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Avenger Assembled

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  1. For 2019-2020, the students of Claremont Academy are putting on a play! https://www.surveymonkey.com/r/QX7WF8J The idea is that students will be putting the play together (letting us have threads set around tryouts, set design, etc) throughout the year - with a big culminating performance, etc. set during it. There'll be plenty of opportunities for characters to be both on and off-stage, so don't worry if you're playing a wallflower. For now, go ahead and vote on which play you think the Claremont kids should put on - after that, we'll start moving on to actual threads on the subject.
  2. "If people knew Sea Devil was a Deep One, they would not think she is their friend." Aquaria laid a three-fingered hand against the armor, the thick pads at the tips of her fingers spreading out from the pressure. "Do you know of R'K'Vll, child? Of what happened when the armies of the Mad One came to this city?" She took her hand away, revealing a visible triune handprint that faded after a short time. If a humanoid frog-fish could sound tired and sad, she did now. "Of what would have happened if they had won?" She looked down at Nicole and thought about that. "But, brek-ek-ek, coax, coax, the Star Knights are the superheroes of the stars. And the Spectrum Knights use their armor to kill them. But the Star Knights we met were nice." " "
  3. General Dalekos Dalekos is a general in the armies of Atlantis - an elite scion of a family line of barbarian warlords assimilated into broader Atlantean culture back in his grandfather's day when old Vardalek once courted Siren, now the Queen Mother of Atlantis. With his long dark hair, strong nose, and magnetic eyes, Dalekos is a paragon of Atlantean manhood who nonetheless retains a certain exoticism, and indeed he is famous for his romantic prowess among the eligible members of the Atlantean nobility. (He is sometimes called a term that in the rather heteronormative language of Atlantis means 'every woman's man, and every man's woman.') He's of middle-age but still muscular and well-built, and carefully supervises the regular drilling of new recruits to the royal family's personal guard. Dalekos has a reputation as a hardass and it's a fair one - but he's also beloved by the men and women under his command. You won't see him ask a soldier to do something he wouldn't do himself, and on campaigns he sleeps in the same rough conditions as a newly-minted field officer. He lacks the blessings of Oceanus that many members of the royal family have, but he's strong, fast, and well-armed with orichalcum weapons - and has the somewhat-unusual ability to fly outside of the water, a gift of his family's particular magical heritage. He is cool but correct with Surfacers and other non-Atlanteans, assuming they are not violating Atlantean sovereignty, about which he admittedly takes an extremely generous attitude. He sees himself as an enforcer of ancient laws and traditions, ones that bring a much-needed civilization to the chaotic world beneath the sea. Everything else is just a distraction. For the monsters that lie beneath the sea alongside Atlantis, he gives no mercy save his trident and hot-blooded wrath - after all, why should he do anything else? They're monsters.
  4. Have an HP, @Shofet What all does Facsimile have in his super-senses, @Exaccus?
  5. Aquaria's armor turned out to be a fascinating-looking thing. It had massive limbs and glowing blue 'fingers' and a faint opalescent sheen overlain over the black of the armor itself. Said sheen seemed to glow with all the colors of the rainbow - depending on your perspective when you looked at it. "It used to belong to a Star Knight but they are dead," croaked Aquaria sadly. "The Spectrum Knights gave it to me. They are space terrorists," she said, pronouncing the last two words with the clear sign of someone who had carefully memorized the dialect of a foreign tongue. "They thought I would use it to be bad, but I use it to do good," she said proudly. She tapped on the side of the armor, sliding it open and releasing a small flood of salt water that smelled strongly of fish. "When I use the armor, no one knows it is me!"
  6. @Exaccus, there is a dead animal here - you can't get a good look at it in the dark, but it looks like a dead cat. It can't have been dead that long; it looks strangely burned. @Shofet, in an overturned desk drawer down here there are KITTENS oh your goodness! They are tiny and mewing, and there are about three or four of them.
  7. Give me some Notice checks
  8. They made their way into the darkened building, Sea Devil ably leading the way by hopping and scuttling. Once actually inside the building, the other heroes could hear the sounds too - eerie wails that seemed to be coming from the building's basement. It was especially dark down there, and unstable, the very bedrock cracked and broken. Sea Devil made her way along by nimbly clinging to the ceiling. "I think it is baby things," Sea Devil called from the ceiling. "Can any of you hear anything? There are many strange noises in the air down here..."
  9. Frost moved through the group of young heroes with a warmth that belied the distinct chill the icy hero brought to the air. "Fulcrum! So happy to see you on ground level!" She got a firm handshake from an icy grip. "And the lovely Volcanic, fiery as ever." He winked at her, but did no more - while plans were already in play to make sure he didn't evaluate her performance, it would do no good to make things awkward for her. If people knew they were an item, well, what of it? "Hello, Lady Salvo! What a hard-working young lady you must be." Frost's computer files were long, with an active history stretching back to World War II - Nicole had learned about him in her history class at Claremont as much as hero affairs. "Mr. Sandman, bringing me a dream, eh? And Mr. Facsimile, I will call you by your name.:" Facsimile got another firm handshake, and a distinct touch of something magic from the man. "Miss Grue! Please, is Comrade Frost, I am no mister." He grinned cheerily as he looked over the free Grue, glad his guess that she was trustworthy had paid off. "Terrifica!" he said when she had finally arrived. "You are here. How - TERRIFIC!" He laughed at his own joke long enough that it became slightly uncomfortable, then wandered to the front of the room. "Hello! Before any further is gone, I am here to tell you what is coming next." He folded his hands, looked at them all, and said, "You are all here to take on a responsibility, to take on a name, that will be with you all your days. Worse, we are not giving this to you - you must earn it through trials to my satisfaction. Today will be a hard row - and if you choose not to hoe it, you may leave now and not be judged," he lied. "If you choose to stay, you will audition for the Freedom League."
  10. EDITED BY TT At the risk of being super-annoying, I'd like to do an edit to Watchdog's sheet. Change her Device to Device 1 (Leather Jacket, 5PP, Flaw: Hard to Lose) [4PP] Enhanced Feats 2 (Second Chance 2 [vs. ballistic, vs. piercing]) [2DP] Feature 1 (Cellphone) [1DP] Protection 2 [2DP] (This doesn't change her Toughness any.) Change her Equipment 1 allotment to Tonfa (Damage 3, PFs: Masterwork, Mighty) [5EP] That puts her attack with the Tonfa at +15 and gives it a Tou Save DC Block of 18. Replace Daystar's Obscure power with AP: Damage 7 (infrared, Extra: Aura [+3], PF: Subtle) [28/28] That'll give her a Tou DC Block of 22.
  11. It sits there in Kingston, an abomination. It's the biggest eyesore in the city (and arguably the world) and has transformed what was once a million-dollar neighborhood into a ghost town. If people are angry at superheroes, they're likely to be angry about that _thing_ in the heart of Freedom City. The heroes say they're working on it, but they say a lot of things. So what is it? The Kingston doomforge is about the size of a large industrial warehouse, a squat, cyclopean shape that has angles and curves where it shouldn't. There's a curve on top about the size and shape of a crosstown bus, the biggest definable feature of the thing. It's in the middle of a large crater in the heart of the formerly fancy neighborhood, having partially risen out of the ground during the battles in and around it during the invasion of '18. It screams wrongness to any magical sense because of the deaths that happened there - not just deaths, but worse than that. When even the mind is shackled, what happens to the soul? Entering the doomforge is not recommended - indeed, all the entrances were sealed not long after the end of the invasion. Sometimes those seals are broken. They should not be. The general consensus is that the machinery of the forge has been permanently deactivated, but even a deactivated thing from the Terminus can have terrible effects. Don't go in alone. The forge's 'roots' are sunk deep into the bedrock, both physically and spiritually. Removing it would mean shattering what's left of Kingston, and somehow that seems like yet another defeat. But isn't letting the venom of the Terminus drip into the world a defeat too?
  12. Wadjet Across the street, Esperanza put down her binoculars and cursed. She'd thought she'd have had the Padre to herself, but today was like Pulgas Day. Well, she wasn't going to let herself be scared off by all the new arrivals; and if she got a chance to make more people understand the venom of the Wadjet, good for her. After some consideration, she lowered herself off the rooftop where she'd been hiding and began the process of making her way towards the back door. Hey, if that lady was a bad guy, that really did make her the hero, right?
  13. Searchable Profile [A pale-skinned blonde woman stares fixedly at the camera in what is clearly a drivers license photo] - 1 [An actually quite good abstract painting in gold, blue, and green] - 2 Name: Jessie White Gender: Female Preferred Era of Pop Culture: Recently About you: I am a normal human female with a few exceptions. I am very very strong, much stronger than average, and I can jump very far. I like studying and painting, and trying new things. I have been painting for a while now and I am good at it. I have been in college for a while and I have learned many interesting things that someone should talk to me about. I fight things that are bad because I am a good person who deserves better than to be alone. But I need to be alone sometimes and that's okay. You must not startle me. That is bad. Looking For: I am looking for a man. This man must be like a normal human male, with a regular-sized mouth with normal human teeth, and limbs that all point the right way. He should smell correctly. He should have nice eyes. He should be able to do all the things a human male can do and have a normal body. He should have tough skin and be strong too, or have devices. He should be able to leave me alone when I need to be alone, and he should always be nice to me. He must like dogs, and not eat them. Partner Goals: I want to try a relationship and see what it is like. I am a good person and I deserve to be with someone. I want someone who likes double-dates. Fun Prompts! My Favorite Thing About The Place I Live Is.... there are places I can go where nobody will bother me Most People Who Know Me Would Say I'm... very nice but quiet, and very understanding My Favorite Childhood Memory Is... the first time I caught a fish by myself Five Things I Am Not... Mean, Loud, Unforgiving, Cowardly, Bossy
  14. Searchable Profile [A big gold-black eye staring fishily at the camera] - 1 [A large dead fish on a rock - maybe an Atlantic cod?] - 2 Name: Aquaria* Gender: Female Preferred Era of Pop Culture: Ancient days. About you: I am a healthy female with a good personality and sharp teeth. I like doing things with my friends, and going deep underwater, and exploring new places. I love to laugh and play games. I fight things that are bad because it makes me happy to help and because it will make people like me. I like hunting and fishing - I caught that fish myself. I am on parole right now, but not for any bad crimes. Looking For: I am looking for a male. He should like double-dates. He must like dogs, and not eat them. Partner Goals: I want someone to mate with. (I cannot have babies right now but soon, maybe?) It would be nice if you were my friend too. You have to be friends with my other friends. Fun Prompts! My Favorite Thing About The Place I Live Is.... my best friend lives here with me, and so do all my other friends. Most People Who Know Me Would Say I'm... very friendly and maybe a little loud, hahaha! My Favorite Childhood Memory Is... the first time I caught a fish by myself Five Things I Am Not... Mean, Quiet, Vegetarian, Atheist, Dry Private Letter to ErosUnlimited
  15. "I try to be good but it is hard," said Sea Devil reflectively. "The food is strange and the air is dry, and the words hurt my throat." Not wanting to share all her secrets with these new people, she was about to suggest they leave when she heard a distinct noise from nearby. "Do you hear that?" she asked, hopping to her feet and pointing to one of the abandoned buildings nearby. "It is the crying of small things." There was nothing audible to the others, but nonetheless Sea Devil hopped (there was no other word for it) through the open front door of what had once been a Home Owner's Association.
  16. Mid-July 2019 The summons had gone out to a variety of heroes - come to Freedom Hall at such and such a time on such and such a date for a meeting with Comrade Frost in the League satellite. Some had gotten the message personally in intimate conversation with the ex-Soviet, some had gotten it through professional correspondence. A uniformed League employee had shuttled them all inside the Hall and to its teleporter, where now (if Frost's calculations were correct) they were all about to arrive! When the flash and noise of teleportation were over, Frost spread his arms, producing a slight chill in the air in the metal-walled room that looked a bit like something out of Star Trek - if you ignored the big transparent window to one side that showed the Earth below. "Welcome to space! Feel free to ogle Central America if interested," he declared in his distinct Russian accent.
  17. "I am a female," said Sea Devil, in a voice that sounded distinctly like a mechanical croak. When she spoke, some of it had the distinct air of being practiced speech. "I do not want to frighten you. I am your friend. went out with my friend to stop the ones who had built the giant robot. They thought they could stop us but my friend is very mighty. And the Powers Below heard my call to them." Throb throb, throb throb. Still crouching on the ground, she looked up at the two heroes. "I came to sing for the dead. Where I am from, a dead place is....not like this." She pictured the doomforge, adorned with the bones of the honored dead, and mourned for all those who had lost the physical remains of their loved ones.
  18. "It is my song." Without turning, the armored figure dropped down into an odd crouch, legs folded up behind and beneath it, resting on two forelimbs. Its voice was low and deep, with a distinct throb to it. "I am sorry if I frightened you," it added in a bass, mechanical rumble. "My name in my armor is Sea Devil. I fought when they came but I could not save this place." She raised something from the ground and struck it against the street, the 'something' being a trident that looked carved out of wrought iron. "I do not know you."
  19. Summer 2019 Kingston Aquaria sat in the shadow of the grim and terrible doomforge, squatting on her haunches as she meditated on the gods and their will for humanity. She didn't like it much here in the shadow of Destruction, where the world still moaned softly in the aftermath of the invasion, but she appreciated the chance for some quiet. Hopping past the memorials left behind for the murdered people of this neighborhood, she stopped at the foot of a dried-out fountain and began to sing. It was a song of mourning and loss, for all that would have been but now would never be, and the booming bass echoed from inside her opaque armor through the streets of the mostly-deserted neighborhood. Would there be justice for these people when the stars were right? Perhaps not. It was a terrible thought.
  20. Okay, @Fox, I think I caught everything you suggested and reworked the mechanism of making Daystar blindingly bright. Let me know if that's good.
  21. Where do you need Wadjet to be?
  22. Daystar Jaycee Cahill was born in 2002 in Guymon, Oklahoma. She's the middle of three girls, all of them named after their father J.T. (who she still calls 'Daddy', especially when she wants something from him). Her family has deep roots in rural Texas County; her late grandfather's savvy business sense made him a millionaire (and the richest man in Texas County, at least for a while) when he sold his failing cattle lands to invest in the natural gas boom of the 1930s. Her daddy met her momma Rachel twenty years ago, when he was fresh out of Harvard and a graduate student at the University of Oklahoma and she was just finishing up her BA in nursing. Rachel left her family in Muskogee behind to settle in her husband's hometown and work as a school nurse; Jaycee looks a lot like her mom, with her mother's skin tone, petite build and dark hair. Jaycee knows there was a time when her daddy wasn't a politician, but she can't really remember it. She wasn't yet in elementary school when her daddy ran for the Oklahoma State Legislature, a position he held for only a few years before deciding legislative service wasn't for him. The former political science professor at OPSU wasn't a man for legislative negotiations and dickering - he wanted to be the man in charge. Friendly to the oil industry, married to a Comanche woman, projecting a folksy-but-informed manner that let him speak cordially to both Tulsa suburbanites and farmers in the Panhandle, JT Cahill ran first as an outsider in the Republican primary, then was elected Governor of Oklahoma in 2010. Jaycee found that she liked being a governor's daughter. She was one of the most popular kids in her tony private schools in Oklahoma City, getting her attention she'd hardly ever won as a middle child back home, and living in Oklahoma City was a lot better than living in Guymon. It meant changes at home - she saw a lot less of her daddy and her momma, but she was reaching an age where that wasn't so bad. She got to travel too; out to DC and down to Austin, getting to know the children of other politicians and rich friends of her daddy's, and even got to visit. She wasn't old enough to be interested in boys the way her older sister Jaybee was, but she was sure that when she did, she'd have her pick of the best ones. She had a lot of plans. Jaycee was old enough to have some idea of what they were getting into when her daddy and momma sat her and her two sisters down in December of 2014 to tell them something very serious. Her daddy had thought hard, he'd prayed hard, and he'd talked to their mom and his friends - and Governor Cahill was going to run for President in the next election. Freshly 13, Jaycee rolled her eyes but didn't actually backsass her daddy - her daddy had just been re-elected Governor earlier that year and she figured the campaign for President couldn't be _that_ different from the campaign for Governor. And besides, it probably wasn't going to amount to anything. She had to admit she loved her dad (privately, anyway), but the country wasn't going to elect her dad, with his corny jokes and his Sooner ties and cheerful belly, President, right? The headaches started around the time of Jaycee's fourteenth birthday, just a short time after her father had been elected President of the United States. They were small at first and she got aspirin for them, then stronger stuff - stuff the White House doctors had to prescribe, then hospital visits to get her on a new type of painkillers. Her daddy's people kept it out of the media, which made her feel a little better - running for President was _not_ like running for Governor at all, and the campaign had turned her life completely upside-down. She knew how important this job was to her family, to her sisters, to America; she decided not to tell anyone when the headaches came back after a few months of treatment - or when she started hearing whispers in empty rooms in the White House, and then seeing things she knew weren't there - strange colors and patterns that she blocked out by sheer force of will. She wasn't going to ruin everything for her family by being a freak! And then came D-Day. A year later, Claremont has taught her things about the world. The worldly things she grew up fearing aren't so threatening, but there are demons in the world - monsters who would drag everything down into darkness, and righteous heroes determined to fight them. She's transforming, turning into something other than human - but as horrifying as that is, maybe she can use what's happened to her to make things better for other people. And even if life means she has to lie about who she is and what she is, if she has to keep being Judy Smith the Grue refugee to protect her family name - that just means she has to shine her light all the brighter. At least she has a sister to stand by her side. When not empowered, she wears modest A-line dresses and occasionally jeans - when empowered, she glows with a bright inner light that obscures her facial features. Judith 13:20 "May God make this redound to your everlasting honor, rewarding you with blessings, because you risked your life when our people were being oppressed, and you averted our disaster, walking in the straight path before our God.” And all the people answered, “Amen! Amen!”" Abilities: 0 + 0 + 12 + 0 + 4 + 8 = 24PP STR 10 (+0) DEX 10 (+0) CON 22 (+6) INT 10 (+0) WIS 14 (+2) CHA 18 (+4) Combat: 8 + 8 = 16PP Init: +0 ATK: +4 [+9 Ranged] DEF: +10 (+6 Dodge Focus, +4 Base, +2 Flat-Footed) Grapple: +4 Knockback: -4/-3 Saves: 1 + 7 + 5 = 13PP TOU +8/+6 (+6 Con, +2 Defensive Roll) FORT +7 (+6 Con, +1) REF +7 (+0 Dex, +7) WILL +7 (+2 Wis, +5) Skills: 76R=19PP Bluff 11 (+15, SM) Diplomacy 6 (+10, SM) Knowledge (Civics) 5 (+5) Knowledge (Physical Sciences) 5 (+5) Knowledge (Pop Culture) 5 (+5) Knowledge (Theology and Philosophy) 10 (+10) Handle Animal 1 (+5) Medicine 6 (+8) Perform (Vocals) 6 (+10) Ride 5 (+5) Notice 8 (+10, SM) Sense Motive 8 (+10, SM) Feats: 18PP Attack Focus (Ranged) 5 Defensive Roll 1 Dodge Focus 6 Improved Defense 2 Precise Shot Quick Change Skill Mastery (Bluff, Diplomacy, Notice, Sense Motive) Uncanny Dodge (radio) Powers: 1 + 4 + 7 + 30 + 3 = 45PP Datalink 1 (10 ft, radio, alien) [1PP] Light Control 1 (Stellarian might, 10 ft, Extras: Action 3 [Reaction]], Flaw: Range [Touch], alien) [4PP] Immunity 7 (disease, environmental cold, environmental heat, environmental radiation, poison, sleep, starvation and thirst, alien) [7PP] Radio Control Array 14 (28PP, PFs: Alternate Powers 2, alien) [30PP] BE: Damage 9 (microwaves, Extra: Area [Burst]) {18} + Dazzle 9 (radio) (Extra: Area [Burst], Flaw: Range [Touch]) {18+9=28/28} AP: Damage 7 (infrared, Extra: Aura [+3], PF: Subtle) {28/28} AP: Disintegration 9 (microwaves 2.0, Flaw: Action 2 [Full], PF: Indirect) {28/28} Super-Senses 3 ( Infravision, Radio, Ultravision, alien) [3PP] DC Table Unarmed DC 15 Bruised/Injured Blast DC 24 Bruised/Injured Damage DC22 Bruised/Injured Damage DC 24 Bruised/Injured costs Abilities (24) + Combat (16) + Saves (13) + Skills (19) + Feats (18) + Powers (45) = 135/135
  23. Sure enough, Judy was just coming out the bathroom, running a tortiseshell comb through her long dark hair. "Oh hey everybody!" she said a little nervously, looking at Danica to make sure that the visitors were welcome. "Have we been in here long?" she asked, shooting a look at their host. "Ah didn't mean to scare anybody out there." She smiled at everybody, looking relaxed. "Danica's got a real nice little house in this...place!" Outside, Ashley hastily screwed the stopper back on her flask and called "...okay! I'm coming in!" And soon enough, a slightly disheveled, thoroughly baffled-looking Watchdog emerged from the door to the outside, joining the growing crowd inside Danica's place. She didn't say much except move to Judy's side; the circumstances evidently stealing her words entirely.
  24. Armory Utility Belt Array 10.5 (21 points; PFs: Alternate Power ? [29EP] BE: Blast 10 (assorted explosives; Extra: Area [General, Burst, 5-50-ft.-radius]; Flaws: Action [Full], Unreliable [5 uses]; PFs: Progression [Reverse Area] 9, Triggered 2, Variable Descriptor [anesthetic gas, cold, concussive force, fire, shrapnel]; Drawback: Reduced Range [5 100-ft. increments]) {21/21} AP: Blast 4 (twin heavy pistols; Extra: Autofire [6]; PFs: Split Attack, Variable Descriptor [bludgeoning or ballistic, any material]) {16/21} AP: Blast 2 (single large thrown projectile; PFs: Improved Critical 2, Improved Disarm, Improve Range 3 [1 200-ft. Increment], Improved Ranged Disarm, Indirect 2, Mighty, Ricochet 3, Subtle, Variable Descriptor [bludgeoning, piercing, or slashing]) {19/21} AP: Blast 2 (single large thrown projectile ricocheting off multiple targets; Extra: Area [10-ft. Burst, Targeted], Selective Attack; PFs: Improved Critical 2, Improved Disarm, Improve Range 2 [2 100-ft. increments], Improved Ranged Disarm, Indirect 2, Mighty, Progression [Area] 2 [50-ft. Burst], Subtle, Variable Descriptor [bludgeoning, piercing, or slashing]; Drawback: Reduced Range [5 20-ft. increments, 100 ft. Max Range]) {20/21} AP: Blast 2 (multiple small projectiles, thrown in rapid succession; Extras: Autofire [8]; PFs: Improved Critical 2, Improved Disarm, Improved Range 2 [2 100-ft. increments], Improved Ranged Disarm, Mighty, Ranged Pin, Subtle, Variable Descriptor [bludgeoning, piercing, or slashing]; Drawbacks: Reduced Range [5 20-ft. increments, 100-ft. Max Range]) {21/21} AP: Obscure 4 (malodorous smoke pellets w/ chaff; olfactory, radio and visual, 50-ft. radius; Extras: Independent, Total Fade; Drawbacks: Reduced Range [5 40-ft. Increments, 200-ft. Max Range]) {20/21} AP: Paralyze 5 (paralytic dart volley; Extras: Alternate Save [Fort], Autofire, Range [Ranged], Secondary Effect; Flaws: Unreliable 2 [1 Use]; PFs: Accurate [+14 Ranged, +9 w/out Powers], Improved Critical 2, Improved Range 2 [2 250-ft. increments], Subtle; Drawbacks: Full Power, Reduced Range 1 [5 50-ft. Increments, 250-ft. Max Range]) {19/21} AP: Snare 4 (bolas; Extras: Autofire, Linked [Trip]; Flaw: Unreliable [5 Uses]; PFs: Improved Critical 2, Improved Range 2 [2 200-ft. increments], Indirect 2, Subtle; Drawbacks: Reduced Range [5 40-ft. Increments, 200-ft. Max Range]) {14} + Trip 4 (Extras: Autofire, Linked [snare]; Flaw: Unreliable [5 Uses]; PF: Improved Throw) {5} {14+5=19/21} AP: Strike 4 (a veritable armory of melee weapons; PFs: Extended Reach 2, Improved Critical 2, Improved Disarm, Improved Trip, Mighty, Split Attack, Variable Descriptor [bludgeoning, piercing, or slashing, any material]) {13/24}
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