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Everything posted by Gizmo
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??? Sense Motive vs 23: 1d20+10 24 Whelp. They've got one round before trouble shows up, which they can use breaking into the storehouse or just yelling at each other, as you like.
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Communion Warship Standard Action: Stun vs Paradigm: 1d20+8 27 That's a 28 Fortitude Save, yow. 29 - Seikahi’ino - Uninjured, 2HP, Pending Fortitude Save 17 - Elite - Uninjured, 1HP 17 - Kharag - Uninjured, Flat-Footed, 2HP, Pending Toughness Save 17 - Deep Freeze - Uninjured, 1HP, Pending Fortitude Save 9 - Paradigm - Uninjured, 2HP, Pending Fortitude Save 9 - Antibodies x12 - Uninjured 9 - Antibody x1 - Bound/Helpless 9 - Antibody x3 - Unconscious 8 - Communion Warship - Bruised x1 FTL Drive Repairs: 2/10
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Antibodies Standard Action: Charge Kharag; Power Attack 5: 1d20+7 22 That's a DC 34 Toughness Save for Kharag, after Autofire! Standard Action: Combined Stun vs. Seikahi’ino: 3#1d20+10 17 29 28 Two hits means a DC 22 Fortitude Save for Sei. Standard Action: Aid Attack: 2#1d20+10 24 18 Standard Action: Combined Attack vs Deep Freeze: 2#1d20+12 14 22 That's a DC 25 Fortitude Save for Deep Freeze against Damage. (Different power than the one used on Kharag, for clarity's sake!) As for the other four... screams come from the cargo bay!
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As expected that's more than enough to hit! It's also enough to bash a hole in the hull with it taking 10 as an object. I'm going to call that a Bruise on the ship as whole, as well, for the sake of moving things along. Paradigm now has a clear path into the guts of the converted ship. 29 - Seikahi’ino - Uninjured, 2HP 17 - Elite - Uninjured, 1HP 17 - Kharag - Uninjured, Flat-Footed, 2HP 17 - Deep Freeze - Uninjured, 1HP 9 - Paradigm - Uninjured, 2HP 9 - Antibodies x12 - Uninjured 9 - Antibody x1 - Bound/Helpless 9 - Antibody x3 - Unconscious 8 - Communion Warship - Bruised x1 FTL Drive Repairs: 2/10
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Roulette can totally grab the comm, the guard isn't in any position to object. You should roll an interaction skill but which one is up to you! If he trying to trick the person on the other end of the line with Bluff? Talk them down with Diplomacy? Scare them off with Intimidate?
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Ah, yeah, just a copy/paste issue, I'll record that going forward. Give me an attack roll. The ship is still moving and actively defending itself, adjusting power to hull integrity, that sort of thing. It's big enough that its Defense isn't high, though!
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Sheesh, hit a Broan when she's down why don't you. Since she's bound an helpless you could have also gone for a coup de grace, for the sake of argument. Broan Guard Toughness Save vs. DC 25: 1d20+11 23 23 - Bliss - Uninjured, 3HP 20 - Broan Guard - Staggered, Grappled, Bruised x1 16 - Ruby Voxx - Uninjured, 2HP 5 - Roulette - Uninjured, 3HP, Master Plan +2 (2 rounds) Somebody should probably answer that comm, by the way, hint hint!
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Communion Warship Toughness Save vs. DC 29: 1d20+18 36 Oof. Tough cookie! Good thing they're only stalling for time, I guess! 29 - Seikahi’ino - Uninjured, 2HP 17 - Elite - Uninjured, 1HP 17 - Kharag - Uninjured, 2HP 17 - Deep Freeze - Uninjured, 1HP 9 - Paradigm - Uninjured, 2HP 9 - Antibodies x15 - Uninjured 9 - Antibody x1 - Bound/Helpless 8 - Communion Warship - Uninjured FTL Drive Repairs: 2/10
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As a formality! Jack of all Blades / Jill O'Cure, Midnight II, Ghost Girl, Set / Sekhmet, Wail
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The guard let out a choked off grunt of surprise as her startled attempt to catch herself from her fall was cut short by Bliss' sinuous hold. Before she'd had a chance to radio in their position her limbs were locked into place and her vision was swimming, attempts at cogent thought thwarted temporarily by the abrupt trauma. Dust and sand puffed up in a cloud as the tangled pair stuck the ground, coating the former gladiator's shins. The Broan's comm crackled to life with a burst of static and a voice called, "What is it, Joon?" After a pause, whoever was on the other line spoke up again, "Joon? What's-- Joon, respond now!"
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Broan Guard Toughness Save vs. DC 25: 1d20+11 14 Opposed Grapple Check: 1d20+20 31 23 - Bliss - Uninjured, 3HP 20 - Broan Guard - Staggered, Grappled 16 - Ruby Voxx - Uninjured, 2HP 5 - Roulette - Uninjured, 3HP, Master Plan +2 (3 rounds) I'll get a GM post up after Absurdist's then Ruby is up!
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I'll allow it to count as a Full Round repair, sure. We'll just say this step took more of her attention than she expected. 29 - Seikahi’ino - Uninjured, 2HP 17 - Elite - Uninjured (Toughness Save Pending), 1HP 17 - Kharag - Uninjured, 2HP 17 - Deep Freeze - Uninjured, 1HP 9 - Paradigm - Uninjured, 2HP 9 - Antibodies x15 - Uninjured 9 - Antibody x1 - Bound/Helpless 8 - Communion Warship - Uninjured FTL Drive Repairs: 2/10 Moving onto Paradigm's turn. I still need at least the Toughness Save for Elite, Blue.
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Set offered the organizer a broad smile full of perfect teeth and spread his arms with a flourish. "Dear lady, you shall find we invented local colour!" he promised with a musical chuckle before making a marginally more contained bow. "And I assure you, I would never belittle the great labours required to successfully organize such a spectacle. Truly, your daughter's exceptional taste must be the result of the most excellent and inspirational example set for her! What say you, Sekhmet?" The warrior goddess folded her arms and looked away briefly, puffing out one cheek. "Hrmph. Very well, as we are already here. Should we be able to assist, would be unseemly to refuse." The shorter godling blinked once and confided to the woman in the windbreaker, "In truth, I was expecting more pushback. Regardless! We are at your disposal."
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Antibodies Toughness Save vs. DC 25: 4#1d20+10 17 28 17 15 These guys are minions so that knocks out three of the four! Blue, you've still got a chance to get Elite's actions up. In the meantime Deep Freeze is up, Heritage.
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In case there was any confusion, Elite is up. Rob, if you want to get a head start with Kharag's actions, feel free, since the stuff outside and inside the Either Ore should be more or less independent from each other.
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The first sign really should have been when the fans gathered at the edge of the crowd started to tug on their scarves and shove shed gloved into the pockets of their coats. The wave of unseasonable warmth moved steadily forward toward the Eclipse as a leisurely walking pace, turning shivering into sweating in short order. While teenagers awkwardly removed their heavy jackets in the crowded confines and looked up at the abruptly searing sun in confusion, fine golden grains of sand blew by about their feet, easily mistakable for a fine dusting of snow if one wasn't looking closely. With everything on her mind and her ability to more or less ignore the cold anyway it would have been easy for Eliza to miss all of that. The murmurings that followed the localized heat wave as necks were strained to see its source were harder to ignore. "Woah, hey, that guy's not even wearing a shirt!" * * * * * "Now, you at least watched the first episode on the Netflix as I requested, did you not, oh Mistress of Dread?" Set asked as he sauntered along the sidewalk in his customary shendyt and sandals, exercising a mote of his divine power to force the weather surrounding him into something better suiting a god of the desert. "Did I not give my word, liesmith?" the powerfully athletic woman beside him huffed, casting a sidelong glare his way. "As though an Eye of Ra had naught better with which to occupy her time. And now to be arriving late to join the herd of... worshipers already gathered..." The godling nodded along absently to his minder's complaints, paying more attention to the size of the crowd. "Mmh, I find The Guardian a bit humourless myself, aye, but do you not think that such a gathering of cameras and social media accounts deserves the presence of a pair of genuine heroes rather than play-actors?"
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Set Environmental Control [Heat] to counter the December cold with a little desert heat in, say, a 100' radius around himself.
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That becomes a 23 and hits, yes. Communion Antibody Reflex Save vs. DC 19: 1d20+7 9 29 - Seikahi’ino - Uninjured, 2HP 17 - Elite - Uninjured (Toughness Save Pending), 1HP 17 - Kharag - Uninjured, 2HP 17 - Deep Freeze - Uninjured, 1HP 9 - Paradigm - Uninjured, 2HP 9 - Antibodies x15 - Uninjured 9 - Antibody x1 - Bound/Helpless 8 - Communion Warship - Uninjured FTL Drive Repairs: 1/10
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That's what I'm asking, yes!
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That does miss, I'm afraid, yeah. Would you like to spend an HP?
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Set Gather Information (Well Informed) check: 1d20+16 29 What does that tell Set about The Guardian and its cast?
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While the trio of bounty hunters deliberated amongst themselves the Broan guarding the storehouse tilted his head to one side and narrowed his eyes, searching the alleyways and rubbish bins littering the surrounding streets. Slinging her assault weapon from her shoulder and holding it at the ready she stomped forward in the direction of the Voidrunners, displaying better hearing than they might have expected or at least demonstrating clearly that their stealthiness needed some more work. Spotting them, the Broan gave a start. "You lot! Don't move!" she shouted in a snarling bass rumble, training her rifle on them and raising the comlink on her arm toward her mouth, ready to report them to her boss!
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There eight of the antibodies heading straight for the engine room down the only hallway in or out of the room. They're not inside the engine room just yet but they're within a Move Action's distance.
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