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Avenger Assembled

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  1. Question: are the robots minions, and are they close enough for Takedown Attack to be in effect?
  2. "That's not a bad idea," said Citizen, thinking hard and trying not to dwell too closely on the unsettling transformation he'd undergone. He was having enough trouble just holding himself together. Man, I can't believe Corbin can do this all the time. He gave Cobalt Templar a grateful nod, still grateful for the advice he'd gotten, and said, "The last thing we need is to be messed up by any biological or physical tricks none of us are expecting. So if you need to eat, go eat, I guess." He wasn't sure when he'd started giving orders; maybe it was just the ring that made its wearer more confident! "In the meantime...Wraith, do you think you can use Sage's powers well enough to scan the sea bottom and look for the Bauble? It's beyond what I could normally reach if it's not near any cameras down there. I don't even know if I _can_ interface with computers..."
  3. "Lady, we get robots in here all the time," said Danson, her eyes narrowing as she studied first Miss Americana, then the other heroes closely, peering over the counter at the heroes. The other cops on warehouse duty, either older officers nearing retirement or others with medical or personal reasons not to be on desk duty, were watching their conversation with some interest: from the quiet hum of air conditioners and the football game on somebody's small desk TV, it didn't look like the Star Squad warehouse got a lot of action. Several of them were, in fact, looking from their sergeant's face to the robot's again in confusion, while Sergeant Danson herself looked singularly unsurprised at the sight of the robot. As if she'd been expecting it. "Listen, I'm just in charge of receiving. If you want to talk to Star Squad Command, that's back by the Courthouse in Central Freedom." As she rattled off what was obviously rote directions, Citizen shot a glance at Miss A: evidently he recognized the mystery woman, or at least her name, as well. He put his hand lightly by one of the computers as he leaned against the marble countertop, playing the bored sidekick letting the grownups talk, while he reached out to interface with the warehouse's computer systems. That proved to be a mistake, as suddenly every monitor in the room flared reddish yellow and Citizen himself jumped backwards, gasping in surprise as pain shot up his hands. "Holy-!" Flushing a little crimson himself, his hands feeling like he'd tried to reach out and grab a boiling pot, Citizen shot a look at Miss Americana and 'thought' at her, "That's strange," he said out loud, shooting a look at the others that tried to mask his own apprehension. With the red glow cleared, now the computers were scrolling English words, much to the bafflement of the officers in the room, over and over again: "LETMEOUTLETMEOUT!" in big white letters across blue screens. "What the hell was that?" one exclaimed. "What the hell is going on?"
  4. Looks like a fun character! Some issues: Please list her Leaping Distances (take a look at the formatting on sample builds like Doc's or Ecal's to get an idea of how to do that) and Super-Strength Heavy Load (same same). Note both her MPH and distance per move action; in this case 100 MPH/1000 ft per move. Slow Fade 7 is too high; I know it's on Doc's sample build but it's just too high! (That was more for general characters, not for our site proper). Good choice to lay out what those feats do. I approve your decision to give her Fearless, as that is truly the lucha way, but she needs some Sense Motive to counter all those Taunts and Feints in the arena. Make sure to note that's Impervious Toughness specifically.
  5. I have no issues with this; I particularly like his Second Chance feat! APPROVED
  6. I'm fine with this as the sheet for an NPC. So DOUBLE APPROVED ACTION!
  7. Mark wasn't as physically dexterous as his teammates, lacking Erin and Joe's superpowers as well as Trevor's years of training, but he didn't worry about that as he felt his feet leave the ground with the ease of a single step. Oh man oh man! He simply glided up into zero-G, his cape swirling around behind him, enjoying himself thoroughly. "Oh man, we've got to get one of these for down on Earth," he said cheerfully. "Or maybe our own space station!" The difficulties of neither prospect seemed to bother him terribly much. "Hey guys!" he called cheerfully as he drifted around. "You're good, Joe, we're all pretty new to space. So far!" he added cheerfully.
  8. Getting to the warehouse was something of a logistical challenge, but luckily Miss Americana was more than strong enough even to carry the solidly-built Wail. The STAR Squad warehouse turned out to be right on the edge of the Fens, the only occupied warehouse on a mostly deserted block of otherwise vacant buildings. Rising high overhead as the heroes touched down on the street before, it was also one of the few buildings on the block with no broken windows. Hmm, better tell Koshiro to avoid this block, thought Citizen as they approached the heavily-secured front door. No use getting into trouble with the cops. Unless we come in costume, I guess... Security cameras by the heavy steel door turned to watch them as they buzzed in, eying them like so many predatory birds, and with a clack the internal locks in the big door swung open, granting them admission into the warehouse. Waiting for them just inside the door was an African-American woman in her thirties, a sergeant by her FCPD uniform, who looked up at them from her wheelchair behind the front desk with a suspicious, but oddly-familiar, face. "Can I help you four?" she inquired of the four heroes.
  9. For this thread, I'd say a combined attack. So Move Object 10 combined with Move Object 10 would give Move Object 12, etc, assuming they all hit.
  10. The streets of Freedom City at night were a familiar sight to Koshiro McMillan; he'd certainly gone 'patrolling' often enough to recognize them well enough. It was a warm night, but not so hot as to chase people off the streets, and they passed several homeless guys on the streets of the Fens as they made their way through the neighborhood: nobody seemed to think the identical Asian twins were a particularly likely-looking set of marks. For Koshiro Watanabe, of course, this was an alien version of Freedom City; the streets and buildings like something from an aged-up old movie of life in the United States before the war, with no sign of the house-to-house fighting that had destroyed most of the old American buildings he was familiar with. There were certainly more people here than he'd have expected to find in a falling-down neighborhood like this back home, which made sense if his double was telling the truth about the lack of ethnic The antique store did indeed turn out to be closed, locked up tighter than a drum, but luckily the efficient Tulink had already 'ported himself inside. "Herr Rosenberg has evidently invested in a top of the line computer system," he smoothly said as he opened the swinging door for the two other boys. "I have projected myself with only 10% loss of signal." ---- Thanks to his echolocation, Rift was able to pinpoint the location of the monster they were chasing; it was both good and bad news. The old bootlegging tunnels were intact, the claw marks left by the creature were easy to follow on the floor, and they managed to corner it in a blind alley. But they had a problem, down there a good twenty feet below the surface: the creature was in a blind corridor, but was clawing and biting furiously at the obstacle in its way. Peering down in the half-lit gloom, the boys could see the target Rift and Wilder had heard first: the dog was ripping and clawing at a massive underground pipe, easily big enough for a sewer line; something no doubt part of the city's utilities, its claws starting to make headway against the rusted iron. "If it eats through the line," muttered Citizen, "that could trigger anything from a gas explosion to a structural collapse in that old street. We're going to have to be careful..."
  11. As Erin and Trevor worked on the Midnight Cycle, the unconscious bodies of Madrigal and her Hounds began disappearing, one after the other, in a shimmer of Terminus transportation energy. Worriedly, Edge glanced up at the sky as he put his hands on the Overrider driven by Hard Mama's dark-skinned male companion. "That can't be good...I guess someone close by was watching, and somehow I bet they weren't fans." He was a little out of breath, but feeling good for all that. Giving his friends their private moment with the broken machine, he called to the others. "Everybody find a buddy and make sure they're on board with the evacuation by space motorcycle! When we get out of here, we'll be going fast!" Custos had swooped down to rejoin the others by now, giving the Wyldriders a brief look of consternation before Max reassured them. "Don't worry, guys, it's okay, gargoyles can breathe in space."
  12. Beset by the power of Young Freedom, the monster shattered a dozen ways at once: blasted to pieces by lighting, shattered by celestial fire, hammered down by bat and limb, blinded by feint and trick; with a great roar and magnificent flash of light, the twisted monstrosity caved in on itself as the energies suffusing its body overwhelmed first the pseudonatural radiation that held its flesh together, then the magical energy that had summoned it to this dimension in the first place. There was an eye-searing flash of light in ten thousand impossible colors, and a roar that shook the heavens in a voice that howled and shrieked impossibly at once, and then the monster began to fade from existence entirely! The swirling vortex of energy where the creature had once stood fell forwards and nearly crushed Wraith before shimmering away like a cloud of smoke blown away by a strong breeze. Breathing hard, Mark looked around and realized they'd done it! The monster was gone, the Hounds were still out, and the cavalary was on its way! The three Overriders who he'd originally met came swooping down like avenging angels, the lead carrying her would-be boyfriend on the back of her bike. "C'mon!" yelled Hard Mama as she and her two friends gathered Young Freedom up onto their big Wyldrides. "Not gonna leave people I owe a liftdebt to right off!" She and her two allies, a dark-skinned man and pale-faced bald woman, both in the metal and leathers of space bikers, looked none the worse for where for their little sojurn as victims of mind control, albeit a little abashed. Before they reached them, Mark did something he'd only have done for a true friend. "Before we go, sports fans, I think Midnight has a few words for you, the viewers at home." He tossed the mic to Midnight.
  13. Morning Star opted to head back to Earth to report back to her team, leaving the Liberty League proper to enjoy the comforts of Freedom League space travel. Mark couldn't help but be a little envious of all the space aboard the Lighthouse, for all that he loved the team's headquarters back on Earth; if nothing else, it was hard to top the view from a space station! The null-grav room turned out to be a big cylinder near the heart of the station, tall as Midnight Manor but about as wide around as Mark's apartment, lit by florescent lights at regular intervals and slightly warm as the door opened at Pseudo's gesture. "It's part of the gravity generator itself, a necessity of Lor technology," he added for the benefit of the team. "Careful as you walk in, as there is only microgravity in there, and be mindful of air currents." He smiled thinly, "And, ah, if you have balance difficulties, use the suction devices around the inner door."
  14. Erde "Yes sir, certainly," said Tulink, carefully not making eye contact with either Watanabe. He didn't know much about how the occupiers of North America's western half treated sentient machines, and he certainly wasn't eager to find out. Orders were easier to process than abuse, anyway. As for the people of this dimension, he...he couldn't think about that, not about this Tronik, not in the midst of the aliens. He cocked his head, accessing the local electronic systems again. "There is an antique store a few blocks away. They may have some of the needed equipment in storage." He cocked his head. "The others are going below to stop the hound. I will transfer myself to the city's electronics grid so that I may assist you at the antique store." Prime Wilder's noticed you're missing. thought Citizen as he hovered at the doorway to the basement, trying to reach his double again. What are you doing? Where's Koshiro? They're going to find the missing parts for our dimensional transporter. "They're scouting the perimeter for other exits," lied Citizen smoothly as he drifted down into the darkness to join the others. "The other Tulink is assisting them. They should follow us down in a few moments, assuming they don't find anything." This Tulink looked distinctly less servile than the one Warren and Corbin were familiar with; he certainly lacked the processed look of his Erde counterpart.
  15. "Makes sense to me," agreed Edge with a look to the others, his blue and gold costume looking muted in the darkness. "The other way is: we take the direct approach, I can let you guys get into position, then I can just pop over there and demand to know what the hell they're doing, and see if that'll spook them into bolting so you guys can pick them off. Problem is, if they are in the middle of the exhibits, that'll do a lot more damage than we want. And with our luck, they probably are." Mark wasn't really cut out for stealth, but he knew how to duck and how to keep his voice down. "Either way, we're unlikely to be thrown back to a World War II battlefield now that they've got the anti-time travel stuff up in the walls, so, point in our favor."
  16. Archer With A Power Ring PL: 10 (150) Abilities: 30 pp STR 16 (+3) DEX 16 (+3) CON 18 (+4) INT 12 (+1) WIS 14 (+2) CHA 14 (+2) Combat: 16 pp ATK: +4 (+6 Ranged/+8 Bow) [+10 Ranged, +14 Bows w/ring] DEF: +8 (+2 flat-footed, +4 Dodge) Init: +7 Grapple: +7 Saves: 12 pp TOU +12 (+4 Con, +2 Defensive Roll, +6 Protection) FORT +7 (+4 Con, +3) REF +7 (+3 Dex, +4) WILL +7 (+2 Wis, +5) Skills: 72 r=18 pp Acrobatics 12 (+15, SM) Climb 7 (+10, SM) Diplomacy 3 (+5) Gather Info 8 (+10) Knowledge (History) 4 (+5) Language 1 (Russian, Base: English) Notice 13 (+15, SM) Search 4 (+5) Sense Motive 8 (+10) Stealth 12 (+15, SM) Feats: 17 pp Acrobatic Bluff Attack Focus: Ranged 2 Attack Specialization: Bow Defensive Roll Dodge Focus 4 Evasion Improved Initiative Power Attack Precise Shot 2 Skill Mastery (Acrobatics, Climb, Notice, Stealth) Quick Draw Well-Informed Powers: 56 pp Device 3 (15dp, Easy to Lose) (PFs: Restricted [Attack Specialization] (Bow), Subtle [Collapsible]) [11 pp] Arrow Array 6 (12 pp, PFs: Alternate Power 3) [15 pp] Blast 3 (PFs: Improved Crit 2, Mighty 3, Variable Descriptor 1 [bludgeoning/piercing/slashing]) {12/12} AP: Blast 6 (Extra: Area [burst], Flaw: Unreliable [5 uses]) {12/12} AP: Dazzle 6 (visual) {12/12} AP: Speed 1 and Super-Movement 4 (Slow Fall, Swinging, Super-Movement 2 [Wall-Crawling]) {9/12} Device 11 (Archer's Ring, Hard to Lose, 55dp) (PF: Restricted [Attack Specialization (Bow)) [45 pp] Arrow Array 15 (PFs: Alternate Powers 3, Indirect 1, Subtle, Variable Descriptor 2 [any magic]) [37dp] BE: Blast 10 (Extra: Autofire) {30/30} AP: Blast 10 (Extra: Area [burst]) {30/30} AP: Dazzle 10 (visual and auditory) {30/30} AP: Stun 10 (Extra: Ranged) {30/30} Enhanced Feats 6 (Attack Focus [Ranged] 4, Attack Specialization (Bows), Quick Change) [6DP] Flight 1 (10 MPH) (PFs: Move-By Action, Subtle) [4DP] Protection 6 (PF: Subtle) [7DP] Super-Senses 1 (Extended Vision (x10) Immunity 1 (own powers) [1 pp] costs abilities 30 + combat 16 + saves 12 + skills 18/72 + feats 17 + powers 56 = 150 pts ---------------------------------- Design Notes: Here's a Badass Normal PL 7 archer with something more, a mystic ring of great power that lets him summon any kind of arrow he desires (thanks to the Variable Descriptor on that fantastic Arrows Array), shoot through solid objects (the Indirect feat), take massive hits thanks to mystic wards, and make tremendous acrobatic leaps and run up walls (Subtle Flight). He also becomes a PL 10 archer thanks to the ring upping his visual acuity, letting him be very accurate, but he'll fall back on the ring's arrows when he needs to make a particularly big hit. (Why does he still have the Grappling Arrow when his ring lets him fly? Suspenders and belt, man, suspenders and belt) He's got great skills, and is easily capable of laying opponents out by catching them flat-footed with his leaps and acrobatic tricks, or just by sneaking up on them. He's got the high Notice and Skill Mastery a professional archer really should have. How did he get his ring? Maybe he was a government sniper who specialized in bows over guns, one who was victimized by a powerful magical entity and took the occasion of that entity's defeat to arm himself against further attack: Norse gods perhaps? Another idea would be something tied into wuxia; perhaps a ring tied into the Wood element giving him master over magical arrows of tremendous power. Or maybe his ring is something more infernal, and came from a battle against demonic centaurs during a trip to Hell to rescue captured POWs, as suggested in a recent crossover. Lots of room to customize here; more tricks in the bow, more tricks in the ring (some immunities might be nice, even at half-effect), or just upping his skills. Another idea might be a ring-bearing hero whose weapon was depowered (perhaps by the jerk blue elves who made it in the first place), and who got trained as an archer and acrobat by his good buddy that politically-minded archer who was always there for him in a crisis before this. Or maybe he IS that archer, and has recently picked up the weapon of a fallen friend...
  17. Edge: Vignette: NPC Spotlight Faded Giant Lord of the Manor Double Date of Doom Citizen: Vignette: PC Meetup Vignette: NPC Spotlight Unfair Science Fair (mostly GMing) Mile In My Shoes In Another Life (GMing this one, but no GM posts yet!) Pepper's Ghost Harrier: Vignette: NPC Spotlight Threat to Society The Remade GMing: Gathering Like Clouds (some IC) Demon in a Bottle GM point to Edge, all excess points to Citizen
  18. Yes! Is that what you'd like to do?
  19. Mark was oddly touched as he watched the thing fall, so close to its children and never quite touching them, and he had to remind himself of all the terrible things that had happened as a result of that creature coming to Earth. "It's a shame we couldn't talk to it," he finally said, taking his hand off the airlock and going to put his suit back. "But I guess some things aren't interested in talking, even about family." He sighed, then after a moment, the light seemed to come on as if the station had crested over the horizon and seen the Sun rising again. "Hey, we're in space now! That's totally awesome. Let's go to the null-grav training area and float around like...uh, like superheroes," he said with a wink. "It'll be great!"
  20. "He dropped it over the ocean, and then I took him out. I couldn't just let the jerk drown, even though I was sorely tempted. Stupid Fathom." Sharl glared at the still-unconscious Fathom, then turned to the others, forcing himself to concentrate on Corbin's words so that he wouldn't be a threat to anyone else. "All right, thanks, CT, yeah, I think I've got that...Look, we can solve this, right? We can get out there, search the ocean, maybe find one of the, uh, magic students if we have to, and we can sort it out." As tempting as it was to call in Miss A, he wanted to solve this on his own: especially since he had to admit, at least to himself, that it was his fault. "Somehow everyone's powers got...shoved around..." He shot a glance at the metal man who he realized had to be Koshiro, the fire around him receding as he concentrated on Corbin's words. "I seem to be embedded in the matrix of Templar's ring, and I'm projecting myself through that instead of my emitter. And that doesn't make a lot of sense, but we can figure it out once we find the Bauble. The important thing is, thanks to Cobalt Templar, I don't think I'm going to set anything on fire...hey, there's an idea! Who got Sage's powers?"
  21. Blasts scorched against Harrier's bare flesh, one sizzling along the big muscle of his upper arm, but the unarmored cyborg gave no sign of damage. His comrades were not so lucky: the counter-drones had all the reasoning power of their Terminus counterparts, opening fire on their target heedless of all those around them. One of his squadmates, a soldier Harrier hadn't exchanged a word with, was blasted back against the wall behind them from a direct blow to the chest, while even Sergeant Davies was nearly hit by chest-level fire. "Look" shouted Harrier, heedless of ducking as the all-too-human men around him took cover. "You shoot your own people to shoot me!"
  22. Ah, without his armor, Harrier has no Impervious anyway! The protection's still there, it's just inside his flesh rather than without it. So no worries! Tou vs 21: 32
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