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Ecalsneerg

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  1. Chris opened his mouth so say something, but Liz cut him off. "Why would I do that? I have my own facilities for that." "It's my cave!" "I inferred as much when I spent the weekend attaching a ten foot long drill to the bottom of an airship and flying up a riverbed while you... well, I don't actually care, point being, it's my workshop." Liz took a deep breath. Unlike Chris, Liz could not care less when these two women thought about what she chose to carry on her person, but a flush of red had been creeping up his neck at all the weapons comments. While a lot of capes had a much more sanctimonious attitude on weapons than he did, he still asked her to fit a powerful electromagnet to a weapons array because he still wasn't entirely comfortable with having no other recourse but to shoot. "Now, I am very sorry my partner didn't have the foresight to call ahead, but we had no particular desire to compromise our identities simply because he forgot to make a phone call. He apologises." "I do? Oh, yes, I'm sorry for not phoning ahead," said Chris brightly. "But I offered to pull double patrols for Erik, Mara, in light of..." he trailed off. "Well, I wasn't thinking entirely straight, and I apologise." "Are you ever?" muttered Liz. "Anyway, I'm looking for a job, and Chris suggested you because I could prove my credentials without having completed a degree, because... well, I could probably teach most of those classes."
  2. Chris and Liz followed Erin into the elevator. "Yeah, I get it. Security's important." He remained somewhat silent, however. While, logically, yes, he knew that they probably had a good reason for all the paranoia... they were meant to be his friends. He might screw up a lot, but he didn't like the idea he might do something deliberately. Liz was much calmer. She hadn't been blessed with the same background as Chris, had been an active supervillain, and didn't really have all that many friends. On top of that, she'd stopped much caring about the opinions of other people a good while back. But she could tell her boyfriend was upset, simply because his lips had stopped moving. And if this girl knew Chris, she'd notice that quickly if it stayed silent. "So, uh... Erin? You went to that school with Chris, didn't you? I take it, you're... well, like him."
  3. Chris stepped in closer to Erin, so nobody else could hear him when he lowered his voice. "Erin. We have known each other a long time." And that long time knowing, he reflected, meant he was probably smart enough not to mention recent events directly. He knew what had transpired, but Erin was... sensitive about many things. "I don't sell weapons. This is my belt. But I'm hardly going to tell a bunch of people I don't know that. And Liz isn't going to sell any either. And I'm really not going to tell people who she really is... no, who she used to be." He took a couple of casual saunters backwards, and put his arm around Liz, casually pushing her wand arm off to one side as he did so. "So sorry for not calling, things have been... hectic." "We're just here to speak to Miss Hallomen about a job," said Liz diplomatically. Then paused for a second. "For me, not him. Really, I wouldn't hire him." "Yeah, I'm not- wait, what? I have a brilliant resume! I can wire up- no, this isn't the time. But yes, please, we do insist. I've got a personal matter to square with her as well."
  4. Chris's face broke out into a broad smile for a moment as he recognized Erin. Which swiftly faded to a half-grin when he realised she hadn't called off her team immediately, and was just holding them off for a second. "Hey, Erin!" In the past, he would have immediately rushed forward, but with age brings wisdom, and with wisdom comes the proverb of 'no sudden movements when people might hit you for doing them'. "Um... long time no see?" "People you've not seen in ages rush out to you with full security. Why aren't I surprised?" said Liz airily, slowly moving one hand towards her hip. "No," said Chris quickly, shaking his head at her. "Anyway, we're here to see Mara. We... well, we don't work together per se, but she's a..." He knew Mara was out, but he didn't know how publically. I mean, he only met her around the Interceptors, and bar him they were all practically in-laws to her. He also didn't know if her employees knew about her extracurricular career. "Friend... yeah, friend of one of the people I work with. Eliza Espadas?" he finished cautiously. "And we're not trying to start a war, we brought technology into a technology company." Liz looked like she wanted to shoot, but had her jaw firmly clenched. "It's pertinent to what we wanted to talk to Miss Hallomen about." "Very pertinent," nodded Chris. "Really the whole purpose, if anything." "She's an entrepreneur!" "Stop helping." Chris took a couple of cautious steps forwards slowly, ending up looking like a cross between a waddle and a swagger. "Really, tell her 'Goggles wants a word'. Come on, Erin, you know I wouldn't cause trouble... well, not on purpose." "Really stop helping."
  5. A pair of Masks in civilian guise casually strode through the doors of HAX's Hanover headquarters, each with a small arsenal on their person. The male was a tired-looking twentysomething, with a couple of day's stubble and a mop of sandy brown hair hanging to the nape of his neck. He wore a loose, baggy black coat over a thick sweater and cargo pants. Beneath them, he wore a belt with a small arsenal of shuriken, a collapsible four foot long taser, and a handful of more advanced items. The female was slightly shorter and less disheveled looking, dark hair pulled up in a ponytail. She wore a plain white blouse over black slacks, with a battered looking leather jacket atop it all. She was less heavily armed, with nothing but an extendable metal rod tucked into one of her boots, and a belt around her waist with a control panel slung off to the side and hidden by the jacket. "I think this is where she works..." pondered Chris Kenzie, casually looking around the foyer. "Think, Kenzie? Could you be somewhat clearer?" came the exasperated reply of Liz Lawlett beside him. "Does she even know we're coming?" Geckoman waved one hand airily. "Maybe. I've been busy." At which point, unbeknownst to them, their hardware triggered the alarm systems.
  6. Jeni wasn't visibly perturbed by the spatial manipulation technology. Or by the blond human who emerged from the mini-wormhole. "Jeni Frey. And you are?" She took the man's hand to shake. While she'd been studying earth science and technology, she didn't know enough to tell the man from sight, and nobody had said the man's name. "I suppose I am an expert, but on what topic they're asking me... I don't know." She shrugged. "My main fields are genetics, and I suppose spatio-temporal mechanics, but I'm more familiar with the second in a medical way, really." The alien woman wasn't really an expert on time travel, but by Earth standards, she supposed she qualified.
  7. Jeni slightly resented having to be here, she decided. She'd made great progress in trying to reassemble the chrono-spatial link back to the chronopod's core, which should let her get back to her ship to fix it. But then they'd requested an "expert", and apparently she met the criteria. So she'd been dragged down to this place when transports for crossing water still had to float in the water. What was wrong with hovercraft? And there was this odd guy in the waiting area she'd been directed to, wearing what looked to be street clothes and a... helmet? Jeni tilted her head to one side, it disconcertingly going a little too far to the left. Her too-green eyes fixed on Cannonade. And she held out a hand. "Jeni Frey. The Scholar. You are?"
  8. I'm also concerned about the political leaning thing, not as an inherent thing, but because it seems to be such a huge part of the character's make-up, which we've in the past said we're not too keen on. Although if your intention isn't real world communism, but as you say cheesy 80s TV FILTHY COMMIES/James Bond movie communism, I've got less of a concern, as that's less of a real world trigger for arguments.
  9. Equinox instinctively pivoted to watch the team's back. Dead Head was the man to take a forward assault, but that left them with a need for someone up back in case of a surprise. She called up her power in the creepy gloom, letting invisible magic flow out from her chest to surround her in a near-impenetrable shield. "There's never a good place to be when something comes to gut you," she muttered. "But you're right, an elevator's an especially not good place. And I'd each of you try to keep an eye on doors and windows, these hallways... don't feel right, we should keep an eye on the location, not just what's in it."
  10. Equinox Lonesome Death of Henry Darger (1) Geckoman Arms and the Man (4) Ref pp
  11. There's also the fact that in that thread, while it happened, it required two of the most powerful mages on the planet, one of whom is one of the best necromancers alive (pun intended!). That doesn't mean a cure is easy, or workable in most situations.
  12. ... it is. Turns out the DSL filter has died. Which means it'll be a few days until they can ship out a new one to me. But at least I'm getting it for free, right?
  13. And my connection seems to have... died. Now, I am typing this from university, and when I last checked, I was only without Internet for about 12 hours, and the router seems to be keeping the network together. And until I can have a proper look at it, I'm not sure at what end, mine or the ISP's, that my issue is at. So, in short, I could be missing for a few days, or I could go home from class today and have Internet back. So consider this "Player Away unless he isn't".
  14. I refuse to ignore it!
  15. Siobhan bit her lip slightly as she looked at Kimber. The girl was hurting, and she didn't really know what to do about it. Not even like she could pat her on the back. And she couldn't very well verify that the girl was right, because next to these three she was near-deaf to certain kinds of weirdness. "Well, we'll just have to go take a closer look, then," she said, sounding more confident than she felt inside. "No use standing around wondering whether you're right or not when we can just go check, right?"
  16. "Ah," said Geckoman, looking down at the dead body resting on his lap. "That is a thing." He gingerly picked up the body and slung it up over his shoulders in a fireman's lift, dropping out of the robot head and swinging down onto the rooftop by shooting his grapple line onto the robot as Fulcrum held it aloft. He laid Jerry Craven's body down onto the ground slowly and carefully. "And we need to do something with this guy. I mean, utter nutjob, but he didn't deserve that." Chris shook his head slowly. "Noone does," he said quietly.
  17. Geckoman was inside the cockpit, having gently laid Craven's body aside. The interior was still splatted with blood, and a terrible site, but the superhero kept going, seemingly oblivious to where he was. "So it'd seem..." He rammed a fist into one of the control panels, denting it inwards enough he could pry the sides of it where it'd buckled. Then he ripped out some wires in a swift motion and tied the remaining, sparking ends back together in a knot. "Alright, let's see if that's going to have an effect..." He hit a couple of buttons, pulled a level and with one big final flourish, looking down at Fulcrum and grinned. "Voila!" He booted the machine with one fist just as he slammed another level into the off position.
  18. Right, I'm in the cockpit! Don't know what it'd take to turn it off, but luckily his Disable Device/Knowledge: Technology are the exact same bonus! (1d20+10=26)
  19. I am aware! And study medicine, and have actually kept up with my active threads this month, so I'm calling it. Equinox Ghosts of Christmas Whatever (1) The Lonesome Death of Henry Darger (1) Geckoman Arms and the Man (6) +1 Ref pp
  20. Geckoman winced as he tried to roll out of the way of the robot laser eyes scorching a line across his torso. "Ouch!" He reached to his belt, glancing backwards to check how close he was to impacting the pavement. Close enough. He aimed and fired at the robot with his magnetic grapple gun, momentarily stopping in mid-air, before his momentum caught up with him in conjunction with the zipline recoiling back into the pressurised chamber. With a velocity borne mainly of a half-assed, ill-thought out plan to throw himself off a building, he surged back upwards with a crushing force, bracing his entire body so that the maximum possible force was exerted forwards through his half-crouched, tensed legs towards the glass canopy of the robot cockpit.
  21. Well, only after he's off the building do you remind me there's a man's corpse in the head So, new plan! Geckoman has momentum, which means... he could punch through the glass. We hope. Unless this hurts. Ouch. Free Action: Switch Array to grappling gun. Move Action: Skill Mastery Feint, Bluff DC 31 automatically against GIANT EVIL HEAD. Standard Action: CHAAAAAAARGE! All-out for 2, Power Attack for 5, hopefully with Sneak Attack against the (hopefully) flat-footed robot to try and shatter the glass. Which should hopefully land him in the cockpit. The resulting assault should be DC23, hopefully DC25 with the Sneak Attack... (1d20+14=22) If it fails to breach... can I beg to active Wall-Crawling as a Free Action? :P
  22. DC25 Toughness save vs laser robot eyes (1d20+8=15) Grrrr. OK, spend a HP to re-roll, now down to 1 Re-rolled DC 25 Toughness save (1d20+8=12) + 10 = 22, so he's now Bruised x2. And as he's got an Incurable Injured on him, that won't peel off. Should have got Fleur to heal him up.
  23. Geckoman sighed as the component parts of the robot flew at him. It had been a long day. The robot had trashed part of the city, and while Jerry was a bad guy, you know what? Chris didn't think he should have died. It wasn't right. And then Jill had turned out to have gone too far... but she was a robot, and that to him was worse than her killing someone. If you go too far, you can come back, but they didn't know where she was. Well, Willow did, but none of them could go save her. He was tired. So goddamn tired. "Hey, big robot head!" he shouted, walking slowly towards the ledge and approaching robot parts. "Look at you, big head guy! You think your programming is enough to kill me!? Might be, robot, but you know what, I'm Geckoman, and that means my life is mine! Come get it!" And spreading his arms wide as he reached the edge of the building, he leaned forward and let himself topple off of it, entering freefall swiftly, legs unable to keep balance. He twisted in mid-air to look upwards, unable to see the ground rapidly approaching.
  24. Standard Action: Trick action vs the Robot Head, using Skill Mastery for a result of 31. This is to trick it into following Geckoman when he: Move Action: Hurl self off building.
  25. Geckonitiative (1d20+12=19)... except Geckoman never paid off his Extra Effort, is Fatigued, and that's 18, not 19.
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