Jump to content

Supercape

Members
  • Posts

    21,019
  • Joined

  • Last visited

Everything posted by Supercape

  1. "Quite a planet you have here!" yelled Starshot as they skimmed through the air and jungle, wind rushing. The hunters that came with them looked competent. Or, more precisely, they looked competent soldiers. A hunter was a different thing. The blasters and armour were enough for most beasts. He had to wonder, for a moment, exactly what had happened out there if firepower like that was available. Mask clicked over his face, carefully plotting the course and direction and distance in an automated way. "Always have an escape route..." the paranoid AI whispered to him. On this, Starshot agreed completely. "What's the ETA?" he asked the hunters.
  2. The Climb is not difficult: DC 10 Annie can make this automatically.
  3. GM A trek to the mountains later... It was hot, hard work to trek, and the roads were less than suitable for horseless chariots. Instead, small tough mountain donkeys were the way to travel. Slow, but steady and sure footed. The ground sloped higher and higher, the grass gave way to rocks, and even the air lost some of its heat as they ascended. "This is it..." whispered Annie, as somebody could hear them. She pointed upwards - a short climb ahead....more rocks. But wait... Not just rocks. With the same grey stone colour, one could just see it. Well camouflaged, but once you knew what to look for... It was indeed twenty feet high. A cast iron robot, hissing slightly from the steam that lumbered inside it. It was crude, but large, and effective, standing on the side of a mountain. It was at least vaguely humanoid - with two powerful arms, a head, and four, yes, count 'em, four legs, sprawled onto rocks and crevasses. And it was thirty feet up a mountain...
  4. GM "Oooh! A Lady, fancy that! Hey, Mr Spooky, take note!" she said to Phantasmo, elbowing him in the ribs. "Lets just forget about the smiting and smoting and soforth. I can't stand the sight of blood" she conceded, tossing her beautiful red hair. "I didn't expect to see a knight here. I'm not sure what I expected. But...Erik the Red....Greenland...And, what was that name? Feigr Iss?" she said, finger on mouth. "Never heard of him, have you?" she asked 'Mr. Spooky'. "But I guess all stones lead to Greenland, right? Can you take us there?"
  5. Scene cut to the mountains?
  6. 1d20+9=29!
  7. GM Teleport via Mystic Stones was an unsettling spell, a feeling of rush and stasis at once, with the wind blowing through your hair and the ground dancing beneath your feet. "Whoaaaa! This is some seriously 9th Level Spell!" gasped Tanya as the world and the universe spun. And then...they were in the centre of Stonehenge, England. "What is this?" asked Erik, raising his spectral Axe reflexively. "The walls of the world do grow thin, as if the Bifrost bridge does it sunder!" he whispered, cold and grim, as Phantasmo and Tanya landed in a knot of limbs and elegant cape, face down. "Beware, warrior" he addressed the Black Knight "Such troubles are the words of Feirg Iss...Greenland is a land of old stones and old bones...and much lies beneath the ice and snow..." he said, fading from view as Phantasmo's spell filled the gap that he had sprung from. And then, Erik was gone. "Oh my gosh! Was that Erik the Red?" asked Tanya to Phantasmo and the Black Knight both.
  8. Tanya has no powers. She is a regular bystander with above average INT, WIS, CHA, and some reasonable skills, a bit feisty, a bit clever, perhaps even helpful, but mainly just complications! Something like
  9. In order to faciltate PLOT, Phantasmo can indeed cast Teleport Via Mystic Stones, at this particular time, because Stonehenge is so active. Ill give a nominal DC 15 Arcane Knowledge Skill roll for that ritual, although failure will mean you cast it and it causes Fatigue as I side effect. Tanya wants to come, but you dont need to take her. Taking her does of course mean complications...
  10. GM With Phantasmo... "Me, nah! I'm a Freedom City girl" replied Tanya, although she looked like she had come from the northernmost peaks of Finland. The cold didn't seem to bother her too much. Put her in the midday summer Sun for long and she would be glowing like a Belisha Beacon within an hour. "But, this does sound kinda awesome. Isn't there anyway we could go there? Don't you have some mystic portal or voodoo trick or something? Teleport via Mystic Stones?" Tanya had played a little Dungeons and Dragons with her Fireman brother as a teenager, and had a habit of referring to Phantasmo's spells in that terminology.
  11. GM Meanwhile, at Stonehenge... "Something cold and dead stirs in Greenland" said Erik, his voice somehow speaking in Scandinavian but understood all the same. "Something...vengeful..." He paused. "You know who I am, that is well. When I landed in the Greenland, it was not without conflict. Some of the natives...well...blood was spilled, and bones were crushed. Such is the way of things. Spear and Knife are no match for Viking sword and shield. But there was a sorcerer, a witch-man, who was a bane on us. A man who killed with cold and ice..." he shook his head. "Feigr Iss, we called him. Dead Ice. And now, dead, he is rumbling again. And the bones of my warriors will be his slaves. This, I cannot abide...I call on you, proud warrior, to slay him once more..."
  12. GM With Phantasmo... "Stonehenge its awesome!" said Tanya, hopping with excitement and unphased by the Zombie's sorcery. "I mean, you always get some spooky stuff there, druids, witches, you know, the normal psychosocial locus of unconscious projections into the paramodern zeitgeist" she explained, reeling off some quasi-educational theories and "facts". "But this is really spooky. Seven separate people, all non-kooky, saying they heard and saw some apparition; a viking, they think!" she explained. "And also, those people all said they had vivid dreams of Vikings...and of Greenland! afterwards. Like they were being called or something...." "So I looked back over the years. There have been a few incidents like this over the twentieth century. But nothing on this scale...whatya think, Mister Spooky?" she asked, calling Phantasmo by her 'pet name'.
  13. GM Meanwhile...In Freedom City... "Coo-eee! Anyone home?" Tanya Trygg was a pale redhead with a fantastic figure and skin that got burned when she was watching a firework display. She was dressed up in a scalf, denim, boots, and a t shirt that was a figure hugging, short, and too thin for the winter. She was sexy, she knew it, but she didn't care. She was also a history major, and had a habit of tracking down trouble at the drop of a hat. On one such occassion, she had tracked down Phatasmo, and bugged him to help her with Modern History. After all, he was a brilliant man, and had lived through half of modern history. And Tanya Trygg was very good at bugging people. "You grew up in England, yeah? You ever been to Stonehenge? There is some freaky stuff on the internet!" she called out to Phantasmo in his gloomy abandoned clothes store. A store, it must be said, where she had found some excellent student clothes.
  14. OOC for thread Phantasmo and the Black Knight end up with some cold and bleak spookiness in Greenland. To Start off: Black Knight can give me a Knowledge (History) Roll DC 10
  15. GM 1st December, 2014 Stonehenge...United Kingdom... He was a ghost. Faint to the eye, yet with a chill, hard to see and yet with a howling wind behind him, he walked out of the Circle of Stonehenge with slumped shoulders and heavy foot. He was dressed in furs, with grizzled long hair and a grizzled long beard. Whilst he was hard to see, his eyes were pure black, and saw everything. "So, you felt my echo through the years and centuries? This place is a place of power, where such calls are spoken, and such calls are heard. Where time and space are with little meaning, but spirit and blood have much..." The Ghost stood stood tall, proud and grim in front of the Black Knight, who had heard the call on some deep level. "Something rises and stirs in the cold north. My kin who died there rest uneasy. I would have your help, for honours sake, the bones of might warriors should not be spoiled..."
  16. GM "Its tempting, I confess. If nothing else, I will no longer be hunted. I don't mind dirt and grease and engine oil, but a cave is not the best of homes. I would not recommend it" she replied, warming slightly. "The Thugee are just pawns, a movement wrapped up in themselves. I have no interest in them as anything other than tools. What I do, is for me, and by me" "The Railroad was my aim. I have devised something to rip it from the ground, bend and render it, from here to the far west. A steam automaton, twenty feet high, solid steel. It..." She paused, torn but also worried. "...it will not be easy to stop. Even for me..." she confessed. "It is hidden in the mountains, and will, soon, activate. It's clock is ticking..."
  17. "Well that's a relief. For a moment I thought I would be rich" said Carmen, straightening up. "I don't trust any damn one of you. Doubly so, if you run companies. I'm not the biggest fan of corperate America in the first place" Her anger rose again. "You know, I really don't have a clue what went down in the desert, except we stopped a load of idiot bikers who thought, like always, they could control some demon. I guess they got played. Serves them right. But I got a nasty feeling that whatever we left down there ain't finished" she completed, making for the door. "And that gets me. But right now, I need a drink and a sleep and a bit of rock n roll. Where's the nearest bar?"
  18. "Well, horses are not as comfortable as a carriage, but less wearisome on the feet" conceded Rene. "I like not the task of taking you to the town, a whole day's riding with me watching my back...what say you to that? Are you ready to stab me in the back?" He took up the mans musket and, with a focus of will, painted it in living fire, igniting it. He casually though it on the road. At least the man would not shoot him in the back. "And once we get to the town, what then? Hmm...I have half a mind to send you packing with your horses, rather than baby sit you. After Father Henri and I justly relieve you of two of your mounts..." He turned to Father Henri. "What say you? Whatever road we take, I fancy it leads to this mysterious town..."
  19. "Yeah, I'm ready" said Carmen, feeling well out of her comfort zone. It was interesting, but alien. How often those qualities came together. "Best to leave the Jack Daniels till after the interview, I guess this is one star who doesn't drink or do drugs" she said with a smile. Which would also be an unusual thing. Plenty of her best interviews had been with intoxicated (via alcohol or other substances) rock stars who tended to gabble a little more than either they, or more pertinently, their managers, would like. "Lets go. This is gonna be one of the strangest interviews I have done..."
  20. GM It was bleak, a concrete horror. The lights were dim from dirt and failure. There was a bad smell in the place. Unlike the abandoned haunts of the Sleeper and Doctor Zero, this placed looked positively lived in. Foreshadow could sense something ahead, splashing and sliding in the water. There was a lot of water here too, maybe half the building was submerged, or at least a few feet. It felt like the Nile - probably the underground, underwater tunnel the children had alluded to. Foreshadow, Zaki, and Synapse were quickly waist deep. "More bones and marrow to break?" rumbled a deep an ominous voice, rippling off the water and echoing. "You are not of my blood, not of my faith. Tell me, before I bathe in your flesh and blood, how did you find this place?" Some inhuman white eyes glinted in the water, about fifty feet away. Foreshadow could feel the shape, the shape of the Crocodile King, a large humanoid reptile...
  21. GM "Divide? Defend?" laughed the Admiral, but it was a hollow laugh. "This vessel is your only hope! The Drowned Man has an ever growing army, but it is still flesh and bone, at least, of a sorts...this weapon can defeat them!" As the banging and clanging grew louder, he sat back in his Captains Chair. "He cannot be stopped, but mayhap he can be slowed. And if I must die, I will die fighting, even if it is futile..." he swore, and pressed some buttons on the chair. The dead outside did not cease their clamour, but now a grumbling engine noise started to overpower their sound, a noise indicating that the Deep Walker was firing up...
  22. Ok so lets see about some Medicine / Life Sciences roll (DC 15). Life Sciences can be used untrained. Alternatively you may wish to bustle about and do a Search Roll, but that will be an imposition!
  23. GM Inside the Mission of Mercy It was not best clean, it was not best spacious. The staff did the best with what they had, but what they had was not much. Ill babies in hospitals attracted much charity, mad and filthy homeless, not so much. Sister White was stiff as a board, with fixed iron gaze, as unpleasant as she could be. "This, then, is our modest mission, to heal the sick and homeless..." she said, showing the pair the medical staff and the equipment. It was meagre, but still, much could be done. The two nurses and tired looking doctor quickly picked up on the tone of Mother White. The doctor, a man of oriental descent and thinning hair, looked particulary irritated, as he listened to a coughing hobo sat in a chair with his stethoscope. "What are these two doing here? This is a clinic!" he objected.
  24. GM As soon as she touched Lucy, Young Brittanias' mind exploded with lights, sparkling, swimming, like a kaleidoscope. It was chaos and madness and beauty and fear all at once. As Young Brittania bravely dove forward, she could feel her mind unravelling. To dwell to long would be insanity. Whatever had been done to Lucy, was beyond repair. It was not entirely clear Lucy even wanted help - her mind did hold a wonderful beauty, after all. But by pushing forward... Lucy gasped with a transient moment of clarity... "Its all gone...gone..." she whispered. "Why did you do that to me?"
  25. Young Brittania down to 1 HP, but we are approaching end of thread anyway. As for the healing: Lucys brain is permanently damaged, nothing short of nullify all powers or a PL X effect will change that (i.e. it wont change). That said, you can "clear" it temporarily.
×
×
  • Create New...