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Fox

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  1. Uh huh. This is why Alice always took to the rooftops if she could help it, she reflected as she backed through the vents until she could get turned around and headed toward a vertical duct piece. Rooftops were safe. Rooftops were fast, if the buildings were close enough together. Nobody was ever "waiting outside" for you on a rooftop. Well. There was the once. But that didn't count. She waited on the second story of the library for any patrols to go by, counting out her heartbeats until she could slither her way out from behind the duct cover and slide up against the wall next to a window facing out toward their planned escape route. C'moooooon, two guys. I'll settle for three guys. The Pickle can tackle one, and I can drop on one, and everyone else can dogpile one, probably. Three guys or less.
  2. Yep. 1d20 + CON to shake off one bruise/injury, with a +1 bonus for any previous failed attempts to do the same (until you succeed). Normally getting that recovery check requires one minute of rest for bruises and one hour of rest for injuries, so the Regeneration power is letting you shorten those required rest periods. Also correct; as-written it's a little ambiguous because it's not clear if you get ONLY the power's rank or you get your CON and the power's rank, but since it's only DC10 and you have 10 ranks, that's academic, you auto-pass. Note that you can only recover the same or lesser damage type you inflicted - if you're only bruised (non-lethal damage), you can deal bruises or injuries to heal yourself. If you're injured (potentially lethal damage), you can't heal that by only inflicting bruises. Since the vast, vast majority of threads will always inflict bruises, it won't matter much, but it's worth keeping in mind. If it manifests in her HUD, then it's at least partially a visual effect: she's visually seeing the information the power grants her. If she's blinded, she loses that information. You could make the powers Visual (which will give you stuff like Acute and Accurate for free, since all visual senses are Ranged, Acute, and Accurate by default, but would also mean that she can't be alerted to stuff through walls) or keep it Mental and have a complication for "if I'm blind I can't see what my suit tells me, even though the suit gets that information by other means". Yep; characters in an area attack get a reflex save to halve the strength of the attack before saving against it. Not sure this power does what you're imagining, though. For Area powers, the area type determines the shape of the attack (burst for explosions, cone for something like fire breath, line for...well, things that happen in a line), but the actual size of that area is determined by the rank of the power - a Line-shaped area attack is 5 feet wide and (10 x rank) feet long - so this power would be 5' wide and 100' long. The range determines how far away you can place the starting point of the power (a touch-range 'burst' radiates out from yourself; a ranged 'burst' is like a grenade, it blows up somewhere away from you; a perception-range 'burst' is like having a grenade you don't even have to throw, it just goes off anywhere you want within your line of sight). I should note that you are allowed to have a Perception-range single-target power, like you had before, it's just that the Improved Critical and Accurate feats weren't doing you any good. You could have your old power and just not have those feats - nothing compels you to use every single power point in any given array slot. A power that only uses 30/39 points or such is perfectly valid and frankly probably more useful for keeping your powers clean and easily-understood. Yeah, the Matter Manipulation wasn't much of a problem. Utility powers (Move Object, Transform, etc) that technically can be used as an attack are 'soft-capped' - they aren't forced to be at a certain maximum rank, like attack powers, but if you do attack with them they'll act as if they're capped. You could have Transform 10000000, and when you used it on someone it would still act (and inflict saving throws) like it was Transform 10.
  3. "So you started digging and poking and dusting things off instead of filling the tomb with acid or plasma or teleporting it into a dead dimension's black hole." Dragonfly had still not moved much, but her drones were largely done, and they were doing plenty of emoting for her - all gathered up in a vertical half-ring around her body, obviously wary of any threats. "Don't need other people to attract disaster. Did that pretty well on your own. Okay." She started drumming her fingers against one leg plate, the glowing eyes of her faceplate flickering as she started sorting through gathered information. "Okay. Obvious possibilities you've probably already thought of: One, not actually Mandragora's tomb, fancy name, not literal, filled with bad things you visit with probes you never call back before glassing the area. Two, non-linearity of time, actual tomb for Mandragora based on events that had already happened in the future. Agents of entropy, self-important power-mongerers, unlikely to be dead or stay dead if given other options, tomb probably full of bad things you visit with probes you never call back before glassing the area. Minimum, demonstrated interest in nanites and conversion technology. Why is it still there?"
  4. Goodness, this character is loaded for bear. Combat Unfortunately, the 1/3rd rule applies to all attacks, not the majority - if the highest-attack power has +11, you need at least a base +4. This may or may not be relevant, though, assuming that by 'Blast' you meant the Particle Beam, and not any of the other Blast powers. Your Dex modifier applies to your Initiative score, for good or for ill - with a -1 Dex, that's a -1 Initiative. Feats You have 5pp of feats, but you've noted 4pp down in the final totals. I believe the final 150pp is right, though. Powers Protocol Sy would have Enhanced Feats 5, I think, not 3. With the Communication power, you have to choose a sense type over which the power works (Visual, Mental, Radio, etc). What do you see this power doing? Not something you have to fix, but worth mentioning because it trips people up sometimes: Regeneration 1 round, which you've bought for both Bruised and Injured, means you have to take a whole round to do nothing but recover in order for the regen to kick in and grant you a roll to try to shave off a bruise or injury. If that was your intent, though, great! Always dramatic. Awareness needs to be tied to a sense type - do you see the magic, mentally feel it, etc. Matters mostly for things that might obscure your senses. Perception-range powers do not benefit from - and cannot have - feats that modify or depend on their attack roll, since they don't get attack rolls. This also means that they cannot crit. The Accurate 3 and Improved Critical 2 on your Particle Beam aren't actually doing anything, so you can reclaim those points (don't forget to update the Attack line under Combat). This character is under-capped on offense in most areas - only the area-effect missile batteries and the flamethowers actually function at PL10.
  5. Fox

    Fragile

    Fang turned her head enough to point one eye Matt's way, and Matt spent the next few moments glancing from Fang to Fred and back again, chewing on that thought. Those thoughts. He knew better than to comment on both of them, but he could hear dogs laughing at him already. "It's...yeah, alright. It's not that big a deal, it just...people don't like it. It weirds them out, or whatever. Remind me when you're feeling better, and I'll think about it." Having successfully postponed at least one problem, he turned to head out. "You've probably had enough of me and the rest of the zoo, though, so, g'night. Fang's yours for company until you sleep, at least, though she might wander back after that. Or, uh, disappear." He paused for a moment on that one, mulling over how odd it probably sounded to the unexpecting, but shrugged it off. "See you tomorrow."
  6. Dragonfly didn't respond immediately, nor did she move - but her suit did, lines growing brighter just long enough to summon a full set of drones that immediately spread out through the area examining thoroughly and feeding it back for consumption. They never touched a single artifact - they were, if anything, rather adamant about keeping their distance - but their canvas of the dome was quick, efficient, and surgical. Their mistress was fairly sure she had a lot of questions and not a lot of answers, and she was going to at least start with an inventory of whatever bad ideas had been going on here. Finally - after nearly ten seconds of silence, drones still buzzing - Dragonfly turned only her head to look at Steve. "Can we," she asked, "turn the rail guns to point inward at this dome."
  7. Fox

    Fragile

    Fang hopped up onto the bed like it was her own, settling down onto the blanket as the very picture of creature comfort. Matt frowned at her for a moment before sighing, freeing a hand from his jacket to pinch the bridge of his nose. "She's...yeah, okay. She's pretty great when she isn't being a pill. She gives pretty good advice, too, if you only listen to, like, half of what she says." Fang made an amused noise but didn't refute the statement, opting instead to stretch out along the bed and roll sideways toward Fred for pets. "When she says. Uh, says anything. Sounded better in my head. Speaking of which, though," he said, clumsily changing topics, "if it helps, just text me or grab a dog's ear or something next time. Sometimes we're busy with....stuff....but the rest of the time Fang or whoever oughta be pretty happy to be on hand in exchange for petting and treats. S'fine with me."
  8. Fox

    Fragile

    Matt stood with his back to the wall, arms crossed as he tried to stare down a dog that looked up at him with exactly zero sympathy. "I'm not," he insisted, addressing some unspoken accusation. The dog didn't look like it believed him. "I'm not," he said. "He didn't-- it's dumb. It's not even...." The dog stared. ".....fine." --- Matt stuck his head in through the door, dog worming its way through his legs and into the room. "Did you give her Sweeny Todd?" he asked, trying to untangle his feet enough to enter unimpeded, with mixed success - none of which his hound seemed to notice or care about, cheerfully sitting within scratches distance of Fred. "I mean, not my first choice, I guess, but you seemed all gung-ho about it." He stuck his hands in his pockets, having not really planned past that. "So, uh, just wanted to make sure you were okay. I worried a little when I didn't hear back from the dogs, but I guess they just needed more explicit instructions." That bit was directed down at the creature in question, who almost managed to look convincingly guilty. "I...figure you probably want some space, but I was wondering if you were gonna be okay for practice tomorrow? It isn't really the same with just me all the time, anymore, and the dogs play a really bad bass."
  9. Mara took the offered clothes and listened to the small lecture on staying warm with a serious ear - her suit was better than any number of layers ever could be, but she'd been doing this too long to assume she'd never be caught out of it. The only thing to distract her, really, was the sight of the rail guns; even from behind a helmet, one could practically feel the grudging disapproval radiating out from her. Protecting yourself and your investments was all well and good - HAX had building defenses, after all - but these were...something else. At the very least she'd have to file that away for the next time Miss Americana needed sassing. She'd made sure to snap her lower face plate closed and spin up her life support well before stepping out into the cold, and even then she had to quiet a warning and shunt some extra power to thermals - even for someone with a perfect memory, it was easy to forget how cold the poles got. "Probably best," she agreed, following. "Beach trip is definitely happening," she said, quieter, leaning toward Ellie. "If we have to come back out here, let me know if you'd rather I jump us or give you a ride in the pocket. Wouldn't want to miss the view but I can feel the cold and I'm behind fancy unnamed science."
  10. Grim turned to look at the van, his expression unreadable in the darkness. He'd been surprised to hear his name - his codename? - used, but at least that had prompted him to place the scent. Or, at least, prompted Moon to place the scent. Moon had been more than willing to send the thought his way, with insufferable smugness, but if Woodsman was here then Matt was better inside than outside. He closed the door behind him, darkness coalescing into a teenage hero and a set of animals that looked like someone had shaped thick black smoke into dog form. "You know someone's been killing people, right?" he asked, thumbing back over his shoulder. "You're killing people, but you're doing it slow, poisoning kids in alleys. I dunno what brought my friend here, but I followed the trail of a dead guy, and it sounds like there were a few more before that. Someone besides us is trying to shut you down, man, and they aren't as nice as we are." One of his dogs growled, smoky fur pulling back over too-white teeth. "....and, yeah, that's probably saying something."
  11. "Hopefully won't be too long," Dragonfly replied, "sure we all have things to get back to." She was, for about the fourth time so far this trip alone, grateful to past-Mara for making sure her suit had adequate padding for long periods of seated travel - a rare consideration to the pure comfort of future-Mara, at the time, but one she'd never ended up regretting. She'd been perfectly happy to retract her lower face plate and let the helicopter shoulder the burden of air and temperature control, suit systems retreating to stand-by, but she wasn't going to take the whole thing off just to enjoy a more comfortable sitting experience. The armored heroine turned her head out the window, frowning at the southern sky. "Do wish we knew more, though. Suppose you already have protocol for getting people out and leaving if it's really bad. Reactor meltdowns. Mind control. Thirty-foot apes." Mara had either truly perfected deadpan - which was likely - or she was starting to wish for something to break up the monotony of two days' travel...even if the travel had been in the best of company. "Giant techno-worms from Mars."
  12. Riley's request prompts a Survival check, I guess! Matt'll send two dogs out back to check the alley. Dog 1 aids! Aid Other Check (Tracking), DC10: 1d20+12 13 ....goodness. Lots of good-smelling things in that alley, I guess. Dog 2 tracks. Or, at least, sees if I can get the start of a trail. Survival Check (Tracking), DC10 (Aid +2): 1d20+12+2 19 Dogs. Dogs, this is literally all you bring to the table right now. Why do you roll so badly. Still, they've been working on getting a handle on that scent for a while now - maybe it's enough. If not, I may be tempted to reroll.
  13. Swept the math of the sheet to tidy things up for you - didn't change any powers, just updated numbers to reflect what you'd bought and what it costs. Please do check it for errors - goodness knows I'm not perfect myself. So at the end of the day you're a single power point over-budget - you were over-paying for some stuff, and under-paying for some stuff, and it actually balanced out pretty well! You'll have to lose 1pp of something somewhere, though, and then you'll be right where you ought to be.
  14. I like it! Looks like mostly some little math things here, pretty standard for new sheets: Abilities Ability scores may need another pass - you're paying too much for the Dex and Con (paying for 18, only getting 16), and too little for the Cha (paying for 14, getting 18). Int 12 would be a +1 bonus, not a +2, and Str 24 would be a +7, not a +6! Double-check the 'empowered' version of the Str, too - +10 on a base 16 is Str 26, not Str 24. This is, alas, the burden of using Enhanced Abilities as a power - it's really, really easy to lose track of all the little updates when you're doing number tweaking later in the build process. Combat With +8/+3 Dex, Lady Lincoln would have a +8/+3 Initiative bonus. You're paying both too much and too little here: too much because you don't buy flat Init (it's calculated from your Dex, plus any bonuses from the Improved Initiative feat, usually), and too little because you're only paying half what you need to for base attack (+6 base attack costs 12pp, not 6pp). Once you sort out the ability scores, double-check your Grapple bonus - for this character, it's likely just going to be [melee attack + Strength bonus], which right now would be +18, not +20. Skills Re-check the Handle Animal, Knowledge, and Swim bonuses - you've either got too much or too little final bonus on each, probably from previous ability score tweaks. You're over-paying for Languages, too: you get a base language (eg, Kpelle) for free, so you only need Languages 1 to add English. If Lady Lincoln's native tongue is neither English nor Kpelle, you should note that (Languages 2 (XXXXXX [native], English, Kpelle)).
  15. "Not all the way to the core, no," Gaian Knight admitted, shrugging helplessly. He pulled a hand out of his coat pocket, a collection of rocks and dirt following the gesture to collect into a floating hemisphere above his splayed fingers, different colors of sand and stone forming into a layered approximation of a bisected Earth. "Air's not a problem and I can deal with the pressure, but I'm just not quite heat-proof - I've only gone about so far down," he explained, a tiny, brightly-colored gem of some kind tracing its way down the side of his model, "and only then for good reason. Not counting anomalies that sit lower without all the magma and pressure you usually associate with the mantle, anyway." His eyes flicked to Stesha's conversation with Pharos, but his distraction was brief...probably. "I have to admit, we're probably as curious about you as you are about us. Has your group been to many planets, or were you four - and your crew - specifically chosen for this one?" Tiamat, meanwhile, laughed with a sound that rolled off of her like an avalanche, her great torso shaking just enough that she had to re-settle her wings after. "They tribute as much as they can," she said, "and not nearly as much as they should. Your tongue is forgiven, for both its blatant flattery and its willingness to speak ill of its Ocholocracy. Though, your tongue is curious," she added, with all the thoughtful, confident charm of a genuine monster. "You are diplomats, scientists, guards, and tourists, and yet even when you speak amongst yourselves you speak only our tongue. I have a great talent for words, myself, and was so hoping to try yours...but you appear to have dedicated yourselves to a language you thought was extinct." She had turned her head up to contemplate the mysteries of the sky, but now she turned one terrible, slitted crimson eye down toward An-Guis, a reptilian gaze devoid of mirth. "How unfortunate."
  16. Matt'll send a dog up with the others into the server room, to poke around a little on his behalf...rather than crowd in there himself. He's not an amazing investigator, and it's easier for the dogs to stay out of peoples' way! Notice Check: 1d20+10 15 Not amazing! But it's something.
  17. "I...sure?" Gaian Knight had never been one to seek the spotlight, but nor was he keen to disappoint - and so he stood, somewhat awkwardly, to let his picture be taken. What harm could it do? Tiamat issued a low, rumbling laugh, dropping her head down on its long, scaled neck to converse with An-Guis closer to his own level. "Do not compare me to the insects," she warned, "nor the insects to me - we are incomparable. I cannot say what force maintains them, but I find that your square-cube law is for creatures born of poor materials. I am flesh and bone, it is true, but my bones are legend, and my scales shield flesh that is beyond strength. Even without my magic, the idea that I would somehow collapse under my own weight is a joke unwise to entertain."
  18. "Oh, for - hey! Nobody's dying today." There were eyes at the door. There were, in fact, entirely too many eyes at the door; two were white, barely luminescent against the darkness, while the rest were smoldering red, perfectly round, and entirely too low to the floor to be human. Whatever made the red eyes were nearly impossible to see against the blackness, shadows made flesh milling about the cabin's entryway, but at least Grim seemed real enough, human and young and having absolutely none of it. "I'm pretty sure one or both of you has been doing enough of that crap by now, so no smoking, no shooting, and no more killing."
  19. Fox

    Horrorshow (OOC)

    Will Save vs. Damage, DC21: 1d20+14-2 16 Oooh, bad luck for the angry little guy. He fails by five exactly; dazed & bruised.
  20. Argh, I didn't see that the thread had gone up. Tagging so that I don't forget this!
  21. "Huh. Risky to play dress-up," Alice muttered, pulling her tools back out; she'd stowed them away in her nearly-flat backpack after disabling the alarm, but they were in a quick-access pouch for exactly just such a need for...well. For quick access. "Always wanted to go in incognito, I guess, but I'm a little short for a stormtrooper. I know they don't have cameras, 'cos I was just in with those taps, but anyone wanna take odds on whether they memorized patrols or whether the other guards - the real ones - are just that dumb?" She frowned at the now-exposed alarm panel's innards for a moment before performing some surgical re-routing, pushing the modified panel cover back over her handwork. "Delay's in. Ghosting," she announced, lightly bouncing up one wall and into the ceiling vent; the cover she'd stashed therein came back out at an angle, pulled back into place with deft fingers. "Vents have too much echo. Let me know when you need me."
  22. Skill Mastery is the best thing. Alice will just take 10 for a 28.
  23. With her primary job done and a moment's peace to wait for the others to head through doors, Alice started to stretch as best she could in the comparatively confined space of the closet. The security feeds gave her something to watch, at least; she could even count off the guards with the pull of each muscle in her vent-crawl-inflicted back. One-two-three, four-five, six-seven...wait. She stopped, running her eyes across the cameras and trying to map it against her knowledge of the library's layout. That's too many. "Heads up," she said, putting a hand to her ear to contact the rest of her team. Her team! What the hell. "We got a few more guards than advertised. I'm counting plus four...maybe a plus half-dozen, the camera coverage here is awful, they oughta be ashamed. I've known a lotta guards to sleep on the job or skip the night shift, but how many d'you know who work extra, and for somebody else's crap to boot?"
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