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Dr Archeville

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Everything posted by Dr Archeville

  1. Knight's beam misses the blob he aimed at. The blob Mashin-Kun runs to explodes, showering the machine boy in acidic goo. To his horror, some of the enamel/paint on Mashin-Kun's fist is eaten away by the blob's secretions! Worse, the blob that was next to it attempts to engulf the robo-boy! Fortunately, the robo-boy proves too quick for it, pulling away in the nick of time.
  2. D'oh! We completely missed the "Stepping Up (Arena)" thread! 6 IC posts = 1pp. (and +7 IC posts for Reaver, putting him at 29 IC posts, netting him 3pp, not 2!)
  3. Ah, inter-party conflict. ;)
  4. I'd say a Knowledge (Technology) roll to get a general feel for what the device(s) can do, with penalties depending on how "alien" it is (though be aware that he does speak a lot of languages). I'll go ahead and roll... before any other modifiers, he's got a 30.
  5. Just realized, there probably should've been a Bluff check with Bel's talk to Sister Sextus. Bluff check = 16. *edits IC post to also link to roll*
  6. Yes. I'll not say which god, though ;)
  7. *waves magic tentacles over Arrowhawk and Geckoman* Granted!
  8. The man took the box, and examined it more thoroughly from all angles. "Hurm... well, I cannot say much, not without some reference material. My specialties are Dutch and French works, but I know a few experts in Greek items. I would need some photographs of this, of course, to show around." Alright, as fun as misdirection is, there's a job to be done, and the sooner, the better. "That's not the reason I am here, though, Mr. Concertino," he said, again mangling Sammy's last name. "We worked together, briefly, on a job that went south rather spectacularly. You do remember, right? We worked under Capricia Chill, when she tried to hit the Golden Calf? Left us to hang once things went against us? You were later bound to a chair, and I was chained face-down to a table...." ( As detailed in Stepping Up to the Golden Calf )
  9. You are correct, sir. Though since Arrowhawk goes before you, he still gets to treat you as flat-footed.
  10. Sorta. Boost can't boost anything beyond PL Caps. So, if the guy is PL 10, and he takes no trade-offs on his attack/damage (meaning at most he could have Str 30/+10), he could have Str 20 and Boost Str 10, or Str 24 and Boost Str 6, or some other combo adding up to the normal max of 30.
  11. Sounds just fine :)
  12. The strange little (well, average; he was as tall as Sammy) man looked around the room, as if appraising it. He nodded approvingly at some, but a small "hmph" escaped him upon seeing one painting. I wonder if he knows that one's a fake. Once his eyes hit on the box, he stopped looking around. He walked to it, circled it as he examined it, but did not touch it. "Interesting. Greek, yes? A representation of Pandora's Box? That always got me: the original myths had it as a pithos, a jar about as big as an adult, made of bronze." He has no idea who I am, does he?
  13. Just so's we're clear, are you GMing this part, or am I?
  14. I don't know what you mean.... *flashes Neuralyzer* Congrats on getting enough pp to hit PL 11 for Captain Knievel!
  15. 6 tasty unspent points for Doc 5 will go to skills. Mostly Interaction skills, since he's been doing a lot of Interacting lately. +3 ranks each in Bluff, Diplomacy, and Knowledge (Behavioral Sciences). +4 ranks in Sense Motive. +7 ranks in Perform (Oratory). Bluff 5 (+5, +9 w/ Attractive; +10/+14 w/ Enhanced Cha) Diplomacy 5 (+5, +9 w/ Attractive; +10/+14 w/ Enhanced Cha) Knowledge (behavioral sciences) 5 (+10, +16 at HQ or with E.S.; +15/+21 w/ Enhanced Int) Perform (Oratory) 7 (+7; +12 w/ Enhanced Cha) Sense Motive 5 (+10; +15 w/ Enhanced Wis) 1 will go to feats. Specifically, Fascinate (Perform [Oratory]). He can now truly daze people with his technobabble! 2 tasty unspent points for Belphegor. 1 point to add an AP to his Demonic Powers array. AP: Enhanced Feats 4 (Attractive 2 [+8 Bluff & Diplomacy], Fascinate 2 [bluff and Diplomacy]) plus Enhanced Skills 8 (Gather Information +8) plus Morph 6 (Jos Terhune, +30 Disguise; Extra: Duration/Continuous) plus Mind Shield 8 (Flaw: Only applies to mental effects that try to uncover his true nature) (“The [infernally Idealized] Form He Knows Best”) The other point will go to 4 ranks in Knowledge (Arcane Lore), for a +5 modifier total. It's stuff he picked up while in Hell.
  16. Unlocked & unarchived per player request.
  17. Unarchived at player request.
  18. All sheets have been updated with the new pp awards (thanks to our new Staff Member, Ecalsneerg!). We had three characters jump to the next level in PL, and one player reach Gold status. Congratulations! AvengerAssembled Avenger: 5pp Cyrith High Note: 1pp Matthias: 1pp Cyroa Dark Star: 3pp Delemental Lady Iniquity: 1pp Dr Archeville Belphegor: 2pp Dr. Archeville: 4pp Ecalsneerg Arrowhawk: 3pp Geckoman: 2pp, upgraded to PL 7! :clap: eyeonthemountain ArmyofOne: 1pp Sanctis: 1pp Geez3r Malice: 3pp Red Star: 1pp Hellbound Hellbound: 4pp Edit to include Questionaire by MBCE Heritage Grimalkin: 1pp Kavos Ember Paw: 1pp Leffa Chill Out: 0pp Sammy Six-Shooter: 1pp MarkK Emissary: 2pp Maze Je'La: 2pp Prodigy: 1pp MBCE Ghost: 2pp Moira Divine: 2pp Nalerenn Ignis: 1pp Nyrath Exile: 1pp Pandorym Ned Ludd: 1pp quotemyname Captain Knievel: 6pp, upgraded to PL 11! :clap: Reaver: 3pp Razorback Slamdance: 1pp Sandman XI Quark: 3pp - Gold status due to earned pp :clap: Wesley Knight: 1pp Serris Stalker: 1pp Shadowboxer Nightrival: 1pp ShaentheBrain Scarab II: 5pp Thejoshie Tarantula: 1pp Toptomcat Shinken: 1pp, upgraded to PL 11! :clap: Veiled Malice Mashin-Kun: 1pp Vith Mercy: 1pp Top 5 Post Counts for the Month, by Character Captain Knievel (76) Avenger (61) Scarab II (59) Dr. Archeville (38) Dark Star (30)
  19. I know the answer to that... and could tell... but (as far as I can tell) your character have no way of telling, so you'll just have to rely on he environmental clues I drop (like hearing sirens approach). On the other hand, Dark Star has super-senses (radio). If he were to focus in (i.e., make a Notice check), he could know. End Round 2/Begin Round 3; Initiatives & Conditions 24 -- Arrowhawk 23 -- Captain K -- held by gravity; 1 Bruise & Stunned 16 -- Doc 13 -- Dark Star
  20. We're gettin' the band back together!
  21. That's exactly why Permanent is a Flaw that reduces the cost.
  22. Nope, he doesn't have it yet, but he will soon. Not this month (I'm focusing on Interaction skills/feats with the next allotment of pps), but maybe next. Part of Move Action to zip towards the Old Man (can move 2,500 feet with Flight). Standard action to catch him (assuming a 14 hits; I don't think we'd be using the rules on p.168 of M&M2E re: catching falling object since those seem to apply to catchers on the ground, not catchers actively pursuing the falling target, though I leave it up to you). Free Action to de-cloak. Remainder of Move Action -- thanks to Move-By Action power feat -- to carry Old Soldier gently down on ground. Free Action to ask if he's alright & ask him to call the police, and salute. And now I need to read up on the Disable Device skill. And Illusion, Nullify, and Obscure.
  23. Someone outside the building would see the Old Soldier be flung out, then suddenly stop in mid-air. They would then see his rescuer fade into view, and lower him gently to the ground. "Nothing broken, Sir? If not, could I trouble you to call de police und report dis? I've a battle to rejoin." To some surprise, the Doktor then saluted the Old Soldier.
  24. "Now, now," Archeville said, "I do not dink dat is necessary, Herr... er...." He studied the newcomer for a moment, noting the red-lensed domino mask, black hooded cloak giving an avian silhouette, and bow & quiver tucked under his cloak. "... Nighthawk?" "You, constable!," he suddenly called out to the one security guard -- a rather doughy man with a thick moustache -- still lingering about, "you haff called de police, ja? How long until dey get here?" "I did, er, sir," he replied, "they should be here, well, any minute now." "Good. Be sure dey've notified STAR Squad as vell, I do not dink a regular police cruiser vill do. Den, make sure de rest of de students here leave, und get dem back from de entrance -- I do not vant to take any chances of dem getting hurt." "Yessir," he replied, rounding up the few stragglers. He turned back to Arrowhawk, "sorry for interrupting. Now, you vouldn't happen to be von of dose archer types who uses an assortment of trick arrows, vould you? Say, some manner of soporific gas arrow?"
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