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Supercape

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  1. Echohead Tentatively, Echohead put up his hand. Good golly! SPACE! in a SPACESHIP! It was like a childhood dream. Except... SPACE KILLS YOU! Yes, except for that part. Like, travelling through hard vaccuum. He gulped. "Yes Sir Mister Randall. I mean, we all want to track down Black Star and bring him to Justice! No question!" he said, trying to firm his voice despite a wobbling throat and a weak chin. "Except space is a bit ah....dangerous. I haven't been in space before...." he gulped. "Could I ...ah...borrow your brain?" he said. "I mean...not take it out of your skull. Or eat it. I mean...can I copy it psychically into here?" he asked pointing at his skull. He could have just done it. But he preferred asking permission. It always seemed polite. "Not a total copy. I just want to copy your skills and experience! Like, how to repair a warp drive or something" he blubbered, wondering if warp drives were real....
  2. OOC for this You can have a wide degree of narrative licence as to how you propel yourself into this thread, and feel free to use knowledge rolls as a preamble (With a specific question)
  3. https://www.freedomplaybypost.com/topic/10954-hong-kong-go/
  4. GM Dec 10th, Hong Kong Agent Sunny Fields had almost tore her hair out trying to track down the stolen daka weapons that she had the Scarab had dealt with in Cairo. Yasser, the Daka-powered gun runner had already started dealing, and with a good bit of old fashioned detective work, they had found that the destination was Hong Kong. W.E.S.T was still on the case, but the matter was now more about intelligence and investigation than exotic science. Still, the weapons were clearly dangerous, and W.E.S.T had asked the Scarab to help. And detective Jackie Wu was her contact. A short, strong man in his fourties who liked dark suits and dark glasses, and clearly knew what he was doing. "Pleased to meet you" he bowed, with good command of English and a professional handshake as they met on the HK airstip that had flown the Scarab in. "Things are going crazy in Hong Kong. Dr Sin has been arrested in Holland, and all the gangs and right hand men are stepping up to try and make a power play. They are going to be fighting over those weapons. And probably fighting with those weapons. I'm no scientist, but from what I understand if they go wrong they could level a block...." Meanwhile... Club Immortus, Hong Kong Who had arrested Dr Sin? Why, The Immortal trio of Comrade Frost, Voin, and Dreadnought. And whilst an apparently great success, Dreadnought and Voin had been called away to baby sit a wild card, the ancient immortal called Morgen they had found from that adventure was causing rumblings in the green fields of Wales. And meanwhile, the mysterious Mr. Murk had asked Comrade Frost and Tsunami to see what the fallout in Hong Kong was. He was rather concerned, and felt responsible. But Mr. Murk operated from the shadows, and this needed someone who could walk in sunlight. Sonny Cho, an immortal who lived in Hong Kong, greeted Comrade Frost and Tsunami. He knew the former, of course. And Sonny Cho knew the streets of Hong Kong like nobody else - he was well aware of Tsunami's connections...
  5. GM "Could have been worse" replied a grateful agent Fields. "I mean, we could be dead. Or Cairo could have exploded..." She wiped her brow. "Could have been even worse than Cairo exploding. And it could have been even worse than what even worse than Cairo exploding would have been. And frankly, it could have been ever worse than that. Nobody really understands where these Corrupted Daka Crystals came from, or what they can do" she said, bluntly. "You have the thanks of W.E.S.T" she said, more brightly. "We need people like you on our side..." She paused, before laying out the bait and attempting to reel in... "Now, we just need somebody like you to help track down where those Energy weapons got transported to...." Continued in...
  6. Snakebite It was a fair point, and one she had mulled. "We can't leave until we have the ingredients to re-enact the ritual" she said, almost guilty. "Although...." It was personally risky. She didn't like it. "...I could leave, and you get the ingredients" she said, sounding him out. She didn't like it one bit. There was something she had not quite put her finger on...why was Neil so oft the target of the beast's accusations? Why the whispers and eyes always on him? Why, if it was she wearing the ring? Do I trust him... .,...no.... ....at least not completely.... ...I am not sure I distrust him, either... She waited to see what Neil would make of her suggestion. It was a perilous one. She had barely survived the first encounter, and only with Neil's bullets to save her bacon. Facing it alone would be dangerous in the extreme.
  7. Supercape

    Zip Zap

    GM The sulfurous atmosphere was unpleasant to the nostril and lung, and both the technician and Lulu held their arm to their mouth, rasping and spluttering. But they had enough wit and will to drag themselves behind the nearest rock. Was it a threat? It remained impassive and motionless. Sure, it was armed to the teeth and could probably chew rocks, but it was statue still all the same. Delta could see it was powered - at least on standby. And scanning through this rather impressive database he could find nothing like it. At least in his universe. Or the terminus, come to that. This was something unique!
  8. Rev In the background, Rev started stumbling towards Fascimile and Midas. She needed a break. A long break. And some cherrypop! lollipops. All the cherrypops! she could buy, in fact. And possibly some she couldn't buy too. Wait, that was stealing. All the Cherrypops! she could buy, plus all the ones she could persuade Facs to buy. "Hey is he down? Phew! That was a rumble!" she grunted as she caught up with them. "Calls for...ah...a celebration, huh? Have you...ah....got your wallet with you?"
  9. Sounds good to me!
  10. GM The shotgun pointed to the night sky and detective Kidd had, for a moment, a surprised look on his face, before he broke out laughing. "Jeesus, kid. I wasn't going to shoot....!" he explained. "I mean, there are camera's here. I just wanted them to sweat. Scare them out of dodge city, if you get what I mean. Ha ha! Did you see the look on their faces? I thought they were going to $£%& their pants haha!" he said, putting the shotgun down and clicking on the safety. "Look, its the only thing these scum really understand. And right now, this town's going to go to hell. Blowfish is financing this building and I pretty much know he's going to use the filthy immigrants to join his ranks. He's cold, that one. And then, half of the scum living here and building this place are ready to cave Blowfishe's skull in, and set up themselves. I mean, this place is a powderkeg..." he grinned, looking actually excited at the prospect.
  11. Lament Huff Puff...huff puff! The Void granted Lament many esoteric powers, both mental and physical, but unfortunately not flighth or super speed. He himself was in good shape, but he was not an athlete. By dickens! I am a showman not a sprinter! At least he could spy where the thing was going. But really, he wasn't going to catch up on foot, not without giving himself a hernia and busting a lung. That, darlings, simply was not how the great Luther LeGrasse did things. No! It was time to hail a cab. Or any car! The Void shrank inside, an he became quite visible again. He stopped in the middle of the road, and dramatically indicated by magnificent gesture, that assistance most urgent and serious was needed. "Halt! For the sake of the chidren! Halt!" he called out in a booming voice to the approaching headlights, attempting to look both important and goodly.
  12. I dont think there is an athletics skill, but ill make a DEX one, and Lament will move all out: DEX: 1d20+2 14
  13. Edited, TA Sgt Shark 17 PP to Spend, Spending 14 of them. Bumping up Power Level to 11 (206/206) Trade offs are +1 Attack / -1 DC, and +1 Defence / -1 Toughness 4 PP: Add +2 to Attack 4 PP: Add +2 to Defence (+12 / +6 Flatfooted) This makes Grapple +25 (NB: See extra rank of Super STR) 2 PP: Add +2 to Will Save to make it +8 total Powers 2PP: An additional Rank of Super Strength to make it Super Strength 3 (+15 Effective STR) [6 PP] Final 2 PP: Eliminating Fire vulnerability Drawback.
  14. GM The man stiffened slightly, still sore at the day (and more than the day). "Sure..." he said, deciding that he should answer the question even if it did make him grit his teeth and steel up. "I worked in the circus. One of the Lions...something bad happened, got sick. Got mad with pain. And we got sloppy...." he said, angry at misfortune. "Chewed my damn arm off. Could have been a lot worse. A lot worse...." he said, convincing himself about just how worse it could be. "And look at me now. A strong man with one arm and a sack full of bitter. Couldn't go back to the circus, even though they wanted me. Couldn't stand the pity" he said, proudly. "Guess life just threw me a heap of bad luck. I just got make sure I get to the roll the dice again...." he said, determined. "Gah, look at me, drowning in my own self pity. Damnit" he said, full of self reproach. "Well, I got to do something about my life, huh? Ain't always gonna be a concerned citizen around when you needs one...."
  15. GM The four "Blades" decided that this was a day best forgotten. "You'll regret this!" muttered the least stupid of them, although clearly it was a stupid statement - for it was the four thugs who would regret this day, not Selena. He had decided that some token defiance was called for as he followed his three fools in an impressive display of scuttling out of the mall. "Thank. The damn...grrr...." grunted the large one armed man. "Damn this arm. A month ago, I would have bashed their heads together...." he said, both sad and angry. He raised his left arm and slowly crushed his fingers together into a fist. It was strong enough to crush a fruit, or possibly a skull. And he certainly seemed like he was imagining the other. "Who are you?" he asked, calming down and regaining composure. "You got nice moves..."
  16. Supercape

    Zip Zap

    GM Lulu grabbed the shoved technician and started to pull him away... ...the energy system started to distort... ...dimensions seemed to collapse... ...time seemed to slow...or was it speed up?.... Zmmmmooom! And then, Delta, Lulu, and the lab technician were standing on a dark skied, orange earthed ground. It was scorched earth and choking sulphur, and a nasty chill. It wasn't hell - Delta knew that much, for he was fairly sure from his computations they had crossed to another dimension of sorts - but it felt a bit like hell. Delta knew this was some kind of interdimensional space they had arrived in. What he didn't know was why there was a twenty foot robot standing in front of them, armed to the teeth with blaster hands and stun lances, apparently motionless.
  17. For comments. This is a draft guidebook entry. I have used W.E.S.T as a lazy intro to scientific threads, and it works out pretty well I think. It is available to anybody to use. W.E.S.T (World Exotic Science Taskforce) Background After the last decade has seen a number of potentially world-threatening events from dimensional anomalies like the Terminus, to viral plagues like the Darwin-X virus, the United Nations decided that merely responding to these events was not enough. Instead, threats needed to be actively investigated before they exploded onto the face of the world. UNISON deals with super powered threats, whilst the world health organization (W.H.O) deals with threats to the world like pandemics. These two organisations are the model for the World Exotic Science Taskforce. Operation WEST operates under the umbrella of the United Nations. It is a small operation, but well-funded – on the basis that potential threats are relatively small, but need expert analysis. WEST is tasked with risk-threat analysis of any scientific anomalies or potential risks from cutting edge technology. Small scale local threats are not a priority, whilst threats that may cause widespread harm are. As such, WEST has links with a vast number of organisations – in particular UNISON and the WHO, but also international scientific communities, political groups (such as the EU), and individual countries. A particular difficulty is related to security clearance. WEST personnel have to be cleared by a number of intelligence agencies, and of course many would like to exploit any findings that WEST uncover. In short, WEST is someone hamstrung by politics. WEST has about thirty agents, and double that number of support staff (from pilots to administrators, law experts, and even cleaners) all who have security clearance from a number of intelligence agencies. Aside from its regular staff, it has a number of “consultants” who have clearance, such as experts in particular areas of science, explorers, physicians, and even super-heroes (particularly those with scientific backgrounds or super powers which might be particularly helpful). WESTs data is usually rather sensitive, but open to any official of United Nations member states. Its computers are DC 25 to crack. However, it also has a “Black Book” of data that is considered highly sensitive and open to only WEST operatives, the President of the United Nations, and heads of state, that is considered maximum security (DC 40). EAST WEST have small offices in major world centres (Freedom City, next to ASTRO labs, London, Delhi, Bejing, and so on) staffed by one or two local agents and support staff. The ASTRO labs office is the largest, double the size of the others. However, its main base of operation is Rapa Nui, Easter Island. This was chosen for its remote location. If anything goes wrong there, casualties are minimised. Whilst not exactly happy with the risks, the United Nations pays the locals a large and welcome subsidy for the risk, which is bringing considerable affluence to the tiny island. EAST (short for Easter Island) is the headquarters of WEST, which is a rather tired joke but also has served as a counter any accusations that WEST is a purely western organisation. The HORIZON WEST of course has access to planes, submarines, and automobiles – both its own and often via assistance from other agencies. However, its pride and joy is the HORIZON, a modified cutting edge jumbo jet packed full of sensors, laboratories, and communication equipment. The Horizon is not a military vessel, but you would be hard pressed to find a better scientific vehicle. STAFF W.E.S.T have a list of individuals they work with, who have scientific or other useful skills. This includes a number of super heroes around the world. They also sub-contract out other specialists around the world, working closely with UNISON and the W.H.O (as well as other arms of the United Nations), or even military, paramilitary and investigative organisations. Beyond that, they have a number of “consultants”, who have full W.E.S.T clearance. This is a complicated process as it requires all members of the united nations to approve security clearance. This allows the individual, in principle, access to the W.E.S.T data bases and resources (although under supervision and agreement from W.E.S.T). This is a benefit 1, as it allows significant resources to the individual. Director Norris North Doctor Norris North is original a medical doctor, specialising in virology. He worked in medicine sans frontier and then moved to the World Health Organisation. He is recognised as a very experienced and capable man, with as much skill in diplomacy as he has in science. When W.E.S.T formed he was head hunted for the director role. He is a softly spoken man in his early fifties, divorced and without children. He tends to wear smart casual clothes, wears glasses and sports as moustache. He is committed but not obsessed with his role, and is generally very friendly to super heroes who, in his mind, have an essential part to play in protecting the Earth from scientific threats. WEST Field Agent WEST Field agents are essentially field scientists. They usually have some specialist scientific background, and a broad basic scientific training. Given the nature of their work they are expected to be adaptable, and have some basic diplomatic skill. Whilst they are given basic combat training, they are not expected to fight unless the situation absolutely requires it – they are there to detect, understand, and neutralise scientific threats (in that order) but that normally means utilising other resources and scientific knowhow rather than going in with guns blazing. WEST Equipment W.E.S.T is a well equipped organisation and can be expected to have access to equipment as required. There are three particular devices that agents often use. WEST Hand Scanner The WEST Hand scanner looks like a small box that would be held by a 1960s sci fi show about trekking across the stars. It detects a variety of energy signatures that can be analysed. It is the main tool of W.E.S.T field agents. WEST Blaster Only used in last resort situations, and only carried when there is a risk to agents, this is a handgun sized energy weapon that can neutralise energy signatures. WEST Exploration Suit This silver suit is environmentally sealed and carries a 6 hour oxygen tank on its back. Its helmet is reinforced glass and comes equipped with allows visual and auditory input in a variety of spectrum, as well as a short wave radio. This is the standard suit when exploring hazardous areas (including other dimensions!)
  18. So, mu suggestion is: Voin and Dreadnought go baby sitting Morgen (yes, there will be trouble...) Comrade Frost and Tsunami go to check out on the fall out in Hong Kong. Where they meet the Scarab, who is following the trial of some corrupted Daka weapons...
  19. Hope the IC covers it! getting tense!
  20. Snakebite Cassie was not one for praying. A thousand hands praying cannot match one hand acting... But that was her - and people needed rituals to survive. And hope. "<We must always keep hope, even if there is none>" she answered Doji. "<We came to help>" explained Cassie, pulling out her medical kit. "<If we can>" she explained. "<We aren't doctors, but if there are any sick or wounded, we will try and help>" she said. She wished now she spent a bit more time studying basical medical care - it was certainly handy in an expedition. She always ended up to distracted with history... She did what she could, anyway, even if it was hardly of much help. The thought counted, although when it came to saving lives, it was the saving that counted more. "Seems the beast has followed us" she said to Neil whilst they tended. "We have a duty to this village. Protect them as best we can. We best check on the perimeter once we have finished up here. If time permits, even some old school traps and snares would not go amiss...."
  21. Starshot Starshot was not a warrior. He was a hunter. His time as a soldier for the Nazi's was a scar on his soul. He was dour, but less dour than he might have been. For this was a righteous victory, and the mood was of liberty and celebration rather than iron chains and wailing. He gave some effort to the cheers and salutes, but found himself withdrawing into himself. He found himself gazing at the night sky, his mind wandering to those times in Germany, under similar skies but different stars. Of snowy alpine mountains where he was free. He looked down again. Yes. As much as he loved the soil on his boots, and the sights and sounds of this planet, he must be free. And so too must its natives. He made his way to Emorda. "We should speak with your father. To celebrate is understandable, but the story is not ended..."
  22. GM "They are tresspasin. They got their boots on US soil, dontcha, fellas?" replied Det Kid, keeping his shotgun up. He turned his eyes to Justice once again. "Justice, eh? Well you an me goin' to get on swell, pal. Real swell. Just so happens, I am a servant of Justice too!" he said with a big laugh. "Thing is, though, you hae to take side round here. Blowfish is building this place, and Blowfish is recruiting these scum to work for him" The five workers looked at each other, and looked at Det Kidd. They seemed genuinely scared of him. Without a word, they turned, dropped their hammers and ran. "Ready...take aim...." said Detective Kidd loudly, looking down the barrel of his gun with a wink at Justice, and pointing the barrel at the rearsides of the nearest escaping workman...
  23. Lament "Children?" this was a horror beyond what he had steeled himself for. And who was that mysterious glowing figure? Whatever the case, this was something not for Luther, nor Zombo! He dashed into his dressing room, and in the blink of an eye (or faster) changed costume. Not Luther, no. Nor Zombo, even. This was a case for the Sultan of Sorrow! A case for the Duke of Despair! A case for....Lament! His top hat was magnificently tall and purple, his eyes red, his beart long and hite. Bones adorned his black costume. Lament was much much more fearsome than Zombo. He was Zombo, squared! He pushed the mindless Void to his skin, and faded...not completely from view, but he was faint, hard to see, blurred and obscured. The living darkness that was Lament then dashed into the building, to find out what the dickens was happening. And the first place to go was by following that mysterious figure!
  24. Supercape

    Red Net

    GM The truck, as it happened, was apparently transporting skis, snowmobiles, and snowboards. Northern Light Sports was the name of the company, and it had a delivery to Moscow. At least, that was what the driver said (and to back him up, what was said on the side of the Lorry. He pulled up only a few yards past Replica and Synapse, and got out. Dressed warmly, he was a Sami, middle aged, with a great big smile and a great big beard. "<What happened? Are you ok? Lost?>" he asked, concerned. This wasn't the climate to get lost in, or break down in, and Sari Ylonen (for that was his name) wasn't going to leave two women to freeze to death. "<I'm Sari. Who are you?>"
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