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alderwitch

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  1. Phantom turned to watch Sekhmet go. "One of these days animal control is going to get called. Even Freedom City gets nervous about lionesses running around in crowds." She commented idly, dropping back to the ground on sandaled feet. She offered one hand to the little girl who latched on to it, coaxed out of her fear with Set's force of personality and a child's natural wonder. "I have a little boy that's just about your age and his dad and I were so scared the first time that he vanished." Phantom commented as the lost child reached up to take Set's hand as well with her free hand. Her palm in Set's hand was the sort of nervous kind of sticky that small children tended towards when frightened, a combination of sweat, sugar and tears scrubbed from her cheeks. The little girl squeezed Set's hand tightly. Phantom, of course, meant vanish in the literal sense but she felt that the emotions were largely the same, "I'm sure he's looking everywhere. Sekhmet will find him in short order." Her glance to Set over the little girl's head deferred following Sekhmet to her goddess companion. Meanwhile, it was not difficulty for the lioness to find the scent that seemed familial overlaid by the scents of fear and panic that were uniquely related to the small, lost child. Even under the myriad of odors that made up the crush of humanity and fried foods that was an amusement park and beyond that the fainter smells of the sea. People were quick to get out of the way of a lion, after all, some more frightened and others clearly thinking that it was some part of an attraction. Her nose led her towards the glass and mirrors of the funhouse and as she wound that direction, Sekhment's ears would definitely pick up a male voice calling, "Rebecca!? REBECCA!"
  2. Taylor turned from the closing portal with a smile lighting up her features. Thankfully, the bellowed 'Mama' gave her plenty of warning to brace for impact so it was a solid Taylor that swung her son up into the air with an exaggerated 'oof' at the boy's weight. Pretty soon, Taylor was going to have to stop those sorts of antics as JJ was getting big and she lacked anything like super strength. Taylor teased him with a grin, "Are you sure the bees can hold you up? I think you might have gotten bigger since I dropped you off at school this morning." Lowering JJ slowly to the ground once more, Taylor kept a hand on the dhampir lest he take off once more for the trees as she turned her smile on Jack. "Of course it was," Taylor commented with some amusement, "Well, hopefully he'll run the energy off eventually. You're going to let him ride bees? Is that even a thing?" The last was asked as an aside before she turned to make something like proper introductions to the family that she'd ushered through the portal, "Jack, this is Elis Sanford - he works at the same hospital that Dad does, actually." That wasn't anything she'd actually mentioned to Ellis before, "And his kids, Jen and Gabe. Elis, my husband Jack and our son, JJ." JJ beamed at the new children, especially the one that looked to be his size, "I'm five! Wanna ride bees? They can FLY!"
  3. Alex reached out to touch Mike's arm, her fingers light on his wrist when he gestured to them. Her brows creased, the gesture uncertain, "And everyone knows who I am - what I am. I think it could do great things for others like Mike and me, clearly, and making people see T-babies in a different light is a cause near and dear to my heart. That said, there's still a lot of pushback. Sometimes we even get protesters down at AEON." That Alex worked hard to mitigate and down play but it happened. "Especially considering who all was in the League the first time around. People might see it as a slap in the face and you guys have worked hard to further everything your grandparents stood for. Like Mike said, we're always honored to stand at your side but neither of us want to cause problems for what you're trying to accomplish." She offered Trevor a small smile when he brought over the coffee, releasing Mike's wrist to accept it. "Thank you," she added, before taking a sip of the coffee un-doctored first before adding a little of both cinnamon and sugar to it.
  4. Taylor returned his look with a small, not quite apologetic shrug. Honestly, she'd have been more careful if his wasn't a hereditary line of mystics but the kids were going to have to learn sometime. Sooner was better than later and potentially, too late. After all, that was the tact she took with her own off spring. Her smile softened her features and she turned solid, her feet hitting the floor with a faint thump. "It's exactly right to ask first but it's completely safe. You can touch it." She stepped forward, her fingers light on the girl's shoulder and more for Elis' comfort than any real concerns for safety. On Jen's fingertips, the surface of the portal held the same slight tension that water did and where the barrier existed, there was the chill touch of the Void before her fingers slid into the waiting warmth of Sanctuary. "Magic isn't evil, or good. It just is. Like storms and air. It's the person doing it that dictates the intent," Taylor offered, and although she might have been talking more to the adult in the room, her gaze remained on the kids, her voice light, "It can often be dangerous but I've been doing this a long time and this portal is safe. On the other side is where my friend Stesha lives." Taylor paused and then grinned, "She's magic too." She stepped into the portal first, one foot in either dimension to usher Elis' family through before they stepped out into the summer-turning-autumn of Stesha's Sanctuary, with the portal closing behind her with a soft 'pop'.
  5. "Hi," Taylor said, smiling down at the little boy cheerfully. She didn't glance up when Elis burst in, her hands still tucked behind her back and laced together. "I admit, I'm not really fond of cleaning personally but it still has to get done anyway, sadly. You know, I have a little boy that's just about your age, I think." She glanced up then, giving an exasperated Ellis her full attention and a friendly smile. Taylor failed to look remotely repentant about almost scaring him to an early grave. As she was still semi-translucent, she had less concern about getting a blast of sand to the face as it probably would sail through her. Emphasis on the probably. Hubris? Perhaps, a little. "Hey, Elis. Sorry, I didn't mean to scare you but I didn't want to ruin the whole thing with the neighbors. Lesser of two evils and all that," There, that was sort of like an apology. Ish. She offered a smile to the kids that dimpled her cheeks, "Nice to meet you both. Is everyone ready? It's not really the sort of place one drives to. This is faster. " Before there was much response, Taylor turned away. She reached up to touch her amulet once before stretching the same hand out to touch a spot in the air that rippled at her fingertips like the surface of disturbed water. With both hands, she reached out to stretch a hole in reality about as tall as a man and a little wider. The surface was murky, like water in a dark pond although glimpses of Stesha's world were visible through if one really squinted. Taylor did it with the same sort of casual air that most people opened a door with, "There we are. Sanctuary."
  6. The OOC. In case!
  7. Date: September 19, 2015 Taylor hadn't exactly given Elis all that much choice really. Oh, she'd promised that it was a nice, normal meeting with nice, normal people who just happened to have super powers. Other than that it was just a barbecue with friends who happened to be super parents, at least that was what she'd conveyed on the phone. In Taylor's defense, she really did feel that it was important for the relatively new super hero to have something like a support network. She certainly would have appreciated having had more of a network when she'd first started. Also, her definition for 'normal' might have gotten steadily skewed over the years. After all, Stesha was the most normal person that Taylor still knew - she just happened to be a goddess running her own nature planet preserve these days. Taylor's lack of sympathy for any attempts to cry off might have also been in part in her expectation that it took some strong arming to get people to attend parties. Jack certainly wasn't ecstatic about Taylor's 'we're all going as a family to this barbecue on Stesha's planet before dark hits. No, really. It's important to me' explanation for why everyone was being rousted on a Saturday, side dish in tow. With a soft 'pop' of displaced air, Taylor showed up in Ellis' living room. Huang had his after school job to keep him busy and Taylor didn't think that he'd enjoy a barbecue with mostly adults and the under ten crowd in attendance. Jack and JJ had already been dropped off with Jack entrusted with delivering the side dishes of potato salad and a cooler full of steaks for the barbecue. That she showed up inside the house rather than on the porch was in difference to Ellis secret identity but he might not see it that way. Except for the sudden appearance, Taylor looked normal enough - at least she wasn't in costume. With her hair pulled up in a bun and in a light shirt and denim shorts she could have been any fresh-faced college student. Well, except for the fact that she was still translucent.
  8. Robin straightened from her crouch, naked relief flickering across her features that it had actually worked. Whether the stoic Fens native would have indulged in a brief victory dance of 'yay, we didn't die', however, remained unanswered as the imposing figure of the headmistress appeared in the dissipating smoke, other students in tow. Opening her mouth to reply, she snapped it shut when Raina offered what was going to be the party line, apparently. Keeping her gaze level on Ms. Summers, Robin stepped forward, first to shake out her jacket and slip it back on to her shoulders before she turned her attention finally to the girls staring. She leveled a glare at Celeste when she started pointing and then stalked her way over to pick up the naked girl easily, hefting her into a bridal carry. "She should come with us," Robin said, the words more challenging than perhaps she intended. Still, her jaw was set. "She was scared - really scared - and she's just a kid. They'll send her to juvvie. Or worse. And she couldn't help it." Robin's gaze travelled from the headmistress back to Celeste and her small knot of friends, "If one of you pulls out a camera phone, I swear I'll...." Thankfully, the rest of what was likely to be a violent threat went left unsaid.
  9. Alex winced and waved her hands to dismiss the idea, "Oh, sorry. Bad choice of example," Alex apologized quickly, her nose scrunched up. She really was out of habit of moderating her suggestions, partially because Erin was so much better and partially because the zombies in an old 80s video were worlds away from the memories she'd gleaned from Erin's habit. She well knew that was not the case for her friend. "Or better, that 'Think I'm Going to Marry You', one. But sure, no flash mobs." Alex gave a small shake of her head at the question, "No, people expect a first dance usually from the married couple and I think a choreographed dance is more engaging to watch than people just swaying together. If you're going to go traditional wedding dress, you might want a second more 'you' thing to wear for the reception as while I'm sure that you can have a dress made you can fight bad guys in, you might prefer to enjoy the party in something different." She swung her feet once more, before offering, "One of the ideas I had for your wedding was like a '40s style thing. I mean, I know that Trevor has a certain fondness for the aesthetic but it could also be a bit of an homage to Travis that's, you know, makes seem like he's there in spirit. Its in one of the binders."
  10. Bombshell Natalya Browning Character Playlist ABBA: Voulez Vous Nancy Sinatra: These Boots Are Made for Walking Willam: Thick Thighs Lady Gaga: The Edge of Glory Jennifer Lopez: On the Floor Brittney Spears: Work B**tch Ru Paul: Sissy that Walk Archetype and Design Bombshell was entirely designed as the Catwoman to Scarab's Batman during the 1960s. Originally written as a villain NPC for the site, and then re-worked through an arc to once again take on a more heroic bent. Like Catwoman, Bombshell is an antihero who will take on a heroic role when its clearly called for but spends most of her time as a foil for the less morally grey superheroes. Her persona and inspiration comes from the 1940s femme fatale as it syncs nicely with her first time as a super hero. Her origins are a golden age spy during the war and is drawn from real life spies. Britain's SOE was one of the first to take female civilians and train them for deep cover spy work in Axis territory. SOE would later go on to become MI6 and that's the real life inspiration for Tayla's super hero story. Current Role and Hooks At the moment, Talya is without antagonist or team so I'm hoping to nudge her gently along in that direction as it develops. If a character operated somewhere between 1939 and 1972, they could have known Bombshell in any number of her masks. During the 40's she was part of the Allies of Freedom fighting in the European front of the war, although her work was more soldier than spy. During the 50s, she went over to Russia to take part in Cold War spy-antics although left when things grew too murky even for her. Her final arc pre-jail was as a solo villain during the swinging 60s. After that, if a character has done a stint in super-jail between 1972 and 2009, they might know Bombshell as a frail little old lady. History Bombshell started out a hero. Born in England to an upper-class family, when the war arrived, Talya was recruited from civilian life to serve in the SOE, as a spy and thief - and occasionally, an assassin. Mental training helped her shield her thoughts and presence from the Nazis and it was a skill that Talya honed to a lethal edge. The four agents she was deployed with were even lucky enough to break into a cache of one of the mystical artifacts that was one of the secret weapons. In the ensuing explosion, all four Brits were gifted with eternal life and minor protections. For Talya, that enhanced her natural aptitudes for stealth and shielding into mystically enhanced physiology. Gifts that she was quick to turn into weapons for the Allies during the war, coming onto the scene as the shadow known as Bombshell. She spent the war years in Europe, often in deep cover but also teaming up with other Allies of Freedom to help turn the tide. For her efforts in the war, Talya was recognized by the British crown although her medals rarely make an appearance these days but for the occasional funeral. Once the war was at an end, Talya remained with the newly forming MI6 and her talents were turned towards the potential threat that Russia posed for the Western world. This, however, was a much murkier world and Talya lost her taste for the spy game as it became much less clear what good and evil war. She carried on for a while with the skills and talents that she'd honed before abandoning her country's cause when the price became too high. Jaded and disillusioned with Queen and Country, Talya was rootless for a while as she vanished as only the very best spies can. Abandoning war-torn Europe, Talya gave into her thrill-seeking ways, becoming a world class thief. As England was still rebuilding, she left European shores for the prosperous US. Still slightly bitter at how her country had been decimated while America thrived, she had no moral qualms with helping herself to that bounty. She only stole artifacts that were not native to the Americas. Never anything as gauche as money. She favored ancient jewelry but any British artifact would do. She clashed with Freedom League greatly during the '60s, enjoying a special game of cat and mouse with the Scarab as her abilities helped her remain elusive to his senses. Although she went up against a variety of heroes and occasionally, other villains, she delighted in being a thorn in Scarab's side and their constant battle had distinctly romantic overtones to many of their allies. Talya found the Scarab's determination to redeem her charming although she remained committed to her course - perhaps to spite him. When the immortal agents that had been Talya's teammates for her very first mission, Talya was quick to catch up for old times sake. Unfortunately, they had grown far darker than Bombshell was ever willing to go. She was a thief but never a murderer. Innocent life was one that she was not willing to cross and never had been. In fact, Talya worked with the Freedom League to turn on her old friends in exchange for a minimum sentence. Twenty-five years instead of the life terms the others got. She didn't intend to stay in prison but when Scarab died a few months after her sentence began, she changed her mind. No one knew she was unaging. She'd kept that secret carefully. Talya was good at keeping secrets. Instead, she spent her time and used her disguise skills to look more fragile with the years. The plan was to let Natalya Browning die and start fresh. That plan, however, was thrown into disarray when a new superhero showed up, claiming the Scarab name and legacy. Talya was incensed. Abandoning her plans for a quiet retirement of her persona for something new, Talya resumed her Bombshell identity to teach this upstart a lesson. To her surprise, the new Scarab was, in fact, the old Scarab's reincarnation - with all the memories of the man she'd known although a new face and personality. For a while, she picked up her old game of aggravating Scarab, but eventually Talya found that the villains of the era weren't any sort that she wanted to throw her lot in with. No style. No panache. Too much murder. After another heel-face turn, Bombshell was back on the side of good. Ish. When the chips are down, Talya's always on the side of 'lets not blow up the world'. Burning buildings. Rescuing cats from trees. Sure. She still has a bit of a weakness for taking things from rich people who fail to appreciate them, but everyone has their personality quirks. Costume and Appearance Out of costume, Natalya Browning is a stunning woman and she generally dresses to accentuate it. As retro-40s is chic once more, Talya generally favors the aesthetic when she's out and about as herself. Of course, the woman is a master of disguise so if she wants instead to be out looking non descript, that's possible too. When utilizing her most well developed alter-ego, she blends into the crowd as a rather nondescript brunette. If she's herself, though, Talya is usually all curves and long legs with her blonde hair styled over one eye a la Jessica Rabbit. By and large, Talya is always playing a role that she's set out for herself and it is only the rare and trusted individual that gets to see anything less than what Talya wants them to see. As Bombshell, her costume has always been drawn from what her comic book counterparts have worn during the time. Its a 4th wall gag that she updates her look and occasionally bemoans that its what the current look is. Her most recent costume is an homage to the current Catwoman catsuit, goggles and straps. During earlier eras, it has changed many, many times to reflect the changing styles of the various eras. Her most well known costume involved a miniskirt and gogo boots during the 1960s. Powers Bombshell, at her core, is a highly trained spy and thief. Thanks to the mystical artifact during her earliest job in Nazi Germany, she was embed with mystical energy that prevents her aging and heals her body from any trauma it receives. Which is not to say that the injuries don't hurt along the way. There are many good reasons that Bombshell has been very happy to let Ace take on the role of impossible to kill immortal. She values her secrets. The same mystical energy infuses her body with the ability to enhance her natural abilities to hide. She relies on fighting batons to even the playing field when it comes to dealing out the damage but Bombshell has always worked best as a strike and run combatant. She has near a centuries' worth of skills and is only adding to that every year. Personal Life Talya lives alone and she prefers it that way. She has a small house in the suburbs that she's owned since the 1950s and none of her neighbors are aware of who Talya really is. She prefers it that way. Although she is a consummate flirt, Talya rarely takes anything back home. Elena has seen the inside of her house and Ace has as well. Even with them, however, she prefers things to remain on rooftops or the places they choose to frequent. Some habits die hard and Talya's life is always carefully compartmentalized. Bleed over makes her uncomfortable so she prevents it from occurring most of the time. Any living family she has is distant enough that she doesn't do much more than cursorily keep track of their well being. Allies, Associates and Enemies AlliesAce Danger: Ace is one of the very few souls left alive that she worked with during the war and the two share a special bond that only time and similar circumstances can result in. She doesn't always agree with Ace, but she understands him as few can.Scarab: Talya has been Scarab's lover in two different life times. As Elena continues to age, Talya will have to face another goodbye and the uncertainty if Scarab's next incarnation will share the entity's current fondness for her. Jack of All Blades: Talya has a special fondness for the West End native. After all, its not everyone she'll call to come help her get out of jail. Its been a few years, but she'd still show up if the swordsman had any need for her help.AssociatesAllies of Freedom: There aren't many left alive but the other veterans of World War II that fought can still count on Bombshell to answer a phone call. She shows up without fail at their funerals when they do happen. She is understandably closer to those who fought in Europe during the war but the super hero community was a lot smaller during the 1940s.EnemiesEveryone Else? Talya's made a lot of enemies over the years. There are the three NPC ex-spies that she's helped put in jail that are still in prison. But beyond them there's any number of other people who she's gotten on the bad side of over the years.
  11. Robin clung on like a determined monkey, despite the odds and size of her opponent. Her arm remained tight against the creature's neck as Raina took full advantage to press the attack. They might - MIGHT - actually been making a dent. "Hit her again," Robin encouraged grimly, finally unhooking her legs from the creature's ribs and tucking them up to the center of Alkahest's back. She had to get out of the way if the other girls were going to cut loose. Even unused to team fighting, Robin recognized that much. With her weight just held on her arms, her thighs tensed under her. Vaulting off of a stationary surface was risky enough. Hopefully she wouldn't brain herself on the dismount. "I'll give you a clear path." Letting go, Robin's legs punched out with the full force of trained, and frankly inhuman, muscles backing the thrust as she went twisting away like the trained acrobat she was. Hopefully, the kick would either throw the creature off or keep Robin in her head as an irritant if this didn't actually manage to knock her down. Tucking and rolling, Robin's shoulders hit the ground first and she bit back a wince as her bruised ribs protested her antics to get clear and out of the way. Robin let the momentum carry her until she rolled up into a crouch, "Clear!"
  12. Free Action: Release Grapple Standard Action: Aid Hannah (1d20+10 vs DC10) = 27 Move Action: Run awaaaaaay (Out of Melee range)
  13. Opposed Grapple check: 1d20+20=30 It's a struggle, but Robin is determined!
  14. "Here goes nothing," Robin muttered under her breath as she ducked under one big arm and used the monster's own knee to sling herself up and around. It was a near thing and only thanks to the efforts of the others to slow her down that Robin managed to scuttle up her side and duck between the arms lurching blindly for her without getting caught. That was doubtless a good thing as she thought her ribs couldn't take another pounding. Clinging to the monster-girl's back, Robin locked her arm around Alkahest's throat from behind, and clamped her thighs around her torso. Yee gods, she was massive. But, hey, massive creatures had to breathe too, right? Right?! "Okay, okay, lock her in, ladies?" Robin gritted out from where she clung not unlike the Man in Black on Fezzik. gotosleepgotosleepgotosleeeeep....
  15. "Well, it helps that Mike agrees that anything we do, you know, telepathically is fine," Alex offered with a grin, not at all put off by Erin's plain speaking. "And its not like we just stick to hand holding and milkshakes either but, it's not the same. Personally, I wouldn't mind eloping to Vegas. As long as I get to wear the dress and there's cake and dancing, the rest of it can all be whatever. I'll agree in front of Elvis to love, honor and cherish." Alex laughed and relaxed backwards, dropping her palms behind to balance her weight on the roof edge. "Though, to be honest, at this point I could mobilize a grand wedding in probably under a day with not too much of a headache for any involved. It could be one of those youtube flash mobs. Oooh. We could do choreographed dancing at your wedding! Like Thriller!"
  16. Bombshell (Original Sheet for Bombshell) Power Level: 10 (14) (201/245PP) Trade-Offs: +5 Attack / -5 Damage, +2 Defense / -2 Toughness Unspent Power Points: 44 In Brief: Immortal Femme Fatale, (Heel? Face? Who knows?) Residence: Base of Operations: Freedom City Catchphrase: Alternate Identity: Natalya Browning, aka. Rebecca Danvers Identity: Public (Talya) / Secret (Rebecca) Birthplace: London Occupation: Idle Rich / ex-thief Affiliations: Allies of Freedom (1939-1945), MI6 (1945-1954), Thief (1960-1970), Prison (19702-2009) Family: None currently living Description: Age: 98 (DoB: September 7, 1917) Apparent Age: Mid twenties Gender: Female Ethnicity: Caucasian Height: 5'6" Weight: 135 lbs Eyes: Blue Hair: Blonde A curvy bombshell, for lack of better term. Talya didn't look out of place as a sultry songbird in the 1940s. In fact, low end lounge singer was her cover for much of the war years. These days, she's only average in height but in her hey-day she was considered statuesque. Talya always makes the effort to blend in with the current decade. In the '40s she did femme fatale. In the '60s it was go-go boots and micro-minis. These days, while swinging from lines across Freedom City, she favors a leather cat-suit and domino mask. In order to keep up with the times, she's updated the look to include more straps and a pair of goggles that she never actually wears. In any era, however, she is a stunning woman with a smokey voice and a rare wry wit. Power Descriptions: Talya's powers look like nothing at all. Although she's been imbued with immortality and few more tricks up her sleeve post her efforts in Europe during the second World War, its to her benefit that they look like nothing at all. Most of what she has going for her is skill and carefully honed ability, and then a little bit over the years to even the playing field. History: Bombshell started out hero. Born in England to an upper-class family, when the war arrived, Talya was quick to head overseas with her group of friends to serve as a spy. Mental training helped her shield her thoughts and presence from the Nazis. They were even lucky enough to break into a cache of one of the mystical artifacts that was one of the secret weapons. In the ensuing explosion, all four Brits were gifted with eternal life and minor protections. For Talya, that enhanced her natural aptitudes for stealth and shielding into mystically enhanced physiology. Gifts that she was quick to turn into weapons for the Allies during the war. Once the war was at an end, Talya remained with MI6 and her talents were turned towards the potential threat that Russia posed for the Western world. This, however, was a much murkier world and Talya lost her taste for the spy game as it became much less clear what good and evil war. Abandoning war-torn Europe, Talya gave into her thrill-seeking ways, becoming a pre-eminant thief. As England was still rebuilding, she left European shores for the prosperous US. Still slightly bitter at how her country had been decimated while America thrived, she had no moral qualms with helping herself to that bounty. She only stole artifacts that were not native to the Americas. Never anything as gauche as money. She favored ancient jewelry but any British artifact would do. She clashed with Freedom League greatly during the '60s, enjoying a special game of cat and mouse with the Scarab as her abilities helped her remain elusive to his senses. When her old "friends" from her first caper showed back up, Talya was quick to catch up for old times sake. Unfortunately, they had grown far darker than Bombshell was willing to go. She was a thief but never a killer. In fact, Talya worked with the Freedom League to turn on her old friends in exchange for a minimum sentence. Twenty-five years instead of the life terms the others got. She didn't intend to stay in prison but when Scarab died a few months after her sentence began, she changed her mind. No one knew she was unaging. She'd kept that secret carefully. Instead, she's spent her time and used her disguise skills to look more fragile with the years. After breaking out on the scene, Talya found that the villains of the era weren't any sort that she wanted to throw her lot in with. No style. No panache. Too much murder. After another heel-face turn, Bombshell was back on the side of good. Ish. When the chips are down, Talya's always on the side of 'lets not blow up the world'. Burning buildings. Rescuing cats from trees. Sure. She still has a bit of a weakness for taking things from rich people who fail to appreciate them. Personality & Motivation: Bombshell has always been chaotic, never evil. Although she stole and broke many laws but she's always had her own own moral code. She worked with heroes occasionally even during her more criminal days. She will, not, however play by a hero's rules. She won't kill or cause harm to innocents. Afflicted by moral ennui, she's about to embark on a heel-face turn. Once the threads for those finish, Bombshell will be much more in line with her golden age morals. A spy for the good guys, and struggling to not get assumed to have slipped back to her felonious habits. Powers & Tactics:Bombshell will do her best to cut and run from most conflicts. She's not interested in exchanging blows with meat-heads and considers it a win if she gets away. She prefers, when she has to fight, to strike from stealth and distract or taunt her opponent. She fights with her head but the years have left her a skilled hand-to-hand combatant, the lingering magic buffs she has don't hurt. Complications: Adopted Family: Talya long ago outlived her biological siblings but her former Allies of Freedom teammate, Dimitri, is a brother in all but blood. I Got A Record: In her long life, Talya's done lots of things and not all of them on the side of angels. I'm Just Drawn That Way: Femme fatale means having to say you're sorry. A lot. Old Friends, Old Enemies: Talya has lived a long life and has no shortage of old friends needing help, old enemies that want to fight and old lovers that could fall into either category. Pretty Baubles: She has a bit of a thing for the glitz and glamour. She might be a hero but occasionally personal property laws don't really count in her estimation. Relationship: Talya is currently involved with the married Espadas: Jack and Min and while the two are formidable in their own right, there's little that Talya wouldn't do to ensure their safety. Responsibilities (Team): For the first time since the golden age, Bombshell is on a team roster with the Interceptors. Considering that her last team was predominently murdered by Kantor, despite her bluffing to the otherwise - she takes their safety and her responsibility there seriously. Ward(s): In addition to her parental role to Eden and Mia (and the twins on the way), Talya's taken on mentorship of Raina as well. Wrong Place, Wrong Time: Sometimes the cops assume that she's there to commit a crime, not solve one. For some reason, Talya tends to end up on the scene at the absolute worst time Abilities: 6 + 14 + 8 + 4 + 4 + 14 = 50PP Strength: 16 (+3) Dexterity: 24 (+7) Constitution: 18 (+4) Intelligence: 14 (+2) Wisdom: 14 (+2) Charisma: 24 (+7) Combat: 18 + 16 = 34PP Initiative: +7 Attack: +11 Melee, +9 Ranged / +15 Baton Grapple: +14 Defense: +12 (+8 Base, +4 Dodge Focus), +4 Flat-Footed Knockback: -2/-4 Saving Throws: 1 + 0 + 0 = 1PP Toughness: +8 (+4 Con, +4 Defensive Roll) Fortitude: +5 (+4 Con, +1) Reflex: +7 (+7 Dex, +0) Will: +2 (+2 Wis, +0) Skills: 140R = 35PP Acrobatics 13 (+20) Skill Mastery Bluff 13 (+20) Skill Mastery Disable Device 13 (+15) Skill Mastery Disguise 13 (+20) Skill Mastery Escape Artist 13 (+20) Skill Mastery Gather Information 3 (+10) Skill Mastery Investigate 5 (+7) Language 5 (English [Native], French, German, Polish, Russian, Spanish) Notice 8 (+10) Perform (singing) 5 (+12) Search 8 (+10) Skill Mastery Sense Motive 8 (+10) Slight of Hand 8 (+15) Stealth 13 (+20) Skill Mastery Feats: 31 PP Attack Focus: Melee x 2 Benefit: Wealth 3, Status: Fame, Status: Veteran (British Forces; DBE), Alternate Identity x 2 Blind Fight Defensive Roll x 2 Distract (Bluff) Dodge Focus x 4 Evasion x 2 Hide in Plain Sight Improvised Tools Luck 2 Quick Change 2 Jack of All Trades Power Attack Skill Mastery 3 (Acrobatics, Disable Device, Disguise, Escape Artist, Gather Information, Bluff, Search, Stealth, Perform (Dancing, Singing), Sleight of Hand, Notice) Sneak Attack Uncanny Dodge (auditory) Powers: 6 + 3 + 1 + 10 + 22 + 6 + 7 = 55 PP Concealment 3 (Mental Senses, ESP, Extras: Duration: Continuous, Flaws: Permanent) (Magic; Imbued) [6 PP] Concealment 3 (Visual, Auditory, Extras: Duration: Continuous, Flaws: Passive, Blending) (Magic; Imbued) [3 PP] Immunity 1 (Aging) (Magic; Imbued) [1 PP] Immunity 10 (Psychic Effects) (Magic; Imbued) [10 PP] Regeneration (Feats: Regrowth) (Bruised/No Action, Injured/1 Round, Staggered/No Action, Disabled/5 Minutes, Resurrection/5 Minutes) (Magic; Imbued) [22 PP] Super Movement 3 (Slow Fall, Wall Crawling 2) (Training) [6 PP] Device 2 (Bombshell's Batons; 10DP, Flaws: Easy-to-Lose [-2], Feats:Subtle [Collapsible]) (Technology; Device) [7PP] Damage 4 (Feats: Accurate 2, Mighty) [7DP] Super-Movement 1 (Swinging) [2DP] Speed 1 [1DP] Drawbacks: (-5) = -5PP Vulnerable (Magic [Very Common], Major [x2]) [5PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 18 Toughness Damage (Physical) Sneak Attack Touch DC 20 Toughness Damage (Physical) Baton Touch DC 22 Toughness Damage (Physical) Baton-Sneak Attack Touch DC 24 Toughness Damage (Physical) Totals: Abilities (50) + Combat (34) + Saving Throws (1) + Skills (35) + Feats (31) + Powers (55) - Drawbacks (5) = 201/245 Power Points
  17. Robin's going to try and start a grapple, mostly with the leaping up and hugging Alkahest's head! Roll to Hit to start the Grapple: 1d20+10 = 18 Roll for the Grapple: 1d20+20 = 29 The diiiice. They have forsaken me!
  18. "Oh, coffee is fine," Alex said, starting slightly at the further question from Midnight. Her expression turned apologetic, as if it were her fault he'd had to repeat himself. In a way it was as while Alex didn't mind the void that Trevor's mutations made him to her senses, she was used to utilizing all of that information in her interactions with others. "I'm sorry. It's a lot harder for me to parse the nuances of your intonations as I just have to go off of micro expressions. I just assumed I'd be getting coffee. Coffee's just fine. I'm easy!" Alex remained near Mike although she pulled back once she'd gotten a proper hug. Turning her attention to Mark, she grinned at him, "I don't want my first introduction to be rousting her out of whatever she's doing. We could always do dinner sometime? I could take you guys out. Is there someplace she'd prefer?" Absently, she patted Mike's arm at his firm feelings of meddling with the media but refrained from comment as, really, it was pretty clear that Alex saw the media's presentation as one more tool in her arsenal when it came down to it. "There's a lot you could do. You could see about working for the UN or if the Auxiliary Freedom League is hiring. You could be a fireman - no one cares if a fireman is invulnerable and can see through the building to where people are - or see if one of the various super hero teams wants someone to stand behind when bullets bounce off. I mean, you really don't have to have a day job if you don't want to either." There may or may not have been a binder for Mike too about his possible options. Alex did enjoy the proper value of a well prepared presentation. "Or we could all group up together and let Mark lead us into trouble on a regular basis like when we were sixteen," Alex pointed out then in the same vein she'd postulated about potential fireman work, before adding as everyone had jobs and duties of various other stripes. "When not busy with all the other things. Oh, or you could work in space!"
  19. The little girl's mouth opened into a small 'O' of amazement as she reached up to touch with wary fingertips the silver crown balanced on top of her hair, still snuffling intermittently but for the moment distracted from the trauma of being lost, "Is it... are you magic?" Phantom had turned at the sudden interest. Her hearing was no more acute than a normal human's but she was used to living with and working with those with more heightened senses. When Set took off, she ghosted forward, turning ephemeral to follow the goddess on a more direct path through the crowd that might have disconcerted one or two patrons when she floated through them. She landed behind Set and the little girl on sandaled feet, turning solid once more - an act that the child didn't notice as her attention was fixed on Set for the moment. Glancing around, it wasn't hard to put two and two together and Phantom straightened up to her slight height before floating up about a foot to try and get a look above the crowd for the frantic parent in question, "Aw, lost? Who's she looking for? Her mom?" At the new voice, the little girl briefly glanced away from Set to see her floating and similarly dressed companion, "You ARE magic. It's my dad. I can't find my daddy!" Her chin wobbled then as more tears threatened to spill down her red and splotchy cheeks once more.
  20. "We have a kid at Claremont too. Just started this year," Taylor offered, being put at ease despite herself. To be honest, the efforts to change the public perspective had worked on Taylor as well, as she associated the man and his family with the television show rather than their criminal past which was before their time. The points of personal connection and Richard's casual manor kept her engaged and at ease despite Taylor's natural inclination to shutter up. "You do have to find a way to make things work for the kids. Jack and I can vanish easily when we want to, or deal with any threats that might crop up, but having kids... you have to find ways to make it work for them." Taylor's gaze dropped down to JJ then, where he was fiddling with the dinosaur tooth. Her expression gentled, "We weren't even supposed to be able to have a kid so its been a lot of adjustment but for the best of reasons." Her fingertips lightly touched the back of JJ's spiky hair to get his attention, "Hey, buddy, what's the three rules of magic?" JJ's head snapped up, because while dinosaur teeth were awesome, nothing was in fact as cool as magic. He focused on his mother with the laser sharp attention of a natural born predator, even a bit of his lisp falling away as he recited by obvious route something he'd learned alongside his ABCs. "Intent. Knowledge. Power. Intent of whatcha wanna do, knowing how to make that happen, an' the power to tell reality to do somethin' different. Mama, are we doing magic?" Taylor gave a small shake of her head, her approval clear, before she turned back to Richard. JJ still watched his mother intently in case any more of his budding lessons in magic might be in the offing. Unintentionally, Taylor fell into the speech patterns most mystics did when offering their sage advice, "A lot of thing in magic comes in threes. Three for the faces of the Modrossus, and so on. You can break any school of magic down to those components and some play more heavily to one than the other. An untrained kid can summon a demon if they have power to make up for their lack of knowledge and someone who is well skilled can make up for a lack of mystic 'oomph'. Still, though, you'll see most working with magic speak or gesture to focus the spell although it will look different depending on their training which isn't something I do. I don't need to, which is a bit abnormal as far as magic working goes."
  21. (Cashing in Silver Reward - PL12 ; Remake of Bombshell) Player Name: alderwitch Character Name: Bombshell Power Level: 10 (12) (180/180PP) Trade-Offs: +4 Attack / -4 Damage, +2 Defense / -2 Toughness Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Immortal Femme Fatale, (Heel? Face? Who knows?) Residence: Base of Operations: Freedom City Catchphrase: Alternate Identity: Natalya Browning, aka. Rebecca Danvers Identity: Public (Talya) / Secret (Rebecca) Birthplace: London Occupation: Idle Rich / ex-thief Affiliations: Allies of Freedom (1939-1945), MI6 (1945-1954), Thief (1960-1970), Prison (19702-2009) Family: None currently living Description: Age: 98 (DoB: September 7, 1917) Apparent Age: Mid twenties Gender: Female Ethnicity: Caucasian Height: 5'6" Weight: 135 lbs Eyes: Blue Hair: Blonde A curvy bombshell, for lack of better term. Talya didn't look out of place as a sultry songbird in the 1940s. In fact, low end lounge singer was her cover for much of the war years. These days, she's only average in height but in her hey-day she was considered statuesque. Talya always makes the effort to blend in with the current decade. In the '40s she did femme fatale. In the '60s it was go-go boots and micro-minis. These days, while swinging from lines across Freedom City, she favors a leather cat-suit and domino mask. In order to keep up with the times, she's updated the look to include more straps and a pair of goggles that she never actually wears. In any era, however, she is a stunning woman with a smokey voice and a rare wry wit. Power Descriptions: Talya's powers look like nothing at all. Although she's been imbued with immortality and few more tricks up her sleeve post her efforts in Europe during the second World War, its to her benefit that they look like nothing at all. Most of what she has going for her is skill and carefully honed ability, and then a little bit over the years to even the playing field. History: Bombshell started out hero. Born in England to an upper-class family, when the war arrived, Talya was quick to head overseas with her group of friends to serve as a spy. Mental training helped her shield her thoughts and presence from the Nazis. They were even lucky enough to break into a cache of one of the mystical artifacts that was one of the secret weapons. In the ensuing explosion, all four Brits were gifted with eternal life and minor protections. For Talya, that enhanced her natural aptitudes for stealth and shielding into mystically enhanced physiology. Gifts that she was quick to turn into weapons for the Allies during the war. Once the war was at an end, Talya remained with MI6 and her talents were turned towards the potential threat that Russia posed for the Western world. This, however, was a much murkier world and Talya lost her taste for the spy game as it became much less clear what good and evil war. Abandoning war-torn Europe, Talya gave into her thrill-seeking ways, becoming a pre-eminant thief. As England was still rebuilding, she left European shores for the prosperous US. Still slightly bitter at how her country had been decimated while America thrived, she had no moral qualms with helping herself to that bounty. She only stole artifacts that were not native to the Americas. Never anything as gauche as money. She favored ancient jewelry but any British artifact would do. She clashed with Freedom League greatly during the '60s, enjoying a special game of cat and mouse with the Scarab as her abilities helped her remain elusive to his senses. When her old "friends" from her first caper showed back up, Talya was quick to catch up for old times sake. Unfortunately, they had grown far darker than Bombshell was willing to go. She was a thief but never a killer. In fact, Talya worked with the Freedom League to turn on her old friends in exchange for a minimum sentence. Twenty-five years instead of the life terms the others got. She didn't intend to stay in prison but when Scarab died a few months after her sentence began, she changed her mind. No one knew she was unaging. She'd kept that secret carefully. Instead, she's spent her time and used her disguise skills to look more fragile with the years. After breaking out on the scene, Talya found that the villains of the era weren't any sort that she wanted to throw her lot in with. No style. No panache. Too much murder. After another heel-face turn, Bombshell was back on the side of good. Ish. When the chips are down, Talya's always on the side of 'lets not blow up the world'. Burning buildings. Rescuing cats from trees. Sure. She still has a bit of a weakness for taking things from rich people who fail to appreciate them. Personality & Motivation: Bombshell has always been chaotic, never evil. Although she stole and broke many laws but she's always had her own own moral code. She worked with heroes occasionally even during her more criminal days. She will, not, however play by a hero's rules. She won't kill or cause harm to innocents. Afflicted by moral ennui, she's about to embark on a heel-face turn. Once the threads for those finish, Bombshell will be much more in line with her golden age morals. A spy for the good guys, and struggling to not get assumed to have slipped back to her felonious habits. Powers & Tactics:Bombshell will do her best to cut and run from most conflicts. She's not interested in exchanging blows with meat-heads and considers it a win if she gets away. She prefers, when she has to fight, to strike from stealth and distract or taunt her opponent. She fights with her head but the years have left her a skilled hand-to-hand combatant, the lingering magic buffs she has don't hurt. Complications: I Got A Record: In her long life, Talya's done lots of things and not all of them on the side of angels. I'm Just Drawn That Way: Femme fatale means having to say you're sorry. A lot. Pretty Baubles: She has a bit of a thing for the glitz and glamour. She might be a hero but occasionally personal property laws don't really count in her estimation. Wrong Place, Wrong Time: Sometimes the cops assume that she's there to commit a crime, not solve one. For some reason, Talya tends to end up on the scene at the absolute worst time Old Friends, Old Enemies: Talya has lived a long life and has no shortage of old friends needing help, old enemies that want to fight and old lovers that could fall into either category. Abilities: 0 + 14 + 8 + 4 + 4 + 14 = 44PP Strength: 10 (+0) Dexterity: 24 (+7) Constitution: 18 (+4) Intelligence: 14 (+2) Wisdom: 14 (+2) Charisma: 24 (+7) Combat: 16 + 16 = 32PP Initiative: +7 Attack: +10 Melee, +8 Ranged / +14 Baton Grapple: +15 Defense: +12 (+8 Base, +4 Dodge Focus), +4 Flat-Footed Knockback: -0 Saving Throws: 1 + 0 + 0 = 1PP Toughness: +8 (+4 Con, +4 Defensive Roll) Fortitude: +5 (+4 Con, +1) Reflex: +7 (+7 Dex, +0) Will: +3 (+3 Wis, +0) Skills: 124R = 31PP Acrobatics 13 (+20) Skill Mastery Bluff 13 (+20) Disable Device 12 (+15) Skill Mastery Disguise 13 (+20) Skill Mastery Escape Artist 13 (+20) Skill Mastery Gather Information 3 (+10) Skill Mastery Investigate 5 (+8) Language 4 (English [Native], French, German, Polish, Russian) Notice 7 (+10) Skill Mastery Perform (singing) 5 (+12) Search 8 (+10) Skill Mastery Sense Motive 7 (+9) Slight of Hand 8 (+15) Stealth 13 (+20) Skill Mastery Feats: 21 PP Attack Focus: Melee x 2 Benefit: Wealth Blind Fight Defensive Roll x 2 Dodge Focus x 4 Evasion x 2 Quick Change 2 Instant Up Jack of All Trades Power Attack Skill Mastery 2 (Acrobatics, Disable Device, Disguise, Escape Artist, Gather Information, Notice, Search, Stealth) Sneak Attack Uncanny Dodge (visible) Powers: 6 + 3 + 1 + 11 + 23 + 4 + 7 + = 55 PP Concealment 3 (Mental Senses, ESP, Extras: Duration: Continuous, Flaws: Permanent) (Magic; Imbued) [6 PP] Concealment 3 (Visual, Auditory, Extras: Duration: Continuous, Flaws: Passive, Blending) (Magic; Imbued) [3 PP] Immunity 1 (Aging) (Magic; Imbued) [1 PP] Immunity 10 (Psychic Effects, Feats: Selective) (Magic; Imbued) [11 PP] Regeneration (Feats: Regrowth, Persistent) (Bruised/No Action, Injured/1 Round, Staggered/No Action, Disabled/5 Minutes, Resurrection/5 Minutes) (Magic; Imbued) [23 PP] Super Movement 2 (Slow Fall, Wall Crawling) (Training) [4 PP] Device 2 (Bombshell's Batons; 10DP, Flaws: Easy-to-Lose [-2], Feats:Subtle [Collapsible]) (Technology; Device) [7PP] Damage 4 (Feats: Accurate 2, Mighty) [7DP]Super-Movement 1 (Swinging) [2DP]Speed 1 [1DP] Drawbacks: (-4) = -4PP Vulnerable (Magic [Common], Major [x2]) [4PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness Damage (Physical) Sneak Attack Touch DC 17 Toughness Damage (Physical) Baton Touch DC 19 Toughness Damage (Physical) Baton-Sneak Attack Touch DC 21 Toughness Damage (Physical) Totals: Abilities (44) + Combat (32) + Saving Throws (1) + Skills (31) + Feats (21) + Powers (55) - Drawbacks (4) = 180/180 Power Points
  22. "But if everything went wrong, it would all work out in the end," Alex pointed out with a teasing smile, "And he won't be bored at your wedding. If nothing else, he'll be dancing and toasting and I'm sure we can keep him engaged enough to not wish for an attack to liven things up." As for the second question, Alex gave a small shake of her head, "No. No. He trusts himself these days and he trusts me. Besides, I have been very, very thorough in my suggestions for things we could try that would be minimal risk until I thought he might actually burst into flame." Alex was downright gleeful with the memory. Sure, she wasn't going to pressure him but that didn't mean she was above finding the combination of arousal and embarrassment hilarious. "No, it's a thing that he's gotten into his head from my dad. He wants to be respectful and all of that, and his dad is a little - you know - not so much religious as old fashioned at least with that. And, I get it. It doesn't matter to me but it matters to him. I told him I don't think anything we can do together is anything but respectful, you know?"
  23. Robin's hands had their own callouses, not so much on the fingertips and palms, but the knuckles under his hand were flatter and ridged with three years of hard earned scar tissue. Her hand twitched in his before she relaxed. The opportunity for escape was a welcome one - not because she hadn't enjoyed the experience. No, that was exactly the problem inherent. It was new. It was outside her comfort zone. Those were things best processed alone and without the confusion that hard-edged smiles under the moonlight caused her hormones. "Okay," Robin said, glancing down at the hand on hers and then nodded once, like she was committing to the agreement after it had already been given. She shook off her nerves physically, shrugging her shoulders in a way that rustled the worn smooth leather of her jacket. Robin found her smile. then. "Sure, tomorrow. We'll probably be in something together. There aren't all that many students for classes. There's always lunch too. Or whatever." Robin went to rise to her feet then, catching her astronomy book before it could go sliding towards the grounds, "I swear, the teachers here have eyes everywhere. I am pretty sure most banks have less security..." She stood there, rocking once on her worn sneakers as if she were not sure what exactly to do next. Do I kiss his cheek or...? After clear hesitation, Robin decided that discretion was today the better part of valor and turned, the movement almost abrupt, "Okay! Tomorrow!" Very smooth.
  24. Robin didn't bob-and-weave fast enough, her gaze skittering up to try and figure out what the hell everyone else was up to. She wasn't used to this, Robin realized. Oh, sure, she'd been in fights before and wasn't afraid of them but she fought alone. She was always alone and fighting with other people that were more than innocent bystanders was a whole different level. Maybe she did need at least something from this super school after all. She should have known better than to take her focus off of the target for even a split second. Robin didn't twist out of the way fast enough and both hands came down with the sort of force that probably buckled steel. No one was more surprised than Robin that her spine didn't snap from the shot right then and there. "So, I think I'm pissing her off now," Robin said as she rose to her feet doggedly. That hurt. When she stripped for her shower later today, she'd have a whole new layer of bruises over the ones still fading from the weekend. She inhaled once, carefully - no broken ribs though - as she dropped back into a stance. "We're not making a dent. Let's try to lock her down!" Robin called for lack of a better suggestion. "Pin her with ice, light. Blind her. Whatever. Lets just keep her locked in until someone shows up." There, that was something like a strategy right?
  25. In uncertainty, they were at least well matched. Robin watched somewhat warily although she was appreciative that Riley telegraphed his intentions. Others had tried to kiss Robin before. The last one, she'd broken the nose of without a single regret. Riley, however, had asked about her interest and while she wasn't sure that this was a good idea, or if she even really understood what the tenants of this was beyond a tacit agreement to maybe make out intermittently, Riley was handsome. Seated by his side in the moonlight was the first time Robin had felt for the first time that maybe she might not be entirely and utterly out of her element at this wacked out school. Maybe she could be just a little less alone. So, for the first time, Robin left her hands in her lap and let a boy cross into her personal space. Uncertainly, she tipped her head up and then to the side - not entirely certain how one went about all of it until warm lips closed over her own. Well, that part was certainly more than nice. After hesitating, Robin's hand came up at seemed like she ought do something with them, before lightly landing on Riley's ribs with just the tips of her fingers. Hesitation gave way to interest and when she pulled back it was clearly to catch her breath. "Huh," was Robin's first comment when it ended. Not the most scintillating of wit but her cheeks were flushed and her eyes had gone dark, the pupils blown wide until the iris was just the thinnest of grey rings in the moonlight. She offered an uncertain smile, "Uhm. S'okay?"
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