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Supercape

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  1. GM "Yes yes! Theoretically!" agreed the Doctor. "I mean. Theoretically. That doesn't necesarrily translate into practice. But yes, it could work! It better work, too. Otherwise zap zap zap!" he added, miming a daka crystal gun firing. "But..how are we going to do that? Do you have a variable hyperdimensional lens array to hand? Or a quantum displacement field collapser?" he asked inquisitively. There was even a touch of excitement in his voice at the thought of such magnificent science springing to life. And stopping them getting zapped.
  2. ooc for this Spicy, feel free to narrate whatever reason Baxter is at the bee farm!
  3. GM Saturday, Sept 1st North of Freedom City At the Yummytummy Apiary The yummytummy apiary was, predictably, buzzing with activity. Busy little bees making honey. It was out of the city, but no so far. And of course, the Beekeeper was there indulging his obsession with bees as part of his alter ego. But so to where Fascimile and Ms. Penny Coin, the fae owner of the mysterious Puzzle Box. She was fiddling with the box in her hands, and one could only guess at how many dimensions it had. More than three, for certain. But unarguably less than four, as well. That was how the Puzzle Box was. "Look! its being driving me here! Like a compass! Buzzing all the time!" she complained to Fascimile. "Something needs to be solved!" She twirled one side and pressed a button, and with its usual spectacular explosion of nothingness.... A green giant appeared. Over ten feet tall, with a hammer in his hand, angry red hair, and a most grumpy expression. "WHERES MY KEY!" he boomed at Fascimile and Pixie, although the Beekeeper (at the moment, Baxter Bowles) was nearby studying this or that feature of this or that wasp - and he certainly heard!
  4. Echohead "Oh dear oh my!" Echohead reached inside his rather stylish black clothes (woven with impervium) and pulled out his rather stylish snub nosed energy pistol. "Ill shoot you, you know!" he said, remembering some action movies of his youth and wondering if he could be a hero. Wait! That little toy was just a back-up! Instead, he flexed his mighty cortex and went a-theivin'. His psionic powers tickled the Eagle's brain and found the motor cortex. Excellent! Something to steal! Putting his mind to work, he started exerting his will against the Eagle's...trying to remove motor functions... "This will clip your wings!" he said, full of hope.
  5. GM "Excellent" answered Doctor North, clearly rather pleased. "Now comes the tricky part. For me, rather than you. I have a ton of paperwork to fill out. Security clearances to check. Pen-pushing idiots to negotiate with, some of whom are paranoid, some of whom are incompetent. I regret to say many are both" he sighed. "I won't bore you with the details. Unless you find such monotony stimulating - something that would in fact label you as too psychologically unstable to do the job" he chuckled. "But to do what I need to do..." his faced twisted in displeasure at the tasks ahead "...I do need to know a little about you" he explained. He sat back and finished his tea. "For starters, what are you....?" he asked. This was not a threatening question, but a relaxed one. "For my benefit too, you understand. I need to know what your tricks are so I know who to call, and when. You can handle yourself, and have a good nature, this I conclude from your recent actions. Do you have any specialist area's of expertise?"
  6. Move action: Pull out Snub-nosed blaster. Standard Action: Perception Range Paralyse. Making a will save of DC 20 on Electrum Eagle. Lets hope those wings go down!
  7. GM "You got it..." Whooomf! nothing happened. And everything happened. Or maybe both. And then they were standing in the graveyard where they had trounced the mistress of bones. Time had passed, but who knew how much? Night it was, and the moon shone through the clouds. But this was a regular moon, not bloated or fat. Just a lump of rock thousands of miles away. And in her hand, the Puzzle Pixie held the Puzzle box thoughtfully. "Back in the boring old world. Still boring" she sighed, although she turned the puzzle box gently. "At least, until the next puzzle appears" she said, more brightly. "I feel like it is stuffed full of things that need endings. But how things end, well, that's not so simple I guess..." ~ Fin? ~
  8. Mr Murk Mr Murk nodded. She knew her stuff. Which was more than he knew, as an imposter. "Very astute, very astute" he agreed. "I would not play the deception further, madam" he said politely. "I am immortal. And, although I may be wrong about this matter, I have come to understand that you are too" "If I am correct, then do not be alarmed. And know that you are not alone. No, not alone at all. Rare as immortals are, there are certainly more than two who walk the earth. Considerably more" he explained. "Forgive my secrecy and deception on the matter. I have come to approach this with caution and subtelty, to avoid alarm. As you say, undue attention is unwise...."
  9. Starshot "It's the inside that worries me" answered Starshot, although he was pleased enough with the start. "We can't wait for them to recover, reorientate, or call in for reinforcements" he said "We need to get inside as soon as possible". He tapped open his helmet HUD. The power was dangerously low now...but he would spend it. He switche dto X-Ray Vision, trying to scan inside. Of course, it might be blocked by high-density materials. And the power drain was significant...but even it it sucked the helmet dry, perhaps he could get a glimpse of what was inside, and more importantly how to ge inside. Failing that, brute force and blaster beams would do the trick. But that would take more time...
  10. Echohead... "Umm...I'm s..s...s...sure there is no alarm to be reasoned!" bablled Echohead, quite unusure of the situation. Well, these two fellows popping in through a dimensional door certainly looked like something one should be alarmed about. And, he thought, probably two fellows you could reason with. Thank goodness there was an AEGIS agent there! Wait! He was the AEGIS agent! Well, thank good ness there was some superheroes there! WAIT! He was a superhero! Well, best get on with it then, he supposed. "State your peace. We come in purpose!" he said, more dramatically.
  11. Initiative: 1d20+5 21 for Echohead's initiative. If its ok with you, he will have copied some scientists head (with permission) to gain Knowledge (Physical Sciences) 8 Knowledge (Technology) 8 Computers 8 Knowledge (Electronics) 8 So he knows what he is doing! If that doesnt work, fine with you ascribing suitable skills.
  12. The hit will certainly hit, putting Frost at 1 HP (Her Defence is +10, I guess the sword would gety a +4 bonus for size, but still a hit!) Now as I understand it, there would be a reflex save to avoid the toughness (As its a device in her hand) - Reflex vs Sword Drain: 1d20+6 10. So thats the full 12 point toughness drain. Its Device 6 so I think that gives a toughness of 16 base, now reduced to a measily 6! If I have missed any of the rules there, let me know (they aren't your regular ones!)
  13. If it's ok (as no imminent danger) I think best to take ten here. Which would make 18 for art and 30 for business
  14. GM Pixie cheered up fractionally, wiping away tears. "I didn't drag you here. Its like this place collapsed..." she said. "We are inside the Puzzle Box. Like the Box captured something stuck. Something wrong. And when Ludwig died, the puzzle was solved..." She paused a moment. "I guess there is more than one way to solve a puzzle. This wasn't the way I would have chose. But its solved anyway..." She forced herself to a more serene mood. "At least, I hope its solved. I am not sure how real this place is at all. I don't know where the Gravedigger went. Or where Ludwig's body is. And his dead ghost wife, well I have no idea...." "I still don't understand the Puzzle Box. But I have a feeling it is a lot more powerful than I thought..."
  15. GM And so... Everything hurt of course, but he was still alive. The Gravedigger had promised that. He was lying in the same silk bed, on a dream like corridor of mist. Pixie was wringing her hands next to him. She had obviously been crying. "Oh thank goodness!" she gasped as Fascimile woke up. "The Puzzle Box has been trying to close. Its like...we won. Sort of. Whatever needed to be resolved, got resolved...." She burst into tears. "The Gravedigger cut his head off! Barely blinked an eye. And...I think maybe Ludwig wasn't so angry about that. He just sighed. He was just full of sorrow. Grief. Loss...." she moaned. "We didn't win really did we? I mean, it came to an end. The dead aren't walking. But...I think we lost...."
  16. So I hope that works. Voin and DN are free to act on the stage at any point. (For reference, Voins initiative was 12, DN initiative 7) Morgen - Initiative: 1d20+6 15 Round 1 25 - Frost - 2 HP - Unharmed 15 - Morgen - Unharmed Morgen and Frost are an elegant two dozen feet from each other. There are plenty of overhead branches, trees, shrubbery, and little statues. Even a pond nearby, if you want to use the environment.
  17. GM The Duke appeared to be the only one excited at the spectacle. Dr Sin had a look of snide curiosity. Morgen had a look of pure determination. If nothing else, this was a woman who had burnt out her own eye. This was not a woman who was short on determination. She was will. The gardens of the Duke were splendid, as one might predict. Antiquated, perhaps. Even a little overgrown in areas. Trees with overhanging brances overhead, statues with a vaguely erotic form. Fragrant flowers were everywhere, as was their scent. Morgen had no cleaned, but she had at least put on some non-descript clothes. She was still barefoot and bare limbed. She gripped the sword she had given birth to her in her coccoon. Frost, astute to such matters, could tell she was not a fencer. She was a hunter, strong limbed, brutal, determined. She had experience, of a sort, in the adrenaline rush of fighting, but not training. "Any last words?" she demaned of Comrade Frost. "Oh! Does this break any laws? I am innocent of any law breaking you see? So...ahem...I totally dissaprove of this action, but lamentably am powerless to stop it!" he said clearly, with a little cheeky glint in his eye. "You worry to much about the Law. It is not for such as you an I" answered Doctor Sin. "Damn the laws! Do what is right!" proclaimed Morgen, still waiting on Frost to reply to her request for last words.
  18. Echohead would, I think, work reasonably well. He is PL8 but edits (well out of date edits, actually) put him at PL10.
  19. You can confirm what North is saying is essentially true regarding WEST. Its in a proposal stage, and everyone wants it up, but of course everyone is also arguing about the small print. As for North, he is a medical doctor and biochemical researcher by trade, a smart man with decades of experience in the W.H.O. His blend of diplomatic and scientific skills are believed to make him perfect for the job. And he clearly is very comptent at both.
  20. GM "Secret? No. Not secret" said North, quite relaxed. "Unformed. Unadvertised. And thus often unknown. There is perhaps, a need for secrecy. Regularly publishing how this dimensional wormhole or this mutant virus nearly wiped out the planet would not really be in anyones interest" he explained. "But we are not a secret. And have no intention of being one..." "This is all in the planning stage, you see. The principle is agreed on, but...well, I have 193 member states of the United Nations to deal with. Plus several international organisations. Plus...well, dealing with exotic science is important, but you can appreciate that many states and persons want to get their hands on novel science. Or at the least are paranoid about other states getting there hands on it. I have to deal with a few dozen intelligence agencies, both national and international, to ensure that no terrorists or spies are on my team...it is...in short....a collosal headache..." He sighed. "The details are all being argues. I doubt there will ever be an agreement except for the most important one. The world needs protection from scientific anomalies that are now popping up every year or more. Any one could potentially be a catastrophe..." He frowned. "Its my job to be a diplomat and a scientist. Its spinning plates. And I cant give you any easy answer as to what we do when we find the Glass woman. Try to negotiate. Play the diplomat. Our role is to protect the world...what we do with novel science is a matter for politicians, I am afraid..." "Although Ill speak candidly. I personally would rather throw something dangerous into a bubbling pool of acid rather than let the world fight over it..."
  21. WHatever you want! I like an occasionall bad loss, but its personal preference
  22. You can...next round...but Gravedigger up first! Swipe again: 1d20+10 29 ouch... Now that happens to be a crit to compound misery. Which is a DC 30 Tough Save!
  23. Ok! Dramatic! Will you post a reaction? Round 2 19 Gravedigger - Bruised x4, Staggered 14 Fascimile - Bruised, Staggered, Fatigued, Shaken - 3 HP
  24. GM As Fasciomile approached, the Gravedigger muttered something inaudible under his breath. "Its a spell!" called out Pixie, with sharp hearing. Indeed it was. The Gravediggers image swayed and swirled in a dizzing eldritch manner, and before you could say Shazam! there were six or seven Gravediggers surrounding him. "Its an illusion!" called out Pixie, helpfully. Illusion or not, all images heaved a tired breath and then lunged forward, the machete point crunching into Fascimile.
  25. Ok so here we go! First off, Gravedigger will activate his mystic illusions: Concealment (All Senses, Limited to miss chance) - essentially a "mirror image" spell. He only has one standard action a round, so no capoeria feints. Just a plain old swipe. Swipe: 1d20+10 24 Damage 10 effect, just enough to get through impervious. So thats a DC 25 Toughness Save
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