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Everything posted by angrydurf
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Alright just gonna stick with the house rules as written and hope we can Change them later. Three will aid three others attack on gossamer Aid attacks (1d20+10=22, 1d20+10=27, 1d20+10=24) they each hit; Three Attack Gossamer with Aid, Attack rolls vs gossamer (1d20+12=28, 1d20+12=25, 1d20+12=28) All hit +5 autofire, +3 autofire, +5 autofire; DC30, DC28, and DC30 Toughness saves. Phalanx will interpose the first attack, his impervious is higher than the base damage so he takes no damage. Only a DC 28 and DC 30 Save needed from Gossamer. One will use suppression fire on Gossamer. (-4 to attack rolls and checks for 1 round, You can ignore it but they get a free attack on you) The other seven will do the same to Phalanx. Much to their chagrin, his Impervious is higher than their base damage. (Next round power attacks). *** Phalanx Standard to use Super Breath on the Havok bots that attacked him and Gossamer. He can't get the ones trying to rob the place without blowing away the midnight mist and I'm gonna assume he knows thats not something Havok did. Havoc Bot Saves: DC 22 Reflex VS. trip (1d20+3=18, 1d20+3=11, 1d20+3=21, 1d20+3=8, 1d20+3=15, 1d20+3=4, 1d20+3=4, 1d20+3=4, 1d20+3=23, 1d20+3=17, 1d20+3=18, 1d20+3=12, 1d20+3=14, 1d20+3=22) 2 succeed. Phalanx Trip Check: Trip Check (1d20+12=26) DC 26 (20 for successful saves) Havok Bots Trip Checks: Impossible save for those that failed hte reflex; Trip saves for havok bots (1d20+5=12, 1d20+5=13) Those that passed fail so they are all prone. *** Havok Free action: Set Weapons system to Chainsaw gauntlets. Move action: Set Master Plan in motion (Since I forgot the bonuses last round ...) Command Minions action via radio link Standard action: Attack Midnight Attack on Midnight (1d20+15=24) DC 17 Fort VS toughness drain followed by DC 27 Toughness save
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Ok a takedown attack aimed at every Havok Bot you cna reach (Given her hairs range thats all of them) I'm gonna roll for all of them but the Take down attack stops as soon as one makes the save. Toughness Saves VS Gossamer (1d20+10=17, 1d20+10=29, 1d20+10=15, 1d20+10=30, 1d20+10=28, 1d20+10=30, 1d20+10=16, 1d20+10=13, 1d20+10=25, 1d20+10=14, 1d20+10=30, 1d20+10=12, 1d20+10=19, 1d20+10=12, 1d20+10=23, 1d20+10=14, 1d20+10=21, 1d20+10=26, 1d20+10=12, 1d20+10=27) OUch Second one makes the save and ends the takedown chain. One havok bot goes down. 4 of the Bots move to start taking Items from the lab, 1 hooks an interface cable up to the lab computer. DC 20 Spot for a clue. 7 Bots will attack Phalanx and 7 will attack Gossamer I'll put up specifics after conferring with the refs about how NPC minions work.
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I think its along the lines of a cover with the Gecks goggles sitting on top of a trash bin somewhere with some dramatic Title like "IS THE GECKO NO MORE!!!!!"
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We also still need the Toughness Save(s) from Phalanxs attack(s)
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Well you could skip the feint they are like PL6
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Just for reference it's probably a move action to get into melee range with the robot so that would take a surge Gizmo.
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At the knock Ace snickered, "I wouldn't be so sure of that." He said with a grin and began to stand when the tendrils of eldritch energy preempted him. He shot a wink Taylors direction as the door slid open, "You know if you rely on that for everything your never going to get your figure back." He Waved heartily to Moira as she came in. "Welcome to the party." He said smoothly a ready smile on his lips and stood to greet her.
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Its a move action to get up. So you can get up the same round as you attack as long as you don't need to move. In this case I don't think you need to move so I imagine Geez3r just forgot to update your status.
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Ace grinned, "Of course taylor always glad to help with decor." He said in his most flamboyant voice, a sign that going to the party had likely started another grand kids discussion with his father that had ended with more sissy comments again. He laughed as Stesha vanished, "I'll have you know I do have like three generations of Nieces and nephews now." He said with a grin. "But I'm willing to win all your candy."
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Turnabout on TP lets you Teleport distance X act then teleport distance Y where X + Y =< Your Max move action teleport distance.
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Phalanx took the colossal bugs strike full on and held his ground little worse for wear. "My turn ugly." He growled as he wound up a punishing counterstrike of his own. He unleashed a titanic on two punch driving his fists up into what he hoped would be the more vulnerable underbelly of the insectoid behemoth.
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toughness save (1d20+17=30) Bruised Standard Action: Power attack Attack roll (1d20+4=6) Bleh HP: Attack Roll (1d20+4=9) +10 = 19 DC 35 Surge if its still up: Attack roll (1d20+4=19) DC 35 If' its dropped I'll Fly over and prepare to intercept the other ones attack.
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Mike blinked at Eddie not entirely sure what he meant by worse and more than a little irked at his commentary about the zoe situation though he let that drop, "Well I suppose that's possible." He replied diplomatically but his tone was nothing like certain. "I dunno but it doesn't seem right to just sit back and watch the fireworks." Passivity was something he had worked hard to leave behind, "I mean if they just say but out we but out right?"
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Mike smiled glad to hear it even if he completely missed whatever subtext there might have been. He stepped in closer as he stuffed the last bite of his sandwich into his mouth. "So whats the plan?" He asked eagerly, Curious what his girlfriend had come up with. Mike leaned in to peak at what she had in her notebook for them to use.
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As Dark Star warmed to the idea Ace smiled if even Avenger could be hopeful surely there wasn't anything to worry about. A flicker of concern crossed his face as he saw the plant. It was a good sign of her recovery but people sometimes came back ... Different. HE was sure they would manage to make it work regardless so he clamped his mouth shut not wanting to ruin the moment with his trivial concerns and refreshed the mystic sunlight to help her grow.
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His Radar sense lets him track you through the cloud but your HiPS means you can stealth without cover so he still has to beat your stealth Spot check VS Stealth (1d20+20=40) ... and he does. With vigor. Well good for you to get that of the way there rather than on an attack I suppose. Checking your bluffs it doesn't look like either of you can beat his checks so he gets a read on each of you as well. Gossamer is up.
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Mike followed along quietly behind the others slowly gauging just how much he had lost. Slightly out of breath but nothing severe, His bag weighed him down some leaving his arm slightly sore, The warm day had him break a sweat for the first time in his recollection as well. All perfectly normal things. He frowned and looked to the others, "Where'd they say these things were from? How long they have them?" he asked as his mind tried to wrap his mind around the very normalcy he was experiencing for the first time.
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Ace smiled at that, "Good to hear, dark colors can give a child a complex I hear... Speaking of which your less stylish half out and about or doing that creepy lurking thing?" He said with a barely suppressed shudder. It was one thing seeing Avenger face to face, another knowing a predator like him was stalking you. Regardless of how tame everyone else tried to pretend he was.
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Master plan check (1d20+15=32) For a +3 Master Plan Bonus Round One 25 Havok - Uninjured 17 Midnight - 1HP - Uninjured 12 Gossamer - 2HP - Uninjured 6 Havok Bots - All Remain (move action to get an accurate count looks to be 15-20 bots) 5 Phalanx - 3HP - Uninjured Havok Will use assessment Surging for a third move action to be able to get a read on Gossamer. He will take a defensive stance while he does so. Assesment VS Phalanx; Midnight; Gossamer (1d20+15=20, 1d20+15=29, 1d20+15=32) Opposed with Bluff Phalanx needs a 20+; Midnight a 29+; And Gossamer a 32+ Phalanx gets = Bluff VS Assesment (1d20+2=20) not quite enough as win goes to higher bonus. Midnight is Up. The post I have up is sufficient to get that across I think so Go when you're ready Gizmo
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Phalanx wasn't surprised by the door being sealed, after all the place was on lock-down, but he wasn't a fan of dealing with things in this fashion either. He paused and sized up the door before planting his hands at opposite edges and carefully planting his feet. He strained against the heavy door his arms bulging with the strain. Moments later he heard the tell tale cracking all around the door and pulled back with a mighty heave ripping the heavy blast door from its moorings with a screech of rending metal.
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Initiative (1d20=10) Phalanx As I detailed above Phalanx takes a full round action to yank out the door.
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If you have infra vision or another such sense normally then its not a flaw its a complication as rarely are you going to need standard vision while cloaked if you have a perfectly functional visual sense still active.
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I was never saying it could see through concealment or obscure effects. Sorry if there was a misunderstanding about that. As I said it doesn't really matter anyway. I'll get a post up of Phalanx busting a hole in the wall before I head down for the dreaded In-Law dinner.
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Well Sand if you don't like the joke you can always stick to the original Deadline ;)
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Ace grinned, "Dead is not nearly so final for some as it is for others." he explained confidently, "Especially in our line of work." It was an area Ace had more personal experience in then he cared to discuss in general. "But coming back is never easy and I think she'd much rather come back to you than Jacks mushroom garden." He glanced to Jack, "Lovely as it is."