tiamat (bruised 2) 3 Comrade Frost (unharmed, 3 HP) Velocity will use her area attack once again, again Power Attacking (-5 hit/+5 dam) and defensive attack (-3 hit/+3 def), so +11 to hit, +15 damage and defense of 30, taking 10 on the attack. Out of 20 antibodies that she hits, only one makes the toughness save.
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