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Avenger Assembled

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  1. My quickest suggestion is turn Attack Focus (range) 6 into Attack Specialization (Magic) 3 That will give you 3 points you can sink into Inspire (out of 4), so you can really get your HP's worth.
  2. I love this sheet, and I like the idea of using the Boost as a support mechanic, I am just not sure it is the best way to do it. Given her high Charisma, you're probably better off investing in Inspire 4 (or 5, if you rustle up two more PP for that, and five for the feat.)
  3. Sage, let me make a suggestion - do you have any objection to my going in and tinkering heavily with the sheet so you meet combat caps and otherwise meet the rules, house and otherwise?
  4. Looks like a fun character! Enhanced Traits 30 (Enhanced Charisma 10, Enhanced Dexterity 10, Enhanced Intelligence 10; Power Feats: Subtle, Variable Descriptor [carnal spirits]) {32/32} ("Enhance Self"; sin, magic) - This is not a mechanic we really like - putting Enhanced Traits in Arrays winds up being cheaper than they ought to be. Variable Descriptor [carnal spirits] - Hmmmmm. What do you mean by this?
  5. I'll level with you - being 64 feet tall permanently is probably not going to make you a viable PC. I'd suggest some way of Shrinking. A way to turn the power off? A Device that lets her assume human size - but where she snaps back to normal size if deprived of it? Or maybe go a different route - say a woman from a race of giants was given the power to shrink in order to infiltrate the invading army, letting her reduce herself in size to a puny six feet on command.
  6. "You would? Well that's quite a thing." Anna was smiling, but the look she gave Alyia was almost professional. "Why don't you show me what you can do, honey?" Before Alyia had a chance to demonstrate her skills, though, there was a hammering at the door - hard, rapid knocks and shouting from outside. The three men out there didn't look to be parents, and it was clear from the get-go they were making the kids nervous - glancing around and looking for comfort to the adults in the room. Anna shot a glance at the kids and turned to Alyia. "You take 'em to the girls room," she said, her voice coming quick and sharp. "Let 'em out that window in the back if somebody comes in through it." When had she had time to notice that?
  7. "Huh," said Woodsman, disappearing behind the shelter of the tree again, albeit this time at ground level. Figuring that the big guy would make a likely partner, he gestured for the big Russian to join him. Big enough to hide behind if she's got magic snowballs in there or somethin'. "Go by Woodsman," he said to Jack, not recognizing him at first. "You got any powers'll help us out here? Looks like she's got magic snow or somethin'."
  8. Claremont Gossip includes: Have you seen those two? They're so _weird_! I hear Watchdog even follows her into the bathroom! They're totally doing it, I know it. That _would_ explain why Watchdog beat up that guy who pinched Claudia's butt. Hey, she didn't beat that guy up - she just hit him in the groin. Oh c'mon, Old Lady Summers wouldn't let them have the same dorm room if they were doing it! You see the way the teachers act around those two? They know something they're not allowed to tell us and it's driving me crazy. I heard Claudia's some kind of space princess and her daddy paid the school off to take her in. An upperclassman told me that's why there's so much security this year. No, I heard that's cause Sparkler's friends killed a bunch of people last year only it all got covered up 'cause Summers is so PC. Besides, if Claudia's from space she must be from the _southern_ part of space - I heard her singing _Toby Keith_ - and she meant it!
  9. PL: 10 (150/180) Abilities: 0 + -2 + 10 + 4 + 8 + 10 = 30 pp STR 10 (+0) DEX 8 (-1) CON 20 (+5) INT 14 (+2) WIS 18 (+4) CHA 20 (+5) Combat: 8 + 10 = 18 pp Init: -1 ATK: +4 (+10 Tortoise Power) DEF: +5 (+2 Base, +2 Flat-Footed) Grapple: +4 Knockback: -12/-5/-0 Saves: 5 + 1 + 8 = 12 pp TOU +15 (+5 Con, +10 Protection, [10 Imp]) FORT +10 (+5 Con, +5) REF +0 (-1 Dex, +1) WILL +15/+10 (+4 Wis, +6) Skills 64R = 16PP Concentration 11 (+15) Diplomacy 15 (+20) Knowledge (Life Sciences) 8 (+10) Knowledge (Theology and Philosophy) 8 (+10) Medicine 6 (+10) Notice 6 (+10) Sense Motive 6 (+10) Survival 6 (+10) Feats: 14 pp Attack Specialization: Tortoise Power 3 Beginner's Luck Benefit (Status [Turtle God's Champion]) Challenge (Combat Diplomacy) Distract (Diplomacy) Eidetic Memory Jack of all Trade Luck Ultimate Check 4 (Diplomacy, Fortitude, Toughness, Will) Powers: 9 + 20 + 5 + 3 + 5 + 25 + 23 + 2 = 92PP Dimensional Pocket 1 (shell realm, Extra: Affects Self [+1], PF: Progression 6 [10K lbs]) [9PP] Emotion Control 5 (patience of the ages, Extra: Action 3 [Reaction], Area [Burst], Flaw: Limited [Calm], [Range 2 [Touch], PFs: Inspire 5, Subtle 1 [psionic]) [20PP] Enhanced Will Save 5 (to +15) [5PP] Immunity 3 (aura of the tortoise, aging, environmental heat, starvation and thirst, Extra: Affects Others, Flaw: Limited [Half-Effect]) [3PP] Impervious Toughness 5 (shell) [5PP] Protection 10 (testudo, Extras: Impervious 5, Reflective 1 [melee], turtle power) [25PP] Tortoise Power Array 10 (20PP, PFs: Alternate Powers 3) [23PP] BE: Impervious Toughness 0 (Extras: Duration [Continuous], Reflective 1 [all ranged]) {20/20} AP: Damage 10 (turtle strike!, Extra: Penetrating 6 [as DMG 16], PFs: Affects Insubstantial 2, Variable Descriptor 2 [any energy]) {20/20} AP: Impervious Toughness 10 (Extras: Affects Only Others, Duration [Continuous]) {20/20} AP: Create Object 10 (testudo 2.0, Extra: Movable, Flaw: Range [Touch) (testudo 2.0) {20/20} Super-Senses 2 (tortoise senses, Acute Scent, Low-Light Vision) [2PP] Drawback: 2PP Disability (2/3rds base movement speed; 20 ft per move action) [2PP] costs abilities 30 + combat 18 + saves 12 + skills 16 + feats 14 + powers 92 - 2 = 180 pts
  10. In the fall of 2018 - Joanna Bilhah "Jaybee" Cahill - 18 Jaybee Cahill is starting at Bacone College in the fall, where she plans to major in Native American studies. She's the only one of the kids who speaks fluent Comanche, having paid close attention to her mother growing up - especially when she was trying to slip profanity past the ears of the girls. She's the most liberal of the Cahill kids, sometimes that's been a source of contention around the family dinner table, but the President has always affirmed that he "values mah daughters and wants to let them grow up to be the best women they can be" - it helps that she doesn't criticize her father or his administration in public. Cahill is somewhat displeased with her veganism, something which he makes a point to call "an alternative lifestyle." She wishes her sister hadn't developed her powers - but hopes she's able to do some good with them. Someday. Judith Claudia "Jaycee" Cahill - 16 Known to be in poor health, Judith Claudia Cahill is being educated by private tutors in the White House. She occasionally makes public appearances with the First Family, but has never shown the appetite for the limelight that her older and younger sister do, and her parents have never sought to push her into it. (She was going through a rather awkward phase of her adolescence during the 2016 campaign.) She really wishes she hadn't turned into a 'freak'. Jerusha Deborah "Jaydee" Cahill - 14 Jaydee Cahill is the daughter closest to her father, having come of age during his political career. She has ambitions herself one day, but contents with ruling the roost at her expensive private school in Washington. She wishes her sister hadn't developed her powers - so dangerous, and what a scandal it'll cause once it leaks! With the certainty of a 14-year-old queen bee, she knows that secrets have a way of coming out...
  11. D-Day: On March 15, 2018, there was an incident at the White House. The general public is aware that all the radios and other electronic gadgets near the White House went dead, some of them permanently, for a good hour and a half. The Secret Service, Capitol Police, and other law enforcement agencies in Washington went on high alert that afternoon and the whole city went into lockdown for 24 hours. The general public believes that the incident was the result of a terrorist attack by robotic members of the Foundry - an attack foiled by the Secret Service. This is a lie. What really happened was that Jaycee Cahill nearly set the White House on fire. 'Sick in bed' with agonizing migraines, she was the source of the sudden 'radio black hole' that made it appear that every radio and other wireless signal in the White House had gone dead. In the process of being evacuated from the terrorist attack along with her mother and younger sister, it was she who generated an EMP powerful enough to keep Marine One from flying - and then in a sudden burst of microwave energy, emit a pulse powerful enough to nearly kill her family and Secret Service detail as their internal temperatures raised to dangerously high levels. It was Agent Ashley George, running at full speed across the White House lawn even as the grass began to smolder around the frightened teen (who had run, hands to the side of her head, from the landing pad on the South Lawn), who saved the day, grabbing Jaycee by her pressure points and holding her as she drained the energy that powered the teen's radiation. She saved the First Family, she saved her fellow agents, and she probably stopped the irradiation of a significant number of White House staff and tourists. And it was Agent George who was on point for the news of what had followed - about Jaycee's powers couldn't be turned off or suppressed, about how she needed to learn how to use them or she would die - and so would a hell of a lot of other people if she stayed in the White House. So what could they do? Could they really tell the world that the President's daughter had power enough, theoretically, to fry an entire city - power that had come from Farsider DNA that blood tests found in the President and his three daughters? There had to be another way.
  12. Power Descriptions: Watchdog generally fights like someone who has no superpowers - hanging back and picking foes off with her pistols, or wading into melee to take them out with well-placed joint strikes and body blows. She's tough in her armor, capable of taking hits from metahumans or bursts of automatic weapons fire, and isn't afraid to take some hits in order to get the job done. Without her armor she's much more cautious (especially since that deprives of her of her firearms), preferring to strike from the shadows rather than enter openly into combat. When she does use her powers she doesn't comment on the fact that she's doing so; instead closing into melee range and striking her target with her hands. There's no apparent visual effect when she does so, but psionically adept characters can observe a spectacular 'splash' of psionic energy like ripples in a pond as she copies her target's psionic aura, then absorbs that copy into herself. Once she does have powers copied, she tends to fight in a style that mimics her opponent - taking to the air for a blaster, slugging it out for a powerhouse, etc. Radio Girl doesn't fight; she's not interested in that and wouldn't be very good at it if she was. When there's a fight near her she takes shelter, doing her best to look non-threatening, but she will risk her life to save other people in danger. When she uses her powers offensively in training, there's first a generalized blast of radio static as she cycles through the VHF, then metal objects around her begin to glow as they're exposed to microwave radiation.
  13. Okay, let's see some initiative
  14. "That is entirely enough, young lady!" said Raina's mother, her face twisting in a mix of anger and grief that Raina hadn't seen even when she was being taken away by the cops. "I cannot believe that after everything we have done for you, after every sacrifice we made for you, you would-. Do you know the things I had to-" She looked away, and actually wiped a hand across her face. The edges of the portal dripped with what Raina recognized as the aftereffects of dark magic - something bigger than a cow had died to open the portal to begin with, and down the edges of the portal, across at the other side, she felt just the touch of something truly foul, something as great as a whole world twisted by the same terrible power. Huang could have diagnosed exactly what was wrong on the other side, but she knew sickness when she saw it. If that was Riley's world on the other side, it was...exactly what she could have expected. "We will discuss family business later," said Raina's father, putting a sympathetic hand on his wife's shoulder before moving to his daughter's side. "Right now, all that matters is that we're a family again." He reached out with his magic to join Raina, and she felt the familiar edges of her father's magic around her own power. "Will you take the blade, darling?" he asked of her mom before turning to Raina with the smile she recognized from when things got tight. "You know," he joked, "if you're going to stay vegetarian when you're back with us, your mother and I are going to have to start exercising more - too much steak is bad for our digestion. But now, a death the size of that cow should take care of business for us." Raina's mother raised the knife and prepared to bring it down - - Riley was acutely aware of things, in the quick fashion in which he'd been trained in the time when normal boys were learning how to shave for the first time. He was aware of how vulnerable his mother looked, especially with the missing limb - and acutely aware of how vulnerable he and Peyton were if bullets started flying in this building full of high technology and armed soldiers. He wanted to tell his mother so much - that he'd expected to find a world of near-monsters here, or maybe a world of soft people who'd have no idea what to do in a real crisis. But they'd taken him in when he had nothing like the power or the skills of other people, and given him luxuries he'd have never dreamed of back home. She was wrong about this dimension. But how could he tell her that, when so many enemies were around? "There's another Riley here," he said suddenly, thinking of something he could say that wouldn't draw anyone's fire. "A boy like me. He deserves somebody watchin' 'im, don't you think? This world's safer'n ours, but there are still some bad people out there, and if these people are letting our problems out here, maybe it's our business t'-" As they spoke, suddenly a bare fist smashed through the floor from underneath! Another blow tore open a hole in the floor deep enough that the concrete partially crumbled beneath their feet, the building shaking hard enough that the lights flickered and partially went out, the sound of frantic alarms coming from below as three figures leaped into view. Riley did his best to get his mom out of the way, following the path Robin had shown him with her eyes, but Peyton would have absolutely none of it. Woundmaker shouted for his guards and drew his own weapon again. "The whole thing's a shitshow!" he declared, "Godslayer! Godslayer, dammit!" But he and his men hesitated a bare second when the beings breaking through the concrete turned out to be not who they expected. The first was a bedraggled-looking Grim, a squirming, noisy bundle in his arms, who had Merlin clinging to his back - the monkey in the middle of declaring that he hadn't meant for them to come up _this_ way, oh no! Matt couldn't quite hear them, though, because he could hear his dogs nearby, howling through the walls of this place where they'd found themselves, kept away by main force. The second was Winifred, or maybe something like her - a woman who was easily seven feet tall and head to toe hard, athletic muscle rendered in the same marbled colors. The sleeves had been torn off of the remnants of her dress shirt and at her new height it rode up enough to showcase broad shoulders and washboard abdominals. She was, of all things, smiling? The last of the three figures was in her arms - a semi-conscious, semi-naked version of Winifred with a shaved head and covered in metallic piping - its yellow eyes bright as it looked around suspiciously at all the new faces, then smiled with toothy recognition as it looked up at the still-open portal overhead. It looked - Feral. Peyton stared, then suddenly was pulling her pistol with her one good hand, aiming it at the creature clutched in the woman's arms as her eyes popped wide. And then she did something Riley had hardly ever heard her do. She raised her voice, her eyes flicking to the missing stump of her left arm for a barely perceptible moment. "That's it! That's her! You bastards told me you killed it!" With agonizing slowness, Woundmaker reached for his belt, hitting a button subtly placed above the buckle. Nothing happened. Uh-uh! declared the other Fred as she slipped out of her opposite number's grasp with impossible grace, bones popping as she hit the ground. She'd dislocated her shoulders to wriggle free but that didn't seem to bother her a bit. Indeed, with sharp, pointed teeth, she was smiling, and pointing down at the crater beneath her feet. No more switch! And then suddenly, with the sound of cracking bone and warping flesh - a thing erupted from her bones and skin, a pale marble mass of flesh shaped like a woman, but massive and bulky, with razors for teeth and knives for fingers and a gleam of terrible, maniacal intelligence in its glowing yellow eyes - the apex predator of a world of apex predators! The Alkahest of J-Disaster-One! HAH!
  15. The next morning, Jessie found Aquaria in their living room, eating a large plate of koi pa that she'd made and frozen the morning before. The spicy Thai salad was a raw fish dish that at least didn't smell like raw fish, instead mostly of the spices and herbs that provided exotic flavors for the discriminating palate of an aquatic carnivore. Aquaria wasn't alone in the room either - spread out on their coffee table were a couple of big, heavy leather-bound books, and a metal trident resting on a golden shield. "Hello," Aquaria croaked, "I put your food in the microwave if you are hungry." She scooped up another handful of raw fish and shoveled it into her mouth. "Phantom and I found what could go and what could be kept - and I kept some." - SFX had a very busy night - the League had made sure Claremont knew exactly what she'd been up that day, which meant a long (albeit not unfriendly) talk about her adventures at the museum and with the League. She didn't get the feeling she was in trouble as such, but she did get the feeling that her activities were being closely scrutinized. So maybe it was no surprise, the next morning after her morning classes, when she was summoned to meet with the headmistresses (again) and found her in the company of another instantly recognizable figure - the red-skinned shapeshifting mutant who went by the name of Pseudo. "Hello, Ms. Zhu," he greeted her with passably accented Chinese. "It's a pleasure to meet you." "Pseudo has come to the school this morning because of an invitation that's been extended to you - one that's rather unusual. You said you and Aquaria Innsmouth worked well together yesterday?"
  16. Physical Description: Claudia is tall and slender, with long black hair and big dark eyes which she usually keeps hidden behind a pair of dark sunglasses. Weather permitting, she wears baggy hoodies and sweaters, many of the former souvenirs from East Coast tourist attractions. When it's too warm for that, she wears yoga pants and big, oversized shirts with floral prints on them - though she'd really prefer to dress "more like a girl" she can be heard to mutter. Claudia seems nice but often anxious about something, occasionally clacking together a set of worry beads when she seems particularly stressed out. She sticks close to her bodyguard and 'sister', but looks nervous a lot of the time, casting her gaze towards other students at play or study. She spends a lot of time on her phone. She speaks quietly, with a slight but noticeable Southern accent. She wears a generic Claremont uniform when in costume as Radio Girl (a name that makes her blush whenever it's spoken aloud), albeit with the addition of a brown leather jacket like Watchdog's that she usually keeps zipped up and baggy brown cargo shorts. Quote: "Sure, um, that sounds like fun, y'all." Ashley is short and round-faced, with big eyes and a smile that makes it easy for her to pass as sixteen - not that she's doing much of the latter these days. She's grown her jet-black hair out for this mission and dyed the tips pink, another way to help herself pass as someone a decade younger than her actual age. She has the muscular build of a born athlete, albeit one with a boxer's training rather than a gymnast's. When not wearing her helmet, she sticks close to Claudia and doesn't say much except when directly addressed or speaking to her 'sister', keeping most of her face hidden behind dark sunglasses and a near-perpetual scowl. She speaks English with no particular accent, though her French and Vietnamese have Louisiana and American accents, respectively. She usually wears outfits that match Claudia's. In costume as Watchdog, she wears a grey armored outfit with a bright red snarling dog's face over the chest. Over that she wears a black and grey leather jacket with metal studs on the shoulders - and covering her head a modified motorcycle helmet painted the same red as her chest symbol. She wears fingerless black gloves on both hands while in combat. Her jacket comes with a hood that she usually keeps pulled up, the better to strike a more intimidating profile. At either side are two silvered pistols, hanging on each hip. Watchdog is, if anything, a sourer presence than Ashley - her helmet-muffled voice sounding tinny and artificial. Quote: <Watchdog stares up at her interrogator until they go away>
  17. "That's a rough gig," said Anna, nodding as she appreciated the girl's honesty. "You work here, you know the story." People in Bedlam were like that, one thing she'd come to appreciate in the time she'd spent living in the city of her birth. They didn't put on airs, not like the damn Freedomites did half the time, or like the princes and princesses of lost Kemet - not now, honey, she told the divine voice in the back of her head. I didn't even bring the helmet today! There were advantages to assuming the power of a god, and disadvantages too. "This a good place to spend money? Maybe..." She waved her hand slightly. "Lotta money?"
  18. Riley slid down from the tree, showing himself with confident ease. It wasn't entirely a bluff. Think they're new. They probably didn't hear about all the stuff that went down last week. Still, Zhu and Jack had both heard about the unpowered senior boy who had supposedly killed someone in training; or maybe in the field. High school rumors were a cruel mistress. In his light grey jacket and dark jeans, his dark shaved head covered by a knit cap in matching grey, he seemed to blend in neatly into the snow behind him. "You guys wanna real snipe?!" he called, before ducking back behind the tree again.
  19. Aquaria closed her eyes and thought of Deep One things in Surface hands. The hard work of shamans and priests, bound up by song and magic with great care down uncounted aeons of history, since the mighty days of lost Lemuria and all that they had once been. O what we been! What we come to! she thought, remembering a book of Jessie's she'd never been able to finish. If these things stayed with Phantom, they might never touch Deep One hands again - their great purpose would lie lost, and what had once been would never be. She exhaled, audibly with a deep croak, and reminded herself of the great truth of the universe. One day the stars will be right and the sea will be as the land, and the land will be as the sea, and all that we have lost will be regained. "I will help," she finally croaked, opening her eyes and rising to a bipedal position. "But what can go to its home, should go to its home. It is just." And perhaps Devil Ray will go to the Surface Hell. It sounds hot there. "Well," said Siren carefully, "I think we can all agree with that."
  20. "She has training. From all ovah." Anna put her hand to her mouth as she watched the girls perform, then made a point to turn and address Alyia directly. "Heard of 'em," she admitted. The truth was that gymnastics had never really been her sport. "I'm more of a Wilma Rudolph girl anyway." She hmmed. "This Hamm, he the reason you have money problems?" It was a direct question, but seemed to be asked without judgement.
  21. Dimitri smoothly shifted 'characters' in the presence of the big boy - he could hardly play the half-literate Russian in the company of a countryman. He switched back to the language of that country, his accent sounding slightly off to Jack's ears - like a character from an old black and white movie. "My boy, 'sir' is a title for officers in Moscow. I am just Dimitri." He stood and shook his hand with a firm grip, the cold controller's grip noticeably colder than even the street outside to Jack's touch. "And Comrade Davydov," he said with a cheerful wave at Jack's father, giving the famous artist a knowing look. "It's so nice to see a father care for his son even in these distant lands." Sitting down back at the table, he said, "Come, order what you like - consider it a gift from your homeland. I do not eat often, but this place has a fine selection." He peered above his menu at Jack. "So - how do you like America?"
  22. The next time a snowball passed between the pair, a thrown projectile whizzed by and splashed it into so much harmless snow, scattering it freely on the snow! An amused cry cut through the increasingly-snowy quad. "Hah!" There was no sign of the other marksman; looking around from its angle, the thrown ball must have come from one of the many trees in the quad. Really, Riley should have been eating lunch - but it had been a long week.
  23. "Coming up on nineteen," said Anna quietly. She fell silent as she watched the girls at play, no, at practice, putting her hand over her mouth for a moment. "Ah, that's nice. Look at her go." Unexpectedly, she found herself briefly wiping at her eyes as thoughts of her granddaughter passed quickly through her mind. She didn't get back to Freedom City much, not lately. "Sorry, somethin' in my eye. You oughta get somma that chalk dust outta the air," she lied. "The girls look nice," she offered. "And their parents just leave them here with you?" She'd certainly raised her own son in a similar spirit - but she had the idea that parenting these days didn't work that way. Especially not in Bedlam.
  24. Anna grinned. "Thanks, honey, but I'm sure an old lady like me ain't what yer lookin' for around here." She looked the girl over, then said, "I gotta a friend who needs some place to flex her muscles - basic acrobatics, some martial arts, that kinda thing. If yer the right place, we'll pay for yer time." She looked around, craning her neck to look over the girl's shoulder. "I read all your brochures already," she said, waving her hand artlessly at the few sad, fading photocopies still in their dusty glass case by the door. "So I wanna see it for myself."
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