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Rene DeSaens (PL 11/14) - Supercape (Platinum)
Avenger Assembled replied to Supercape's topic in Archived Characters
APPROVED -
Rene DeSaens (PL 11/14) - Supercape (Platinum)
Avenger Assembled replied to Supercape's topic in Archived Characters
The problem is, SC, this character is barely functional: his powers hardly work and he's nowhere near his defensive caps even with the edits you're currently working on. I know you like playing joke characters and all, but this is not the sort of sheet we like to see players have. We want newbies looking at the character bank to see characters worth copying. (Which is harsh, because he's got a novel design and a fun character theme, but damn) If you want to play a Glass Cannon, give him a +5 Defense/-5 Toughness tradeoff, a tradeoff in favor of Damage, and All-Out Attack all the time. -
Cosmicarus - The Seventh Soldier - PL7 Hero
Avenger Assembled replied to cosmicarus's topic in Archived Characters
This is a novel concept, but one that might be problematic here. You have a lot of fluff that isn't reflected on the sheet, and it's a concern that players might try and talk their way around that. -
This sheet will obviously not be looked at again (to clarify, it has 0 approvals) until you edit it properly.
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AEGIS Special Agent Arthur Kent (PL9 NPC, Tier 2)
Avenger Assembled replied to Quinn's topic in Non-Player Characters
His anatomy seems decidedly peculiar. -
Rene DeSaens (PL 11/14) - Supercape (Platinum)
Avenger Assembled replied to Supercape's topic in Archived Characters
What role do you see this character as playing, SC? -
Lone Star - Surprise - PL 8 Gold Hero
Avenger Assembled replied to Lone Star's topic in Archived Characters
His Initiative modifier is wrong. -
Wendle, Allison (PL3 NPC, Tier 2)
Avenger Assembled replied to Aoiroo's topic in Non-Player Characters
APPROVED -
Bad things have happened: a meteor just hit the top of Mount Kilamanjaro, pouring an avalanche and sonic boom down on everyone. DC 22 Fort save to avoid a rank 12 Auditory Dazzle: Mark passes as mentioned in the IC. The avalanche and blast was largely caught by Psyche and Edge's Create Object, so those of us in the party have only that as a threat.
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For the Claremont students without a superhuman constitution, the walk up the mountain was deceptively difficult: the long, easy slope stretching up and away was after all a slope, and within a half-hour up the mountainside they were beginning to feel aches and pains in their calves and back: even the students with particularly durable bodies couldn't fully relax, not with the long, long drop down the mountain stretching off on the other side of the path. But with no one manifesting a particular fear of heights, and with the experienced Dakanan climbers and the luck of Mark Lucas alongside, any worries about accidents soon faded before the spectacular views below them. Distant scrub and lesser mountains seemed to stretch off forever, with giraffes, elephants, and other big animals visible down below to Phalanx and others with extended vision, or else those who borrowed the binoculars of the Dakanans to look down the mountainside. Normal man or not, the White Lion didn't seem to feel the fatigue of the mountain, but then he had been doing this his whole life! For his own part, Mark found it hard not to reflect on his family ties here. His father had made this trip as a young man alongside the current king's father, learning a secret that he'd sworn himself to keep until finally...he wasn't there not to tell it. Mark had always believed in, always loved history, especially the story of his own family, but increasingly he was feeling the weight of his father's legacy wherever he went. But that's part of why I'm here, isn't it? he reflected when they took a rest break, peering up at the sky in a rare moment of thought. To break with my dad's legacy, so I can start meeting people who can give me a career outside a costume. So I can get away from the past. Mark looked up at the sky and blinked, covering his eyes against the glare from the mid-day sun. "Hey, what's that?" There was a light in the sky. Edge had many virtues, but a knowledge of science wasn't one of them: only later would he stop and look up how fast meteors travel. The average meteor falls at roughly 44 miles a second. There was no time to think, only..."Psyche! Shields up!" Mark threw up his hands, with no time to refine his powers, and as the meteor tore through the sky and smashed into the summit of the mountain, a screaming, blinding wall of pure fire, a sphere of blue and yellow, the colors of the Centurion, sprang up around the party, a cage of energy that caught and bent under the weight of the titanic explosion! Seconds later, as the glow faded, the shower of rocks against one side of the shield began to pile up, even as more began tumbling down the sides of the mountain around them.
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As a reaction, Edge spends an HP to force the Russian to reroll his power check, requiring him to take the lesser of two rolls. Luck Control, the player's friend! (His main array is currently set to Fortune Control, so all his allies within fifty feet effectively have mastery on all checks: i.e., they cannot roll below 10)
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Portalist PL: 10 (150) Abilities: 18 pp STR 10 (+0) DEX 14 (+2) CON 16 (+3) INT 10 (+0) WIS 16 (+3) CHA 12 (+1) Combat: 28 pp ATK: +6 (+10 Portals) DEF: +14 (+4 flat-footed) Init: +6 Grapple: +6 Saves: 10 pp TOU +6 (+3 Con, +3 Protection) FORT +6 (+3 Con, +3) REF +6 (+2 Dex, +4) WILL +6 (+3 Wis, +3) Skills: 21 pp=84 r Bluff 8 (+9) Climb 4 (+4) Diplomacy 8 (+9) Intimidate 8 (+9) Knowledge: Civics 4 (+4) Knowledge: Pop Culture 8 (+8) Languages 8 (pick 8) Notice 8 (+11) Sense Motive 8 (+11) Stealth 8 (+10) Survival 8 (+11) Swim 4 (+4) Feats: 15 pp Contacts, Connected, Dodge Focus 6, Elusive Target, Evasion Improved Initiative, Luck, Move-By Action, Uncanny Dodge (auditory), Well-Informed Powers: 57 pp Portal Array [47+7=54 pp] -Blast 10 (Extras: Autofire, Penetrating) (PFs: Accurate 2, Indirect 3, Variable Descriptor 2 [any physical]) ‘portal bombardment’ AP: Blast 10 (Extras: Area [shapeable], Selective) (PFs: Indirect 3, Progression 2 (25 foot cubes), Variable Descriptor 2 [Physical]) ‘portal storm’ AP: Disintegration 10 (Flaw: Full-Round Action) (PFs: Accurate 2, Reversible) ‘it goes away’ AP: ESP 10 (Earth to Moon) (all senses) (PFs: Rapid 6 (1mk), Subtle) ‘peeking through portals’ AP: Move Object 10 (Extras: Damaging, Range [Perception]) (PFs: Accurate 2, Indirect 3, Variable Descriptor 2 [Physical]) ‘mass transit’ AP: Teleport 8 (200 ft/2000 miles) (Extras: Accurate, Portal [+2]) (PFs: Change Velocity, Progression 5 (250x250), Turnabout) ‘portal’ AP: Teleport 20 (anywhere in the Universe) (PFs: Change Velocity, Easy, Progression 4 (2500 lbs), Turnabout) ‘long-distance teleport’ Protection 3 [3 pp] costs abilities 18 + combat 28 + saves 10 + skills 21/84 + feats 16 + powers 57 =150 pts --- ‘ Design Notes: OK, I already made a teleporter, but durf’s great Portal construction got me thinking. So here’s a character who’s a teleporter of a different sort, someone who can open up portals to anywhere in the Universe! But since he can’t breathe in space, he restricts himself usually to opening up portals on Earth, something he’s very, very good at. He can do all sorts of crazy tricks with portals too; opening up portals underground and hitting opponents with jets of lava or steam, blasting them with high pressure water from the Marianas Trench, or anything else he can grab. He can do that against just one target with a torrent of portals, or hit a whole area with a massive array of destruction. I figure his Disintegrate represents opening a portal up right in the middle of something and shredding it to bits, or maybe dropping it somewhere that it won’t be coming back. (Unless he reverses it!) The Move Object is a way of doing an ‘attack’ Teleport, taking an object and shifting it around as best he can in combat. As for the ESP, well, it’s just what it sounds like, looking through legions of tiny near-invisible portals to see what’s going on all around him, and doing it darn fast to boot. The Accurate on his Move Object represents hitting with 'thrown' objects, not the power itself, of course. The picture is of Vortex, a book character (for M&M 3E) who has not been statted out yet. I hasten to add that this is not an attempt to infringe on that character! I figure this is a character who’s been literally everywhere at one time or another, speaking a legion of languages and possessing friends and allies all over the universe. And why not? Who doesn’t enjoy traveling across an incredibly vast distance of space and time, journeying anywhere they like?
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The robots go on 24 and 21 Midnight is up.
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Fusion set her teeth and strode up to where the robot was bound and still weakly struggling against Fleur's plant bonds: she didn't hesitate, shoving her tentacles through the tiny gaps in the plant matrix to grab the robot within. There was a short metallic shriek from inside as she squeezed, hard, and the sound of crunching metal as she crushed the robot to fragments, all the while fervent imaginings flicking through her head. "Perverted little bastard," she muttered out loud. She knew how, and why, Otaku built his robots, and just how invested he was in accurate reconstruction. How long had he been making Fusion-bots? How long had he...her costume briefly flourescented red as her skin's chameleon cells shifted in anger. And they were surrounded by cameras, she reminded herself, cameras that he could no doubt use to film every filthy moment of it and broadcast it for the dubious pleasure of the filthy degenerates who admired him! "All right, what we need to do is-" Suddenly the big monitor in the corner snapped to life, the noise rousing some of the sleeping morning crew and camera people as newscasters and crew were roused from what had become a normal night's sleep. "So, Fusion, your sinuous tentacles have penetrated into my lair! Ahahahaha!" Otaku laughed, putting his hands together before him, the blank wall behind him giving fewer clues to his location. "You think you have stopped me? Pshaw!" From the room's two exits appeared two black-clad robots, the two Fusion-bots evidently having the same rapid movement abilities as the real thing. "While you and your new friends play with my girls, I will build a wireless broadcaster out of the control booth so that everyone in Freedom City will learn what a saucy minx you are! Ahahahaha!" Fusion responded with a string of violent obscenities, ignoring the oncoming robots as she snatched up a camera and threw it right through the screen in a shower of glass!
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The robot got a 23 (lost the link, drat it) and is grappled. Fusion's turn...
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20 The robot is injured and stunned: Not good news! Fleur is up.
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7 Midnight (who's taken his turn) The robot (who's taken her turn) Gabriel Fleur Fusion
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"They return. They always return." Harrier might have been looking at Victory; under the former drone's featureless faceplate, it was hard to tell. "I had hoped that this world among any others was free of the agents of the Terminus. But such a place as this will always have enemies. Always." The setting sun glinted off his armor, the Terminus metal having taken a solid beating in the fight. "We must find where he came from, and make sure that no more like that are coming. You understand, Victory, about those who changed you? A world that thinks to harness the Terminus might as well die by their own hand en masse. It would be a kinder fate."
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Golden Age Hero PL: 10 (150) Abilities: 20 pp STR 34 [14] (+12/+2) DEX 20 (+5) CON 34 [14] (+12/+2) INT 14 (+2) WIS 14 (+2) CHA 14 (+2) Combat: 20 pp ATK: +4 (+8 Unarmed) DEF: +8 (+3 flat-footed) Init: +9 Grapple: +21 Saves: 9 pp TOU +12 (+12 Con) FORT +12 (+12 Con) REF +8 (+5 Dex, +3) WILL +8 (+2 Wis, +6) Skills: 8 pp=32 r Diplomacy 4 (+6) Gather Info 4 (+6) Intimidate 4 (+6) Notice 6 (+8) Search 4 (+6) Sense Motive 6 (+8) Stealth 4 (+9) Feats: 14 pp All-Out Attack Attack Specialization: Unarmed 2 Contacts, Dodge Focus 2, Evasion, Improved Initiative, Interpose, Move-By Action, Power Attack, Takedown Attack, Ultimate Effort (Toughness Checks), Well-Informed Powers: 79 pp Enhanced CON 20 [20 pp] Enhanced STR 20 [20 pp] Impervious TOU 9 [9 pp] Immunity 7 (disease, all environmental conditions, poison) [7 pp] Immunity 5 (aging, starvation and thirst, sleep, suffocation) (Flaw: Limited [Half Effect]) [3 pp] Leaping 5 (x50) [5+1=6 pp] AP: Speed 5 (250 MPH) Quickness 4 (x25) (Flaw: Physical Tasks Only) [2 pp] Super-Strength 5 (Heavy Load: 45 tons) (PFs: Countering Punch, Super-Breath) [12 pp] costs abilities 20 + combat 20 + saves 9 + skills 8/32 + feats 14 + powers 79 = 150 pts --- Faster than a speeding bullet! More powerful than a locomotive! Able to leap tall buildings in a single bound! I think I’ve managed to cover most of the basics with this character: she can break the sound barrier by moving all-out, lift a locomotive over her head, nothing short of a bursting shell can pierce her skin (I know Impervious 9 makes the Knockback math tough, but hey, waddya gonna do), and leap tall buildings in a single bound. She’s also got a super-charged internal anatomy that keeps her from suffering the slings and arrows of the world, shrugging off everything from poison gas to getting splattered with molten metal. (Though she should maybe use her cape for that one.) She's not a great hand-to-hand combatant; she punches people right in the face and lets that do the trick! Is she the last daughter of an alien world, empowered by the yellow sunlight of our solar system, or is she from an advanced culture of super-evolved humans, where everyone has her amazing physical prowess? She’s got the usual powerhouse tricks like Interpose and Ultimate Toughness, though you can certainly shift that over to Ultimate Strength: it’s just that Toughness comes up so much more often! I went with the assumption that this character has just debuted, maybe as a mild-mannered reporter for a major metropolitan newspaper, but a little tweaking will give you a version of this character that’s been around for a long time: give her full immunity to aging, or go with the idea that she looks fifty when she’s actually closer to 90 given her half-immunity to aging. She's a decent investigator, though certainly no costumed adventurer, good enough to track down racketeers and fifth columnists and hurt them real bad! Golden Age and Golden Age-influenced characters (maybe split the difference and say she’s been stuck somewhere for a few decades) often have some serious conflicts with contemporary superheroic morality. Sometimes that’s played for ‘drama’, as when yet another writer decides to say “The 1940s were actually really racist and sexist!â€, but I think we can move past that a little bit with a PC: keep stuff like that to a bare, bare minimum, maybe throwing in an Old Shame where she appeared in a “Let’s Get Back to the Kitchen, Girls!†newsreel in the late 40s or summat. I think it’s more fun to just talk about the divide between generations and the different standards in place, not worry so much about rubbing everyone’s nose in how much the past sucked and how the people who lived there are dumb.
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I need initiative from Fleur, Fusion, and Gabriel, with the assumption that they'll be teleporting in to help Midnight.
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The robot hissed and whirled around, her tentacles seeming to snap at the air, the metallic tips moving so fast they actually cracked like whips. "That's a pretty good trick," she purred, sounding for all the world like Otaku had ripped the voicebox out of the Siamese cats from Lady and the Tramp. "But I've got one of my own that I think you'll like..." And suddenly she whirled around, vomiting a thick, black wad of ink from her mouth that splattered all around the room. "You can't run forever, you coward!" she taunted.
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[All] Active Threads for November 2010
Avenger Assembled replied to Dr Archeville's topic in Archives
Avenger: Inside Out House Calls House on The Hill Edge: Rusty Cage IC and GM Brit Machine Kill a Man IC and GM New Kid Heroes of Our Past Fusion: White Saturday mixing IC and GM Walked Alone Entangling Alliances Champagne Shenanigans Harrier: Starve Free Vanquish and Vitriol The Good Earth Gming Bee Okay -
On one side of the building, a tentacled monstrosity peeled her way out of the shadows to give a smile to Midnight that might have been seductive if he had no personal life, or if he found undersea monsters personally interesting. "Well well well, if it isn't Midnight-san," she hissed in an East Asian accent that was obnoxiously stereotypical for the product of a Japanese programmer: Otaku really did have some weird fetishes. "Perhaps you would like me to give you a grip?" She flexed her tentacles, the suckers gleaming with the metal beneath. "Because when I grip you, you know you've been gripped!" - Across the building, Fleur de Joie finally found Midnight, the teen hero facing off against a tentacled monstrosity that looked exactly like Fusion! Except maybe bigger around the bust.
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"You deserve it," the king told Phalanx gravely. "All of you do, for everything you've done for yourselves, and for the world. And for me," the king added with a smile. "Hmm, I'd hoped to wait for Hellion," said the White Lion thoughtfully, "but I'm sure he'll be able to catch up with us. He had quite an evening," he added. "In any event," he said, shaking off the moment as he walked out to the center of the courtyard, "we have an expedition ahead of us!" He gestured to the top of the mountain and said, "At the top of this mountain lies the gateway to the Heart of Dakana. Only a few brave outsiders have dared venture into its confines, and today you shall all be lucky enough to do so in the company of a king!" He pointed to a just-visible trail that wound its way around the long, round slope of the mountain. "We shall climb the mountain on foot as our ancestors did, as befits the place, and by early afternoon you shall see the great secret of Dakanan kings." He grew more serious as they all gathered together for the trip up, surprising Mark by taking him to his side. "Yessir?" Mark gulped as the team headed out, a trifle nervous at taking the lead in the company of a hero so famous as the White Lion, even if this was a man he'd known since childhood. Things were different with the masks off. "Tell me what you told my agricultural secretary." "Well sir," said Mark as the two reached the trail, a surprisingly easy slope if you didn't look down the far side to the long, long tumble down the mountainside. "I was talking to her about a job possibility I have in southern Africa, and I was asking her what relationship Dakana had with UNISON..." the half-heard conversation continued, Mark getting out of breath, as the kids headed up the mountain.
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There was dead silence from the bees, except of course for the deafening sound of their drumming wings, before the queen shouted. "ITZ HER! ITZ HER! WE WILL BEE FREEEE!" And then the bees began a raucous celebration, dancing and singing giant bee songs that made the teeth rattle to hear them, swinging around each other in mad pirouettes that might have squashed any unwary normal humans around, looking as pleased as only sixty-foot insects can be. "WHEN DO WE LEAVE? AND WHAT...WHAT WILL YOU DO WIZ THAT ONE?" One of the bees pointed to the curl of leaves on the floor. "ZHE IZ A ZTRANGE BEEPED."