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angrydurf

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  1. angrydurf

    Phalanx

    Survielance Logs May 25th Subject along with Project Psyche utilize public transit to Downtown Freedom, Millenium Mall. Subject continues to refuse to utilize enhanced abilities even for casual purposes. Stores visited are in keeping with projected attendance of Claremont Academy in the fall. Purchases cash based, school supplies, generally plain and low cost, suggests lack of intrest in social norms of secondary school. Approached by security in bookstore, no action taken, possible meta-human activity responsible as officer vanishes from all media upon conclusion. Event seems to spook target. Target suggests leaving the scene companion agrees. Despite hurry public transit utilized once more returns immediatly home. Home Team resumes tracking.
  2. Hanging back about 10 feet give or take
  3. Notice; Notice; Bluff (1d20+7=19, 1d20+7=8, 1d20+22=31) Sorry missed the first notice request :)
  4. It looked like this was about all he'd get from this guy without stirring up more trouble than it was worth. Ace made his way back to the Bar and slipped in invisibly with another customer and headed to the bathrooms dropping his mind clouding effect at the door apearing to emerge and made his way to the door making a casual glance to see if his tail was in place. Once certain that the tail was following he made a few stops in keeping with his 'cover' and used a pay phone to call his cell. A good tail would try redial and Ace could fill out the cover ID a bit. He then headed in towards the more populous downtown regions and waited for the call.
  5. Mike said nothing as the others ditherd back and forth on hiding or running or whatnot. the whole damn thing had been televised there really wasn't any escaping the blowback of what they decided to do. Summers might be pissed but frankly Mark had called it when he said these people needed their help. Nothing had gone catastrophically wrong, some property damage but really they had gotton off easy considering. No hurt hostages, and even the damage was pretty specific rather than the general chaos that might have errupted. So lost in his own thoughts he was that he forgot to look dour when the camera panned overhim a fact fro whitch he woudl inevitably kick himself when this showed up all over the internet.
  6. Mike was still trying to figure out what exactly had gone one to make everyone lose it when Mark bolted after the fleeing women. He stood and with a shrug followed Mark in case his delusions of competance got him in over his head with actual villians. As he caught up with Mark he asked in as hushed a tone as he could manage, "What are you doing? I mean protecting Chris is one thing but I don't particularly want to be these chicks plaything either."
  7. Phalanx looked down at the downed youths and then up to his classmates and for a moment a flicker of a smile crossed his face. Quickly however it was replaced by a worried grimace and he turned to Edge, "You guys should get out of here before anyone shows up to ask too many questions. They already know all about me." He didn't elucidate who 'they' were but he seemed to think the others wouldn't want to be caught in this situation.
  8. *Ok Phalanx will interpose to keep Wander from killing someone. And for fun we'll try and block Block attempt on the interpose (1d20+3=13) Does not work Using Edges HP for ultimate toughness nets a 29 he's fine.* Retconny goodness disregard
  9. Will save (1d20+8=9) Hmm I believe I have an HP left and this seems like an excelent time to use it Will Save (1d20+8=21) Thats better
  10. I think that for her bookkeeping AW recorded you at full HP and fatigued since you don't gain the fatigue until the top of the next round But I think its clear you intended to clear the fatigue at the top of the round too so no worries. Right now I think you are at 2 HP and no fatigue. As I said I wasn't worrying too much about the status of hte players more ont eh status of hte NPCs so people can choose who to target :)
  11. Activating Concealment, All visual senses and hearing to follow the guy.
  12. At first Ace was concerned he'd spooked the man, perhaps seeming to eager. As this was his only lead he was loath to see it slip through his fingers, but upon further examination Ace saw that the man hadn't given the telltale sighns that he knew what was up but rather behaved more in the fashion of a man with somewhere to be. All of this flashed through Aces mind int he instant the other man turned and walked to the door. With a thought Ace faded from the senses of those around him and followed the man out the door to see what was so important to pull him away with such alacrity.
  13. Round Three (Bold for characters okay to post) Wander: 25, 2 HP - Uninjured Breakdown: 24, 3 HP - Bruised, Fatigued Edge: 21, 3 HP - Uninjured Big Bads: 20 - Both now gone. Phalanx: 19, 1 HP - Uninjured Geckoman: 18, 2 HP - Uninjured Hellion: 9, 2 HP - Uninjured Mystic Force: 8 - Uninjured Psyche: 7, 1 HP - Uninjured The Tech Kid: 6 - Bruised Robot Patrols: 5 - 3 Robots Left Thats the current initiative. I didn't bother updateing PC status but I believe Wander is stunned and bruised (x2?) and breakdown is bruised x2. Those of us bolded can post that way we'll be set when alder gets home tonight.
  14. Those are descriptors for the reflex saves and Fiats not actual actions. I'll happily take HP from edge but really its up to AA to decide how he wants to spend his HP ;)
  15. As the Freedom-tron tumbled onto the parking garage Phalanx charged at speed towards the fracas center field. Throwing caution to the wind he made a desperate grab at Tech Kids lightsaber. As his fingers closed around it he attempted to yank the weapon free fromt eh boys grasp hoping to end this witout having to hurt anyone. Demons and Robots were one thing but he had little desire to injure another person, and he hoped that if the boy was denied his weapon he would surender before this escalated further.
  16. Ok Phalanx will go into aggressive stance and make a charge attack (total +4 attack -6 defense) on Tech Kid making a grab for the light saber. Attack Roll (1d20+7=16) And thatsa miss methinks hrmmm Last HP for teh reroll Reroll attack (1d20+7=14) + 10 for reroll nets 25 My damage Vs. his strength check or I take the weapon awayn from the naughty boy My roll opposed disarm check (1d20+9=15) whooo hooo I roll so good today.
  17. No it doesn't completly even out. You get the 5 drawback points and then spend 1 on additional limb (torso) but don't get hte aditional limb functionality for 'free' with elongation.
  18. So is it possible to buy wealth flawed (even if for no points) to not give the gather info and diplomacy bonus? If for instance you don't want your character reliant on bribes and gifts to use those skills but still want to be wealthy.
  19. Sense Motive (1d20+13=24)
  20. I think the deal is that systemwise if you want your torso to be flexible enough to grapple by itself it needs to be an aditional limb by the rules. If you have a character lacking arms (or usable arms) then the drawback points and the extra limb points somewhat negate eachother but you would still need to buy the extra limb (torso) ability in order to have your elongation be that effective though pointswise I think the cost comes out pretty even.
  21. Fort save (1d20+8=27)
  22. This was going better than Ace had hoped, he would certainly be able to uncover where the deal was going down. However he didn't exactly relish the idea of faceing down some giant fighting robot solo so a little finessing would be needed. "Excelent news indeed." Ace said flatly, now to get the needed information without spooking him "I would be very interested in seeing the merchandise." Ace paused expectantly waiting for the gentleman to give over where the trade off would take place. In such matters Ace had found that asking was suspicious but a leadign statement would often get an individual at ease such as this gentleman to reveal thier secrets of their own accord.
  23. I don't see the need for anything more. Seems like a decent fade otu as we're all just heading off to the mundane stuff at this point.
  24. This still happening?
  25. Our upstanding young heroes can feel free to accost Ace in his rather shady persona creeping about.
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