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Thevshi

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  1. Okay, Coiled is dazed, so cannot act (though you can post a response to Foreshadow if you wish Lazer. Tiff, YB is up! As she did not switch her array back to anything from her stunted area attack, you still have that available for the moment. (There is not safe way to use it against targets on the ground right now without also hitting friendlies)
  2. Dee gave a small sigh as she looked out the tinted windows of the vehicle the Ministry provide as they drew close to the Medina family estate. This was precisely the sort of event she tended to avoid, something she had tried to point out to Pennington. The young Englishwoman still wondered exactly how she was supposed to carry out any sort of discrete investigation during the event when her very appearance could very well cause something off a stir. But those complaints had failed to persuade, and now she was about to have to make her appearance at a party filled with people she would far rather avoid. Glancing back toward their driver as he mentioned the limited range of the ear bud communicators, Dee gave small smirk. "Ear buds? You clearly have not been paying attention to who you are working with on this mission." <So, you ready?> The Englishwoman then asked Agnus over a mental link that she brought up.
  3. By some miracle, the various thugs that were pursued by the heroes that had showed up to stop them managed to withstand the attempts to bring them down. The thug who managed to just avoid a solid hit from Skaere apparently did not wish to push his luck against the huge furry figure that had just managed to stop their car dead in its tracks. Instead, the man continued sprinting off toward the nearest alleyway. Although how he thought he could outrun the werewolf was not entirely clear. The thug who had kept his footing when Wildcat tried to trip him decided to try to fight back before continuing to flee. A wild backhanded swing managed to catch Wildcat slightly by surprise, but he managed to roll with the hit enough that it did not cause too much damage. By the time Wildcat had righted himself once more, the thug had moved about ten yards away down the street. The other two thugs continued running off in the directions they had gone, even as the police car that had been pursuing them came to a screeching halt behind the now unmoving getaway car.
  4. Well, it is not just you Mad, for some reason a lot of my bad guys have been doing very well against heroes in terms of rolls on Orokos lately. Sadly that good rolling for bad guys has not carried over to my on PCs. Okay, Phantasmo is up Shoe!
  5. For a moment the momentum in the fight had shifted back toward the collation heroes, when Paradigm had managed to knock Star Khan off his feet and momentarily daze the cyberntically enhanced conqueror. However, Galvanic was unable to capitalize on the shift, attempting to make an attack that left the Tempestian quite vulnerable to a counterattack after she missed. So the Naram closed once more with their foe, looking to keep the momentum on the side of her and her allies. Unfortunately, Star Khan had recovered from her last attack, and managed to duck underneath Paradigm's swing. But Paradigm had not left herself as open as Galvanic had, and remained in place near Star Khan after the missed attack, hoping to draw the tyrant's attention.
  6. Yeah, no way the antibodies can top that acrobatics check. Making toughness saves for the two nearest antibodies (the one on Foreshadow and Coiled) in case you take the first one down: 28 and 21, whelp, the first one made its toughness save, so there is no takedown attack on the second.
  7. So, the Antibody rolls its saves, and fails miserably on both. So it is blasted apart (took a DC30 damage effect). Go ahead and post Giz Then: Round Two 15 Kharg (bruise 2, 2 HP) 9 Wraith (unharmed, 2 HP) 9 Antibodies (5) 6 Dragonid (bruise, 1 HP) 5 Ghost Girl (unharmed, shaken, 4 HP) Kharag is back up!
  8. Okay, I have let this sit far too long (sorry about that) Thugs' actions. Most will continue running, the one next to Wildcat will take a swing at him first, then run. He hits with a 22! So that is a DC 18 toughness save for Wildcat.
  9. GM Stella d'Argento dodged away from one of the attacking antibodies, her head clearing from the hit she had taken up in the sky from one of the needle fighters. The Italian heroine's hands came up and a bright beam of light shot out, striking the antibody square in the torso. The force of the blast sent the antibody flying backward dozens of meters, where in landed in a heap near the needle fighter it had emerged from. Glowing brightly, Stella lifted up into the air once more, out of melee range with any of the other antibodies as she began to scan the scene around her for anyone else that needed her help. Spotting a group of UNISON troops that were being attacked by a pair of antibodies, she prepared to move to assist them.
  10. Ouch, that is bad. Staggered and dazed. But, there are two heroes around that can heal, so that can be dealt with. Stella Takes 10 to blast the antibody that attacked her and rises back up into the air outside of melee range. The Antibody's toughness save is a: 10, so it goes down. Foreshadow is up!
  11. Okay Giz, Ghost Girl is up! Make your first Will save to throw off the shaken effect from the overwhelming death around her, DC 22 (she will start getting +1 cumulative bonus to the save each round starting the next if she misses the check)
  12. The antibody that just attacked Dragonid misses its toughness save with a 21
  13. Paradigm will try to press the attack, and miss with a 13
  14. GM The antibodies proved far more agile than they would appear, either able to avoid Ulysses gust of air or resist it altogether. All around the UNISON building, the Communion rushed forward, attacking the various defenders around the different sides. Stella managed to dodge an attack, as did Foreshadow, although just barely. One of the antibodies' claws slashed across Professor Chiron's back, causing the cybernetic hero to stumble forward slightly in dazed pain. Ulysses managed to easily side step the next antibody that came at him with the crackling green energy dancing along its claws, having learned it was best to try to avoid that now. Coiled Lightning was not as lucky, as one of the antibodies moved over towards him and slashed its wicked claws across his left shoulder.
  15. Antibodies move up to try to attack all the heroes on the ground: Attack on Stella: 19, just missing. Attack on Foreshadow: 26, which JUST misses thanks to his defensive attack. Attack on Coiled Lightning: 26 which is a hit, DC 23 toughness save for Coiled. Attack on Professor Chiron 21, which is a hit: Toughness save: 15 which means he is bruised and dazed. Attack on Ulysses: 14, which is a miss!
  16. The remaining Communion antibodies rushed forward, a pair each closing with Kharag and Wraith, while a single one moved towards the other heroes still gathered around the Lor technicians. The pair attacking Kharag both managed to score hits on the barbarian king, deep slashes which stung, but only slightly slowed the alien warrior down. Wraith meanwhile managed to dodge one of the attacks, and then withstood the hit scored by the second. The antibody attack Ghost Girl managed to score a hit, or would have if its hand did not pass harmlessly through her. Bliss managed to dodge the antibody attacking her, while Dragonid felt claws rack across his right shoulder as he tried to dodge the wicked claws of the anitbody attacking him.
  17. Okay, sorry for the delay, so Kharag picked up two bruises while Dragonid picked up one. Dragonid is up!
  18. Tsunami does fine with a 26 Reflex save.
  19. Well Goose, you are able to Take 10, so we will call that a hit. He gets a 23 for his toughness save! So he actually makes the save!
  20. Okay, starting with the first Antibody she gets ahold of: 26, nope, that one is down. Next: 9, nope again, down as well. Last: 17, down as well. So three of them down. Go ahead and post Fox. In the meantime… So, only 7 antibodies left out on the streets now. Two will move to attack Wraith, two to attack Kharag, then one each for everyone else. Wraith: 24 and 13, so one hit, DC 23 toughness save for Wraith. Kharag: 27 and 28!, so two DC 23 toughness saves for Kharag! Dragonid: 27 as well, DC 23 toughness save for Dragonid. Ghost Girl: 22 just enough to hit! And then pass right through her. Bliss: 13, a miss.
  21. Paradigm had been a little taken aback as Star Khan had briefly appeared to be ready to stand still while Rock attacked him before daring the group to kill him. But before the Naram could fully consider Star Khan’s words and actions, Galvanic had unleashed a torrent of electricity down on the conqueror, only for the blast to seemingly be absorbed by Star Khan's armor. Then Star Khan unleased a massive blast of cosmic energy, which filled the corridor, catching both Paradigm and her allies in its path. The Naram braced herself against the blast, which rippled across her, causing little harm other than rip multiple tears into her long black cape which billowed behind her from the force of the attack. Once the attack was over, Paradigm saw Rock had been knocked off his feet, while Galvanic was still standing, and not appearing any more injured than she had already been by prior attacks. "You seem to have a death wish Kinan Khan. Perhaps you are not finding service to the Communion to your liking?" The Naram called out, before she flew over to Star Khan in the blink of an eye, unleashing a powerful uppercut that caught him right under the chin. *WHAM!* The powerful impact echoed down the hallway as Star Khan was knocked off his feet and onto the ground from the force of the blow. "While you may well deserve death Kinan Khan, I am no executioner. But stop you I will, to deliver you over to those whom have suffered at your hands, before and since joining the Communion, so justice may be served."
  22. Okay, Paradigm will use the default All-Out Attack that everyone can use for -2 def/+2 attack (so +12 attack and final defense of +8): She attacks Star Khan, getting a 20, sigh, going to use a HP to roll again, getting a 30! So that is a DC 31 toughness save.
  23. Okay Fox, Wraith is up!
  24. The first one only gets a 23, so it goes down. The second gets a 20, so it goes down as well.
  25. Ah, sorry, missed the Accurate that was applied on the device as a whole. Also missed that you did not list your feats right at the bottom. So, looks good, other than needing to move some points into the armor to hit the right normal identity level. (which should have the effect of giving you at least a few more points to work with due the armor discount.)
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