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Gizmo

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  1. The Espadas School of Self-Defense and Swordsmanship [20EP] Size: Small (128') [0EP] Toughness: +15 [2EP] Features: [18EP] Upstairs Apartments [3EP] Infirmary 2 [Masterwork] Living Space Street-Level Dojo [9EP] Cover Facility Defense System [Nauseate 13 (faux gas leak)] Fire Prevention System Gym Parade Grounds Power System Security System 3 [DC 30] Basement Headquarters [6EP] Communications Computer Defense System 2 [snare 13 (gel cannons), Stun 13 (electrified panels)] Personnel [V.I.N.C.E.] Think-Tank [V.I.N.C.E] Notes: Masterwork facilities provide a +2 uncapped circumstance bonus to the relevant skill checks just like Masterwork equipment. Parade Grounds (Agents of Freedom) gives everyone who defends the HQ a free rank of Teamwork. Think-Tank (Agents of Freedom) gives +2 to a Gather Info, Investigate, or Knowledge check after a day of pondering a given problem.
  2. For sparring purposes later on! This is a thread for Bee-Keeper III, Blue Jay, Catalyst and Glow.
  3. The bombastic sign above the otherwise nondescript storefront proclaimed the institution to be "The Espadas School of Self-Defense and Swordsmanship!" in bold gold lettering on a black backround complete with exclamation mark. Large glass windows revealed a currently unattended front desk and a diving wall that separated the training space from the street entrance. The second floor of the brick building looked to be given over to modest apartments, though it was worth noting that the window boxes hanging from them were host to some truly gorgeous flowering plants, fully in bloom in the August heat. Their leaves brushed against the top of the sign invitingly. The school had been up and running for about a month by then, advertising through posters and word of mouth not to mention a surprisingly well designed and maintained website. It was in one of the nicer parts of the West End fortunately enough; those inclined to research such things might have noted that it had become a noticeably nicer area since the proprietors of the dojo had moved in. Thing has been a little slow to start off with but a new wave of self-defense classes were starting that day and a good number of new members had signed up. Erik Espadas, the titular owner and head instructor busied himself unhooking a punching bag from the ceiling and moving it to one side of the larger section of the building, clearing off space in preparation. In a sleeveless white shirt and and comfortable sweat pants, the athletic, dusty haired young man certainly looked capable enough, built of lean muscle and angular good looks. The real question was just what this new batch of trainees would bring him.
  4. "Son," Wail called to Citizen calmly, clearing his throat as he took a step to one side and planted his feet, "watch your head." Taking a deep breath, the aging hero let loose a wrecking ball of sonic force that warped the air between him and the larger robots in a rippling column. The attack crashed into them, carefully missing the teenage hero engaging them but reducing plating and gears to shattered spare parts as they were blown into the far wall. He had to restrain himself from going all out inside the STARS building; it had been a long time since he'd last had to destroy a police station from the inside out and he wasn't looking to break his streak any time soon. Paperwork's probably only gotten worse.
  5. Wail Standard Action: Sonic Wail vs. Big Blaster; All-Out Attack 5. (1d20+13=22) That's DC 33 with enough Knockback to send it into the far wall if that comes up.
  6. Wail left Kirkstrom's outburst unremarked upon, a weighty presence just in the background ready to step in if anything were to get out of hand. He could appreciate the seriousness with which the scientist treated his barely controlled transformations but they had bigger problems and at the end of the day it was something he'd done to himself. He could be sensitive about it on his own time. He did, however, make time to give LaVigne a pointed look as the traitorous man was taken away, a growl rumbling in his broad chest with the menace of a foreshadowed earthquake. "Tempest Freight, huh?" The aging hero considered. He'd been out of real touch with the seedy underbelly of the city long enough that it didn't ring any bells. He considered a connection to Typhoon, but this didn't seem up the old dictator's alley; given his well known animosity with the Serpent People LaMarr had a hard time imagining drug-induced shark men being a welcome sight in Socotra.
  7. "Protective vault," Trevor explained to Erin, lightly tapping his ring finger just below the knuckle by way of clarification. "One does not simply walk into it, hopefully." He didn't go into any more detail and hadn't brought the project up before but there really wasn't any reason to keep its mere existence a secret; Erin already knew Corbin had been hunting down the counterparts to his own power source with the intention of safeguarding them. Turning back to their host, he nodded shallowly. "Busy, yes. Finished exams for first year," he offered. If he was at all surprised by Quo-Dis' attire he characteristically wasn't showing it.
  8. On the other side of the fight, Fulcrum's Dakanan opponent had quickly deduced that the remarkable materials of his weapon were having a dramatic effect on the statuesque paragon. He might not have known specifically what was happening but he clearly didn't feel the need to question the phenomenon thoroughly as he launched himself into the air with an athletic leap and brought the saber down in a spinning pirouette, trailing stolen crimson energy in a spiral that would have been beautiful if not for its deadly precision. The daka crystal crashed into Mona like a bladed sledgehammer, sapping her strength as it cut. Meanwhile the red haired woman with the claymore barked orders to the swordsmen harrying the heroes and heading for the house, pausing her own attack just long enough to direct the battle to capitalize on the swing of momentum in their favour. No armchair general, however, she was soon back in Fulcrum's face, swinging her heavy weapon with reckless abandon into the heroine's side.
  9. The blonde woman with scimitar took note of the healed gash and grinned even more widely, making an exaggerated show of biting her lower lip. "Mm, that healing factor is ni~i~ice..." she commented in a playful singsong tone. The older man with the goatee snorted, evidently used to her antics and not particularly concerned about facing a foe who could shrug off damage at such an accelerated rate. The pair were back into the fray a split second later, blades flashing almost too quickly to see. Geckoman knew what he was dealing with now and stayed a mere step ahead but they'd taken his measure as well, flipping and tumbling through the air in intricate patterns, feinting and striking one after another, never giving Chris a chance to catch his balance.
  10. Right, dazed. Thank you! HoS Zorro Move Action: Acrobatic Bluff vs. Geckoman. (1d20+10=22) Standard Action: Attack Geckoman. (1d20+15=22) HoS Swashbuckler Move Action: Acrobatic Bluff vs. Geckoman. (1d20+10=13) Standard Action: Attack Geckoman. (1d20+14=25) That's DC 21 Toughness. HoS Pirate Move Action: Acrobatic Bluff vs. Fulcrum. (1d20+10=22) Standard Action: Attack Fulcrum. (1d20+12=32) That's a crit and a DC 32 Fortitude Save vs. Drain Toughness and a DC 32 Toughness Save vs. Damage. HoS Barbarian Knowledge (Tactics) for Master Plan 2. (1d20+10=19) Free Action: Activate Master Plan. Standard Action: Attack Fulcrum; All-Out Attack 5, Power Attack 5. (1d20+12=25) And that's a DC 30 Toughness Save. 27 - Geckoman - Uninjured, Dazed, 2HP 25 - HoS Zorro - Bruised x1, +2 Master Plan (3 Rounds) 24 - HoS Swashbuckler - Uninjured, +2 Master Plan 23 - HoS Pirate - Uninjured, +2 Master Plan 16 - HoS Barbarian - Uninjured, -5 Defense, +2 Master Plan 15 - Fulcrum - Bruised x1, 1HP, -2 Constitution 14 - HoS Hexcrafter - Uninjured 7 - HoS Atlas - Uninjured 6 - HoS Swordsmen (x10) - Uninjured
  11. Jack of all Blades (1) Interceptors: Eden (1) Midnight II (23) Faded Giant (4) Vault Construction 101 (3) Gathering Like Clouds (5) And Countless Screaming Argonauts (4) Celebrating Liberty Through Meat and Explosions (6) A Briefing With Friends (1) Wail (15) Science Shenanigans (3) Street Sharks (1) Unfair Science Fair (3) Wood and Clay Will Wash Away... (8) Ghost Girl (17) Mile in My Shoes (6) Enchanted Species (6) A House Is Not A Home (5) GM (3) Interceptors: Eden (3) As usual, please funnel the rollover and GM PP to Jack to advance his veteran reward tally and then down to Ghost GIrl.
  12. Initiative. (1d20+2=7)
  13. "Just a salad, I think, Margery. I'm not feeling--" Travis began in response before abruptly catching himself and giving the auburn haired young woman in front of him a chagrined look of apology. "I'm sorry, Erin. My mind was elsewhere." It didn't sound like the elderly chemist had been genuinely confused, just distracted but the hereditary Hunter stoicism made his expression difficult to read. "Was about to say I'm not feeling up for anything heavy just now." Trevor didn't look over while he spoke with Mark. "Well, mostly. Exceptional health, really, considering age." There was a slightly hesitancy to the younger Hunter's clipped phrasing. He didn't feel entirely comfortable talking about his grandfather with the man himself present even if there was little chance of him overhearing and it wasn't a particularly comfortable topic to begin with. "Helps to see the team active, I think. Good hands, so to speak." A little more loudly, he admitted to Joe, "Don't really follow sports. ...baseball, yes?"
  14. Kimber floated around to the open door when she saw Sharl's expression and clapped her hands in delight when they opened. "Ohmigooness! It's bigger on the inside, you guys!" She turned to Koshiro, bouncing excitedly in the air as best one could without the effects of gravity. "See? Magic Bus! Hee!" The fur covered alien who welcomed them seemed a little bit spacey, true, but in an endearing fashion as far as the trusting phantom was concerned. She floated inside the Wonderbus after him when he mentioned snacks. She couldn't eat them of course, but it was such a thoughtful gesture she appreciated it anyway. "Oh! Oh! Is there a garage in here? Can you put a van insides your van?!"
  15. "Uh, hello! Hands?" Kimber interjected, planting two fists on her hips and shooting the older woman an annoyed look. It didn't take any great alchemy to transform her usual upbeat tone to one of airheaded petulance but she did have to stop herself from steeping between the party guest and 'dragon'. If a mage getting too close to Wraith might have given them away, someone putting a hand right through her immaterial form certainly would! "Seriously, the first thing you do is bring up the time some jerk killed her great great whatever? Rude much?"
  16. Notice Check. (1d20+10=13) Pfft.
  17. "Forget it," LaMarr told her, dismissing the need for her apology. At her confession, he raised his index finger. "First off, damn near every teenager I ever met - and this is including me when I was young, if you can imagine - has spent most of their time twisted up over trying to be normal or trying not to be normal. Either way it's a fool thing, because there's no such thing." He turned his hand so that the finger was pointing at the girl across from him. "You're who and what you are. You gotta try to be the best version of that, but you lie to yourself or other people about it? You're just wasting everybody's time." The civic teacher folded his heavy hands in front of him on the table, leaning backward slightly. "I never bothered with a mask but I spent plenty of time hiding and it did me no favours."
  18. Midnight regarded the raving madman dispassionately for a moment as he appeared, and when orange light began to flare up around him, the shadowy detective responded with a roiling cloud of light devouring mist around his own feet. A hollow, rolling sound came from him as he advanced slowly; it took a moment to recognize it as chilling laughter. "Misjudged," he reprimanded tonelessly. "Your experience... Your power... Found wanting." The mist rose up for a brief moment, obscuring his silhouette then fell to the ground, spreading lazily along the ground in the empty space left as the black clad specter vanished.
  19. LaMarr took a moment to shift the unconscious student slung over his shoulder into a position less characteristic of a sack of potatoes before turning the Ironclad. "We saved the kid; take the win," he advised, obviously the voice of experience when it came to bittersweet outcomes and pyrrhic victories. Supporting the boy's head on one shoulder, he began walking back toward the Desmaris' apartment. "C'mon, you can meet some very grateful parents. Make you feel better."
  20. Before Wildcard could come up with a rejoinder, a gloved hand gripped his shoulder firmly enough to be painful. "Pay attention," Midnight growled in a voice like gravel being pressed into razor sharp diamond. Pulling his arm back to turn the jester about he slammed the escrima stick in the other hand across Wildcard's chin. The force was enough to knock the villain out of Midnight's grip and stumbling back several tripping steps. The calm way the black clad vigilante followed made it clear that he was not to be ignored.
  21. "Yes!" Kimber whooped, pausing only to gingerly tuck away the new origami sculptures before grabbing Indira's arm and leading the way toward the Bay, cutting southeast through the city back the way they'd come from Bayview and the Academy. Even with the limits of a physical form, the Canadian teen was a fount of exuberant energy, setting a brisk pace with her bounding steps. It had always been a little hard to tell when she was a translucent apparition but it was easy infer now that she must have been an active sort in life, if not as impressively athletic as her roommate or Eve. Before long, the hopefully inconspicuous group had made it to a promising looking diner on the far edge of the City Center. Beneath the river's surface, on the other hand, Corbin and Sharl were making slower progress. The borrowed ring let Citizen move much more quickly than usual but the temporary ghost was limited to considerably slower speeds. Even with their respectively enhanced vision, the river water was hardly pristine and searching through the dim mire was slow going, even as Wraith's instructions pointed the way downstream, further and further towards the waterfront.
  22. "Probably won't be serpent assassins," Trevor noted encouragingly, shrugging slightly as he exited the pickup. He couldn't say he'd ever exchanged more than a few words with Quo-Dis himself but he supposed he couldn't say that about very many people in the first place. Still, although she'd been careful not to betray Corbin's confidence, he'd gotten the impression from Eve that the recent graduate had been feeling uncertain about his friendships of late and he suspected the get-together meant a lot to their host. Straightening the cuffs of his pale blue shirt absently, he offered Erin his arm before heading toward the door.
  23. Alright, since they did have some time to plan: Knowledge (Tactics) Check for Master Plan. (1d20+15=21) That's a +2 bonus. Midnight II Free Action: Active Master Plan. Standard Action: Auto-37 Startle vs. Orange Ring Bearer. Move Action: Auto-32 Stealth.
  24. For her part, Kimber didn't look at all disappointed by what they found. "Oh, oh! Do you think it's like a Magic School Bus?! That would be outrageous!" Since they were flying around in Papercut's rather distinctive aircraft anyway, the ghost had switched into her costume with a thought, leaving the hood of her tattered reaper's cloak down so her translucent blue hair could move freely in an unfelt breeze. She'd also deactivated the simple glamour charm in Avro's collar, revealing the manticore cub's true appearance, even as he padded across her shoulders to slide into the empty hood, curling his scorpion-like tail around himself. "Ooh, but do any of us have a driver's license? If I ever did it's gotta be way expired by now."
  25. "Blame game later, girl!" Wail called to Ironclad as he quickly moved to Desmaris' side and tossed his student over his shoulder with obvious ease. "Get going!" He was right behind the armored inventor, the tunnels reverberating with the weight of his footfalls as he sprinted back the way they'd come. If had just been him down there the aging hero might have pressed his luck and tried to dig up a few clues before the base went up but with a couple of young people in the mix he wasn't taking any chances.
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