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Avenger Assembled

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  1. OK: Move Action: Fly over there Standard Action: Hit it http://invisiblecastle.com/roller/view/4029868/ 9 Oh boy! Let's spend an HP to fix that http://invisiblecastle.com/roller/view/4029869/ 20 OK, that was with the Vampiric Strike - DC 27 Tou save.
  2. Comrade Frost formed up into his white-clad humanoid shape, hmmfing as he dusted the fragments of obsidian that had mixed with his icy body off his white coat. When he was as clean as he was going to get, he pulled up his parka's hood, casting his blue-white face into shadow and hiding his red eyes from view. "Yes, well-done, everyone! You young people certainly know how to show old man exciting time in Freedom City." He bent down and picked up a fragment of the fallen avatar, sliding the mirror-bright shard of obsidian into his pocket. "And you! Look at you!" He walked over and clapped 'Young Set' on the back. "So fierce the way you battled that monster." Frost had never sounded more cheerful. "Filling its hand with your body!" "Come, shall we give them hospitality of League headquarters?" he invited the others.
  3. Inside, the curtained-clad stage had at its centerpiece a magnificently-carved, barbaric statue of a snake-woman in marble and bronze, her eyes set with red jewels and in her hands writhing, albeit frozen-still serpents whose yellow eyes gleamed with preternatural wickedness. At the foot of the statue was an altar carved entirely from a single stone, and on top of that was a long, curved bronze dagger with a mirrored blade so bright Erin and Mark could see themselves in it as they approached. The statue was a good twenty feet high, big enough to brush the top of the stage, and set in its marble lower body was a golden oval outline shaped roughly like a door. Neither of them could read the script carved on the statue, or the altar, but they could make out the shape of the dread runes and gain some idea of their intent. Closer still, there were faded paintings along the statue's backdrop, obscene Victorian oils that bore the mark of the truly depraved, each one continuing the snake theme which the whole display suggested. Mark walked up to the altar, amazed at the sheer ostentatiousness of the display, and turned to Erin, his eyes wide. "The stone isn't clean, there are...there are marks on it. Oh my god..." He looked up at the statue, hand over his mouth, and murmured, "She was right!"
  4. I'm sorry - Could you explain what's going on in this thread, TT? Did the NPCs move before I posted, or something? Is my character being attacked? Who is Emettu and what attack is he using?
  5. Zombie Speedster PL: 10 (150) "You can't outrun Death!" Abilities: 10 + 10 + - + 0 + 4 + 0 = 8 pp STR 20 (+5) DEX 20 (+5) CON - (-) INT 10 (+0) WIS 14 (+2) CHA 10 (+0) Combat: 16 + 16 = 32 pp ATK: +8 (+9 melee, +15 melee) DEF: +15 (+1 Dodge, +6 Dodge, +4 flat-footed) Init: +5/+25 Grapple: +14/+20 Saves: 7 pp TOU +5 (+5 Protection) FORT - (-) REF +9 (+5 Dex, +4) WILL +5 (+2 Wis, +3) Skills: 36 r=9 pp Acrobatics 10 (+15), SM Intimidate 15 (+15), SM Notice 3 (+5), SM Sense Motive 3 (+5) Stealth 5 (+10), SM Feats: 10 pp Acrobatic Bluff Attack Focus: Melee, Dodge Focus, Fearless, Power Attack, Skill Mastery (Acrobatics, Intimidate, Notice, Stealth) Startle, Stunning Attack, Takedown Attack, Uncanny Dodge (auditory) Powers: 22 + 30 + 5 + 5 + 1 + 5 + 1 + 12 + 3 = 84 pp Enhanced Feats 22 (Attack Focus (Melee) 6, Dodge Focus 6, Evasion 2, Fast Overrun, Improved Initiative 5, Improved Overrun, Move-By Action) [22PP] Immunity 30 (Fortitude Saves) [30 pp] Impervious TOU 5 [5PP] Protection 5 [5PP] Quickness 1 (x2) [1PP] Regeneration 5 (Recovery Bonus +0) [5PP] Speed 1 (10 MPH/100 FPM) [1PP] Speedster Array 5 (10 PP, PFs: Alternate Power 2) [12PP] BE: Enhanced Quickness 5 (to Quickness 6 [x100]) {5/5} + Enhanced Speed 5 (to Speed 6 [500 MPH/5,000 fpm) {5/5} AP: Damage 0 (Extras: Area [Targeted, Shapeable], Selective) {10/10} AP: Damage 0 (Extras: Autofire, Secondary Effect) {10/10} Super-Movement 3 (Wall-Crawling 2, Water-Walking, Flaw: Limited [Only While Running]) [3PP] costs abilities 8 + combat 32 + saves 7 + skills 9/36 + feats 10 + powers 84= 150 pts -------- Design Notes: Inspired by Ame-Comi's Jesse Quick, here's an undead speedster designed to strike fear into the hearts of bad guys everywhere. She can break the sound barrier without trying hard and run across oceans and up the side of buildings - talk about your fast zombies! She lacks the sheer power of many speedsters, but she can still hit harder than an assault rifle or knock down a whole room of thugs with one action. She's also a very good hand-to-hand fighter, possessed of unnatural strength thanks to her transformation into one of the undead, and can easily get a disquietingly strong grip on anyone, even other beings with superpowers. Even without her speed powers, she's still the kind of fast PL 7 zombie that could do a whole lot of damage in a fight. Impervious 5 means she's completely immune to bystanders, much to their horror! That Speed 1 may not seem like much, but she'll only be going that speed in combat and it's a perfectly fine combat speed in most situations. Note that her speed powers are a little generic - she runs fast, she punches a lot of people, she punches one person hard, but that's about it. Feel free to flavor her abilities as time control, electrical control, and the like - or maybe as some sort of connection to necromancy. Death comes fast, after all, chasing people down across many obstacles, and there's not much you can do to avoid it. She could be the avatar of a herald of death, whether willing or unwillingly - buying her some Darkvision or Detect Dead would help you there. She's not as fast as many comic book speedsters, but of course that Fort immunity doesn't come cheap! Her skills are pretty vanilla too - she's fast and sneaky, as befits a speedster-zombie, and of course very scary - it's up to you whether or not that face up there is a mask or how she actually looks! She could always be a cheerful sort who enjoys yelling 'Boo!' She's a natural to stunt a Personal Healing if you want her healing up injuries fast, or more Regeneration - those things work quite well both with the restless dead and with speedsters. Lots of potential origins. Maybe she was struck by lightning while standing in front of a rack of chemicals and instantly killed (because what else would happen there?) but animated by the galvanic energies of the lightning into a fast mockery of life itself! (Fast Frankenstein!) Or perhaps a zombie was hit by lightning and gained supernatural powers from it as well as a return of her sentience. Perhaps she had her powers and was bitten in the line of duty (as either hero or villain!), her super-speed letting her stay animate but not keeping her body itself from dying. Or maybe she's the only surviving product of a mad scientist experimenting on the dead, and is looking for some revenge...
  6. It was I who edited your sheets. I do recall there being 5 PP which are now 7. Do you have an earlier draft?
  7. PP Awards for March 2013 Aoiroo - DID NOT POST THREADS Catalyst: Changeling: Philotherian: Silhouette: Arichamus El Heraldo: 4 + 9 + 5 + 6 + 2 + 2 + 1 + 1 + 3 + 2 + 2 + 9 = 46 posts + 4 GM posts = 4 PP King of Suits: 3 (1/2 for non-canon thread; originally 7) + 2 + 5 + 2 + 2 = 14 posts + 1 GM post = 15 posts = 2 PP Red Moon: 0 posts + 15 GM posts = 2 PP Wave-Eye: 1 post + 14 GM posts = 15 posts = 2 PP GM Posts: 7 + 2 + 1 + 3 + 4 + 2 + 1 + 2 + 9 + 2 + 1 = 34 posts (1 to KoS, 14 to Wave-Eye, 15 to Red Moon, 4 to El Heraldo) AvengerAssembled Citizen: 8 + 5 + 6 + 8 = 27 posts = 3 PP Comrade Frost: 2 + 5 + 7 = 14 posts + 35 Edge posts = 49 posts = 3 PP Edge [maxed]: 4 + 31 = 35 posts = 3 PP (posts rolled over to Comrade Frost) Harrier: 14 + 5 = 19 posts = 2 PP Azuth65 - DID NOT POST THREADS Silver Spider: Siphon: Wisp: Blue Rose Kit: 11 + 12 + 2 = 25 posts = 3 PP Stormbreaker: 0 posts = 0 PP ChrisClark13 Neospell: 10 + 5 = 15 posts = 2 PP Cubist Jubatus: 7 + 3 + 4 = 14 posts = 1 PP Dariusprime - DID NOT POST THREADS Fulcrum: Dr Archeville Dead Head: 0 PP Doktor Archeville [maxed]: 2 posts = 1 PP Protectron: 0 PP +Ref point; not yet designated Ecalsneerg - DID NOT POST THREADS Arrowhawk: Equinox: Geckoman: Scholar: Electra Fleur de Joie [maxed]: 5 + 10 + 23 = 38 posts = 3 PP Miss Americana [maxed]: 1 post + 22 NPC posts = 23 posts = 2 PP Papercut: 1 post + 118 rolled over from everyone else = 119 posts = 5 PP Wander [maxed]: 31 + 5 + 20 + 1 = 57 posts = 4 PP NPC Posts: 14 + 8 = 22 posts, applied to Miss Americana Fox Dragonfly: 1 + 1 + 6 + 4 + 1 = 13 posts = 1 PP Gaian Knight: 5 + 7 = 12 posts = 1 PP + Ref point = 2 PP Wraith: 1 post = 1 PP Freely Seek Warp: 5 + 2 + 1 + 6 + 20 + 9 + 1 + 19 = 63 posts = 4 PP Gizmo Ghost Girl: 1 + 1 + 1 = 3 posts = 1 PP Jack of all Blades [maxed]: 1 + 5 = 6 posts = 1 PP + 1 Contribution + 1 Ref Point = 3 PP (posts and extra PP rolled over to Set) Midnight (II) [maxed]: 1 + 1 + 21 = 23 posts = 2 PP (posts rolled over to Set) Wail: 7 posts = 1 PP Set: 0 posts + 6 posts from Jack + 23 posts from Midnight + Reputation Table + 2 PP from Jack = 6 PP GranspearZX Arcturus: 6 + 2 + 3 = 11 posts + 16 GM Posts = 27 Posts = 3 PP Crusader: 4 + 3 GM Posts = 7 posts = 1 PP GM Posts: 8 + 3 + 6 + 2 = 19 posts (16 GM posts to Arcturus, 3 to Crusader) HG Morrison - DID NOT POST THREADS Glamazon: Omen: JackgarPrime - Victory: 3 + 1 = 4 posts = 1 PP KnightDisciple Cobalt Templar: 1 post = 1 PP Fenris: 1 + 18 + 1 = 20 posts + 1 GM post = 21 posts = 2 PP Gabriel: 4 + 3 + 5 = 12 posts = 1 PP GM Posts: 1 post Quinn - DID NOT POST THREADS Crow: Raveled Blue Jay: 19 + 1 + 4 + 11 + 2 + 24 + 6 + 1 + 9 = 77 posts = 4 PP Ironclad: 7 + 1 = 8 posts = 1 PP Starlight: 2 posts = 1 PP GM (undistributed): 3 + 1 + 1 = 5 posts Russoboo Adamas: 10 + 13 + 2 = 25 posts = 3 PP Scuffles - DID NOT POST THREADS Glow: Semi-Autogyro Myrmidon: 3 + 4 + 1 + 2 + 1 + 3 + 12 = 26 posts = 3 PP Sorus Blue Fox: 1 post = 1 PP Willow: 5 + 3 = 8 posts = 1 PP +RefPoint (unassigned) SpicyWaffle The Bee-Keeper (III): 1 + 6 + 1 = 8 posts = 1 PP Supercape Bloody Mess: Lord Steam: Rene de Saens: Supercape [maxed]: Synth: The Absurdist Asad: Errant: Thevshi Tsunami: 5 + 7 + 18 + 9 + 4 + 13 + 3 = 59 posts + 41 GM posts = 100 posts = 5 PP Velocity: 3 + 12 + 2 + 17 + 8 + 20 + 6 + 6 + 5 + 1 + 1 = 81 posts + 19 GM posts = 100 posts + Origin Story = 6 PP GM Posts: 18 + 14 + 5 + 18 + 11 + 6 + 1 = 73 posts (19 to Velocity, 41 to Tsunami, 13 sacrificed to Chatbot) Thunder King - DID NOT POST THREADS Crimson Tiger: Solar Sentinel: Voltage: TiffanyKorta Blodeuwedd: 3 + 8 + 6 + 1 + 8 + 4 + 1 + 1 = 32 posts = 3 PP Merge Trois: 11 + 11 = 22 posts = 2 PP Revenant: 3 + 6 + 4 = 13 posts + 11 GM posts = 2 PP Young Britannia: 1(rounded down from 1.5) + 2 + 1 + 3 + 4 = 11 posts = 1 PP GM Posts: 2 + 7 + 2 = 11 posts (all to Revenant, as requested) trollthumper Cannonade: 3 + 2 = 5 posts + 10 GM posts = 15 posts = 2 PP Nick Cimitiere: 3 + 7 + 2 + 1 = 13 posts + 2 GM posts = 15 posts = 2 PP Cavalier: 5 (10 x .5 for solo) + 2 = 7 posts = 1 PP + Ref Point = 2 PP Temperance: 3 + 1 + 9 = 13 posts + 2 GM posts = 15 posts = 2 PP + Rep Table = 3 PP GM Posts: 8 + 2 + 6 + 2 = 18 posts (10 to Cannonade, 2 to Nick, 2 to Temperance, 4 sacrificed to ChatBot) Vahnyu - DID NOT POST THREADS Hronos: Net Fly:
  8. This was where things got tough, Sharl mused. The oceans of Tronik's homeworld, Neo, had never had native life evolve beyond that of large aquatic insects and plants. The plankton that were the main source of wild-caught protein in his native city were the largest native animals - but describing that kind of alien ocean to Eliza's father would certainly make him suspicious. The fact that Tronik's ocean wasn't 'real' to these people would only make things stranger. "There's not much to catch around where I live," he finally said with a shrug. "Compared to how you live, we're all stacked up on each other like Macau or Manila, and not much can live in our waters that isn't us. Most of what I eat at home is what you'd probably think of as very processed food."
  9. Across the room, the rewired machine fell to the earth with a tinkle of shattering metal, the ground beneath it visibly frosting as the super-cold metal went skidding across the ground against everyone's feet. "Your pardon," said Frost, stepping away from the super-cooled stuff as he pulled his gloves back on. "Screws were more deca-yed than I believed." He hmmed as he studied the doctor, the way the plants around him withered slightly at his approach lending a particular aura of menace given where they were and what these people believed. "Listen," he said seriously, "I am man of ice and snow. I will not melt, I will not blow. These others are a dragon, as she indicated so kindly for you, knight of rock and stone, and one who wears forest as armor. We are mighty indeed, and you are not. What goes on here, hmm?"
  10. At Gabriel's words, Caradoc went perfectly, almost mechanically still for a long moment. Only Gabriel had reason to know why the thought of beings from another dimension kidnapping and changing people from another would fill the being beneath the knight's armor with a feeling like burning ice buried deep in his heart. "I was unaware that there were entities that so threatened Earth-Prime," he said in a voice like cold, flat death. Blade in his hand snapping wide with an oddly familiar chunkchunkchunk sound, the armored knight strode through the gateway to Victoria without looking backward. "Bring the coachman," he spoke backwards through the portal. "He can take us to his dread masters."
  11. Muttering black oaths in the dark tongue of the Dökkálfar, Comrade Frost swirled his way up to the feet of the plant-bound abomination. His icy form poured over the lower extremities of the great undead beast, icy cold snaking its way up the great monstrous body, bones cracking and chipping as their heat was drained away into the icy cold of Nifelheim itself. A few of Fleur's plants browned along the way, but the sheer mass of Stesha's flowery growth was enough to survive even Frost's deep freeze. From the depths of the icy cloud that was his body, the increasingly fatigued Frost called to the others in a voice like the hissing Arctic wind, "This is no ordinary beast, but a cold-hearted monster from the depths of the Americas Hell!" he called to the others. "You must freeze its evil plans in their gigantic tracks before it can free itself and do more evil! And someone save that...Kid Set!"
  12. Free Action: Pop Insubstantial + Flight AP Move Action: Fly up to the monster Standard Action: +2 Power Attack with his Drain Tou power. Potential of inflicting a DC 26 Reflex save vs. Drain Tou 12 http://rolz.org/myroomlog?r=FCPbP+Set+Up 18
  13. OK: Comrade Frost goes flying after the monster. Can he hit it this round? If not, he just chases it
  14. "Plain," said Sharl as he went to work in the kitchen. Gina's kitchen was much better-equipped than this one, a legacy of just how much money his mentor had, and even in that one he wasn't usually allowed to experiment. But he could follow directions and figure out what was going on fast, and he suspected that was all Eliza's dad really needed to see. "We don't have the same kind of spices, or variety, or...well, much of anything that you have here. I've been making note of Freedom City cuisine to see if I can replicate it when I move back home." Even now, after going to bed with Eliza, he realized he still planned to go back to Tronik when his schooling was done. "It's mostly stuff we catch in the oceans, and stuff we grow ourselves in tanks. Compared to Freedom City, everything is much more crowded than it is here, and we're only just opening up new land where people can live. It's very different."
  15. Caradoc knelt down by the fallen coach and patted the 'horses' awkwardly, feeling a strange sense of empathy for the near-mindless creature. "There were other ways to do that," he said out loud, before rising to his feet and walking in a slow, mechanical stride towards the coachman and the gateway he'd opened. Steve was familiar with other dimensions and the dangers of visiting them in ignorance, perhaps more so than any of the others could imagine. He rounded on the coachman too, gigantic sword in his hand. "Before we go through, tell us what Victoria is and what we will find there. And what is _this_?" he asked in genuine bafflement, pointing at the coachman as he inquired of the others. "Ye seem to know his like, ye Gabriel."
  16. The famous Alan Curtis was probably pretty impressive if you hadn't fought Omega hand-to-hand; he was tall and bulky with a physique that was muscle as well as fat, his black beard long and bushy and down to his chest, his laugh booming enough that for a moment it sounded like he had speakers hooked up somewhere. Up close he was just some guy, with deep enough bags under his eyes that his age was obvious. He was probably just a couple of years younger than Mark's dad, who had worn his years with grace. He looked like a particularly showy magician in glittering black and red robes covered in gold and jewelry that neither Mark nor Erin knew enough about to tell if it was fake; carrying in his hands a long white viper-headed cane whose snakey top wore two glowing red gems for eyes. Curtis didn't look up as he passed beneath Erin and Mark, he seemed to be spending his time trying to chat up a much younger woman who seemed to be hanging on his every word. She wore a costume line the Minoan goddess Martha had been concerned about - a tight bodice which covered nothing above the chest, a long flounched skirt, and an apron made of material with embroidered snake decorations. If not for a thin, nearly sheer chemise over her top, emblazoned in writhing gold serpents, the woman might have been nearly topless - as it was she looked almost shockingly risque for what was otherwise such a staid party. No one around them, however, seemed to be commenting on this. The small group that had been with him, a handful of middle-manager types in sensible suits, certainly didn't seem to be paying attention - they headed as one down the hallway and disappeared into a half-open room that Erin and Mark had seen was full of snacks on the way in.
  17. "Hey, you leave my girl alone!" yelled Citizen, diving into the crowd and throwing body-blows at the weird creature that was targeting Eliza. Maybe she could handle herself, but they'd adventured together enough for him to know that he could generally take far more punishment than his all-too-human girlfriend. "You're just some weird freaks from another dimension who think you can show up here and ruin things for the rest of us!" he added as he landed a solid punch that knocked a whole row of the manifested creatures down. "I really hate that! Earth is weird enough without the likes of you causing problems!" He floated in the air, back to back with his sweetheart, and realized that as obnoxious as these jerks were he was almost enjoying himself. "You want to get to Temperance, you gotta go through me, jerks!"
  18. Through the door, Erin heard a melodramatic laugh, almost like a hammy actor overplaying the part of "villain", and then chanting in a language she didn't understand. If that was Alan Curtis, he had a deep, booming voice that might have made him as good a baritone actor as a comic book writer. Following it up came a slow, rhythmic chant in English that she did understand. "Yes. We all love the snake. Yes." And then came that laugh again, and an English-accented voice that boomed, "Aaah, what a wonderful performance! We will all have such a great show tonight, my friends! Go ahead and take five, everybody, we can't be tired out for the biiig show! Hahaha!" Beside her, Mark was biting his lip, obviously fighting the urge to throw open the door and confront the man, but then he shot a look her way as they heard footsteps heading straight for the doors from the other side!
  19. "Sure," said Mark readily. "Coming right with you." He headed out after Erin with a smile back at the table of his family friends, only his hands in his pockets betraying his stress. As soon as they were in the hallway, after a look both ways, Mark took a moment to rub his eyes. "I...I almost wish they weren't so worried," he confessed softly. "If they were all loopy-eyed with bad mojo magic, all this would make a lot more sense. But they've been my mom's friends for thirty years, and they're really worried about her." He looked at Erin and added, "What they weren't saying, is that the company has had a lot of budget problems over the years, especially after the movie flopped. If they have to get a new artist to do Andi, they're going to lose readers, which means they're probably going to have to fire people..."
  20. "Sure," said Sharl readily, his legs now stable enough under him. "That's something any guest should do. I really like food here," he said, following Michael down to the kitchen with a wink Eliza's way. "Food people serve in Freedom City, anyway. There's just so much culture here, so many things blended together, it's really remarkable. And all this with just, what, two hundred years of civilized history in the area? It's amazing!" He thought for a moment, trying to make conversation with the older man that stayed far away from his daughter. "But I guess that's not really fair. Those people who lived here before European colonizers arrived, they must have been incredibly courageous to just live among trees and wild animals without trying to do anything about them. I wonder how their food tasted."
  21. Edge looked down into the skylight, saw the rampaging skeleton, and nodded. "All right, people, we've been training for this! We can handle a rogue dinosaur, even if it is a skeleton! My advice is, go for the vital bones! The ones holding up the legs! We can deal with the teeth on our own time. Remember like in the movie, they have a big head, but very little arms!" And indeed they had been training for dinosaurs, thanks to Erin and Joe's experience dealing with dinosaur invaders from another dimension and Trevor's ability to plan for just about anything. Mark didn't know how Eve was vis-a-vis fighting skeleton monsters from the Cretaceous, but he was supremely confident that the agile psychic would come up with something useful. Turning to Wander, he tucked in to make grabbing him easier. "Let's do this!"
  22. Let me know if there's anything you want done here mechanically, TT, otherwise Frost is just spamming a +2 Power Attack with his thermovorous touch until the machine is busted.
  23. "I am hole in space-time," said Comrade Frost with a reassuring wink Gaian Knight's way, putting his bare hands on the great machine again. "All will be fine." He thought for a moment, then gave Willow a serious look. "Best if you watch Fleur de Joie - or go with her as handmaiden or acolyte, if you can. She is powerful plant controller, but we are in uncharted waters." As he spoke, ice began crystallizing on the sides of the dimensional transporter, the air in the room growing noticeably colder as it did so. "Greatest hazard of those is ice. On the subject - I have reached below 200 degrees Kelvin in past but consequences have been...unpleasant. I believe even extraordinary machine will freeze at such temperatures."
  24. Frost flies into the vehicle where Haboob is - he wants to fight the other 'cloud' guy, since he knows that's a tough problem for solid guys, and doesn't know Haboob has been fool enough to go solid! Seeing him hit, he tags him with a +2 All-Out Attack using his Thermovorous touch, using non-lethal.: http://invisiblecastle.com/roller/view/4022889/ And it hits! That's a DC 27 Tou save for Haboob
  25. Edge Inspires over the commlink. I'll get an IC post up shortly.
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