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Everything posted by Supercape
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1d20+7=25 post awwaaaay!
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GM And it did not take long before... The armored Argonaut swooped through the air, cold and clear in Winter, the sun just dipping past its zenith, making her armour shine and sparkle, and the ground beneath her swoop past, clear and bright and still with flecks of green. It was not long before she saw the flashes of abnormal purple energy created by the Black Knight, who was performing his duties as a rather radical gardener, the moss, mushrooms, fungi and weeds, all toxic, withering and turning to dust in the wake of his power... It could hardly be missed, and Argonaut did not miss it, flying towards it...
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Grrr...that hurt...STarshot could smell burnt cloth, and worse, burnt flesh. But time for that later. He wasn't badly hurt, as far as he could tell. "Lets give em hell, Captain!" implored trigger, his gun. And Starshot needed little encouragement. He whipped the gun around, and jaunted quickly to a nearby stall, running behind it. "Take cover, Ana!" he yelled at his grease monkey. "And you, Balus!!" he yelled, a fraction of a second later. He aimed, and fired, in one fluid short, brain in a battle trance, square at the captain of the pirates...
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Starshot will, as a move action, take cover (I presume there is some suitable stall to use!), giving hopefully partial cover. As a Standard Action, he will try a fire at Silver: 1d20+8=28 bam, a critical, so DC 26 Toughness
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GM "Not long, sir, I mean...ma'am...err..." said the Pilot, a young man of officious nature with a mirrored helmet on that concealed his emotions. "This is one of AEGIS finest" he explained, tapping the side of the high powered jet. "Faster than most military, even. RED. Rapid Emergency Deployment" he continued, reeling off lots of no doubt impressive statistics about fuel, speed, velocity, air resistance, and so on and so forth. And a few minutes later... "In Alabama Airspace, Sir. Target is 10 kliks south west by south. Ready to deploy at your command!" he shouted at Argonaut, referring to the special airlock that could rapidly and safely deploy parachutists, or, as in this case, flying heroes.
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Giving Black Knight an HP for being shot at and being now public devil woshipping black knight enemny no 1. Black Knight 2 HP - Unharmed Argonaut 1 HP - Unharmed
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GM "What the heck! You got no respect, boy!" shouted Hank, furious, but...but above furious, scared to his core. He kicked the truck into gear, and squealed his tires, leaving, with all due haste, in a flurry of dust and a little earth. "Got ourselves a real damn devil-worshipper in Alabama! Always knew the day would come. These are the last days! I swear! I gotta get myself to Church, do some repentin'!" he said, wiping sweat of his brow, and blowing a kiss at a wobbling Jesus bobbing on a spring on the dashboard. "But first, I gotta get the Sherrif!" he said, reaching for his radio. A few frantic calls later... Word of the Black Knight reached the Sherrif, and was passed up a tier or two of heirarchy, before being passed to AEGIS. And more specifically, Argonaut. AEGIS requests investigation in Alabama -- Witness reports Black Knight polluting farmlands and practicing sorcery -- analysis of files shared and top secret intelligence -- Might represent United Kingdom power Black Knight -- intentions and powers unknown -- procede with caution and investigate!
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So Hank will have a nominal +2 attack being a gun lover (+1 base, +2 ranged), +2 for aiming, +2 for being a shotgun. 1d20+6=11 he still misses! Black Knight is up, but basically you can narrate how you want to respond as Hank is only PL 1 and missed his one and only chance!
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GM "You are here for the mushrooms? Well, I shoulda guessed, I guess. Some damn hippy. Some damn English hippy. Come over here to abuse our God Given Freedom, thinks he can get himself high on some pure American Mushrooms, eh? Yah damn hippy!" Its mah 5th Amendment...Its self - deee - fence...he is armed...Ah Got mah rights! swore Hank to himself. "Well, welcome to the Yoo - Ess - Ay, son! God bless America!" he shouted, red faced, and pulled the trigger, unleashing a cloud of buckshot...
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GM "Mushrooms, eh?" sniffed Hank, kicking some of them with his cowboy boot. "Well, they grow here too do they? Worse than on my fields, I should say. Bit of a mystery, they are, 'cepting they are poisonous and Satan's backside. I was reckoning that this scientist was behind it, selling me his patented super-fertilizer. But then, I gets to seeing a Black Knight around these parts. And I be reckonin' a Black Knight ain't no good, right? Like, worshippin' the Devil and all? And then I gets to thinkin, maybe all this rot and blight, be sorcery, not science, huh?" He waved his shotgun aimlessly at the Knight. "So whats to sayin' you ain't behind all this, son?" he asked, fiercely, although there was also fear in his eyes.
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GM At that moment... "Holy Hillbillies, what in darnation?" Hank Hicks screeched his pick up to a stop, got out his shotgun, and stomped to the scene of the...well, not exactly, technically, a crime, but a disturbance. To his mind, a disturbance pretty much was a crime. And fifth amendment, by God, this America! He clicked the safety off the shotgun and half ran to Black Knights little display, stopping when he caught sight of the armoured hero. "What the heck is this? King Arthur? You in America now, sir! What in Gods name is going on here, huh?" he said, spitting out his gum and aiming his gun at the Black Knight.
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Gator King will move action Startle Synapse: 1d20+14=25 Which may well flat foot her? So as a standard action, Gator King will throw Foreshadow into Synapse! 1d20+10=26...I dont thing he has rolled under 10 once! That is likely a DC 23 Toughness save for Foreshadow and Synapse.
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It is: No roll needed, go ahead!
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1d20+8=25 good fortune!
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Round 3 15 Phantasmo - 1 HP - Unharmed 11 Black Knight - 0 HP - Unharmed 10 The ladies (Not fighting but for reference) 0 Skeleton Vikings [3] - Unharmed Phantasmo the unliving is up again!
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GM The cold still air was silent. And no Feigr Iss was to be seen. If he even could be. Instead, the three remaining undead started to march, grinning at the heroes. The Black Knight was the noble option, and both sword and battle axe swung at him at the same time. The zombies, for all their slowness, were not unskilled, and had a kind of ferocity to them, a testament to the viking warriors of old. Axe and Sword were swung with skill and cunning. And the Axe bit deep into the Knight. The third marched up to Phantasmo, but was slow, almost slipping twice on the precarious ice, needing to get up again, slow, slow, too slow for the unliving magician.
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So we have three Viking Skeletons up. Two will attack the Black Knight: 1d20+5=11, 1d20+5=20 so one sword hits, meaning a DC 20 Toughness roll. The same applies to Phantasmo: 1d20+5=11 miss!
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1d20+2=11 vs the drain, which means -7 Toughness. Which means he cannot possibly make toughness save. Shattered (or whatever you want to say happens!) Post awaaay!
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OOC for [url= this. An adventure for Argonaut and Black Knight. EDIT: Black Knight is immune to disease so putrid mushrooms and moss have no effect on him! Black Knight 1 HP - Unharmed Argonaut 1 HP - Unharmed
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GM December 1st, Alabama Something was rotten in the fields of Alabama. They may have been fallow over the winter, but weeds and mushrooms had been plaguing one farmer, Hank Hicks, who was scratching his bald head. "I don't understan' it!" he complained to his farmhands. "The field is infested, ah say, its infested!" he said, plucking up a particularly putrid and poisonous mushroom. To his ill. Blisters formed on his fingers even as he spoke, making him drop the fungus. "Its that them sci-en-tist, came round with his fertilizer last month. Said it was h'ex-pear-hemental. Said anything could grow on the field after that. Guess he was right, after a fashion. I'm still gonna kick his ass when I see him next..." "Yeah...kick his ass!" laughed the farmhands, shaking pitchforks and hoes in unison. One week later, Alabama... The Black Knight appeared, in the midday sun, in the fields and folds on Alabama, with armour and sword in hand. Something here poisons the earth! came the scream from his sword, although who screamed it and how...would be a mystery. The stones of Stonehenge had called him once again. They had felt some unruly force in the earth. All stones were connected, somehow, and here, in Alabama, there was a stone circle of native american origin, undiscovered, covered in moss and roots, but present still, for those that knew of it. The Black Knight was disturbed to note sickly mushrooms and rotting moss on the ground beneath him, a sickly toxin that reddened his flesh...
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Well he has to make both so: 1d20+24=42, 1d20+24=32 so close! Post away
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More than enough to hit, meaning a DC 21 Toughness save for said Skeleton. 1d20+3=17 it shatters! Post awaaay! And then BK is up.
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1d20+10=26 sheesh.... Round 1: 32 - Foreshadow - 0 HP - Injured 21 - King Croc 11 - Synapse - 2 HP
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GM The skeletons were impassive. The ladies were impressed. "You really are a Knight in shining armor, aren't you?" shouted Arna, excited, afraid, amused all at once. Axes and Swords beat against metal shod shields, as the undead climbed fully out of the snow and ice and started advancing on Black Knight and Phantasmo. "Erik...your seed shall be slaughtered as you slaughtered mine...." came a whisper in the wind, almost too hard to hear, but grim and determined all the same. It came from everywhere and nowhere, a feeling more than a sound. A pledge of retribution that seemed to be the force behind the bone and rot of the animated dead.
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So counting that as an Aim action (+2/+5 to next ranged/mellee attack) as well as being cool. So: Round 1 (Surprise Round) 15 Phantasmo - 1 HP - Unharmed 11 Black Knight - 0 HP - Unharmed 10 The ladies (Not fighting but for reference) 0 Skeleton Vikings [5] - Unharmed As a side note, you are fighting on Ice, so a DC 5/10/15 DEX save to stay upright if you are bruised/dazed/staggedered. Phantasmo is up! (Also, note the DC 15 Knowledge History roll to know they are bona fida vikings if you wish!)