Jump to content

Ecalsneerg

Members
  • Posts

    5,015
  • Joined

  • Last visited

Everything posted by Ecalsneerg

  1. Let me know if it needs a power stunt, but she's just going to shoot a flaming arrow up and shout
  2. Notice check: 1d20+9 13 and a Search check: 1d10+1 10 Woopsie
  3. Arrowhawk reacted, but not quite in time. Her eyes going wide, but not having the chance to even gasp, she turned in the narrow gap she'd forced in the doorway, feeling a sharp stinging pain on the side of her face, and some short sharp impacts, feeling spikes gouge into her armour, some of them being turned aside and clattering to the floor, some embedding themselves in the plating. "<Odin's blood,>" cursed Osla, stepping through into the base, eyes quickly taking in the scope and scale of the room. Maps, computer equipment, a gym... this very much resembled her own headquarters. Whose was this? Who went to the trouble of outfitting such a base, and luring innocent people to it to kidnap them in such a way? She carefully began to look closer across the room, looking for some clue as to whose base of operations this was.
  4. Dodge the spikes, aaaaah: 1d20+8 18 Fail to dodge the spikes, aaaah! Spiky pain: 1d20+8 28 Woooo, Batsuit
  5. Arrowhawk looked up at where Luthor was pointing, not even questioning his sudden display of metahuman abilities. Where she came from such displays were commonplace. "That may actually be a tactically sounder option." She nodded. "Then let us draw them out to battle us under an open sky!" She strode forward before dropping to one knee a good few feet in front of the gates. She nocked an arrow and drew it back loosely, pointing it to the ground a little before her, instead of towards the factory doors. "If need be, we can attempt to damage their vehicles and fall back to retreat in yours. But I am confident we will win this day."
  6. Arrowhawk stalked into the passage, dimly lit by the low light. She softly laid her feet into the disturbed dust, following in the footsteps with those to have previously entered, avoiding whatever traps may be left for interlopers. But she knew she was on the right track by the door in front of her. She planted her feet firmly to brace herself, before planting her hands on the frame next to the keypad. Summoning up all her strength, and that in Fenrir's Gauntlets, she began to pull. Sweat beaded on Arrowhawk's forehead, but the edges of the door began to pull towards her, and she managed to get a stronger grip on the door. From there it was much easier, heaving the door towards herself, distorting the metal slowly but firmly until an opening wide enough to pass through was formed.
  7. Arrowhawk is going to try to rip the door open. Being Captain America: 1d20+7 14 Well, she has 4 HP, so let's drop it down to 3 HP with a reroll. Being more America: 1d20+7 11, +10 = 21
  8. Arrowhawk slid out of the truck bed, doing a quick weapons check. She had a full quiver, her axe was sharp enough, and her bow-string was kept in tip-top shape as if by magic. Restowing her armament, she looked the structure up and down. "Do not forget we need to leave at least one or two able to talk rather than subduing all of their forces. We will be incredibly outnumbered." Her voice sounded amused, and her teeth were bared in an enthusiastic grin. She turned to the siblings. "I suggest one of two approaches. You merely go in to talk, I go in cloaked behind you in case they attempt to use force or deception against you. The alternative is..." Arrowhawk lightly tossed her bow up in the air, letting it arc in a full circle before snatching it back into her hand. "We attempt to fight our way through, come what may."
  9. I don't have much to add, mainly because I'm tired, and luckily the discussion has gone, but I do have one point. I am generally, while not necessarily wanting it at the expense of PCs, quite like the fact it's not a generic setting and there's other stuff going on, so I am firmly in the "keep some NPC members" camp. Especially Daedalus, who due to his Resurrection and trips into space often gets put up as a candidate for getting rid of despite being the easiest to integrate. You can relegate him to exposition and an easy Equipment justification, so I'd argue for his inclusion over all as opposed to where these discussions, although not the last few posts, always go in aiming to get rid of him first Or, to sum my notion up in one letter, he's Q. I also like the idea of Montoya going off to be a more space-focused Knight like how the Justice League titles handle swapping out what Lantern they have. I am, however, against Bowman running a government team because I don't know how much sense it makes for the whole Bowman legacy to suddenly be pro-establishment? Although for a more governmental team, perhaps SHIELD forms a specific Freedom League analogue of its own, sort of like the Ultimate/MCU Avengers not being initially privately funded.
  10. Arrowhawk looked a little closer, tilting her head silently in thought. Eventually she reached out, lightly tapping the screen with her finger over one of the men, his sleeves rolled up over the elbow. "Their tattoos, they match." She tapped at another man's similar ink. "Maybe it is some company or band using this factory as their base camp. I see no other reason why their markings would be so similar to one another." She glanced at the two siblings. "Is that plausible? I am not familiar with organisations of this nature and their manners of operating." Osla didn't particularly know much about Midgard street gangs, but her father had mentioned their prevalence in the manner of crime he often combated.
  11. This room was discomfiting. Clearly, no one lived here. Surely, no one could stand to. This was an approximation, a ruse of domesticity. The fruit not even real, the bed untouched. But who would go to such effort to make such a room? And to such pains to secure the door? To stage interviews for an assault? This all seemed very contrived. Arrowhawk decided to take Zelda's advice, and walked up to the coffee table, and the bust upon it. Not sure by what device this would open the hidden door in the bookcases, she resolved to simply roughly backhand it with a heavy degree of force.
  12. For Ecalsneerg, Explanation: I got really drunk and went to see a sweet transvestite from transsexual Transylvania and missed the deadline Arrowhawk II All that Glitters (5) Out Of/Into (7) 12 posts = 1PP, +1 Ref PP = +2PP
  13. Equinox would be up for it.
  14. Notice check: 1d20+9 22 Knowledge! ... Theology: 1d20+5 6 Woopsie Look, Osla is more of a fighter than a detective. Unless Track works, which I doubt I'll roll anyway: Survival: 1d20+10 17
  15. I'm fine with it
  16. Arrowhawk peered curiously into the cab of the pickup truck. She'd have to learn to operate one some day, they looked fun. It was also a welcome distraction from the expression on the faces of those inside. It shouldn't inspire such fear, the idea of even being met by the authorities. "They will not come around. The officer did not even care," Osla said matter-of-factly. She fixed her gaze on Luthor, although she addressed both of them. "The only hope there is of finding the store owner is with the disc you have. The police won't look for him, and I can't access what's on it. What I need isn't a ride, but your help."
  17. Approved
  18. "I'm Arrowhawk, pleased to make your acquaintance, Zelda." Osla glanced up at the window behind them. Whatever was going on here, and what link did the Hammer have to these men using his name to lure unfortunate women in? She pensively stroked her chin. "I will be going in to investigate. Please, do me a favour. Go home tonight. Be safe. There's going to be a bit of a commotion." Arrowhawk stroke around to the car and, teeth gritted, pulled her axe back out of the car one-handed. She strolled back to in front of the window, judging the distance. She smirked at Zelda. "Want to see something cool?" Arrowhawk took a couple of light springing steps forward, before leaping twenty feet up and crashing through the window.
  19. Osla knelt down in front of the young woman, pulling her hood back and shaking her braid out and down her back. She let out a weary sigh. "If I did not care, would I be out here, dressed like this?" A wry smile formed on her lips as she gestured down at herself. "This is my business, because you're wrong. From here, to over there, is my territory, not that of the Scarpias. And I assure you, I will make it known, if they come for you, I will be there." She put a hand on the woman's shoulder and squeezed it reassuringly. "I do not like what is going on this city any more than you. And I don't plan to let it go unchallenged. But please." Osla squeezed a little firmer, an urgency in her voice. "I need your help. Please."
  20. Diplomacy: 1d20+2 21. This'll go up to 25 if Attractive applies
  21. Osla blinked suddenly. This... was not an expected development. At the very least, she'd expected more shock at what had just transpired. Not for the woman to be relatively unconcerned over having crawled out of a bag. She briefly stooped to lift up the bag, proffering it over the woman she'd just freed. "Why were you in here?" Arrowhawk asked. "And who were those men? You were in a bag, and you were visibly fighting it." She opened her hand, letting the bag drop back to the sidewalk with a soft whumping sound. "It would seem to me that this is a situation meriting a little more of a response than a 'get lost'."
  22. Arrowhawk coldly, decisively took a couple of steps forward, ears ringing a little from the roar of their guns, confident their aim wasn't good enough to strike her. As she closed the distance, she accelerated the pace. Contemptuously slapping the leader's gun aside with her right hand, she quickly threw a left hook into his face. She followed up with a quick uppercut, using the momentum to step to the side and grab one of his compatriots. With a mighty haul, she spun around, sending the two of them crashing into each other, then into the wall behind them, and then into a heap on the floor. Almost as an afterthought, she quickly kicked the third man in the shins and jabbed him in the temple with a solid elbow strike, knocking him to the floor. "Gentlemen," Arrowhawk said cordially and conversationally. She calmly walked over to the body bag, now lying on the pavement, and knelt down to unzip it.
  23. She's going to just wail on them like all hell with Takedown Attack. Taking 10, she gets 20 to hit, and lays out DC21 blows with her fists.
  24. Arrowhawk didn't budge, or even particularly flinch, as the three men drew their firearms. She merely grinned widely, white teeth visible in the dim light. She fixed her gaze on the leader of the trio, looking him up and down quickly and contemptuously. Did these fools really think she was a mob enforcer? In this attire? She took a single step forward, ensuring it was heavy and deliberate, clumping on the pavement. Her gaze remained fixed on the first man, the one who'd first drawn a gun on her. "Alright, then. You first, it would seem." She grinned even wider, seeming disconcerting in how unfazed she was at three armed men trying to threaten her.
  25. I'm going to roll to Demoralise the guy who foolishly opened his mouth. Intimidation!: 1d20+10 19
×
×
  • Create New...