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Supercape

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  1. GM An hour or so later... It was not exactly a comfortable ride. The posse of six vehicles of various makes, models, and states of repair used minor roads in fading light. It was a starry night by the time they arrived, and they arrived but what was nothing more than a dirt track. Dirk, the ex-marine who was tasked with watching Vladmir, kept silent, not goaded by any further taunts. The target of this motley crue? A chemical plant. Small, hidden, out of the way, in a forest by the coast. Except, on close examination, the flora around the place looked suspiciously unhealthy. Dying, even. "This place is toxic" said a tall thin man, white haired and studious. "Bookworm", his name. Apparently the groups scientist - or head scientist. "Its far worse than I imagined! I'm not even sure we can survive going in there!" "All the more reason to blow it up!" said Mossy, the fierce leader. "And I think we have a use for Vladmir, here. You heard about miners and canary birds, Vladmir?" she asked, a cruel smile on her lips.
  2. GM The man leaned over and gave Vladmir a slap. Hard and blunt. It was not enough to cause any damage and whilst it hurt it was entirely endurable. It's purpose was psychological. "Plenty more where that came from. Plenty worse, too" said the man, his eye twitching. "I don't mind talking. I do mind stupid" he said, as blunt as his slap. "You don't know what you are talking about. And I think you know it too. Save your psychology, son. I'm not here to hurt anybody, not even you. I'm here for the mission. And let me make this clear, if the mission means hurting you, and hurting you badly, I won't hesitate. I won't even blink. So stay out of my way, and do what you are told..."
  3. GM "I was in the marines, fool" said the man, stroking his beard. "I hear a lot of men talk tough, but when the %$£! goes down..." he said, thinking about the past. His eyelid twitched. "Most of these guys. They mean well, but they ain't soldiers. Still, heart goes a long way. No you..." he said, growling. "You might talk tough. You might act tough. You might even be tough. But you are just corperate scum, like your brother...."
  4. GM The ropes were wound and tightened around Vladmir. They were not, perhaps the most complicated of bonds, but they were bonds still. The crew hustled and bustled, a little angry, a little scared...had they been made? adrenaline lead to speed, and speed could lead to mistakes, like leaving valuable equipment behind, or misplacing what was needed, or even bad knots in rope bonds. But credit to them, in five minutes they were on the road. In shoddy shape, though. This was an emergency get away, and sacrifices in organisation had to be made. Needless to say, Vladmir was not popular. He was sitting in the back of a pick up truck with a hefty bearded gentleman who was fat, muscle, and dirt. And he gave Vladmir the most potent of scowls. "Lucky I don't bust your lip, fascist" he said, tapping his fists together. "Wouldn't be the first time I liberated some teeth from a capatilist oppressor...."
  5. GM "An excuse, you say?" she replied. "I say it is a reason! and for that, we make no apology!" She looked around, though, sweat and pace becoming apparent. "Still, we can't take any chances! Lets move out, everybody! To the target!" she barked, and - like a fairly well drilled machine, the eco-warriors started packing up their gear into the trucks, with due speed and diligence. "And tie him up! We could use him...later...." she added. Two rather heavy set gentlemen nodded and approached Vladmir with thick wads of rope, ready to tuss him up like an animal...
  6. GM As the guard went upstairs, the Glass woman turned to Replica. "You are hidden" she said. "But I can hear you. I can feel you" she explained. "Through the floor, in the air". Darkness, it seemed, was not an issue. She flowed her limbs, shards of shifting glass running down what, for lack of a better word, was her skin. And then, the body flowed once more, becoming an almost perfect replica of...well...Replica! Replica would know the difference, of course. One tended to be familiar with every nook and cranny of ones own body. But it would take an eagle eye for anyone else to notice. "I wonder if my love would prefer this form. It is...pleasing to his eye, I think" said the Glass. "I may use it. To find out about you..."
  7. You can indeed.
  8. Additions made!
  9. Cleared - Abs Mr. Murk 40 PP To Spend Increasing PL to 10 Attack Bonus now +10 base, +12 Melee Defence Bonus now +10 Base, +4 Dodge Focus, +5 Flat Footed +2 PP on Feats Attack Focus (Melee) 2 +3 PP on New Power Device 1 (5 DP, Flaws: Easy to Lose) [3 PP] “The Murk Stick” Strike 2 (Feats: Affects Insubstantial 2, Mighty) [5 DP] (Bludgeoning) +1 PP reworking super sense Altering Super Sense “Soul Sight”; eliminating the Analytical to save 1 PP. and adding detect Inked text ranged mental [2 PP] Super Senses 18 (Accurate Mental [4], Acute Mental [2], Counters Concealment to Mental [2],Detect Inked Text [2], Detect Magic [3], Detect “Soul” [3], Dimensional 1 [The Murk], Radius All mental [2], Ranged: all detect [3]) [22 PP] “Soul sight” [Magic] +5 PP on Super Sense (Precognition) Adding the Feats: Uncanny Dodge (Mental) and Dodge Focus 4 +29 PP on New Power “Magic Word” Array Command Word Array (26 PP Array, Feats: Alt Power 2) [27 PP] [Sound, Magic Descriptor] BP: Mind Control 10 (Extras: Conscious, Duration [Sustained], Feats: Dimensional 1 [The Murk], Subtle, Flaws: Partially Limited [5 Ranks - Requires Name of Target]*, Sense Dependent [Auditory], Drawback: Power Loss 1 [Unable to speak]) [26/26 PP] “Command the Soul” *At GM’s discretion number of ranks can change (e.g. 10 Ranks for “Mr. Archibald Boris Charles Drummond”, 5 Ranks for no name at all, and somewhere in between for incomplete names such as “Mr. Drummond” or “Archie”) AP: Communication 11 (2 million Miles, Extra: Omni Directional, Feats: Dimensional 1 [the Murk], Selective, Subtle 2) [26/26 PP] “Far-Reaching Words” AP: Illusion 10 (Auditory, Extra: Duration [Continuous], Feat: Dimensional 1 [The Murk], Progression Area 5 [250'], Flaw: Limited [Speech only]) [26/26 PP] "Voices" AP: Stun 6 (60' Cone, Extra: Area [Cone]) linked with Dazzle 6 (Auditory 60' Cone, Extra: Area [Cone], Alt Save [+0, Fort], Flaws: Touch Range [-1]) [18+6=24 PP] ("Mighty Shout")
  10. GM This, predictably, did not go down well. In fact, it went down like a lead balloon liberally laden with lead weights. "Geologist, eh?" came the snooty reply. "Why now?" asked Mossy. To cool her suspicious would be missing the mark. She looked like she had made her mind up to distrust anything Vladmir said. And yet, the cog wheels of Macheivelli seemed to turn over in her brow. "We are on the eve of a major strike. On the cusp of action. And you turn up? Coincidence? It seems to me you are a spy!" she declared, accuring him with the wiggle of her eyebrows and the sharpness of her eyes and tongue.
  11. GM This brought satisfaction to the three women who lead the group. They did not use their real names, of course, but code ones. "Mossy", the eldest and harshest, who had adressed him, "Brook", a handsome middle aged woman with beautiful blonde hair, who looked icy and intelligent, and "Rain", who looked older than she was, but was full of wiry strength and nerves. If any of the three looked unsure, it was Rain. "We have a mission, Vladmir" said Mossy, full of steel conviction. Barely a flicker of doubt in her head or on her brow. "Stop Panstar. They have a facility north of here, on the coast, pumping vile chemicals into the natural earth" she said, full of oratory. How the earth could be non natural? No, best not consider the words, it was the oratory that mattered! "Tell us everything you know about it!" Of course, Vladmir didn't know anything. This was a secret scandal, after all...
  12. And to start of, an HP for an awful situation involving secret ID and family. Tekton - 2 HP
  13. GM Two dozen eco-warriors stood in the warehouse, of various sizes, shapes and haircuts. But all looked determined. All looked passionate. They were probably not violent by disposition, but they probably were violent by passion. Three of them, older, scruffier, and more passionate than the others (so to speak) approached Vladmir in a passionate way. They were not, as far as Vladmir could see, armed. But there were plenty of crowbars and chains lying around. And the scruffy, baggy clothes could easily conceal knives and small pistols. Or worse. "Thanks for coming" said the oldest, her voice rather rough and cracked. Her eyes follwed the other activists circling him from behind. "We know who your brother is. That makes you kind of useful, I think...." she said, frowning and insistent. She left the words hanging in the air. The implication was clear...Vladmir would be a tool in their war, one way or another....
  14. For this
  15. Giving you a chance to chip in from that IC, but if Replica staying quiet and still, let me know and ill expand the IC some more!
  16. GM "Boss, boss, is that you?" said the poor guard, his gun up and eyes squinting. It was dark, and he was uncertain. The basement was forbidden, but on the other hand, the door was open... He caught sight of the glass woman, although the completely bizzarre nature of her susbtance was not getting through to his brain. "Miss, who are you?" he asked, suspiciously - but perhaps with a touch of concern. "I am glass" said the glass woman, slowly. "Glass? What kind of name is that?" answered the gaurd, quite confused. "It is my name" This confused the guard even more. "Are...are you alright? You look...unwell..." he blubbered, the light glinting of glass was more than merely odd. "I am awake. I feel well. I was talking" said the Glass woman. "Talking...to who?" asked the guard.... "A woman" came the bland reply. The guard pulled up his gun, nervous now. "Down here? But nobody is allowed down here...I...I better go tell the boss...." he said with a gulp. "My love! Yes! Bring him to me!" said the glass woman, achingly. "Yeah...sure...." gulped the guard, slowly edging his way out of the room and back up the stairs....
  17. Should work, but lets give the security guard a small notice skill! Notice: 1d20+4 16 no luck!
  18. Echohead "I am G-man, my friend. Here to save the day". He wasn't sure of that, not by a long shot. His relationship with AEGIS was not simple; an affliate, a loose cannon, a tool. But he needed them and, whilst they did not need him, they certainly found him useful. "Look, there's nothing to worry about. In fact, now is the time to stop worrying. It is, in fact, your lucky day" he explained. "Can you tell me what happened? The more I know the better" he asked, gently. "We need your help to stop this. And find out whats going on. Perhaps find out whats going on before we stop it..." he said, getting his order right. "Otherwise we can't stop it. Whatever it is..." It was a bit of a gabble, but he said it gently and calmly, with a meek smile on his face.
  19. This is an experiment, and thus it has a higher than normal chance of collapse, and its quality is more likely to be poor. Im looking at a mash up of the WHO and X-Files. PCs called in to help with scientific (psychological, medical, biological, chemical, physical, whateverical) anomalies around the world that might potentially be hazardous. More than regular scientists will be needed. As normal, combat is entirely possible, even probable, but this will not be the main part of the drama. If you have a PC PL 8-12, who you think has either good investigative / scientific skills, or powers that complement such scenarious (such as super senses or familiarity trekking through dinasaur infested hyperdimensional jungles), and you can reliable commit to regular and frequent posting (1/day), and are interested, and we get on... (Yes, I know the list is shortening) Let me know! PS: This will be set on Earth, for the main part.
  20. GM Pixie quickly snatched up the wishbone as the strange perfusion of arcane and eldritch matter seeped into Fax. And one could only wonder what that meant... "Awesomely Awesome!" grinned Pixie. "I have been dying to know what this does!" With complete and utter impatience, she clicked the wishebone into the puzzle box. Nothing happened. "What? Nothing?" she groaned, dissapointed. There was a whirr. Then a click. "Now that's more li----" And then a sound unlike any sound one could imagine. A reconfiguration of dimensions more than four and less than one. An explosion of nothing. Everything rearranged itself to be a completely differently exactly the same... And then... Well, that's another story! ~ Fin??? ~ In other words, continued in....
  21. Diplomacy: 1d20+9 26 ?
  22. GM The duke - short and rotund - stood up, startled. Yes, startled - not afraid - but quite quite surprised. He dropped his tea which shattered and spilt on a very expensive rug. "What! I didn't invite you!" he said, indignant for a brief second before his mind started molding the situation into something more interesting. "And what a grip! like a glacier!" he said, wringing his hand. "You, sir, are rather an interesting fellow! what be your name, Sir!" he asked. "It is Comrade Frost, the Ice Comissar, Dr. Dimitri Ivanovitch Peshkov" said Dr Sin, who smiled enigmatically. He was neither shocked nor surprised, nor featful either. He just carried on drinking his tea. "Hardly your friend. But interesting all the same" he said, as a butler stepped into the room. The butler was a tall man of perhaps fifty years who looked fit and alert, and was very well dressed. "I do apologise Sir, but there seems to be some commotion outside, some kind of giant doing a dance...oh! I was not aware you had another guest, sir!" he added as he spotted Comrade Frost. "I shall get some more tea!" he said with a smile at Comrade Frost, and a turn of heel indicating he would depart. "A dancing giant! how wonderful!" smiled the Duke gaily, clapping his hands with a big grin on his face.
  23. GM The glass woman tensed - and from her skin, ripples of shard-like glass swam, each razor sharp and frightening. "I love the singing. It is me" she said, voice shrill and spear-like. "Before, there was only cold memories, without feeling. Then, there was joy. I want nothing else" she said, firmly. "I care not for nothing else. There is nothing else". Once again, Replica's radar pinged. Someone - or perhaps something (clearly, one could never tell!) - was coming downt he stairs to the basement. "Boss, boss, you down here?" came a mans voice....a security guard!
  24. I'm Fiating that Diplomacy - a noble attempt, but its part of the plot! Replica - Unharmed - 2 HP
  25. GM "What! Whooo....uuuuhhh!" gasped the Mistress of Bones. She dropped her staff and staggered around theatrically, like a model-turned-actress trying to grab an oscar. To extend the analogy, such a model-turned-actress would have as much chance of catching said oscar as the mistress of bones would have of catching her breath. "...uh....wishbone...." she wheezed, before passing out with a thud and clonking her head on the stone floor for good measure. "Yippee!" declared Pixie, becoming visible and throwing her hands in the air.
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