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Supercape

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  1. Lets roll with it and see where it takes us. Grapple Roll: 1d20+18 19 so pinned as well. Lets see what Neil does!
  2. GM Another day, another device. In this case, a magnificent shiny gas mask! That was the results of Ronins day of labour and sweat. Fortunately, the sweat was mental rather than physical, for the fever had well and truly broke. There was a slight itch in the morning, but it sooned passed. Everything, it seemed, was fighting fit. And with goggles and mask ready, fighting-ready too! As far as Robin knew, there had been no thefts over the weekend. But how much did she know? Police responses to pick pocketing where sluggish, and they did not give out such information freely even if they did collate it. And it was hardly news worthy. Word of mouth was less reliable but more accessible - although being stuck in a lab the whole weekend wasn't the best way to pick up gossip!
  3. All good by me. You have your gas mask and night vision goggles! They are, as per rules good for one encounter before breaking / running out of juice / gas filter clogged up etc (although can extend for another encounter with an HP).
  4. Tough Save: 1d20+6 9 well its not looking too good. Thats a dazed, bruised, staggered. And the grapple roll will be extremely tough to beat. Before going further, what would this be like, narratively, if Snakebite gets KOd or beaten by the beast? Im always happy for PCs to get knocked out and beaten now and again.
  5. GM Sunday The sky was clearer in the morning, and the city had a certain stillness to it. The glum atmosphere had lifted somewhat, and there was even a little birdsong in the early hours. And, fittingly, Robin's fever had broke. True, she awoke to a sweat ridden pillow and her sheets were a mess after they hab been thrown off and on again whilst she was asleep in an unconscious effort to regulate her swinging temperature. But, damage to her bed aside, and a little (easily solved) dehydration, she felt back to new!
  6. ok thats enough to be free of the disease! Justice - Unharmed - 2 HP
  7. Free action: Talk Move action: Holster Pistol Standard Action: Punch! Shifting +2 to DC, -2 to Attack Punch beast: 1d20+10 27 I imagine that hits, and if so a DC 23 Tough Save.
  8. Snakebite Cassie did not much like being called "it", but if this creature smelled the Lemurian blood in her veins then she could see its point of view. Not a point of view she much liked, either. Her train of thought was brought to an abrupt end by a smashing limb of the beast that caught her full on. She rolled with the blow, but still felt the trickle of blood down her arm and a gasp, a grunt, of pain escaping her lips. By Hermes, he is fast! "<So this is what you have come to? Living in the darkness, imprisoned? Have you no ambition?>" she goaded. Her pistol seemed quite useless. She slid it back into its holster. No, instead it seemed she might actually have to go head to head with this creature. Or run. She was a fairly tall, athletic woman to look at her, but she was stronger than she looked. Considerably stronger, with the Lemurian blood in her bones and muscles. And this was why she moved up to the beast and swung her fist as hard as she could...
  9. GM Saturday It was a cold, overcast and gloomy day, which (as it was the weekend) put everyone in a tepid mood. Not Robin, however. She was working feverishly on her next creation! Feverish being the operative word. She was running a temperature and has generalised myalgia and malaise. There was no doubt about it - she was coming down with something rather nasty. Still, whilst her body might be run down, nothing was stopping her mind from working!
  10. Justice - Drained 1 CON (Disease, 1 save made) - 3 HP I'm going to be a bit mean and say no bonus to fort save if Justice is also designing! If she truly stays in bed all day, watching TV and drinking hot chocolate (or something) then +2!
  11. Tough Save: 1d20+6 12 its a little too early to get pounded that hard, so I will reroll spending an HP (down to 1 now I think) Tough Save 2: 1d10+16 25
  12. Supercape

    Red Net

    GM The WEST plane of course was primarily based on bleeding edge technology. But Director North had been prudent...when faced with any possible unknown variables including EM disturbances and dimensional anomalies, it paid to have back ups. In this case, detailed topographical maps of the known world. Northern Finland was not exactly the most populous area, and at this time of year primarily snow, darkness, and northern lights. But it had not been omitted from the map files. It was not in high scale, but it would certainly do - roads, mountains, lakes and rivers could all be clearly seen.
  13. Fine by me! You may wish to cut to Saturday and another Fort save but I leave that to your discretion!
  14. GM It was late Friday when Robin finished the goggles. She had been fortunate in that interruptions had been infrequent and brief. Ahead of her, the weekend, when everything was going to be even more quiet. The fruits of her labours were impressive, a lovely pair of goggles that could magnify the most infentisamally small light into a workable picture of good quality. And they looked pretty cool too. Unlike Robin herself. A cold was one thing, but she could feel the sweat on her brow - and it was not merely from exertion. She was running a temperature, and joints were starting to ache...
  15. GM The sonic wave hit Yasser before he could move...and created quite the little firework display of light and sound thanks to the collision of his white sparking energy and the crunching sonics of the Scarab. Indeed, many observers would, for a second, think it was the fourth of July. But it was not the time, nor the place for such celebration. For whilst Yasser took a step back, then energy that would have thrown a lesser man across the room had merely caused him a blooded nose (both literally and figuratively). "Destroyer!" he shouted, as loudly as one could imagine - and this time it was rage rather than deafness that inspired such a yell. "YOU SHALL PAY WITH YOUR LIFE!" And with that, he flung streams of lightning at the Scarab...
  16. He wasn't expecting that! That hits him even if he was not flat footed, and I believe that is a DC 27 Tough Save Tough Save: 1d20+10 23 which gives him a bruise. In response, Daka blast! Daka Blast!: 1d20+8 10 And now lets move to some semblance of a round! YOu have initiative as you fired first, so I hope you don't mind a massive init fudge as below... Round 1 20 - The Scarab - Unharmed - 4 HP 10 - YAsser - Bruised Meaning the Scarab is up!
  17. GM "Cops. Huh" sniffed Ms. Doors. "The only thing they catch is a discounted Triple choc creamolicious donut with a free Cherrypop! lollipop on the side" she said, not hopeful that pick pockets were likely to be caught in Freedom City. She shuffled some papers and clicked several times on her computer mouse. Robin could see that the papers were irrelevant, and had been ordered and reordered several times with no net effect, and that all Ms. Doors was doing on the computer was opening and closing windows which again had no real relevance. Unless one included "sparkleflower garden", the latest mini-game. Ms. Doors was very skilled in making herself look very busy and productive when all she really was, was being very busy looking productive. In any case, she was clearly to engrossed in cultivating the sunshine cucumber patcth in her game to keep her eyes on Robin, and nobody was around in the university laboratories and workshop...
  18. Thats all good by me. "Night Goggles" Supersenses 2 (Darkvision) Has been designed. Also, given Justice rather good skill bonuses, she can take 1 and still pass the DC check for any device of 2 PP or less, which I guess is what you are going for! If you want any mileage out of super secret ID, such as not seeking medical treatment or getting interrupted inventing / building stuff at the university, let me know.
  19. I think it means Justice is down -1 CON at this point. Every 24 hours she must make another save until she gets two days in a row with a success. The medicine skill helps considerably!
  20. Snakebite Cassie leapt backwards, then sideways, then over some fallen stone. She had no intention of being eaten today. She felt the pieces of the Jigsaw start to fall in place. She had memories of an ancient sacrifice, gone horribly wrong. Quite how, and quite what the consequences had been...well, that was still obscured. But one thing was sure. The consequences were very, very bad. "<What happened? Kayara! What happened?>" she yelled at the...thing. Was in Kayara? or something possessing her? In any case, her trigger finger pulled, and a smalll dart flew from her customised revolver. It was all very well trying to persuade the beast to talk. But it was good to have a back up plan....
  21. Whilst unlikely to work.... Free action: Talk! MOve action: Moving, keeping out of range of the creature (as per IC) Standard actoin: Defensive attack shifting (so +2 defence, -2 accuracy) with Tranq gun... Tranq Gun: 1d20+10 19 if that hits, its a Fatigue 5 (DC 15 Fort) effect, with poison extra.
  22. Justice is facing a disease! This is a Drain 6 CON Effect with the disease extra, so throw that Fort DC 16 save!
  23. GM And so...the next day.... Ms. Marjory Doors was still complaining, and it seems her complaints had fungated and expanded. The flavour of the tea, the humming of the computer, the quality of the air, the colour of the wallpaper. Everything seemed to vex Ms. Doors today, in one form or another. "There's no justice in the world!" she lamented, trying to find a sympathetic ear with Robin Langley. She had not done much to cultivate this sympathetic ear, for she had only the minute previously informed Ms. Langley that her colour scheme of clothes didn't quite work, and might set off her migraines. Ms. Langley was also not feeling particularly well...
  24. Rev Rev snapped her fingers into a thumbs up sign. Then, a small one inch flame sprouted from the very tip of her shiny thumb. "Sounds like a plan to me. Especially if it works!" she said, keenly. "Good for you in not getting intimidated!" she added, full of encouragement. "Just make sure you don't die or get killed or anything" That was more sombre, but still full of encouragement. "And if you need any help with the car, I'll give it a go. I can handle engines pretty good. And if you want, Ill soup the car up for some real speed!"
  25. Is that an attack on Yasser? If so, make an attack roll and consider him surprised!
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