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Supercape

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  1. GM "The Fingers? Not long, no not long at all. The blink of an eye!" said a confident Finnigan. "They know Trumble street like the back of their hand!" There was a loud sound as a massive chunk of masonry clattered to the ground. Bricks and dust everywhere. "And speaking of hand...." continued Finnigan, as the shadows started turning to pitch black, and the dust entered their little crack. "...I offer you mine. If you want to leave this place alive!" he said, offering his hand - although it was hard to see in the almost complete darkness (perhaps fortituously, as it was a withered and leathery collection of skin and bones). "...I have no wish to see anyone die, not even you. And if I do you a good deed, perhaps you will see me as more man than monster!"
  2. Rev The blade struck Rev right in the chest. She looked at for a moment, wondering how she had let that happen. Yet no fountain of arterial blood was loosed on the streets. No palid skin from blood loss. No tension pneumothorax causing a death rattle breathing. No! For the blade had struck precisely in her sternum, where in lay a titanium-steel chamber. Clink "And they call me heartless" quipped Rev. With a little burst of jets from her feet, she flipped right over the golden man's head, spun around, her right palm outwards. A jet of blue-purple plasma cut through the air, straight at the man who had just tried to stab her!
  3. Toughness Save vs Gold: 1d20+10 13 thats a little too early to get busted up so badly, so I will spend an HP and reroll that: Tough Reroll: 1d10+20 29 meaning she takes it! So this time, Rev will try an acrobatic feint as a move action (-5 penalty) Move action acrobatic feint: 1d20+6 22 And as a standard action, a Plasma Jet! Plasma Jet Attack: 1d20+14 25 which I guess hits with or without the feint success. Thats a Corrosion 6 effect (i.e. Fort Save DC 16 vs Drain Toughness 6, and Toughness Save DC 16 vs damage)
  4. GM This blast of wind and sand was even more effective than the first. The swarm of poisonous creatures had already been decimated, and now they were finished. Whilst dangerous as a group, the creatures were small or tiny - unfit to resist the devil's storm. Setho had an unleashed his giant beasts, and they had been defeated. And now, his tiny pawns had been crushed too. Mr. Sting was still slapping off insects and goo from his skin. It looked like he might be bitten a few places, by various resilient insects, but overall he seemed in fair shape. "We gotta get to Big Mama!" he pleaded. "I'm gonna get you..." mumbled Adbul, still holding his bleeding stomach.
  5. I think that will clear you a nice neat path! in fact, there will be precious few of the poisonous creatures still concious (or even arguably alive!) Threat over!
  6. I forgot to post here! COuld you throw a DC 15 Fort Save vs Fatigue effect!
  7. Starshot "Its not the best odds, but we will have to do with what we have" replied Starshot, acknowledging the point gruffly. Doubt would be a disease they could ill afford. He turned to Emorda. "We should indeed. It is only...polite" he answered. "And a great victory it was. Worthy of celebration!" Polite it was, but also, perhaps, valuable. A little celebration of well earned victory was in order. Everything had been to rushed in the desert. Time, at least, was (probably) on their side. "And maybe there is wisdom and insight to be gained from your father. Those stories would be good to hear..." A little detour before the scouting, then. And time to set the grav drives towards the forest!
  8. Snakebite "That was a mistake" said Cassie, angrily. "You shoot at something, they have a tendency to shoot back" She couldn't be too angry. Nerves where shredded and adrenaline was in the air. Fingers could twitch all too easily. But...under the initial anger, she had a thought. How well did she know Neil? Maybe he was the defiler, the thief...the murderer? She would have to watch her back now. As well as everything else. Keeping her suspicions close, for now, she stepped forward and went to examine the body. If it was even dead....
  9. If so, who wants to invite RL's PC?
  10. GM Yasser spoke. Well, in fact he shouted. He was deaf, and unused to this condition - and thus quite unable to modulate the volume of his voice. "WHO ARE YOU? WHAT ARE YOU DOING HERE?" In fact, he might well have shouted even if he was not deaf. He was torn between grief at the destruction of the holy (corrupted, appropriately) daka crystal and fury at the universe for said destruction. His hands crackled with energy. The Scarab could clearly see Yasser had been infused with vast amounts of Daka power. Even his eyes glowed. "SPEAK NOW! OR BY ALLAH I SHALL BLAST YOU TO A THOUSAND HELLS!"
  11. As discussed in chat, this means that the Scarab has first shot in this mexican stand off! (if it comes to that!)
  12. Edited, TA Mr. Murk Some errors have crept into the sheet, I think - in the powers section, which should add up to 77PP. This leaves 6 extra PP to spend (as well as 5 PP from Nov Reward = 11 PP) So, Power Level should, with edits below, now be 10/13 (233/338) and Unspent Power Points: 5 Powers Comprehend should be 5 PP, not 2 (correct on comprehend listing, not on power total) Command word array should have Alt Power 3, making it 29 PP Thus, total powers should be 5 + 29 + 3 + 8 + 1 + 1 + 22 + 8 = 77 Spending 6 PP Increase Comprehend 1 rank - adding read all languages (now that he can via mental super sense) [2 PP] Increases Super Senses by 4 ranks - adding mental detect divine, and adding ranged to that [4 PP] Finally, one small adjustments to the Command Word Array: Making Illusion sustained duration, and adding selective (same cost) This should make new power cost 7 + 29 + 3 + 8 + 1 + 26 + 8 = 83 Below: the bottom of the sheet (as DC block also needs correcting)
  13. Edited, TA Snakebite 21 PP to Spend. Spending 18. Mainly changing Tranq gun from equipment to Device. Added some fluff about being expert in South American Martial Arts (Capoeira, BJJ) Skills 2 PP 4 Ranks of Acrobatics to make 8 (+14) 4 Ranks of Perform (Dance) to make 4 (+7) Feats: 1 PP and some changes Losing 4 Ranks of Equipment, and the Tranq Gun. This should leave her with 2 Ranks of Equipment, 10 EP, enough to keep the Whip, GPS, and Rebreather, with 2 EP spare. Gaining the Feats: Acrobatic Bluff Chokehold Elusive Target Improved Pin Prone Fighting Powers 15 New Device: Device 5 (25 DP Flaws: Easy to Lose) “Tranq Pistol” Fatigue 6 (Extras: Poison, Range, Feats: Subtle) [25 DP]
  14. GM Mr Sting went limp as the goo hit him, sagging to his knees. "What the...hell...is....this...." he grunted, trying to smear the chemicals off him. His lips felt like rubber, and his jaw sagged. His tongue lolled from side to side almost uselessly. But he did not fall...not quite. The first wave of insects - the fastests one who flew and jumped, did not fare so well. Tiny creatures with tiny constitutions, diving into a sea of paralytic poison. They went limp and fell of him. "Big Mama....big mama....." he mumbled, remembering his foster mother. Mr. Sting didn't care much for nobody, it seemed. Except big Mama. "I...gotta get Big Mama. She don't deserve none of this...." he said, more determined, standing up and staggering after Venomax and Abdul. The wave of poisonous creatures was close behind him, and catching up... "I will have to use...other methods then...." hissed Setho. And then, he vanished....
  15. A most excellent thinking! Fort Save vs Paralysis: 1d20+7 20 which, lamentably...just fails! Given the razor edge fail, and it was a nifty idea, ill fluff that some of the insects on him get paralysed. The rest, as per IC.
  16. Supercape

    Texan BBQ

    GM "Bah! Reasonable is boring! I prefer wild!" said Smoky. "And hot!" He reached into the Jeep and brought out a bottle of whiskey. That was not filled with whisky. "Very hot!" he shouted, grinning from ear to ear. A quick flick of his lighter, and the molokov cocktail was lit. With a practiced arm, he threw the makeshift weapon onto the ground, where it errupted into a most excellent fire. Gossamer, master chemist, could not but help notice that the fuel burned brighter, wilder, and hotter than normal gasoline. But chemistry might have to wait. The more immediate issue was the flames that licked the boots of Queenie and Gossamer!
  17. Smokey is up. As his jeep is in mid-air, and he is disarmed, he is resorting to back up, crude, weaponry. Namely, an enhanced molokov cocktail! This is a Damage 6 (fire) Area effect, so make those reflex and tough saves! Pervesely, Greenfingers and the Bandits are protected by the force construct. I think the presence of available cover (be it trees or force construct) warrants a situational +2 bonus on your reflex roles to avoid the flame area effect!
  18. Snakebite "Kayara?" Cassie took a step or two back. Was this the same Kayara? If the priestess above was the spirit, this looked like the body. A reanimated, zombie like body, as if freshly sacrificed. She ignored the warmth of the ring. She was sure it meant something, but she didn't know what - and right now she had more pressing matters. "Explorers, yes. Neither Thief, nor murderer, nor defiler" she said, boldly. She was sure she had not murdered anyone. Theivery or Defiling, well, that was a little more murky ground, given how many antiquities she had dug up. It rather depended on whose point of view one was taking. But she was fairly sure she had not taken anything from the temple so far. Defiling? Not deliberately. But accidentally? quite possibly - who knows what ancient customs surrounded this place. "I already told you this....above this place, under the shining sun" she said, poking for a response that might give a clue...
  19. GM "I didn't go round firing a blast pistol at a condemned building with kids in it" replied the Gas Man. "It ain't me whose going to jail!" He dodged a falling brick. "On the other hand, I'm not going to the morgue, either...." he added, more slowly, shuffling his feet. Finnigan was on his knees, weak. There was no muscle to speak of on his wasted, leathery limbs...he was only walking because he was so light. "Frankly, I don't even know if I can die...." he croaked, not moving. "It would be a relief, in some ways...to sleep...." "Ooops, butterfingers!" came a call from behind them. The Gas Man was calling. Clink...clink clink.... "You might just get some sleep after all...." said the Gas Man, as the grenade he had lobbed through the crack started pouring fourth a gas which was a rather nice shade of pink. For all his bravado, the Gas Man did not seem to be inclined to stick around any further, and - careful not to make too sudden a move - quickly scuttled out of the building, towards the tunnel they had came in from...
  20. GM "Collateral damage" sniffed the Gas Man, although he was looking upwards and the creaking masonry. And not looking upwards confidentally, either. "Fingers! Fingers! Flee!" shouted Finnigan - and the kids needed no encouragement, for they were scuttling away as he spoke. He turned back to Justice and pointed a bony, almost petrified finger. "See what your violence has begat?" he commanded, angry and judgemental. "Only more violence. You may say what you like about me, but I never hefted blade nor bow towards anyone!" "Then you are a fool. Nobody goes to a fight unarmed" muttered the Gas Man, still holding his grenade. He brushed away some dust that fell onto his shoulder. "Now...time for me to go!" said Finnigan, boldly. "Don't try to follow, or I will bring the whole house down! Ha ha ha ha!" he chuckled, before shuffling off towards one of the shadowed cracks in the wall. A tough squeeze for anybody, but Finnigan, being so deathly, impossibly, thin would fit quite fine...
  21. What position would Tsunamis father take with Dr Sin allegedly out of action? Loyalist? Power grabber? Fall in with someone else?
  22. Lets have an intimidate roll then!
  23. GM "Im...not a zombie...not yet!" retorted Finnigan. "And I don't want to be like this. Nor would I inflict this on anyone!" he pleaded. The Justice blaster was true, in fact, Finnigan was slow. Canny, cunning, and defiant - but slow all the same. He shuffled rather than ran, and he was not a hard target. The blast knocked him off his feet, ten feet clean, and he crunched into some more masonry. The Gas Man gritted his teeth and pulled out a grenade from his bandolier. "You are all crazy!" he muttered. There was an ominous creaking, grinding sound. The building was a ruin, and the Justice Blaster had slammed both Finnigan and the Gas Man against the remnants of the wall. A few bricks fell from above, along with an alarming amount of dust. "That ain't good...." muttered the Gas Man, looking up.
  24. I actually make that a sickened status for Justice. Not to serious (-2 attack rolls and checks), and Justice still easily hits. That does indeed hit, and Tough Save vs Blast: 1d20+4 14 he is bruised and dazed for this round. That puts Finnigan out of action for this round. the Gas Man has but one action, and uses it to pull out a grenade. Putting us back to Justice, who can make a DC 17 Fort Save to shake off the Nauseate. Round 2: 14 - Justice - Sickened - 1 HP 8 Gas Man - Bruised, Staggered 0 - Finnigan - Bruised
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