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Dr Archeville

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Everything posted by Dr Archeville

  1. Hrrmmm... there doesn't seem to be a labcoat, but a trenchcoat's close enough (especially after a bit of editing).
  2. Actually, it does. Print Screen to copy the pic from the site. (well, copy the entire page) Paste to a new/blank image in some image editing software (like MS Paint or Photoshop). Save. Edit as needed. Unless what you're really asking is "how do I save a pic so it can be re-edited using the same software." In that case, that answer would seem to be "you can't."
  3. Say, whatever happened to this contest?
  4. Though neither of these options may be appropriate to JoT's original questions -- "how do I shoot through walls to targets I see with my Penetrates Concealment vision" -- since "shooting through walls" (to me) implies actually shooting through the walls (and leaving bullet-sized holes in them), not bypassing them entirely. Which could be done with a Linked Drain Toughness (Affects Objects; Objects Only, Only objects that provide cover) effect, and making both it and the Blast have a Line area of effect. The Drain Toughness lowers the walls toughness so the Blast can more easily go through, and the Line area means it can blow through multiple walls to reach a target.
  5. Seems you have to do Print Screen (for Windows) or Screen Capture (for Mac) to save the image. (edited so as not to seem so snarky/pedantic.)
  6. The first part can be done as Force Field (Extra: Affects Others [+1 to get both others & yourself]; Power Feat: Progression [for up to eight people around you, all touching you]), or the Affects Others [+1] and Area/Radius extras to get a bigger group (who don't need to touch you). The second part (if only protecting a group of folks some distance away, and not yourself) can be done with the Affects Others (+0 to change from "Personal" to "Touch"), Range/Ranged, and Area/Radius extras. To do both simultaneously, you'd need... I'm not entirely certain. Incorrect. A non-Selective force field does not stop the protected person from firing out, it just means he cannot set it to ignore some things from coming in to him (like the healing touch of a comrade). Force Field does not work both ways; Create Object and Snare do. The only effect of Force Field, like Protection, is to protect a character from damage (by raising their Toughness save). Nothing more, nothing less. Force fields can be used for more effects (as Susan Storm shows us), but that's via Alternate/Associated Powers. The "can't eat" thing is something additional added to make Permanent a true flaw on a Force Field (otherwise, a Permanent Force Field is just Protection).
  7. No, it just means they're tying these two movies together. (Though I hear there's an Easter Egg/deleted scene in X-Men where Spidey appears, asking for directions on Ellis Island, and in Fantastic Four where Reed morphs his face into Wolverine's.)
  8. Portuguese? Bah! My Spanish lessons are of little help there! :P
  9. The dripping sound that Nightshyft (and now Catherine) hears seems to be getting closer. The tree branches above them rustle softly, but it is impossible to tell whether that's from something moving among them, or simply from the light breeze that's blowing through the area. Similarly, a soft moan can now be heard, though again it is impossible to tell if it's from something up in the trees or simply from the wind.
  10. I actually enjoyed AvP and AvP:R. But I went in to both movies fully expecting them to be what they were -- mindless action fests with only tenuous connections to the original films -- and that's exactly what I got, so I was fine with them. Eragon was painful, though. Haven't read the books, though I remember seeing a short interview with the author -- who at the time of writing them was around 15 years old -- and he'd said he basically wanted to do a Star Wars/Lord of the Rings-style epic for modern times (and he was bored, since he lived in the middle of nowhere). From what I've heard, the books read pretty much exactly how you'd expect an average 15 year old re-telling SW/LotR to read (i.e., terribly). I'm hoping to see Iron Man either Thursday (with a group of gaming buddies) or Friday (with a group of co-workers).
  11. Wouldn't that be the same Defense you'd need to aim for with a Transform, though? (Though said Average Criminal will be hard-pressed to make the DC 18 Fort save to keep his gun in one piece.) Yes, since Transform cannot be used to cause direct damage (which is effectively what you're doing to the gun or whatever; repairing it would require the same amount of time and tools and skills and etc. as repairing an object damaged by a blast or crushing strength, yes?). This, too, as that would require the Precise feat to affect just a specific part of a target (IMO). I'm still thinking on this one. Though I'm mainly leaning towards "this part's okay."
  12. Which is why I started my phrase with "I'm also not sure..." Also, the section on Constructs says "Constructs are immune to effects requiring Fortitude saving throws unless the effect works on inanimate objects," so (depending on how exactly one interprets that) they can be affected by effects with the Affects Objects extra. Though the Affects Objects Only Flaw you put on does put the kibosh on this line of thought. According to all the source materials -- i.e., the comics -- they don't Kitty Pryde's able to harm guys in power armor as easily as she does guys not wearing armor. That would be because not all things that occur in a comic make for fair & balanced gameplay. And the Penetrating aspect can be seen as a sort of "bypasses armor" effect, since it allows the attacker to have a chance of harming a character with Impervious Toughness (who might not normally be affected by an attack of equal intensity). And I'd just stick with the Indirect power feat, as that's exactly the effect you're looking for (i.e., to bypass cover). Which wouldn't require an in-game explanation for "I can shoot through five concrete walls effortlessly but not a cow that happens to be in the way providing cover," and it'd work just as well against something whether it's held or not.
  13. I missed that thread, but from what you're describing, it still sounds like you should have Blast, possibly Limited or with a Drawback to not affecting things of more than a certain mass/weight. I'm almost certain you can't use Transform for what you're describing, any more than you could use Transform (living beings) to heal someone (changing from injured person to uninjured person), but this is just my opinion.
  14. Test went... alright. Some parts were fairly easy. A few were very difficult. And on many I kept second-guessing myself. No idea when the final grades will be in, so now I've got the stress of that unknown looming over me. But, there's nothing I can really do about it at this point.
  15. IIRC, the American version ("The Professional") had a few scenes cut out & rearranged so it was less "edgy" than the original version ("The Cleaner").
  16. Guys (and gals)? Anyone still here?
  17. Or you could run it as a solo game, be both Player and GM. Sorta like a solo fanfic.
  18. Ah, gotcha, mea culpa. Which can fit the effect. The effect of Indirect isn't "bounces around," that's the descriptor; the effect is "comes from some indirect angle," which seems to be precisely what you want. Indirect doesn't have to be bouncing, it can be turning or phasing through things. There's a character in the HERO System/Champions RPG, Gyre, who has "spacebreaker grenades" that do exactly what you want -- passes through obstacles to get to a target -- and it's done with the Indirect advantage (which works exactly the same as the Indirect power feat in M&M). So don't have the origin point be from within an object, have it be from the outer edge closest to the target. I think you may also be overlooking one very important thing, which makes the build very broken: under your "makes all intervening objects insubstantial" build (which only says "Objects," not "Objects providing Cover"), the bullets would also pass through any object that offers Protection. Which would include equipment and devices like suits of (power) armor. I'm also not sure it'd be able to affect constructs/robots -- or, rather, the build as it is now would make the bullets harmlessly pass through constructs the same way they do any other obstacle, thus making you unable to harm them.
  19. Barnum's right, FF canot be used to trap folks, no more than Ranged Protection could. If you want to be able to use your FF to catch folks, use Create Object or Snare as an alternate power.
  20. I don't think it'd work that way. Firstly, Insubstantial 2 is just the "Gaseous" level, so it couldn't pass through anything that's airtight. Secondly, why not just go with Indirect 3, since at that rank the attack can come from any direction away from or toward you, zipping around/phasing through/ricocheting off cover (based on whatever the descriptor is; and where does it say the power can't originate from inside an object? Technically it's always originating from you, no matter the angle, at least for determining total range)? It'd be the same effect, it seems, and be lots cheaper (and less cluttered).
  21. Environmental Control need not be "Weather control," it can be... well, anything that can be described as controlling/altering the environment in order to distract or hamper some foe. Remember, M&M is an effects-based system, so the effect a power has is the key thing. In the adventure Time of Vengeance, several villains have Environmental Control, but only one is anywhere close to being a weather manipulator. [*:2ey3qhbv]Arov can summon swarms of flies to distract his foes. Environmental Control (distract). [*:2ey3qhbv]Arbeh can summon locust swarms to distract his foes. Environmental Control (distract). [*:2ey3qhbv]Shkhin can cause people to break out in itching boils. Environmental Control (distract). [*:2ey3qhbv]Tsfardeia can summon armies of frogs. Environmental Control (distract) and Environmental Control (hamper movement).
  22. Might it be better to go with some sort of Environmental Control (Distraction or Hamper Movement) effect? It can still be described as "lots of little freaky shadowlings messing around."
  23. Archeville cast a sideways glance at Captain Wonder, "do please try und leave a few for me to deal mit, Herr Kapitan." A gleam in his eye shone as he twirled his electromagnetic screwdriver around in his hand.
  24. Why Transform (whole objects into broken objects)? Why not just Blast (Objects only)? Or do you want to make it so the broke object can still function as normal, despite being in pieces? And how, thematically, do all the powers from the "Cosmic Jewelry" tie together? (And is it just one piece of jewelry, or several?) Also -- and this is just my personal experience, so it's not 'hard-coded' or anything -- but I've never seen any character with Attractive 4. I've never even seen one with Attractive 3, that I can recall. Attractive 1 is what I see on characters who are attractive and know it/use it; Attractive 2 for character where "Beauty" is an intrinsic part of the character (like Goddess of Beauty/Love, or some versions of Power Girl). Even going strictly by the "skill benchmarks" sidebar, with Attractive 4 that's a +16 bonus on Bluff & Diplomacy skills, which is "Best in the Entire World" level of beauty. On the other hand, I know some say Beauty = Symmetry/Symmetry = Beauty, and Order and Symmetry do go together fairly well....
  25. Will we be starting with just 1 Hero Point, or will folks with Luck also start with their allotted number of bonus Hero Points? (I.e., will Doktor Archeville start with one HP or three?)
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