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Freedom City Guidebook
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Survivor PL: 10 (150) Abilities: 18 pp STR 30 (+10) DEX 14 (+2) CON n/a INT 10 (+0) WIS 14 (+2) CHA 10 (+0) Combat: 22 pp ATK: +5 (+7 Melee) DEF: +10 (+3 flat-footed) Init: +2 Grapple: +17 Saves: 9 pp TOU +10 (+10 Protection) FORT n/a REF +5 (+2 Dex, +3) WILL +8 (+2 Wis, +5) Skills: 36 r=9 pp Intimidate 10 (+10) Knowledge: Arcane Lore 2 (+2) Notice 8 (+10) Sense Motive 8 (+10) Survival 3 (+5) Stealth 5 (+7) Feats: 12 pp Attack Focus: Melee 2 Dodge Focus 4 Fearless Power Attack Startle Takedown Attack Track Uncanny Dodge (auditory) Powers: 80 pp Device 1 (Easy to Lose) (Machete) [3 pp] Strike 3 (PFs: Critical Strike [undead], Mighty) Immunity 30 (Fortitude saves) [30 pp] Protection 10 [10 pp] Regeneration 32 (Recovery Bonus +9 (14), Recovery Rate: Injured [no action] (6), Disabled [no action] (8), Resurrection 1/hour [4]) (PFs: Persistent, Regrowth) [34 pp] Speed 1 (10 MPH) [1 pp] Super-Senses 2 (Darkvision) [2 pp] costs abilities 18 + combat 22 + saves 9 + skills 9/36 + feats 12 + powers 80 = 150 pts ----- Design Notes: The monster came and it murdered her friends and nearly killed her, but she showed that psychopathic killer that the cursed waters of the swamp didn’t just benefit soulless monstrosities. She rose and defeated the beast for all time, taking its weapon for her own. Now she hunts the night as a creature of destruction, tracking down all the soulless monsters that would kill and maim the innocent and dispatching them before they can do their wicked work. Having created plenty of monster builds before, I decided to try my hand at the “unstoppable slasher movie†monster, this time cast through the lens of heroism: in this case, a Final Girl who has gained the same powers as her former tormentor and who now hunts the night as a predator on her own. (She’s similar to the revenant build in Instant Superheroes, though that one is more like the Crow than Jason). In play, she’ll function like a horror movie monster, stalking her prey in darkness before unleashing devastating attacks from her melee weapon. With her Regeneration, she will not go down in a fight: the only way to stop her is to do enough damage to put her down, do something to Snare or Paralyze her, or use something to take advantage of her relatively low exotic saves. If you assume she has the stats of your typical movie monster, the fact that her typical opponents were about PL 4-6 at the most helps illustrate how incredibly dangerous in a fight she could be. It’s up to you whether or not she still has a family; depending on how long she’s been away from humanity (perhaps having disappeared in the 1970s), they may have completely moved on. Playing this archetype as a superhero may be a little challenging, but I think it could be done if written properly: perhaps she’s put aside her feral years and is trying to learn how to be a superhero and also a human being again, or maybe she’s horrified by her transformation and has come to the city to try and get her old life back. She doesn’t have to be as Iron Age as she looks if she has genuinely stuck to hunting spectral burn victims or freaks in hockey masks. If you don’t see this concept as working for a hero, there’s still plenty you could do with the sheet and the background. If you’re playing a friendly neighborhood monster like Avenger or Dead Head, however, the Survivor makes a great antagonist, an enemy with fanatic determination, a sympathetic motivation enough that the reader can almost root for them, and one who may not see the moral distinction between one kind of monster and another: she’s threatening enough that your hero may be forced to use (or tempted to use, at least) the same kind of brutal tactics she does, thus giving you a lot to think about while you brood on your nearby gargoyle. And whatever her fate, whatever giant explosion she’s caught up in, she _will_ be back.
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Harrier sat on the bunk, trying to appear non-threatening. It was something he did very poorly, but he did his best. "You will be visited by others in your time here." He stared blankly at the opposite wall, remembering his own conversations, his own counseling sessions with people who just didn't understand. "They will tell you that you need bear no guilt for what you have done, that your hands and your mind were the instrument of an Other's will, not your own." He turned and looked at Archeville then, and said simply, "They mean well. They have your best interests at heart. But you and I know those easy reassurances make no difference. Those who have not been there can never understand. The guilt is the same. The horror is the same. Viktor..." He fell silent for a moment, then said, "I think it is likely that, with the defenders you have in Freedom City, you will be released from this place when you still have many years to live. What will you do with yourself when you are free?"
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The scarred man replied with an eerily flat stare as he closed the door behind him. "Though Miss Americana and I are friends, we did not travel here on the same business," he said in a slow, deliberate monotone as the door locked with an audible click. "I am sorry your memory was erased, Viktor. I had preferred knowledge of my identity remain constant for all of Freedom's superheroes, the better to maintain security, but there was no time to speak to the Scarab and Phantom." He fell silent again, his lined eyes on the doctor. "How much do you recall of your deeds?"
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Cat Totem PL: 10 (150) Abilities: 56 pp STR 24 (+7) DEX 24 (+7) CON 24 (+7) INT 10 (+0) WIS 18 (+4) CHA 16 (+3) Combat: 32 pp ATK: +8 (+13 melee) DEF: +13 (+4 flat-footed) Init: +7 Grapple: +20 Saves: 8 pp TOU +7 (+7 Con) FORT +8 (+7 Con, +1) REF +10 (+7 Dex, +3) WILL +8 (+4 Wis, +4) Skills: 56 r=14 pp Acrobatics 8 (+15) Bluff 1 (+4) Climb 8 (+15) Intimidate 12 (+15) Notice 6 (+10) Language 1 (Spanish) (Base: English) Sense Motive 11 (+15) Survival 6 (+10) Swim 3 (+10) Feats: 19 pp Acrobatic Bluff Attack Focus: Melee 5 Challenge 2 (Accelerated Climb, Fast Acrobatic Bluff) Dodge Focus 5 Evasion Move-By Action Power Attack Startle Takedown Attack Uncanny Dodge (olfactory) Powers: 21 pp Leaping 2 (x5) [2 pp] Penetrating Unarmed Damage 4 (PFs: Improved Crit 2 [unarmed]) 'claws and teeth' [6 pp] Speed 2 (25 MPH) [2 pp] Super-Movement 3 (Slow Fall, Wall-Crawling 2) [6 pp] Super-Senses 5 (Low-Light Vision, Acute Tracking [quarter-speed] Scent, Tremorsense) [5 pp] costs abilities 56 + combat 32 + saves 8 + skills 14/56 + feats 19 + powers 21 = 150 pts ----------------- Design Notes: In the spirit of the idea that no character concept is totally without redemption, here’s a cat totem in the vein of Marvel’s Tigra or Feral, or Freedom City’s own El Gato. (I’ve always assumed, BTW, that the bad Spanish in El Gato’s name is a deliberate Take That by Freedom City’s writers against inept Iron Age comics writers; that or they just got the Spanish wrong) The existence of otaku and cosplayers has sexualized this concept pretty heavily, so I’ve done my best to downplay it here: she’s much more the feral creature of the jungle, easily able to sustain herself via hunting for meat without equipment or other tools, than the purring kitten in the bikini. Note that despite our image of domestic cats, quite a few big cats are totally comfortable swimming in the water, so I’ve gone with the idea that this lady is quite at home in the water. She’s really quite scary in an urban context, able to run up the sides of buildings like a cat climbing a tree, her claws sharp enough to cut through even superhumanly tough armor, and she has lots of ways of laying opponents out in combat. As is usual for me with ‘clawed’ characters, she’s got Penetrating Unarmed Damage to reflect the fact that she doesn’t have to be slicing up street-level thugs to take them out. The Slow Fall is because she’s a cat, but also because she’s so very fast and athletic and such a good climber in general. Cats don’t have as strong as a scent ability as canines, so I’ve tried to divide up her super-senses based on what cats can actually do: she can see in the dark, but not true darkness, she can navigate by touch (thanks to whiskers) and scent, and even track targets across the city that way. She doesn’t have a lot of skill outside of being a hunter and tracker, but her modifiers are high enough you could easily shuffle her skills around to make her a policewoman, or an uplifted housewife. While catlike behavior is a viable source for complications, it’s really for the best if you don’t play being an obligate carnivore and large predator in human skin for sex appeal, and really shouldn’t be used to make the character look silly, either. While we’re pretty reluctant to engage a lot with Iron Age legacies, I could see someone spinning a potential character out of a successor to the Iron Age El Gato: perhaps her mother left her to be raised by others while she was busy fighting her family’s drug syndicate. There’s a story to be told there, and no reason why the archetype itself can’t work as part of a Modern Age historical legacy. If you don’t want to get involved with that, though, there are plenty of other ways you could get this character feline, whether by genetic engineering, mystic ritual, or some other form of empowerment.
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ic World Tour: In a Detroit Minute (IC)
Avenger Assembled replied to Avenger Assembled's topic in Americas
His teeth chattering from the cold, Firehawk put his hands up, wrists together in the gesture of a man who'd been handcuffed before. "Merde, merde, I quit!" He landed, letting the heroes take the last member of the Champions of Crime on his feet and at the scene into custody. And no wonder: with Blitzen down, Protector disabled, and himself taking a savage beating now that he was so badly outnumbered, the nascent Young Freedom had given a savage defeat to the premerie Detroit supercriminals. Not in a bad day's work! For his own part, Citizen had quite a time getting Protector to surrender even without control of his armor, but finally taking the helmet off and letting the guards (who had now piled out of the jail) put guns in the man's face proved a fine and stern message: cursing, the middle-aged mobster took off his armor, shouting an occasional epithet at the heroes as he was taken into custody by the very same people who'd been keeping his target locked up. "You stupid punk! I should have known I couldn't trust a..." A racial epithet was cut off by a guard smacking him on the side of the head. As the team took in their victory, Koshiro could see his mother and sisters standing in the doorway of the jail, eying him uncertainly in the aftermath of his very first super-battle.- 70 replies
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"Yes," answered the cyberknight, giving the only sign he'd heard Protectron before he charged forward and slammed his sword into the robot's midsection, driving it deep, the blade sinking past armor and into the steambot's mechanical guts. Once there, he fired off a devastating blast of cosmic energy that erupted through brass and steel like fire in a tinderbox, incinerating the mechanical man's interior in a flash of searing white light. As the robot fell, without hesitation Caradoc brought his sword down on his head, cleaving it in twain with a single devastating swipe. Caradoc was not one to leave an enemy at his rear, especially not a mechanical monstrosity that was a serious threat to three heroes. "Is Ironclad well?"
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Freedom Angel attacks the goons, readying an Interpose for anyone attacked by the two bad guys. He takes ten and power attacks. He'll start with Soldier 3, inflicting a DC 30 Tou save on everyone within his reach.
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Acrobatic Genius Abilities: 46 pp STR 20 (+5) DEX 18 (+4) CON 20 (+5) INT 24 (+7) WIS 14 (+2) CHA 10 (+0) Combat: 32 pp ATK: +8 (+11 Melee/+15 Unarmed) DEF: +15 (+4 flat-footed) Init: +4 Grapple: +15 Saves: 10 pp TOU +5 (+5 Con) FORT +7 (+5 Con, +2) REF +7 (+4 Dex, +3) WILL +7 (+2 Wis, +5) Skills: 80 r=20 pp Acrobatics 11 (+15) Climb 5 (+10) Computers 8 (+15) Craft (Electronic) 8 (+15) Craft (Mechanical) 8 (+15) Disable Device 3 (+10) Investigate 3 (+10) Knowledge (Technology) 8 (+15) Notice 8 (+10) Pilot 1 (+5) Search 3 (+10) Sense Motive 8 (+10) Stealth 6 (+10) Feats: 24 pp Acrobatic Bluff Attack Focus: Melee 3 Attack Specialization: Unarmed 2 Beginner’s Luck Dodge Focus 7 Eidetic Memory Evasion Inventor Jack of all Trades Master Plan Online Research Power Attack Takedown Attack Uncanny Dodge (auditory) Powers: 18 pp Gadgets 2 (Hard to Lose) (Extra: Action (Free) [+2]) [18 pp] costs abilities 46 + combat 32 + saves 10 + skills 20/80 + feats 24 + powers 18 = 150 pts ---- Design Notes: Here's an acrobatic gadgeteer in the vein of DC's Blue Beetle II; a Badass Normal who's just about as athletic as he is smart. He's a good inventor and investigator, as well as a good utility player with his Gadgets handy. Note that he can at least function as a brain in any capacity thanks to his Beginner's Luck/Eidetic Memory/Jack of All Trades, enough that he can plug a lot of gaps on a potential superteam. While he's not as good in his core area of expertise as a focused gadgeteer or cowl, there's really no obstacle he can't handle with his broad range of feats, skills, and powers. I've included a few possible constructions for his Gadget power, but feel free to come up with as many as you like as long as you stay within the theme of a really tricked-out utility belt. If you want him to have a flying machine or zap gun, drop the gadgets, or discard them entirely and buy a stand-alone device or straight-up equipment. Note that as it is, he's just in the regular working class, so shuffle some points around if you want to give him some wealth or status. He works at the lab, but unless he plows all his money into its operation (or unless he's underage and his money is in a trust) he doesn't have access to the cold hard cash. In my mind, this guy works best as a happy Batman type; a skilled athlete and genius who decided to fight crime not out of any dreadful inner angst or ancient vow to his murdered parents, but rather because crime is bad and because superheroes are totally awesome. (I loved the bit with Ted Kord as a supplier for the early Justice League in Mark Waid's work, and his thoughtful expression after meeting them). He's something of a more focused, probably less irritating version of my Wealthy Thrillseeker from the very beginning of the thread, someone who's lacked direction most of their life but has now found fulfillment taking out bad guys! Give him lots of Intimidate if you want to make him more like Batman than Blue Beetle, on the scary side rather than flippy side. He's not really a people person; if he makes a lot of quips in combat, they're going to sound pretty corny and lame. Drop his INT some and buy up his CHA (or shuffle points around in some other way) if you want him to be more like a powerless Spiderman. You could make his background more sinister if you really wanted; perhaps his high physical and mental attributes are a product of selective breeding and he has only recently turned against his sinister eugenics-minded parents! Or maybe he just hit the luck of the draw genetically with an Olympian's body and Nobel Prize Winner's mind, and he's determined to pay back fate for how lucky he is!
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"I was not aware that his memory had been altered," said Murdock, sounding faintly disapproving. He had hoped that his secret would remain in the minds of as many people as possible, fallen hero or not, to ensure his own safety: but he supposed Scarab and Phantom couldn't be blamed for protecting him alongside all the others in the city. "But you are correct. What you said to him had to be said. Comfort will be...difficult, for him." He hmmed for a moment, staring at that door, and said, "I will catch up with you later, Miss Americana. We can discuss the welfare of the animal, among other things." He leaned close to the door, so he could heard what was being said and done inside, and said, "When he is finished, I will speak with him."
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16 Woof. Well, if that hits, I'll keep it. Same TOU DC as before. If not, he'll surge and do it again. Lemme know if I need to do that!
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ooc [Gorgon] The Gods Themselves (OOC)
Avenger Assembled replied to Avenger Assembled's topic in Archives
32 vs. Intimidate- 31 replies
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ooc World Tour: In a Detroit Minute (OOC)
Avenger Assembled replied to Avenger Assembled's topic in Archives
14, so he is down to STR 6- 61 replies
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ic [Gorgon] The Queen of Heaven (IC)
Avenger Assembled replied to Avenger Assembled's topic in West End
There was dead silence again, so long that Willow was briefly concerned the High Sister was going to throw her aside like a malgrown seedling. "...LET US NOT QUARREL, SISTER. THERE ARE AN INFINITY OF BATTLES TO FIGHT IN THE NAME OF ULTIMATE PRESERVATION. WE SHALL STAND SIDE-BY-SIDE NOW, AND DECIDE LATER HOW WE MAY SERVE THOSE WHO CAME BEFORE. FOR MILLENNIA I HAVE SEARCHED FOR ANOTHER. IT WOULD BE...DIFFICULT TO ABANDON YOU. LET ME IGNITE WITHIN YOU THE AWESOME POWER OF PRESERVATION! " And then the snakes all turned their eyes on Willow, a hungry gaze fixed her way by continent-sized predators to which she was smaller than a cell: they struck forward as one, vomiting out a grey-green cloud that surrounded the dryad, a massive ball easily as large as the Moon itself that shrunk down, down, down, filling her up in every cell, every pore as her body absorbed the cosmically-empowered nanites and was transformed and transfigured down to her most basic atoms. She had been Willow, and she still was, but as the power of the Preservers filled her as it never had before, she knew she was more.- 62 replies
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This was a serious threat, then, it was time to fight the robot and hope that this was the leader rather than simply a powerful minion: what could command this was no small thing to fight with only a few heroes at his side. Caradoc didn't banter or talk like most heroes would here, the persona of the gallant knight falling away like so much dross. Absorbing Protectron's advice without a word, he took a step forward and thrust up, the glowing tip of his sword caroming off the robot's face and scorching it deep enough to crack the bronzed metal body, sending pieces sparking everywhere as hot metal rebounded against 'Caradoc's' own armored body. He'd struck it deep, but the mechanoid was still easily in the fight.
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For the first time, the former Omegadrone spoke. "I am tending to Mona Teymourian's pet." he said, his flat voice tinged with what might have been empathy. "Her address was in the public record. When I became aware she had been caught in the dimensional rift, I gathered the animal and his supplies." It hadn't been easy taking care of the cat in his small apartment, but luckily Archimedes had suffered no particular trauma from his master's disappearance. Really, Archimedes liked John much better than he did Murdock, probably the best for everyone "I suspect her colleagues were occupied with their own affairs first. If any come calling, I will inform them."
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[League Rebirth] Swiss Misses (OOC)
Avenger Assembled replied to Avenger Assembled's topic in Archives
I need Physical Sciences/Survival checks from people with those skills. Bluff/Sense Motive checks too; I'll fill in the results of Mark's skill mastered 30 later. -
ic [League Rebirth] Swiss Misses (IC)
Avenger Assembled replied to Avenger Assembled's topic in Europe
Once everyone was safely secreted inside the hotel, they made contact using the secret transmitters Midnight had assembled before they left: though the Young Freedomites missed the reassuring voice of Sage in their heads, it was nice to know they still had resources enough to keep everyone together. As the day went on and the heroes circulated, the chateau grew increasingly crowded as more and more people arrived for what promised to be a very swanky party that night. Speeding things on was the weather report that predicted the first great snowstorm of the season that night: a freak cold front in the Alps had collided with another, and as the skies greyed and darkened as night approached there was the real promise of frost in the air. It was a ritzy establishment, one delighted to cater to the rich, beautiful people as well as those who planned to get together in the grand ballroom later that night. Mark busied himself with being busy, striding around in his hat and flirting with pretty maids, making sure he was as obvious as possible so the real detectives at the party could do their work. He did find out how surprised everyone was that a storm was coming; September might have been a season for snow in the high Rockies or other high mountain ranges in America, but the Alps were usually much more temperate! Still, strange things usually did happen at the Relais. The hotel was increasingly full of beefy-looking men and women with good tans and blue eyes, the sort who weren't so much out of place as _too_ perfect for the location. Before the snow could fall, though, one last arrival showed up: though they came with a party of "Hong Kong banking executives" who headed straight for their private suite before the planned festivities, something about the middle-aged Asian man in the classically tapered suit and his weighty bodyguard was decidedly eye-catching to the experienced heroes: none of them had been particularly active in the days Dr. Sin had been a particular threat to Freedom City's superheroes (even Travis Hunter had been in retirement when his spiritual successor Duncan Summers had fought Dr. Sin), but that face had been included in the education for high-level Claremont students, the sort that Duncan Summers thought might one day make it to the Freedom League. That man going upstairs was indeed the reviled Dr. Sin.- 14 replies
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Faith Protects, Kevlar Helps (IC)
Avenger Assembled replied to KnightDisciple's topic in The Realms Beyond
The smith produced what turned out to be a tremendous spear for Gabriel, a mighty weapon worthy of Longuinus or (rather more likely under the circumstances!) a mighty warrior-angel. He demonstrated its use at length to the doughty human warrior, showing how its tip could burn with the unquenchable fires of truth, or how it could compact itself down to something that looked very much like a trumpet. "Heh-heh, it fits your name well enough, seeing as who I made the first one for!" Prosetti scratched his bearded chin and added, "Things might get a little unpredictable if you do take it to Earth. Best be on your guard in case of...surprises! Heh-heh-heh!" -
ic [Gorgon] The Gods Themselves (IC)
Avenger Assembled replied to Avenger Assembled's topic in North Bay
"Aye, I will smash down Wilhelm Kantor and the others who have enslaved the Asgardians." The god peered closely at the heroes, particularly at the all-too-familiar Ace Danger: it didn't seem like he'd noticed either Bombshell or Midnight as they made themselves scarce. "But this is Ragnarok, the end of days, the time when the Pact falls away along with all else that keeps aside the world of gods from the world of men. I will not stop with those who once enslaved me." He pointed his hammer at Ace. "I. Know. You. Ace Danger, I call you out as a mortal who dared lay hands upon the flesh of a god. None may enslave a child of Odin! None may oppose his comings and goings, enslaved or otherwise! What have you to say in your defense before divine judgement is passed on you?" He pointed his finger, and lightning seemed to crack down towards his hammer.- 54 replies
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Sage: 27 Ghost Girl: 21 +1 HP (in addition to sheet) Citizen: 13 Hiroshima Shadow: 13 Papercut: 12 Cobalt Templar: 10 (+1 HP) Blackstar: 10 Wraith: 6 (+1 HP) Sage is up.
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ic World Tour: In a Detroit Minute (IC)
Avenger Assembled replied to Avenger Assembled's topic in Americas
Papercut's cranes paffed harmlessly through Black Goat's body; for a moment, he thought he'd missed entirely until he realized that the truth was even freakier. The girl's body was made of some kind of weird ectoplasm, visible in green puffs behind her where his shots had hit, and shooting her had been like shooting a cloud. "I'll STICK IT IN YOU!" yelled Black Goat in retaliation, whipping that long suckered tentacle around in a mad fury that missed the nimble Papercut by a mile. She screamed a curse so foul the air around her actually turned black like a Detroit summer before from down below she was interrupted by a shout from Rustbelt, "Blitzen's down, Firehawk's gettin' hammered, and something just crawled up inside Protector! I'm gettin' myself outta here!" And with that, a swirling vortex opened in the pavement, revealing a black concrete wall on the other side. "Time to outsource myself!" And with that, Rustbelt dived right through the hole. Crazy though she was, Black Goat wasn't a fool. "This isn't over!" she yelled at Papercut before diving inside the hole herself, taking advantage of her ability to fly to get there fast. Nearby, only Firehawk was still in the fight, Protector dead silent inside his armor as it vibrated and twitched like an overclocked machine. There was still no sign of Sharl, just his voice from inside the suit. "And stay down!"- 70 replies
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ooc World Tour: In a Detroit Minute (OOC)
Avenger Assembled replied to Avenger Assembled's topic in Archives
Hits, but does no damage because of her Insubstantial 2. Protector: is possessed, and will not get a chance to shake it off till next round. Rustbelt: Opens up a portal and goes through it! Black Goat: Takes a shot at Papercut and misses And flies away Ghost Girl is up.- 61 replies
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APPROVED
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We don't allow Attack Teleports, so just go ahead and make that a Nauseate effect at your PL cap with the same descriptor "teleporting him around" and then dropping the target off at the same spot. (Flaw Range [Touch]) is how you want to write the Snare flaw.
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The construction of his Device is off: Restricted is a PF on the Device itself, not of its individual powers. Make sure the format for powers you are using matches the format of our sheets.