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Well, Nocturne called for coordination so she may as well help! She will also get in on the combined attack. The DC won't matter so much since her flat DC will still help for the combined bonus, but she'll all-out attack +2/-2 to offset her PL and attack penalty: Ranged Attack Roll: 21 DC23 toughness, which is just barely within the +/-5 of Canister's DC27.
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By request: Nocturne's Diplomacy Check: 18. 22 if Attractive applies. Nat just can't roll lately. Try harder, Nat!
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"Professor who?" Nocturne asked, coldly, and as pointedly as possible. Also pointed: several jagged bits of rubble, which she dragged up into the air with a gesture and flung at the crab creature with one outstretched arm; she put as much force into it as possible, but she didn't like her odds against something this large. She caught it off-guard before, but now.... "Tch," she said, wishing too late that she'd held a little in reserve after shredding the other demon. She wanted to spit; it wouldn't have been proper. "If the rockette slips free again we're going to have to prioritize - it's all well and good if these fools to fight each other, but if not we need to thin the ranks. As for you, knockoff, apparently if you want to get to the original you're going to have to go through this thing first. Maybe make yourself useful before you go back to assassination."
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"A souvenir?" asked Gaian Knight, though his tone was nothing but friendly, head propped up on one fist as he enjoyed the discussion. He'd always enjoyed when everyone could just...chat. There was so little time for it some days. "Not that I'd imagine Fleur's creating a bunch of poisonous poppies, given the circumstances, but you never know and magic can do some interesting things. It's probably worth treating the flower with respect, either way." It was fairly subtle. Tiamat was less so. "If we find out later that a plant monster has shown up in a government facility," she said, "I won't think highly of it." She was also smiling. Her smile was not especially nice. "Flowers, I think, are for admiring and not experimentation." "Benefit of the doubt, Tiamat." She didn't look convinced, but the knight shook his head rather than push it further. "Sorry. And, again, welcome - don't hesitate to reach out if you need us. For my part, though, no - I didn't have anything else to cover. Anyone?"
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Well, none of that's good! Nocturne's going to turn her attention back to the Crab, I guess, in the hopes of thinning the field a little. She makes a ranged attack with her move object, as before, but with what little power attack as she can muster: Ranged Attack Roll vs. Crab: 19! If that hits, it's a DC25 Toughness Save vs. damage.
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Nocturne turned in mid air, scowling down at the armored newcomer with something like tired, angry disbelief. "Now there are two of them," she muttered. "I'm pretty sure that isn't allowed." And then they shot acid at Ryder. "Definitely not allowed," she said, setting her jaw; she reached out and made a fist. "Have you considered inventing your own gimmick?" she asked, gravity bending inward on the newcomer like a giant unseen hand. She tried to look less tired than she felt - Pan's proclamation helped, and she'd never tell him so. "Something original. Imitation is the sincerest form of flattery, but it betrays a certain weakness of character. I'll be happy to give you some design advice, but right now we're busy, and you'll have to wait your turn."
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Well, I'm hesitant to leave the Crab standing but as long as she has the benefit of the Inspire, and seeing as it applies to attacks and checks.... Nocturne tries to gravity-grapple the new guy. Ranged Attack Roll: 25! Grapple Check: 30! Thank goodness for that inspire, she can't roll a grapple check to save her life this thread....
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RETURNING STUDENT Name: Natalia Koschei Codename: Nocturne Year: Junior Pronouns: she/her Current Intramural Team: Orange Current Roommate: Kid Celtic (inactive) Reflection: Last year was...productive. Natalia needs to expand her use of her powers, and probably work on her stamina. Independent Thinker: Natalia has met too many people who justify her pre-Claremont world view, and too many people who don't fit it at all. A conundrum.
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"It often ends up being less about the doctoring and more about whatever specialty would apply best to a given metahuman," agreed Gaian Knight; with more formal business done he'd settle back into his chair a bit, casual without slouching. It was an office hours trick. "If you have magic concerns, you probably need a magician more than a medical doctor; if you've sprung a coolant leak, you probably need an engineer, and we have a few of those we've worked with regularly. If your problem really is biological, or intersects heavily with your biology, then it isn't going to hurt to grab a couple near-experts and watch them put their heads together. If you can't find a meta-human specialist, then a regular doctor and a brilliant biologist may be able to sort you out, and they'll probably be excited to do it." "And for dire problems," observed Tiamat, "we know a few proper healers." Her stress on 'proper' probably underscored her opinion on modern, mundane medicine. "That too, present company absolutely included," agreed Gaian Knight. "And, ah, speaking of company - I assume Amaryllis knows already. Is she excited?"
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Nocturne was breathing heavily as her black-and-gold particles dispersed into nothingness - alongside the musical monstrosity, to her visible satisfaction. She took a moment to scan the battlefield, which was definitely a tactical choice and not because her bones ached, and almost breathed a sigh of relief...until the crab-taur-shark one grew. Eira had the girl with Pan for backup, the guitar was concerning, but Natalia could probably sit down for a while, Ryder had this, right? Right. "Right," she said, gritting her teeth. She didn't fly so much as fell, sliding through the sky toward the bandstand like she'd stepped off a ledge. "Hey!" She shouted, gesturing; the nearest heavy, inexpensive object or rubble she could find shot toward the remaining Melod-oni's back. "Making your music louder's not going to help you if your music sucks!"
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Nocturne becomes fatigued. That thing's probably a bit large to try a grapple, so Nat's going to fly over to flank the Crab opposite Ryder and...hit it with a normal ranged attack, maybe get its attention. Ranged Attack Roll: 21 If that lands, it's a DC23 toughness save.
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"Embarrassing or not, it's a little encouraging to hear," said Gaian Knight, folding his hands on the table. "It's one thing to say you have experience training under the best - it's another to know where that happened, and to know that you have practical experience in the community. We're not going to spread that around against your will, of course, but if you do get push-back from other heroes your history might help to win them over. It's something to think about." "One assumes she doesn't need us to tell the government how to play politics," drawled Tiamat, who had been looking ever less interested as the conversation went on; Gaian Knight only shrugged, conceding the point without contest. "If there aren't any other questions for the Patriot, perhaps we can move on to a great deal of congratulations and thinly-disguised attempts to get gossip and secrets out of Fleur."
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APPROVED!
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APPROVED!
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Archiving at player request.
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You're short-changing yourself on the max grapple check - that super-strength is going to help! With a Toughness save of +1/+7 (Impervious 4), Starshine would have a Knockback modifier of -0/-5. The Powers section may need some formatting; as-is, it's not clear what the device contains. The Device should explicitly note whether it's easy-to-lose, or hard-to-lose. For bookkeeping, it should also list that and its feats (that is, the rank(s) of Restricted) in full power format. I also only count 64pp of powers in the 65pp, so you may have a little extra room to play with. Body of Light lists DAP 3, but I see only two alternate powers; the power point total is correct, though, so I'm guessing that this reflects the Base Power (free), the Alternate Power (1), and the two ranks of Dynamic (2)?
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APPROVED!
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As a minor formatting thing, it looks like the "Personality & Motivation" header has disguised itself as normal text. While the costs are correct, the Combat section currently lists "6 + 6 = 0"; you may also want to make it clear, as you did in the Abilities section, which form the given attack/defense bonuses apply to. Grapple will also be affected by cat form, so if you're listing cat-form bonuses everywhere you may need to calculate cat grapple. While the final bonus is correct, the Will save lists its Wis and Base bonuses backwards. I count 70R of skills, not 72, so you're short-changing yourself a little. You're a little over-budget on powers; the cat form comes to 12pp, not 10.
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Nocturne's Toughness Save: 30 That's...well. Alright. Nocturne's too mad to die, I guess.
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Nocturne was very still, looking down at a torn jacket and the little bit of blood that was running down her arm. She should have gone after the summoner, that was always the best play with these things; she should have gone for the guitar, even, which had to be more than a cheap prop. She should have done a lot of things. "Excuse you," she said in a voice that threatened to frost the venue over. She was very controlled and not especially calm and she brought her gaze back to the...thing. The impudent thing. Black and gold boiled off of her, less dust and more an overlapping field of circles, and she put one hand - gently - on the centipede's surface. "Excuse you. Die." Waves of gravity, a staccato of sheering forces, ran down the thing's length as every bit of it vehemently disagreed with every other bit on which direction was 'down'.
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Well, the optimal choice would be to go for the summoner or the guitar but the centipede managed to hurt Nat so clearly optimal choices aren't the order of the day. Nocturne's going to take the safeties off and extra effort to stunt a deeply obnoxious damage power: Drain Toughness 8 (Extras: Autofire 1, Secondary Effect; Flaws: Action [Full]; Feats: Linked [Damage]) + Damage 8 (Extras: Autofire 1, Secondary Effect; Flaws: Action [Full]; Feats: Linked [Drain], All-Out Attack, Power Attack) [16+18 = 34pp] If it hits, dramatic! If it doesn't, at least she'll pay the price for her temper and not pure random chance. Melee Attack Roll on the Centipede: 16! I don't know if that hits or not; if it does miss, she'll re-roll it, because why make one bad decision when you can make two: Reroll, only if needed: 25 If that hits, then it's a DC23 Fort save vs. Toughness Drain, and then a DC(28+autofire) save vs. Damage. Same thing next round. Nocturne is possibly down an HP, pending fatigue next turn, and at at -5 defense penalty.
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"I'd hope so," Gaian Knight chuckled - but there was no malice in it. "If you weren't in control, walking into a room full of metahumans would be a pretty risky choice for everyone involved." He scratched his chin, turning the discussion over in his mind for a moment. "...I'll be honest," he said, "I think you're right. The legacy attached to your name has some...ah, high points and low points, but if you can do well by it I imagine you'll be better-regarded than a more traditional agent in a suit and sunglasses. At the very least you'll be better-equipped to handle a situation where you can't bring powers to bear, which is more common than I think any of us would like. I look forward to working with you, up to and including potential disagreements on weighing national security against the greater good. Though, hopefully, it never comes to that."
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Oof, right in Nat's bad save, eh? Fortitude Save: 6. That's...ouch. That seems Very Dangerous, so let's reroll that. Reroll: 11, but the reroll rules bump that up to a 21. Whew! Toughness Save: 21 Nat takes a bruise, and is down to 1 hero point.
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When the crowd around her dropped, Nocturne was still standing - light played across the edges of her literal personal bubble, but she seemed otherwise dismissive and was giving her nails more attention than the villain or her monsters. "I wasn't aware this festival had an amateur night," she said to Pan, loud enough to be overheard. Nails examined and found satisfying, she waved the hand outward; black and gold particles, like dust, brushed against Apocalypsette and suddenly gravity was more in than down, trying to drag her limbs and trap them against her torso. "Points for drama, I suppose; the presentation's good, but...really? Really."
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Big crazy music monsters probably have pretty good grapple scores. Let's find out if their mistress does! Nocturne will try a Move Object grapple on Apocalypsette. Ranged Attack Roll (All-Out Attack +2/-2): 29! Probably didn't need the all-out on that one, ah well. Assuming that hits, Grapple Check: 22. Less good, but we'll see how it goes. Seems early to start spending hero points. Success or failure, Nocturne's at -2 Defense until her next turn. She'll bring her force field up, at least.