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Velocity PL/PPs: 13 (184/196 pp) Unspent PPs: 12 ________________________ Real Name: Megan Howell Identity: Secret Occupation: College Student Age: 18 Height: 5’5†Weight: 105 lbs Hair: Blonde Eyes: Blue Background: Megan’s father, Donald Howell, is a senior partner in the corporate department of the law firm of Hartford, Grayson & Cole (the largest law firm in Freedom City). Her parents have a very large home in North Bay, and she is a Senior at an exclusive private school there. During Sophomore year, a field trip to Astro Labs, resulted in Megan getting exposed to some chemicals during a supervillain attack that gave her superspeed. Since then she has used her powers to help people and fight crime under the identity of Velocity (she wears a mask with a wig in costume). Always a bright girl, her powers have helped her maintain a very solid GPA, and she is involved in a number of school activities (she looks to most like your typical overachiever that is going to burn themselves out). She is the captain of the cheerleading squad, on the debate team, and tries to be involved in just about every planning committee you can think of. In-costume Description: As Velocity, Megan wears a skin tight yellow bodysuit with checkered racing strips up the sides of her leg and torso and continuing down the sides of her arm. She also wears yellow gloves and boots and a small utility belt in which she carries a few things, such as marbles which she throws at supersonic speeds. In addition, she covers most of her head in a matching colored mask that has her face exposed. To further conceal her identity, a brunette wig extends out the back of the mask in a ponytail. Hi-tech, mirrored goggles over her eyes and the upper half of her face. Attributes 28pp Str 10 (-) Dex 18/28 (+4/+9) Con 14/24 (+2/+7) Int 16 (+3) Wis 12 (+1) Cha 18 (+4) Combat 8+20=28pp Attack: +4, +10 w/ Rapid Fire Blast, +12 w/ Strike Grapple: +4 Defense: 25 (14 flat-footed); 21 (15 flat-footed) w/out Powers Knockback: -4, -3 flat-footed Initiative: +41; +4 w/out Powers Saves: 3+4+6=13pp Toughness +9 (+7 flat-footed) Fort +10 (+7 Con, +3) Reflex +13 (+9 Dex, +4), Evasion 2 Will +7 (+1 Wis, +6) Skills: 64r=16pp Acrobatics 12 (+16/+21) Bluff 4 (+8, +20 w/ Attractive) Diplomacy 4 (+8, +20 w/ Attractive) Drive 2 (+5/+10) Gather Information 6 (+10) Kn: Business 3 (+6) Kn: Civics 4 (+7) Kn: Current Events 2 (+5) Kn: History 2 (+5) Kn: Physical Sciences 2 (+5) Kn: Pop Culture 5 (+8) Notice 8 (+9) Perform: Dance 10 (+14) Feats: 19pp Attack Specialization: Rapid Fire 3 (+6 to hit) Attractive 3 Benefit 2 (Wealth 2/Rich) Connected Defensive Roll 2 Dodge Focus 1 Equipment 1 (contribution to Interceptor HQ) Evasion 2 Luck 1 Move By Action Uncanny Dodge (sight) Well Informed Powers: 4+10+10+12+8+8+28=80pp 1) Device 1 (visor, hard-to-lose) [4 pp] 2) Enhanced Con 10 [10 pp] 3) Enhanced Dex 10 [10 pp] 4) Enhanced Feats 12 (Dodge Focus 4, Improved Initiative 8 [+32]) [8 pp] 5) Quickness 8 (x1,00) [8 pp] 6) Speed 8 (2500 mph) [8 pp] 7) Super Speed Array 12 (24 pts; PFs: 4 Alt powers) [28 pp] Free Slot: Strike 12 (PFs: Accurate 4 (+8 hit), Defensive Attack, Elusive Target, Improved Critical 2 [18-20], Power Attack, Takedown Attack 2) Alt 1: Quickness 2 (10 total) and Speed 2 (10 total) and Super Movement 8 (Permeate 3 [Flaw: only while moving]; Sure-Footed 2; Wall Running 2 [Flaw: Only while moving]; Water Running [Flaw: only while moving]) (14 pts) Alt 2: Sonic Boom (Blast) 12 (Extra: 60-ft. Area Burst; Flaw: Range/Touch) (24 pts) Alt 3: Rapid Fire: Blast 8 (Extra: Autofire) (24 pts) Alt 4: Spinning 12 (24 pts) Devices: Visor: Super-Senses 5 (Extended for normal vision, Infravision, Ultravision, Radius for all vision) DC Block Unarmed --- 15/Toughness --- Bludgeoning Damage Rapid Fire Blast --- 23/Toughness --- Damage (autofire can bump DC up to 27) Strike -- 27/Toughness --- Damage (crit 18-20) Totals: Stats 28 + Combat 28 + Saves 13 + Skills 16 + Feats 19 + Powers 80 = 184/196pp
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Velocity PL/PPs: 13 (184/196 pp) Unspent PPs: 12 ________________________ Real Name: Megan Howell Identity: Secret Occupation: College Student Age: 18 Height: 5’5†Weight: 105 lbs Hair: Blonde Eyes: Blue Background: Megan’s father, Donald Howell, is a senior partner in the corporate department of the law firm of Hartford, Grayson & Cole (the largest law firm in Freedom City). Her parents have a very large home in North Bay, and she is a Senior at an exclusive private school there. During Sophomore year, a field trip to Astro Labs, resulted in Megan getting exposed to some chemicals during a supervillain attack that gave her superspeed. Since then she has used her powers to help people and fight crime under the identity of Velocity (she wears a mask with a wig in costume). Always a bright girl, her powers have helped her maintain a very solid GPA, and she is involved in a number of school activities (she looks to most like your typical overachiever that is going to burn themselves out). She is the captain of the cheerleading squad, on the debate team, and tries to be involved in just about every planning committee you can think of. In-costume Description: As Velocity, Megan wears a skin tight yellow bodysuit with checkered racing strips up the sides of her leg and torso and continuing down the sides of her arm. She also wears yellow gloves and boots and a small utility belt in which she carries a few things, such as marbles which she throws at supersonic speeds. In addition, she covers most of her head in a matching colored mask that has her face exposed. To further conceal her identity, a brunette wig extends out the back of the mask in a ponytail. Hi-tech, mirrored goggles over her eyes and the upper half of her face. Attributes 28pp Str 10 (-) Dex 18/28 (+4/+9) Con 14/24 (+2/+7) Int 16 (+3) Wis 12 (+1) Cha 18 (+4) Combat 8+20=28pp Attack: +4, +10 w/ Rapid Fire Blast, +12 w/ Strike Grapple: +4 Defense: 25 (14 flat-footed); 21 (15 flat-footed) w/out Powers Knockback: -4, -3 flat-footed Initiative: +41; +4 w/out Powers Saves: 3+4+6=13pp Toughness +9 (+7 flat-footed) Fort +10 (+7 Con, +3) Reflex +13 (+9 Dex, +4), Evasion 2 Will +7 (+1 Wis, +6) Skills: 64r=16pp Acrobatics 12 (+16/+21) Bluff 4 (+8, +20 w/ Attractive) Diplomacy 4 (+8, +20 w/ Attractive) Drive 2 (+5/+10) Gather Information 6 (+10) Kn: Business 3 (+6) Kn: Civics 4 (+7) Kn: Current Events 2 (+5) Kn: History 2 (+5) Kn: Physical Sciences 2 (+5) Kn: Pop Culture 5 (+8) Notice 8 (+9) Perform: Dance 10 (+14) Feats: 19pp Attack Specialization: Rapid Fire 3 (+6 to hit) Attractive 3 Benefit 2 (Wealth 2/Rich) Connected Defensive Roll 2 Dodge Focus 1 Equipment 1 (contribution to Interceptor HQ) Evasion 2 Luck 1 Move By Action Uncanny Dodge (sight) Well Informed Powers: 4+10+10+12+8+8+28=80pp 1) Device 1 (visor, hard-to-lose) [4 pp] 2) Enhanced Con 10 [10 pp] 3) Enhanced Dex 10 [10 pp] 4) Enhanced Feats 12 (Dodge Focus 4, Improved Initiative 8 [+32]) [8 pp] 5) Quickness 8 (x1,00) [8 pp] 6) Speed 8 (2500 mph) [8 pp] 7) Super Speed Array 12 (24 pts; PFs: 4 Alt powers) [28 pp] Free Slot: Strike 12 (PFs: Accurate 4 (+8 hit), Defensive Attack, Elusive Target, Improved Critical 2 [18-20], Power Attack, Takedown Attack 2) Alt 1: Quickness 2 (10 total) and Speed 2 (10 total) and Super Movement 8 (Permeate 3 [Flaw: only while moving]; Sure-Footed 2; Wall Running 2 [Flaw: Only while moving]; Water Running [Flaw: only while moving]) (14 pts) Alt 2: Sonic Boom (Blast) 12 (Extra: 60-ft. Area Burst; Flaw: Range/Touch) (24 pts) Alt 3: Rapid Fire: Blast 8 (Extra: Autofire) (24 pts) Alt 4: Spinning 12 (24 pts) Devices: Visor: Super-Senses 5 (Extended for normal vision, Infravision, Ultravision, Radius for all vision) DC Block Unarmed --- 15/Toughness --- Bludgeoning Damage Rapid Fire Blast --- 23/Toughness --- Damage (autofire can bump DC up to 27) Strike -- 27/Toughness --- Damage (crit 18-20) Totals: Stats 28 + Combat 28 + Saves 13 + Skills 16 + Feats 19 + Powers 80 = 184/196pp
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Velocity PL/PPs: 13 (184/196 pp) Unspent PPs: 12 ________________________ Real Name: Megan Howell Identity: Secret Occupation: College Student Age: 18 Height: 5’5†Weight: 105 lbs Hair: Blonde Eyes: Blue Background: Megan’s father, Donald Howell, is a senior partner in the corporate department of the law firm of Hartford, Grayson & Cole (the largest law firm in Freedom City). Her parents have a very large home in North Bay, and she is a Senior at an exclusive private school there. During Sophomore year, a field trip to Astro Labs, resulted in Megan getting exposed to some chemicals during a supervillain attack that gave her superspeed. Since then she has used her powers to help people and fight crime under the identity of Velocity (she wears a mask with a wig in costume). Always a bright girl, her powers have helped her maintain a very solid GPA, and she is involved in a number of school activities (she looks to most like your typical overachiever that is going to burn themselves out). She is the captain of the cheerleading squad, on the debate team, and tries to be involved in just about every planning committee you can think of. In-costume Description: As Velocity, Megan wears a skin tight yellow bodysuit with checkered racing strips up the sides of her leg and torso and continuing down the sides of her arm. She also wears yellow gloves and boots and a small utility belt in which she carries a few things, such as marbles which she throws at supersonic speeds. In addition, she covers most of her head in a matching colored mask that has her face exposed. To further conceal her identity, a brunette wig extends out the back of the mask in a ponytail. Hi-tech, mirrored goggles over her eyes and the upper half of her face. Attributes 28pp Str 10 (-) Dex 18/28 (+4/+9) Con 14/24 (+2/+7) Int 16 (+3) Wis 12 (+1) Cha 18 (+4) Combat 8+20=28pp Attack: +4, +10 w/ Rapid Fire Blast, +12 w/ Strike Grapple: +4 Defense: 25 (14 flat-footed); 21 (15 flat-footed) w/out Powers Knockback: -4, -3 flat-footed Initiative: +41; +4 w/out Powers Saves: 3+4+6=13pp Toughness +9 (+7 flat-footed) Fort +10 (+7 Con, +3) Reflex +13 (+9 Dex, +4), Evasion 2 Will +7 (+1 Wis, +6) Skills: 64r=16pp Acrobatics 12 (+16/+21) Bluff 4 (+8, +20 w/ Attractive) Diplomacy 4 (+8, +20 w/ Attractive) Drive 2 (+5/+10) Gather Information 6 (+10) Kn: Business 3 (+6) Kn: Civics 4 (+7) Kn: Current Events 2 (+5) Kn: History 2 (+5) Kn: Physical Sciences 2 (+5) Kn: Pop Culture 5 (+8) Notice 8 (+9) Perform: Dance 10 (+14) Feats: 19pp Attack Specialization: Rapid Fire 3 (+6 to hit) Attractive 3 Benefit 2 (Wealth 2/Rich) Connected Defensive Roll 2 Dodge Focus 1 Equipment 1 (contribution to Interceptor HQ) Evasion 2 Luck 1 Move By Action Uncanny Dodge (sight) Well Informed Powers: 4+10+10+12+8+8+28=80pp 1) Device 1 (visor, hard-to-lose) [4 pp] 2) Enhanced Con 10 [10 pp] 3) Enhanced Dex 10 [10 pp] 4) Enhanced Feats 12 (Dodge Focus 4, Improved Initiative 8 [+32]) [8 pp] 5) Quickness 8 (x1,00) [8 pp] 6) Speed 8 (2500 mph) [8 pp] 7) Super Speed Array 12 (24 pts; PFs: 4 Alt powers) [28 pp] Free Slot: Strike 12 (PFs: Accurate 4 (+8 hit), Defensive Attack, Elusive Target, Improved Critical 2 [18-20], Power Attack, Takedown Attack 2) Alt 1: Quickness 2 (10 total) and Speed 2 (10 total) and Super Movement 8 (Permeate 3 [Flaw: only while moving]; Sure-Footed 2; Wall Running 2 [Flaw: Only while moving]; Water Running [Flaw: only while moving]) (14 pts) Alt 2: Sonic Boom (Blast) 12 (Extra: 60-ft. Area Burst; Flaw: Range/Touch) (24 pts) Alt 3: Rapid Fire: Blast 8 (Extra: Autofire) (24 pts) Alt 4: Spinning 12 (24 pts) Devices: Visor: Super-Senses 5 (Extended for normal vision, Infravision, Ultravision, Radius for all vision) DC Block Unarmed --- 15/Toughness --- Bludgeoning Damage Rapid Fire Blast --- 23/Toughness --- Damage (autofire can bump DC up to 27) Strike -- 27/Toughness --- Damage (crit 18-20) Totals: Stats 28 + Combat 28 + Saves 13 + Skills 16 + Feats 19 + Powers 80 = 184/196pp
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I agree with Beard, that initially there should be a cap on the PL, after all, you need something to aspire to As things progress, eventually that cap would need to be increased.
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I agree with Beard, that initially there should be a cap on the PL, after all, you need something to aspire to As things progress, eventually that cap would need to be increased.
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I agree with Beard, that initially there should be a cap on the PL, after all, you need something to aspire to As things progress, eventually that cap would need to be increased.
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I agree with Beard, that initially there should be a cap on the PL, after all, you need something to aspire to As things progress, eventually that cap would need to be increased.
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I agree with Beard, that initially there should be a cap on the PL, after all, you need something to aspire to As things progress, eventually that cap would need to be increased.
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Hey, checking in! EF, do things only intend to be PC heroes vs. villains? Or will there be NPC heroes (police) and villains?
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Hey, checking in! EF, do things only intend to be PC heroes vs. villains? Or will there be NPC heroes (police) and villains?
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Hey, checking in! EF, do things only intend to be PC heroes vs. villains? Or will there be NPC heroes (police) and villains?
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Hey, checking in! EF, do things only intend to be PC heroes vs. villains? Or will there be NPC heroes (police) and villains?
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Hey, checking in! EF, do things only intend to be PC heroes vs. villains? Or will there be NPC heroes (police) and villains?