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Ecalsneerg

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Everything posted by Ecalsneerg

  1. "So... Marko, can I call you Marko?" began Chris, aware of Liz's father standing behind his chair. "No." "Ok, then, Mr Lawlett, when can I not have to sit on the opposite side of the kitchen table?" Chris went to turn in his seat and grin, but the Mystic Marko walked around him to lean on the table in front of him, obscuring Chris's view of his daughter. "Dad-" said Liz, but got cut off by Marko putting a hand up. "I don't like you Kenz-" "Dad, but I do, and isn't tha-" "No! The kid's an irresponsib-" "Wait, what? I'm very respons-" "He has a point." "Liz, than... wait, you're agreeing!?" The tension was cut by Chris's YF beeper going off. "I've got to answer this," he said, pulling his commlink out of his pocket and holding it to his ear. "Ok, I'd love to continue this little chat, but something serious has happened." He pressed a button on his belt, kissed Liz on the cheek and dived out the window just as the Pitchoo passed. "Computer, set co-ordinates to Mark's house!"
  2. The clock on the wall crashed into the head of Geckoman, creating a crackle and a short burst of smoke. With a fwooooooom, the outer layer just faded, revealing a mechanical apparatus underneath, heavily armour plated and with red eyes glowing in a featureless steel mask. "Well-played."
  3. Quark - 37 - 5 HP - Unharmed Phalanx - 16 - 3 HP - Unharmed Breakdown - 11 - 4 HP - Unharmed, DC 32 save needed Geckodrone - 27 - NPC - Unharmed, undisguised Edge - 8 - 6 HP - Unharmed Seraph - 4 - 1 HP - Unharmed Seraph is up.
  4. Take it as a compliment :P
  5. I'd like a GURPS-esque thing, where the default is individual skills, and there's a sidebar option for Skills!
  6. As Breakdown downed the last thug, Geckoman leapt from the street outside, through the windows and towards his friend in a shower of glass which supposedly unfazed him. Landing with a smirk, he launched a powerful blow towards the musical master. Unexpectedly, it landed in the small of Breakdown's back with the bone-crushing force of someone much stronger than Geckoman was known to be.
  7. DC 32 punch from Geckoman against Breakdown (1d20+5=11) *Fiat*. you didn't expect that! Flat-footed. It hits, take a HP :venom: Quark - 37 - 5 HP - Unharmed Phalanx - 16 - 3 HP - Unharmed Breakdown - 11 - 4 HP - Unharmed, DC 32 save needed Geckoman - 27 - NPC - Unharmed Edge - 8 - 6 HP - Unharmed Seraph - 4 - 1 HP - Unharmed
  8. In that they didn't actually know what was wrong with the system? :P
  9. Although they have said supplements would be compatible. Although can you just picture the Pitchoo, Archie and the Bug flying side by side? :P
  10. Dracula wonders why the meatbags immediately think Twilight or Blade when vampires in sunlight are mentioned. Dracula would also like to mention his great-great-great-great-grandson Jack Faretti.
  11. No ref out of their right mind would allow it.
  12. <.< >.> *hangs head and sidles out*
  13. This could prove interesting.
  14. He didn't say to abandon it. He said not to include his characters, which is his decision.
  15. Would you also care to elaborate on what kinds of energy it detects, and indeed, what the power doesn't detect?
  16. :lol:
  17. Yep, you hit them all. And could easily have done taking 10 against the minions They can't save against it, so they're down. I'll put up an IC post saying so later tonight.
  18. Spend the HP to avoid Fatigue. Get a good 60-70' away, then: Power Shot for 5, DC 26 (1d20+11=18)
  19. Yes, Freedom Angel, the giant smashy thing trying to kill us all is an innocent. Let's knock it out, let it wake up and prove you wrong mused Arrowhawk as the cable snapped. Instinctively, he tore the bike away from the monster, rubber screaming along tarmac. "Oh, stay down, you oversized animal," he growled, nocking a blunt-head arrow.
  20. Phalanx barreled into the thugs, who stood no chance. Soon, the hostages sat amazed at the ring of unconscious men around them while their three buddies at the side gaped in horror.
  21. Defence 20 Thugs? What kind of game do you run!? Phalanx takes out all the thugs near the hostages, but the other 3 aren't close enough. He hits automatically, they fail even on a 20. Woot. Breakdown is up. Quark - 37 - 5 HP - Unharmed Geckoman - 27 - 2 HP - Unharmed, delaying Phalanx - 16 - 3 HP - Unharmed Breakdown - 11 - 3 HP - Unharmed 9 Thugs - 10 - 6 down, 2 at bags, 1 with wallets Edge - 8 - 6 HP - Unharmed Seraph - 4 - 1 HP - Unharmed
  22. That's the thing. We don't lack PL6s because people won't play them. We lack PL6s because people who stick around on the site eventually get to Gold status and get a PL10 instead.
  23. Well, yes and no. He's undercapped for a PL10, but is a fair whack over PL 6 caps.
  24. Being Batman (Hey, noone said your fondest desire had to be well-thought out)
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