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Everything posted by Gizmo
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"'Never' tis a terribly long time, oh beguiling oasis. Believe me," Set pointed out with a sly smile that faltered slightly toward the end, prompting him to hastily turn his attention to Sekhmet and give Eliza and Sharl a small measure of privacy on the balcony. "Ahem. Barring exterior incursions one might look to the interior, aye? Mayhaps a member of the hotel staff coerced or convinced into the service of our spotlight stealing sociopath?" Sekhemt shifted her vertical stance thoughtfully, claws dislodging little bits of the wall as they released and dug in again. "Many in this age seem willing to sell their honor cheaply," she agreed with a low growl. "Fool yourself not, Sekhmet," Set sighed, placing his hands behind his head of dreadlocks. "Many in any age."
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- temperance
- set
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May 25, 2015 "...thanks to the selfless commitment and bravery all those who..." It wasn't that the sentiment wasn't heartfelt but the halting, uneven delivery by teenaged grandson of one of the veterans in gathered in the small park next to the VFW building did nothing to breathe new life into the paint-by-numbers speech and after growing up on military base after military base it was nothing Vicki Adams couldn't have recited even without the cue cards the kid was relying upon. As Memorial Day ceremonies went it was on the more solemn side, attended mainly by aging veterans and their family members but the promise of bingo and a raffle with an ArcheTech tablet as the grand prize robbed it of a little of it gravitas. More than anything it was a welcome opportunity to gather generations together and consider how lucky they were to be there together. The small cemetery on the other side of the park, its ornate fence lying just past the folding table holding the punch bowl and bingo hopper, was a sobering reminder of that. Looking serene as the bright sunlight shone over neat, well maintained rows of gravestones it was a quiet oasis next to the sounds of squeaking metal chairs, buzz from an inexpertly deployed sound system and intermittent coughing.
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- ghost girl
- hestina
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Given the relatively low rank of Wildcat's damage there the downed thug is only knocked back about five feet to the ground, not enough to really effect the other five.
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Depends where you're aiming. There's a whooooole lotta antibodies between them and the communication relay so you could certainly focus on them with an Area effect - that would be Regiment 4 for convenience sake - but there are plenty of antibodies right up in our heroes' collective grill, flanking them on either side.
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Paramilitary Thug Toughness Save vs DC 20: 1d20+6 7 Haha, well, alright then. Good showing for Wildcat! 23 - Wildcat - Uninjured, Defense +2, 1HP > 14 - Paramilitary Thugs - Uninjured x5 12 - Jill O'Cure - Uninjured
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Antibody Regiment 2 Toughness Save vs DC 27: 1d20+9 26 22 - Roulette - Uninjured, 4HP > 21 - Corona - Uninjured, Flat-Footed, 0HP 19 - Eclipse - Uninjured, 2HP 17 - Wander - Uninjured, 2HP 14 - Antibody Regiment 2 - Destroyed 14 - Antibody Regiment 3 - Unaffected 14 - Antibody Regiment 4 - Unaffected 05 - Squad C - Unaffected [ ] [ ] [ ] [ ] 05 - Squad E - Disrupted x1 [ ] [ ] [ ] [ ] 05 - Squad W - Unaffected [ ] [ ] [ ] [ ] 05 - Squad R - Unaffected [ ] [ ] [ ] [ ]
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The Coalition troopers didn't need any encouragement, filling the spaces in the air not filled by flying rubble and flashing claws with superheated laser fire. Under the direction of their leaders the fire teams of Roulette's squad managed to make up for their commander's accuracy with focused bursts of fire that kept the left wall clear of antibodies, Bleed sparing a moment to give the Zultasian bounty hunter a smug smirk. Eclipse's team focused their attention on the right side of the gorge, the staccato of rifle bolts interspersed with booming explosions that tore new chunks out of the computronium wall, while Corona's team were kept more than occupied by the waves of antibodies rushing down the center of the crevice. Even keeping the Communion drones off-balance and pushing forward to their target, however, they were slowly becoming surrounded, as Wander's team realized, forced to scatter and reground in the face of a new surge of antibodies appearing over the lip of the gorge all at once. Meanwhile the gargantuan mole-slug behind them showed no signs of slowing down, completely cutting off the path backward and making retreat or stalling tactics impossible.
- 86 replies
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- jilinson-08
- ekna veiu
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Trooper Squads C, E, W & R Attack Antibody Regiment: 4#1d20+5 18 25 19 9 Antibody Regiment 2 Toughness Save vs DC 27: 1d20+10 20 They're getting into the thick of the antibodies now and the mole-slug is still keeping pace with them! > 22 - Roulette - Uninjured, 4HP 21 - Corona - Uninjured, Flat-Footed, 0HP 19 - Eclipse - Uninjured, 2HP 17 - Wander - Uninjured, 2HP 14 - Antibody Regiment 2 - Disrupted x2, Staggered, Disabled 14 - Antibody Regiment 3 - Unaffected 14 - Antibody Regiment 4 - Unaffected 05 - Squad C - Unaffected [ ] [ ] [ ] [ ] 05 - Squad E - Disrupted x1 [ ] [ ] [ ] [ ] 05 - Squad W - Unaffected [ ] [ ] [ ] [ ] 05 - Squad R - Unaffected [ ] [ ] [ ] [ ]
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The brief pause before Trevor responded, looking at her with his expression unreadable, was testament to how much learning the full extent of what had been done to 'fix' Jessie had caught him off guard. He quickly decided that that was a discussion for another time, however and instead gave Erin a faint nod the barely extended past his chin before giving the White's a broader, polite gesture to excuse himself and stepping quickly outside. Catching Mark's attention he jerked a thumb in a generally easterly direction, assuming his meaning would be fairly clear. 'Overstaying ones welcome' might have been an alien concept for the gregarious reality manipulator but Mark knew better than to push even his prodigious luck when it came to Erin's family issues. Smoothly swinging a leg over the back of the Night Cycle, Trevor waited patiently for the return trip to Freedom City. Even with personal matter weighing heavily he suspected their troubles with the malicious machines weren't over.
- 90 replies
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- seattle
- midnight ii
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I'll have the up an running in the next couple of days, Hestina!
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Jill O'Cure Initiative: 1d20+8 13 Paramilitary Thugs Initiative: 1d20+2 14 > 23 - Wildcat - Uninjured, 1HP 14 - Paramilitary Thugs - Uninjured x6 12 - Jill O'Cure - Uninjured
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Kimber was uncharacteristically quiet as she mulled over Indira's words, her icy blue eyes studying the backs of her translucent hands. "It's... strange learning new things about myself. Did the first me, the... the real me ever feel like this, do you think, before?" The Kinigosi could have counted the times the poltergeist had ever talked seriously about the memories lost to her in her death on the fingers of the human hands she was affecting. It wasn't a comfortable topic, to say the least. "Have I had some version of this conversation before or is this new? D-did I come back different or am I just playing out a... a rerun? I'm not sure which is worse..."
- 90 replies
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- avro the manticore kitten
- ghost girl
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"Yeh yeh, I'm here already," a grumpy voice chittered over the channel, not sounding particularly pleased about the whole situation. "Found a spot in belt's gravity well to lay low, didn't I? Keep yer cape on and I'll pick you all up, ya suicidal wingnuts." Rather than retrieving his own communication device Rock leaned over Paradigm's shoulder in a way that would have been considerably more disconcerting for anyone less able to support his prodigious weight had he tipped over. "Rock?!" "'Course it's me, quarry breath!" Nae-Dae snapped back irritably. "Couldn't very well leave you to get yer head pounded into gravel, could I?"
- 52 replies
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- diena themme
- citizen
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Trevor briefly looked like he was about to protest out of pure reflex but his mouth closed as he failed to come up with a convincing argument. "...alright. Good idea." Reluctant to let Erin out of arm's reach, he managed to give her enough room to finish what she was doing with a minimum of hovering. A nagging voice in the back of his head insisted that he was appearing weak and clingy and insisted he shape up immediately but he was ultimately just too tired to care. A week of dealing with his parents on top of everything else had left him feeling burnt out and heavy on his feet and ti was a sharp relief to be with someone around whom he didn't need to keep those barriers of composure up.
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- wander
- midnight ii
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Jill noticed the lack of immediate symptoms among the crowd as well and pursed her lips. "We're still missing something," she muttered under her breath, scanning the parking lot of some new clue or connection. A more immediate answer came in the opposite direction as an unmarked black van pulled up to the the edge of the strip mall's lot with a screech of protesting tires. The vehicle's side door slid open and a half dozen imposingly built figures jumped out dressed in similarly unadorned tactical gear that Wildcat couldn't help but notice had clearly come with a higher price tag than his own equipment. The thin rectangular muzzles of the weapons they carried didn't look like they disgorged bullets but the overall shape still announced their unfriendly intent. "Put your hands on your heads!" the lead paramilitary trooper shouted, half of his team aiming at Jill while the other half targeted the cat-themed vigilante. "You are interfering unlawfully with sanctioned corporate interests and will not be warned again! Get on the ground!" "Well now, which is it, meathead?" Jill asked coolly, hopping down from the barrel with faint blue light crackling around her fists. "Hands on our heads or down on the ground? Better yet, why don't you tell us which corporate interests we're interfering with specifically? I think I want to talk to your supervisor." The glint of the high tech firearms didn't seem to phase the medic for a moment as she took a step toward the armed ground while position herself between them and the civilians, most of whom had frozen in indecision. "Target is uncooperative!" was the only response she received. "Open fire!"
- 54 replies
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- freedoms finest
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From the album: Gizmo's Junk Drawer
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From the album: Gizmo's Junk Drawer
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"My mother may have raised a brigand and a scoundrel but manners were always a priority," Nassor replied dryly, maintaining as much dignity and composure as he could in his kneeling position and for a moment it was difficult not to see a bit of similarity in his faint, chagrined smirk and the sardonic sense of humour belonging to the young woman who came out of the school to meet him. For his part Nassor focused more immediately on Dragonfly. "Ah. On the off chance it does not go without say, I would quite like not to be set on fire if it is all the same? I suppose the chances of getting my sword back are..." He rocked back and forth slightly to suggest a weighing of scales. "...slim?" "Jean, it's Fren-- doesn't matter," Erik told Steve, grating his teeth back and forth in unconcealed irritation. "Jean Pique, the previous Jack of Swords and, lucky me, mi padre. He's not a bad guy he's just a bad guy." He wasn't entirely sure how well that actually conveyed what he was trying to get across but the big, bald man tended to be either pretty quick on the uptake or else stoic enough about it that it was tough to tell the difference. "Nnngh, alright, I need to go talk mi madre out of shooting his kneecaps out, can you go to the roof and keep an eye on him? I'm kinda worried he'll talk Chris into something stupid." He hated to ask anybody to deal with Pique but there was something to be said for putting the fear of Steve into the old man. "Just don't underestimate him and probably don't armor up; he's go some sort of weak point detecting mojo and I don't want to find out what happens if he catches you in the middle of... y'know. The unfolding thing."
- 78 replies
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- interceptors
- jack of all blades
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Antibody Regiment 2 Toughness Save vs DC 37: 1d20+10 23 22 - Roulette - Uninjured, 4HP 21 - Corona - Uninjured, Flat-Footed, 0HP 19 - Eclipse - Uninjured, 2HP 17 - Wander - Uninjured, 2HP 14 - Antibody Regiment 1 - Destroyed 14 - Antibody Regiment 2 - Disrupted x1, Staggered, Disabled 05 - Squad C - Unaffected [ ] [ ] [ ] [ ] 05 - Squad E - Disrupted x1 [ ] [ ] [ ] [ ] 05 - Squad W - Unaffected [ ] [ ] [ ] [ ] 05 - Squad R - Unaffected [ ] [ ] [ ] [ ]
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Trevor frowned slightly, his thought process as a whole a little slower and more labourious than it usually was, before getting up out of his seat with a soft grunt and walking over to stand behind Erin. Wrapping his uninjured arm around her waist he tucked his chin into the space between her left shoulder and neck. "No," he told her, understanding her unspoken regrets and having none of it. "Nothing you could have done here. Didn't want to talk to anyone first few days." His friends, by and large, had been able to understand that; it wasn't as if he was usually eager to talk about his feelings at the best of times. He had to admit that he'd underestimated how well Mark would be able to understand the situation and quietly handle things with the League accordingly. He owed his friend another one, even if Mark himself would have never seen it that way. "You were saying the whole world," he reminded Erin, softly breathing in the entire presence of her, refreshing himself on aspects committed to memory. "Other worlds, too, once you were out there, I'd bet. Love that about you. ...love you so much." He began to feel heavy again, slow and sluggish like his limbs just wouldn't listen to what he was telling them to do, sprain aside. All he could manage was to lean against Erin's back and squeeze her more tightly.
- 67 replies
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- wander
- midnight ii
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Star-Khan lay at Galvanic's feet, his chest armor broken and ruptured where she'd struck him, large sections having splintered and fallen away like shard of glass from a shattered pane. The mishmash of flesh and metal revealed in those gaps was disturbing to say the least. In the relative quiet that followed the chaos of battle the heroes were once again aware of the sound of atmosphere rushing out of the base's shafts and blaring alarms no one had bothered to disable in their haste to evacuate. Rock stomped a little stiffly over to Chlo'zel and looked down at the unconscious Zultasian contemplatively. "Rooock," he observed dryly with his hands on his stoney hips before turning to Paradigm expectantly, wondering where they went from there.
- 52 replies
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- diena themme
- citizen
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It does, actually. Antibody Regiment 2 Toughness Save vs DC 22: 1d20+10 25 22 - Roulette - Uninjured, 4HP 21 - Corona - Uninjured, Flat-Footed, 0HP 19 - Eclipse - Uninjured, 2HP > 17 - Wander - Uninjured, 2HP 14 - Antibody Regiment 1 - Destroyed 14 - Antibody Regiment 2 - Unaffected 05 - Squad C - Unaffected [ ] [ ] [ ] [ ] 05 - Squad E - Disrupted x1 [ ] [ ] [ ] [ ] 05 - Squad W - Unaffected [ ] [ ] [ ] [ ] 05 - Squad R - Unaffected [ ] [ ] [ ] [ ]
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"Have paperwork from estate..." Trevor argued weakly, gesturing in the general direction of a manilla folder sitting on the truck's dashboard and peeking over the edge of the windshield. He wasn't sure if he'd decided to focus on resolving the outstanding documentation so that he'd have something else to keep his mind occupied or because once it was all past him things could start to make sense again but it seemed like he must have had a very good reason at the time to be feeling so stubborn about it now. That line of thought began to unravel almost as soon as he started picking at it, however, and as the knot loosened he felt physical and emotional exhaustion spilling out of the gaps and threatening to wash him away. Rubbing his face again with his free hand, he leaned into Erin's hand on his shoulder. "Nnh. Nevermind. Very good idea. Would like that, please."
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- wander
- midnight ii
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Antibody Regiment 1 Toughness Save vs DC 27: 1d20+10 11 ...well. Alright then. 22 - Roulette - Uninjured, 4HP 21 - Corona - Uninjured, Flat-Footed, 0HP > 19 - Eclipse - Uninjured, 2HP 17 - Wander - Uninjured, 2HP 14 - Antibody Regiment 1 - Destroyed 14 - Antibody Regiment 2 - Unaffected 05 - Squad C - Unaffected [ ] [ ] [ ] [ ] 05 - Squad E - Disrupted x1 [ ] [ ] [ ] [ ] 05 - Squad W - Unaffected [ ] [ ] [ ] [ ] 05 - Squad R - Unaffected [ ] [ ] [ ] [ ]