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Everything posted by Supercape
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Pretty awesome! I think that needs a few rolls, namely: Initimidate to see if the Captain Helps. DC 15 to see if he will, negating any drive penalty. Knowledge (Technology) to see if you can understand the controls well enough anyway: DC 15 to negate any drive penalty, DC 20 to understand the sonic weaponry. Then an actual drive roll, at -5 unless you make one of the above. DC: Well, depends on what you want to do with the walker (your intentions?)
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Bleh! (Although that was actually Arichamus wish, before you guys get to thinking I kill of PCs! ) 1d20+10=27 Oh lordy, his luck....quite incredible. I might need to consider what to do about that, but lets roll with it for now.
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GM Meanwhile, in the body of Wayward... Necromme felt his new body in a rather disturbing and rude manner. "<Not bad, not bad. For a woman, anyway. The mystery of their feeble mindedness is now made clear! why, all this strange lumps, and bumps...bah! I never could understand the appeal of such fleshly nonsense!>" The chauffeur was a seasoned man, used to all sorts of stars on all sorts of drugs. As it happened, he knew a bit of French. As it happened, he did not care to comment on Waywards frankly bizzare behaviour. "Where to, Ma'am?" has asked as they cruised into Freedom City. Necromme paused, drumming his finger. "Why, to celebrate of course, my new bod---my new, errr...song, yes...song, that's right, isn't it?" "Very good ma'am" And a few blocks away... The limousine pulled up outside Honeylegs All Night Disco...It was a basement club of rather edgy fare, rather seedy, and rather cheap - the drinks and the customers. "Are you sure Ma'am?" "Yes yes, this will do perfectly! A disreputable place full of scum and villainy who I might have recourse to use! And...ah...err...yes, to dance and drink too, of course!" It had been quite a while since he had drunk, or danced, and, truth be told, he was rather looking forward to it...
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GM ~ Epilogue ~ And so the papers the next day exploded, each of them eager to paint the truth of what happened that day. Each of them determined to dismiss the other papers. But the Daily Herald came out most bold, most vicious, eager to crucify Geckoman's reputation, whilst staying just within the law, using very careful language and legal loopholes. Lana Loeb may have been a tyrant, but she was not stupid. She had been playing this game for a long time and had got very good of it. Doctor Tonic, aka Doctor Ahmed Khan was carted off to the Providence Asylum, judged unfit to stand trail due to psychiatric illness. He was not an easy patient, but a heavy dose of neuroleptic mediation awaited him and his left gulteus maximus on arrival. And finally, in the Paediatric ward of the hospital... Larry Loeb was fifteen and ill. Namely, a lymphoma. His prognosis was good, but still. He was thin, bald, and fed up. He wandered out of his bed, weak but determined, and sat by the bed of his new friend. "Hi Larry...how are you?" smiled the girl. The girl was also ill, a mystery progressive neurological illness that had also made her weak, bed bound, and suffering intermittend hallucinations. "I'm good thanks, Amber, you know, gotta fight it..." he smiled back weakly. "You will make it, I know you will" said Amber. "I'll help you. My dad can help everybody!" So said Amber Khan. ~ Fin ~
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GM "Oh my stomach is plenty big" growled the King Croc, squeezing Foreshadow painfully, and sparing a moment to bring the young mans face right up to his own. He stared at him with deep black eyes. "I have feasted on men, before, you know. The pandering men who have kept me here, silent, saying they would help me, and sampling my tissue, my blood, my flesh and bones. They were weak..like you..." he growled. His head snapped towards synapse. "You! You try to break my mind, I think...it is broken and reforged..." he said. "Enough! You are all of you, beneath me! Like dolls to a dog..." He threw Foreshadow right into Synapses face...
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Looking at Synapses Defence, it seems the King will hit the two even if not flat footed, so a toughness roll for Synapse DC 23 King of Suits is Bruised and Dazed (or, more accurately, bruised x2, injured, dazed) Synapse is up
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1d20+8=27 unbelievable good fortune!
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Meaning Argonaut is up!
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1d20+7=25 post awwaaaay!
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GM And it did not take long before... The armored Argonaut swooped through the air, cold and clear in Winter, the sun just dipping past its zenith, making her armour shine and sparkle, and the ground beneath her swoop past, clear and bright and still with flecks of green. It was not long before she saw the flashes of abnormal purple energy created by the Black Knight, who was performing his duties as a rather radical gardener, the moss, mushrooms, fungi and weeds, all toxic, withering and turning to dust in the wake of his power... It could hardly be missed, and Argonaut did not miss it, flying towards it...
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Grrr...that hurt...STarshot could smell burnt cloth, and worse, burnt flesh. But time for that later. He wasn't badly hurt, as far as he could tell. "Lets give em hell, Captain!" implored trigger, his gun. And Starshot needed little encouragement. He whipped the gun around, and jaunted quickly to a nearby stall, running behind it. "Take cover, Ana!" he yelled at his grease monkey. "And you, Balus!!" he yelled, a fraction of a second later. He aimed, and fired, in one fluid short, brain in a battle trance, square at the captain of the pirates...
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Starshot will, as a move action, take cover (I presume there is some suitable stall to use!), giving hopefully partial cover. As a Standard Action, he will try a fire at Silver: 1d20+8=28 bam, a critical, so DC 26 Toughness
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GM "Not long, sir, I mean...ma'am...err..." said the Pilot, a young man of officious nature with a mirrored helmet on that concealed his emotions. "This is one of AEGIS finest" he explained, tapping the side of the high powered jet. "Faster than most military, even. RED. Rapid Emergency Deployment" he continued, reeling off lots of no doubt impressive statistics about fuel, speed, velocity, air resistance, and so on and so forth. And a few minutes later... "In Alabama Airspace, Sir. Target is 10 kliks south west by south. Ready to deploy at your command!" he shouted at Argonaut, referring to the special airlock that could rapidly and safely deploy parachutists, or, as in this case, flying heroes.
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Giving Black Knight an HP for being shot at and being now public devil woshipping black knight enemny no 1. Black Knight 2 HP - Unharmed Argonaut 1 HP - Unharmed
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GM "What the heck! You got no respect, boy!" shouted Hank, furious, but...but above furious, scared to his core. He kicked the truck into gear, and squealed his tires, leaving, with all due haste, in a flurry of dust and a little earth. "Got ourselves a real damn devil-worshipper in Alabama! Always knew the day would come. These are the last days! I swear! I gotta get myself to Church, do some repentin'!" he said, wiping sweat of his brow, and blowing a kiss at a wobbling Jesus bobbing on a spring on the dashboard. "But first, I gotta get the Sherrif!" he said, reaching for his radio. A few frantic calls later... Word of the Black Knight reached the Sherrif, and was passed up a tier or two of heirarchy, before being passed to AEGIS. And more specifically, Argonaut. AEGIS requests investigation in Alabama -- Witness reports Black Knight polluting farmlands and practicing sorcery -- analysis of files shared and top secret intelligence -- Might represent United Kingdom power Black Knight -- intentions and powers unknown -- procede with caution and investigate!
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So Hank will have a nominal +2 attack being a gun lover (+1 base, +2 ranged), +2 for aiming, +2 for being a shotgun. 1d20+6=11 he still misses! Black Knight is up, but basically you can narrate how you want to respond as Hank is only PL 1 and missed his one and only chance!
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GM "You are here for the mushrooms? Well, I shoulda guessed, I guess. Some damn hippy. Some damn English hippy. Come over here to abuse our God Given Freedom, thinks he can get himself high on some pure American Mushrooms, eh? Yah damn hippy!" Its mah 5th Amendment...Its self - deee - fence...he is armed...Ah Got mah rights! swore Hank to himself. "Well, welcome to the Yoo - Ess - Ay, son! God bless America!" he shouted, red faced, and pulled the trigger, unleashing a cloud of buckshot...
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GM "Mushrooms, eh?" sniffed Hank, kicking some of them with his cowboy boot. "Well, they grow here too do they? Worse than on my fields, I should say. Bit of a mystery, they are, 'cepting they are poisonous and Satan's backside. I was reckoning that this scientist was behind it, selling me his patented super-fertilizer. But then, I gets to seeing a Black Knight around these parts. And I be reckonin' a Black Knight ain't no good, right? Like, worshippin' the Devil and all? And then I gets to thinkin, maybe all this rot and blight, be sorcery, not science, huh?" He waved his shotgun aimlessly at the Knight. "So whats to sayin' you ain't behind all this, son?" he asked, fiercely, although there was also fear in his eyes.
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GM At that moment... "Holy Hillbillies, what in darnation?" Hank Hicks screeched his pick up to a stop, got out his shotgun, and stomped to the scene of the...well, not exactly, technically, a crime, but a disturbance. To his mind, a disturbance pretty much was a crime. And fifth amendment, by God, this America! He clicked the safety off the shotgun and half ran to Black Knights little display, stopping when he caught sight of the armoured hero. "What the heck is this? King Arthur? You in America now, sir! What in Gods name is going on here, huh?" he said, spitting out his gum and aiming his gun at the Black Knight.
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Gator King will move action Startle Synapse: 1d20+14=25 Which may well flat foot her? So as a standard action, Gator King will throw Foreshadow into Synapse! 1d20+10=26...I dont thing he has rolled under 10 once! That is likely a DC 23 Toughness save for Foreshadow and Synapse.
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It is: No roll needed, go ahead!
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1d20+8=25 good fortune!
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Round 3 15 Phantasmo - 1 HP - Unharmed 11 Black Knight - 0 HP - Unharmed 10 The ladies (Not fighting but for reference) 0 Skeleton Vikings [3] - Unharmed Phantasmo the unliving is up again!
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GM The cold still air was silent. And no Feigr Iss was to be seen. If he even could be. Instead, the three remaining undead started to march, grinning at the heroes. The Black Knight was the noble option, and both sword and battle axe swung at him at the same time. The zombies, for all their slowness, were not unskilled, and had a kind of ferocity to them, a testament to the viking warriors of old. Axe and Sword were swung with skill and cunning. And the Axe bit deep into the Knight. The third marched up to Phantasmo, but was slow, almost slipping twice on the precarious ice, needing to get up again, slow, slow, too slow for the unliving magician.
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So we have three Viking Skeletons up. Two will attack the Black Knight: 1d20+5=11, 1d20+5=20 so one sword hits, meaning a DC 20 Toughness roll. The same applies to Phantasmo: 1d20+5=11 miss!