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  1. I'm ok with the smacking of warehouses.
  2. Done by Sandman XI. Please change your sig in two ways. One, note that you are PL11. Two, there is a space in the link, thus it is broken Ok lots of changes for Blink... I am also going to change her background a bit to better reflect what she has become through posting. ==================== Description: Nadia is an attractive young woman with the thin athletic build of a gymnast. She has a fluid grace about her that's nearly hard to believe unless it is seen. Her hair is dark and shoulder length complimenting her large eyes that look far more innocent than they are. Her natural body is quite petite and very fit. It is very out of place with her enhanced mutated strength and has taken many people by surprise. Even though she normally appears very serious or businesslike, her looks make her appear younger than her 23 years. When she is not on a mission, she tends to wear utilitarian clothes, eschewing function for form. For many days, this would be loose fitting cargo pants, and a tight athletic short sleeved top. Even on a mission she had no formal costume, never having thought such things were necessary. Of course, being able to morph into other looks might have something to do with this. While she's not adverse to showing skin, she does tend to dress in more covering clothes, typically athletic wear. History: Through a twist of fate Nadia was born April 26th in the town of Chernobyl just as reactor #4 went into meltdown. At the precise moment of her birth, she was exposed to massive amounts of radiation which irrevocably altered her DNA. Her mother grew sick from the overpowering radiation and died shortly after Nadia's birth. That left her to grow up with her father, a Spetzsnaz trainer stationed in Afghanistan. He made the long trip back to both bury his wife and collect his newborn daughter. His services were deemed valuable enough that they acquiesced to his requests of allowing Nadia to live with him on base as he headed back to Afghanistan. With few children her own age living there, she spent most of her time going through the same training regimen that the soldiers did. As she grew, so too did her mutant legacy and she took to the harsh physical conditioning like a fish to water. Her father a hard, but loving man, encouraged the behavior seeing her potential from an early age. By the time she was 12 she could beat most of the soldiers in hand to hand combat and was an avid risk taker. After the Soviet Union pulled out of Afghanistan, Nadia and her father traveled from base to base to introduce his training to a larger section of the army. His superiors had long since recognized her talent, and the value that both Nadia and her father brought to the army. She likely would have continued to live thus, training soldiers with her father, and following his footsteps into the army. In 1998 Russia, formerly a state in the USSR, collapsed economically. By the later part of the year, her father had gone without pay for over six months. With little choice left to him, he retired from the military and used the last of his funds to secure passage for him and his daughter to the US. The ex soldier found little meaningful work in the states and bounced from job to job before settling in Freedom City. Years later, after struggling though all aspects of life, Nadia finally grew into all of her gifts. Her father encouraged her to embrace them and as she had trained her martial skills, so too did she train her new found abilities. Yet for all the discipline and rigors of that side of her life, she still craved excitement and challenge that were not found in the menial labor that she and her father could find. She desperately missed the excitement and danger in combat and began participating in underground fight circuits. It was there, while pitting herself against some of Freedom City's best that she found the challenge she craved. She refrained from using any of her active powers and relied on the extensive training that she had received. It didn't take long before word of her skills and talents reached the ever present eyes of the mob. A few thugs made her an offer that seemed wondrous to her; an apartment for her father, and money to cover the seemingly endless bills. All she needed to do was steal some files from a corporation. The fact that it was a company that had stiffed her father for several days of hard labor made the decision all the more easy. There was little to remember of that first job, other than a rush of excitement that she hadn't experienced since their days in the military. It was like an addict returning to a drug, and from then on she was hooked. For a couple of years she worked exclusively for the mob until the jobs they began to offer made her uncomfortable. She had little qualms stealing, but she didn't see herself as a common thug or a killer. Parting ways semi amicably, she started her new life as contract thief and mercenary. It let her keep control of the jobs she took, and she carefully screens each one; for both excitement and payouts. Her record has been decent, but more often than not, she has been sidetracked by heroes, police, or anything else that catches her fancy. It's been enough to keep her father retired and living well while she has a modest, almost Spartan life. Personality & Motivation: Nadia is a professional soldier, and it shows in most of her reactions and personality. She is very serious and often has trouble recognizing jokes or sarcasm. She tends to be very focused on the task at hand and dislikes people who don't plan ahead for contingencies. Even with this amount of forethought, she absolutely craves excitement and challenge, and has found herself in compromising situations because of this. She tends to be a person of her word, and will do what she can to keep a promise. She is incredibly protective of her father and when he is threatened or in need, she will do anything to make sure he is taken care of. Even though she has no objections to killing or injuring someone, it is not something that she has ever wanted to do. In fact, she has avoided jobs and tasks in the past which would have had excessive body counts. Still, when backed into a corner, she will use every means at her disposal to achieve her goals. While she misses the orderly life in the military, and her home in the Soviet Union, she realizes that those days are likely gone forever. While she has no predilection for communism, she does equate the former super power with a simpler time in her life. She visits when she can and maintains many friendships both in the military and around the various bases she had been stationed at. In the past she has occasionally done jobs for the Russian Army when they had need of critical intelligence or technology and see's little conflict of interest in helping the Russian bear regain its former glory. She questions whether or not she could ever be called a hero, and wishes to remain out of the spotlight. When asked about her exploits, she will always downplay them, or give credit to other members of her team. Complications: Thrill Seeker: Nadia will attempt many things if they present enough of a challenge. She routinely does things that saner people would avoid all in the name of the next rush. Prison Record: Nadia has spent several stints in the State Penitentiary for both assault and theft. Won't back down: Nadia relishes a challenge, even one she won’t likely win. She can be easily goaded into a fight or other stupid challenges. She will only attempt escape when defeat is all but certain and if there will be severe enough repercussions for loosing. Trouble Seeker: Nadia often will involve herself in the problems of others, even when not asked. Family Ties:Nadia's father lives in Freedom City and much of her criminal career has been to get money for him to repay him for all he had done for her. Mob ties: While Nadia doesn't work exclusively for the mob any more, once you are in, you are always in. Crisis of Confidence: Nadia is not convinced she's a hero and views all heroes with suspicion. She has a hard time trusting the people who were once trying to put her behind bars. Revised Character Sheet for ease of Copying: [b]Players Name:[/b] Blink [b]Power Level:[/b] 11 (161/161pp) [b]Trade-Offs:[/b] +3 Defense for -3 Toughness [b]Unspent PP:[/b] 0 [b]Characters Name:[/b] Blink [b]Alternate Identity:[/b] Nadia Batalova [b]Height:[/b] 5'4" [b]Weight:[/b] 110lbs [b]Hair:[/b] Black [b]Eyes:[/b] Dark Brown [img=http://i605.photobucket.com/albums/tt131/CindyChill/Blink_alt_color3.jpg] [b]Description:[/b] Nadia is an attractive young woman with the thin athletic build of a gymnast. She has a fluid grace about her that's nearly hard to believe unless it is seen. Her hair is dark and shoulder length complimenting her large eyes that look far more innocent than they are. Her natural body is quite petite and very fit. It is very out of place with her enhanced mutated strength and has taken many people by surprise. Even though she normally appears very serious or businesslike, her looks make her appear younger than her 23 years. When she is not on a mission, she tends to wear utilitarian clothes, eschewing function for form. For many days, this would be loose fitting cargo pants, and a tight athletic short sleeved top. Even on a mission she had no formal costume, never having thought such things were necessary. Of course, being able to morph into other looks might have something to do with this. While she's not adverse to showing skin, she does tend to dress in more covering clothes, typically athletic wear. [b]History:[/b] Through a twist of fate Nadia was born April 26th in the town of Chernobyl just as reactor #4 went into meltdown. At the precise moment of her birth, she was exposed to massive amounts of radiation which irrevocably altered her DNA. Her mother grew sick from the overpowering radiation and died shortly after Nadia's birth. That left her to grow up with her father, a Spetzsnaz trainer stationed in Afghanistan. He made the long trip back to both bury his wife and collect his newborn daughter. His services were deemed valuable enough that they acquiesced to his requests of allowing Nadia to live with him on base as he headed back to Afghanistan. With few children her own age living there, she spent most of her time going through the same training regimen that the soldiers did. As she grew, so too did her mutant legacy and she took to the harsh physical conditioning like a fish to water. Her father a hard, but loving man, encouraged the behavior seeing her potential from an early age. [quote][b]Excerpt from Freedom Ledger January 10th[/b] Today Nadia Batalova, known to some residents as Blink was released from South River State Penitentiary. She had served her full 18 months having multiple altercations with both inmates and staff. Warden Ermanos had this to say, “while we are not convinced Mrs. Batalova is rehabilitated, she has served her term and will be released on her own recognizance. We hope that Mrs. Batalova will make better choices in the future, however we assure the residents of Freedom City that we will be monitoring her situation closely.†[/quote] By the time she was 12 she could beat most of the soldiers in hand to hand combat and was an avid risk taker. After the Soviet Union pulled out of Afghanistan, Nadia and her father traveled from base to base to introduce his training to a larger section of the army. His superiors had long since recognized her talent, and the value that both Nadia and her father brought to the army. She likely would have continued to live thus, training soldiers with her father, and following his footsteps into the army. In 1998 Russia, formerly a state in the USSR, collapsed economically. By the later part of the year, her father had gone without pay for over six months. With little choice left to him, he retired from the military and used the last of his funds to secure passage for him and his daughter to the US. The ex soldier found little meaningful work in the states and bounced from job to job before settling in Freedom City. Years later, after struggling though all aspects of life, Nadia finally grew into all of her gifts. Her father encouraged her to embrace them and as she had trained her martial skills, so too did she train her new found abilities. Yet for all the discipline and rigors of that side of her life, she still craved excitement and challenge that were not found in the menial labor that she and her father could find. She desperately missed the excitement and danger in combat and began participating in underground fight circuits. It was there, while pitting herself against some of Freedom City's best that she found the challenge she craved. She refrained from using any of her active powers and relied on the extensive training that she had received. It didn't take long before word of her skills and talents reached the ever present eyes of the mob. A few thugs made her an offer that seemed wondrous to her; an apartment for her father, and money to cover the seemingly endless bills. All she needed to do was steal some files from a corporation. The fact that it was a company that had stiffed her father for several days of hard labor made the decision all the more easy. There was little to remember of that first job, other than a rush of excitement that she hadn't experienced since their days in the military. It was like an addict returning to a drug, and from then on she was hooked. For a couple of years she worked exclusively for the mob until the jobs they began to offer made her uncomfortable. She had little qualms stealing, but she didn't see herself as a common thug or a killer. Parting ways semi amicably, she started her new life as contract thief and mercenary. It let her keep control of the jobs she took, and she carefully screens each one; for both excitement and payouts. Her record has been decent, but more often than not, she has been sidetracked by heroes, police, or anything else that catches her fancy. It's been enough to keep her father retired and living well while she has a modest, almost Spartan life. [b]Personality & Motivation:[/b] Nadia is a professional soldier, and it shows in most of her reactions and personality. She is very serious and often has trouble recognizing jokes or sarcasm. She tends to be very focused on the task at hand and dislikes people who don't plan ahead for contingencies. Even with this amount of forethought, she absolutely craves excitement and challenge, and has found herself in compromising situations because of this. She tends to be a person of her word, and will do what she can to keep a promise. She is incredibly protective of her father and when he is threatened or in need, she will do anything to make sure he is taken care of. Even though she has no objections to killing or injuring someone, it is not something that she has ever wanted to do. In fact, she has avoided jobs and tasks in the past which would have had excessive body counts. Still, when backed into a corner, she will use every means at her disposal to achieve her goals. While she misses the orderly life in the military, and her home in the Soviet Union, she realizes that those days are likely gone forever. While she has no predilection for communism, she does equate the former super power with a simpler time in her life. She visits when she can and maintains many friendships both in the military and around the various bases she had been stationed at. In the past she has occasionally done jobs for the Russian Army when they had need of critical intelligence or technology and see's little conflict of interest in helping the Russian bear regain its former glory. She questions whether or not she could ever be called a hero, and wishes to remain out of the spotlight. When asked about her exploits, she will always downplay them, or give credit to other members of her team. [b]Complications:[/b] [b]Thrill Seeker:[/b] Nadia will attempt many things if they present enough of a challenge. She routinely does things that saner people would avoid all in the name of the next rush. [b]Prison Record:[/b] Nadia has spent several stints in the State Penitentiary for both assault and theft. [b]Won't back down:[/b] Nadia relishes a challenge, even one she won’t likely win. She can be easily goaded into a fight or other stupid challenges. She will only attempt escape when defeat is all but certain and if there will be severe enough repercussions for loosing. [b]Trouble Seeker:[/b] Nadia often will involve herself in the problems of others, even when not asked. [b]Family Ties:[/b]Nadia's father lives in Freedom City and much of her criminal career has been to get money for him to repay him for all he had done for her. [b]Mob ties:[/b] While Nadia doesn't work exclusively for the mob any more, once you are in, you are always in. [b]Crisis of Confidence:[/b] Nadia is not convinced she's a hero and views all heroes with suspicion. She has a hard time trusting the people who were once trying to put her behind bars. [b]Stats: 24pp[/b] Str: 14/22 (+2/+6) Dex: 18/30 (+4/+10) Con: 16/24 (+3/+7) Int: 10 (+0) Wis: 10 (+0) Cha: 16 (+3) [b]Combat: 26pp[/b] Attack Bonus: +5 / +10 Melee Defense Bonus: +14 / +4 flat footed (+8 Base Defense) Grapple: +20 / +33 (Blinking Grapple) Knockback Resist: -3 / -1 flat footed [b]Saves: 8pp[/b] Toughness: +7 (+7 Con, +0) Fortitude: +8 (+7 Con, +1) Reflex: +10 (+10 Dex, +0) Will: +7 (+0 Wis, +7) [b]Skills: 56 = 14pp[/b] Acrobatics 5 (+15) Bluff 8 (+11/+15 attractive) Concentration 5 (+5) Diplomacy 2 (+5/+9 attractive) Disguise 2 (+5/+20 Morph) Drive 1 (+11) Escape Artist 1 (+11 /+24 Blinking Grapple) Knowledge, Streetwise 4 (+4) Knowledge, Tactics 5 (+5) Language 1 (+1 English, Russian Base) Medicine 5 (+5) Notice 8 (+8) Search 3 (+3) Sleight of Hand 1 (+11) Stealth 5 (+15) [b]Feats: 37pp[/b] Acrobatic Bluff All Out Attack Ambidexterity Attack Focus, Melee 5 Attractive 1 Chokehold Defensive Attack Dodge Focus 6 Elusive Target Evasion 1 Grappling Finesse Hide in Plain Sight Improved Critical 2 [Unarmed Attack] Improved Grab Improved Grapple Improved Pin Improved Throw Improved Trip Power Attack Prone Fighting Redirect Sneak Attack 4 Stunning Attack Equipment 1 [b]Powers: 47pp[/b] Enhanced Constitution 8 [8pp] Enhanced Dexterity 12 [12pp] Enhanced Strength 8 [8pp] Morph 3 (Mutable Looks; Broad Group [people], Alternate Powers: 1) [7pp] AP 1: Concealment 2 (Mutable Looks; Sense [sight]) Teleport 3 (Blink; Feats: Change Direction, Change Velocity, Progression Mass 2, Turnabout; Extras: Accurate; Alternate Powers 1) [15pp] AP 1: Elongation 10 (Blinking Grapple; Flaws: Limited 1 [Grapple and Escape checks only]) Super Senses 2 (Danger Sense [Mental]; Uncanny Dodge [Mental]) [2] [b]Drawbacks: 0pp[/b] [quote][i]Contributing 4ep to the following shared equipment:[/i] [b][u]Interceptors HQ[/u][/b]: [21ep] [i]Size:[/i] Large; [i]Toughness:[/i] 10; [i]Features:[/i] Combat Simulator, Communications, Computer, Concealed 2, Defense System, Fire Prevention, Garage, Gym, Living Space, Holding Cells, Infirmiry, Power 2, Power System, Security System 2, Workshop [b][u]Defense System 1:[/u][/b] [b]Snare 10[/b] [b][u]Power 1:[/u][/b] [b]Healing 9[/b] ([i]PFs:[/i] Persitant, Regrowth) [20pp] [b][u]Power 2:[/u][/b] [b]ESP 6[/b] ([i]Visual, 20 mile range [all of Freedom City][/i]; [i]Extra:[/i] No Conduit; [i]Flaw:[/i] Medium – Surveillance equipment; PFs: Subtle, Rapid) [14pp] AND [b]Quickness 9[/b] ([i]Flaws:[/i] Limited to Search) [3pp] AND [b]Quickness 9[/b] ([i]Flaws:[/i] Limited to Notice) [3pp] [b][u]MAVERIC[/u][/b] (Mobile Armored Vehicle for Emergency Response and Intercepting Criminals): [13ep] [b]Size[/b]: Huge [2ep] [b]Strength[/b]: 35 [1ep] [b]Speed[/b]: 5 [5ep] [b]Toughness[/b]: 10 [1ep] [b]Defense[/b]: 8 [0ep] [b]Features[/b]: 4 [4ep] Features: Alarm, Caltrops, Remote Control, Smokescreen [/quote] [b]ATTACKS: SAVE DC: DAMAGE TYPE:[/b] Unarmed --- 21/Toughness --- Bruise Abilities (24) + Skills (14) + Feats (37) + Powers (52) + Combat (26) + Saves (8) = 161/161pp
  3. Relief flooded through her as she heard Jack's voice calling over the battlefield. After seeing the devastating blow he had taken, she didn't think he'd be moving again. As the creature in front of her lunged, she ported briefly, letting the vicious creature sail through where she had been standing moments before. As it moved past she lashed out with a looping backhanded elbow while spinning to loop her free arm around it's corded neck.
  4. Ok then, here is what I am going to do: Move Action: Port to the closest demon Standard Action: Defensive Attack +3/-3, +5 insp 1d20+7+5=25 DC25 if I get sneak from port/concealment, DC20 if he can accurately see/sense me Free Action: Stay concealed, if I connected, initiate a grapple 1d20+5+30=47 Edit: Realized big guy is down, so I'll go to one of the two in front of me. If the big guy is still standing, put the attack there. Edit2: Forgot the +5 from inspire, editing it in.
  5. Ok so that would be me. The one that I have pinned... did he get smashed by one of his own 'teammates?' So I guess I am asking if I am holding a corpse.
  6. Nadia watched All Star leave with a blank expression on her face. Thankfully she wasn't all that offended, it took far more than that to rile her up. Plus, she had been in a unit and living in the field in close quarters did not allow for all of the comforts of privacy. Yet to her, it would have been more like spying on her brother than anything more. It simply was how things were and she had never thought twice about it. "Nyet," she said to his retreating form. "Is not having any other companions in unit." Yet he was already down the hall and she realized she was wasting air. Then turning to Grim she replied, "name is not being Coppertop, is Electron."
  7. Well said, well played! :clap:
  8. Blink gave a faint hint of a smile as the robot in front of her recited perfect Russian. Perhaps we'll have to get the rest of the team to learn. Could be an advantage when we don't want people knowing what we are talking about. She was about to respond when All Star strode in. He jumped into the conversation head first, much like his self proclaimed fighting style. While it was anemetha to Blink, she had pulled some of his files and there was no denying his effectiveness. As long as she could stay out of the chaos that seemed to cling to him like his sweat soaked towel, they should get along just fine. "Yes, is not walking through walls. Can be blending into background. Is good for not being seen. Are being welcomed to team," she said holding out her hand.
  9. Well this has turned into a very lovely conversation. Let me say that I don't want any of the above. Oh, and get better!
  10. Nadia laughed quietly, in part because she agreed with Grim. Jack was an all around fit individual, but he did have some very nice looking assets. A faint blush crept across her face, because she had indeed spent some time staring at the flashy swordsman. "Is not being worried for... um... lovers. Rather the having of comrades is much happier to be getting. Too much solitary living in city without having of friends and family." She clasped her hands together, "is missing of peoples to talking with..." Her voice trailed off as she considered what she was saying. Nadia was not a person used to wearing their emotions on their sleeves. Yet Grim had the kind of infectious personality that made you want to open up to her. She could understand what Colt saw in her, at least beyond what any sane man would see. Her infectious cheer and upbeat personality practically demanded a level of intimacy; both for friends and relations. Despite all of Nadia's misgivings about having friends, or any relationships for that matter, she realized that she liked Grim and hoped the the budding friendship continued. Then after a pause, she smiled mischievously, "if working out in morning, finding of Jack in training area. Not even having too wait for patrol. Is good show."
  11. Nadia had heard the alert of an approaching vehicle through Vince's network. She had left instructions to be notified for any comings and goings from the underground facility. Before the cycle had even cleared the main entrance, she knew that Colt was coming in with company. While he had mentioned going to get a new team mate, his level of detail wasn't quite up to Nadia's survivalist paranoia. As the machine roared down the tunnel, she had ported into the garage and blended into the dark corner, waiting and watching. As she had already found, her teammates had enemies; some of them sounding decidedly deadly. She was not about to take any chances. Catching Colt's introductions put her a little more at ease. He didn't sound coerced and if he was being mind controlled, whoever was doing so certainly was clever enough to keep up some polite banter. Dropping her adaptive blending, she seemed to step out from the wall itself as she approached the pair. "Zdrastvooyte, Colt. Is bringing of new team?" The newcomer was quite a sight to behold. The electronics that were on display were certainly impressive. She couldn't help herself as her mind began trying to calculate ways to disable the newcomer if he became a problem. One day she was going to have to break that habit... perhaps one day in the very distant future. ============================= (OOC: Translation: Hello, Colt)
  12. As Jack pulled his shirt on, talking about the various other Jack's that seemed bent on killing him, she had to force herself not to stare or sigh as he finished getting dressed. He was quite fit, and it made for a most excellent show. Part of her wondered if that was all part of a calculated distraction for when they had sparred. Perhaps she'd have to try the same tactic some time, she wryly thought to herself. Nadia winced slightly, "is having some of criminal families... upset. Not being happy for no longer doing of jobs. Stopping in middle of contract with men who is not liking 'Nyet' for an answer." Thankfully, she had no one in her life that she was overly worried about. Yes, her father was in the city, but she guessed that anyone trying to place a hit on him would rue that day. While he was getting old, he was still in fantastic shape and he could still teach her a thing or two as well. Other than that, she had made few if any friends in the city, which was something that she was trying to rectify. "If needing help, with other Jacks, is there to be helping when needed. Just ask."
  13. Spontaneous tendon rupture?... On a lighter note, how many points is that? Sounds like a cool power for a villain.
  14. Hope you are starting to feel better. Stuff like that is not something to mess around with.
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