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Everything posted by Supercape
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Which means Synapse is up!
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GM "<Infidel! Die! The Crocodile King will Kill you and kill you until you die!>" screamed the man who dropped his gun. Instead, he pulled his sharp and curved sword, and gave a furious swing at Foreshadow, who was simply to fast for the man. "<Infidel! You shall be but cracked bones in the mouth of the King! May he sup your marrow!>" shouted the other one. Crack crack crack crack crack! The bullets spat out at point blank range, the crocodile cultist spraying, and, appropriately, praying. Bullets flew through the air and into the dawn.
- 115 replies
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- foreshadow ii
- synapse
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Post awaaaay! The disarmed Crocman will, as a move action, draw his sword, and swipe! 1d20+5=21 miss And the other Crocman will fire his submachine gun...pyow pyow pyow! He is using autofire to fire at all three of you: 1d20+3=18, 1d20+3=5, 1d20+3=21 Miss, miss, Zaki catches one, and a DC 19 Toughness Save. EDItL Zaki out of sight, so no result!
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GM "What's wrong? What's wrong? Look around you!" commanded the Admiral, standing up. He looked like he had been up for a week without sleep or food, but he still had a military discipline to him. "You stopped me before. But you can't stop this..." he gestured about the bridge of the walker. "There is someone, someone far worse than I, someone dark, deep, and cold. I came to him for help after you crushed my plans. I told him of this. This weapon of war, created, in secret, as a weapon against Atlantis. Not even the government knows of this. Off the books. But I knew. I was party to its creation...and I told him...." "Atlantis may be an ally, but a fragile one. We had no response to them, on a military level. We needed a response, and this is it. The deep walker...able to create underwater earthquakes, tsunamis...a nuclear powered spider with sonic disruptors. A weapon of deterence...not to be used..." He collapsed back into the captains chair. "And now...he has it. Everything that drowns is his..." he said in despair.
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- temperance
- tsunami
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GM "Well now, ho ho ho, I seemed to have overplayed my hand, have I not? Quite the pickle I have landed myself in" he explained, stretching languidly. "But that is the beauty of it all...the gamble...the excitement! I had a magnificent time!" he declared raising his finger to the heavens in a victory, of sorts. "Now, I really must confess to being reluctant to leave this resplendent body. But, as you say, it is evidence. And I am sure I would find prison rather tedious, to say the least. I can do without the necessities in life, but I must have the luxuries!" He patted his cybernetic belly. "Bon Voyage, dear flesh and steel! It was quite the...blast!" As quick as you like, he started to rumble....the power building up inside him....
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Post away - I believe you are up again!
- 92 replies
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- skaere
- the huntsman
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1d20+4=22, 1d20+4=17 one is disarmed! (Although you may want to expend HP!) In any case, Foreshadow gets a gist that they are unusually, but not superhumanly, strong.
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Yes indeed! Stronghold is up!
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1d20+6=23 Reflex 1d20+11=24 Toughness
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GM The door creaked open, screaming for some oil. Rust ground against rust. It must have been quite a push to open it. It was heavy and old, and probably beyond your average man. Behind, to Foreshadows lack of surprise, were two men holding submachine guns. They were dressed like the Camel Riders who had attacked them on the road, except now there was light (of sorts - a flickering set of bulbs in the windowless building) and they were close up. Predictably, they were wearing crocodile skins. Swords hung at their belts, short, sharp and curved. There eyes were wide, and fanatical. And they smelled bad. Not just unkempt, but with a peculiar greasy and livid smell.
- 115 replies
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- foreshadow ii
- synapse
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1d20+1=19 for the Crocmen [2] 27 - Foreshadow - Unharmed - 1 HP 19 - Crocmen [2] = Unharmed 17 - Synapse - Unharmed Foreshadow is up! The Crocmen are on the alert, so will not be flat footed. They are minions.
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GM As Argonaut swooped down, Agent Hand started and spun, his gun in, appropriately, his hand. "Argonaut! I should have guessed they would send you! I had hoped it would just be an agent or two, but I guess they think I am more of a threat" He closed one eye and took aim. "And they would be right! Agent Hand would be just your regular agent gone 'bad'" he explained, twisting the last word like a mockery of the whole concent. "But I am more than just Henry Hand now. You can call me the Handyman!" he said he squeezed the trigger of his blaster pistol, and a bolt of ionic energy flew straight into Argonauts helmet.
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Round 1 15 - Handyman - Unharmed 14 - Argonaut - Unharmed - 1 HP 10 - Stronghold - Unharmed - 2 HP Handyman is going to take a pop shot at Argonaut with a certified AEGIS blaster pistol (Damage 5) as a standard action, and move to the Kawana household front door as a move action. 1d20+10=30 A critical attack, meaning a DC 25 Toughness save for Argonaut, and then she is up!
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Ok for Skydiving lets have some Notice and Acrobatics Rolls? Could you throw me three of the former (DC 5, 15, and 25), and one of the latter (untrained if you wish, DC 10) to stop getting buffeted around and lose Grunt (assuming you do actually want to keep in sight of him).
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GM "Are you mad? You have no idea where he went? Skydiving into a gas giant?" gasped Blood, shocked at the audacity of Roulettes plan. "Thats what I call a plan" grinned Grunt, truly impressed at the audacity of it, and sealing his own armoured suit, giving a thumbs up. "I...I don't know what to say" stammered the Captain. "That's the most foolhardy and heroic thing I have ever heard of..." he gulped, as he opened the airlock. Blood was fuming, torn up at the thought of the other two skydiving without her. But...she didn't go, and was incandecent with herself for not following. "I'm not going down there with you two absolute lunatics!" she screamed at them, displacing her own anger onto Grunt and Roulette. The former just ignored her. The airlocked opened, a blast of air pressure difference. The ship had indeed entered low orbit around the planet, the atmosphere here was thin, but not absent. Down, down...the atmosphere was a blend of clouds and colours below...
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GM At the sound of "Media" Sister White stopped, uncertain. "I don't want this place...in the limelight" she said, laced with bitterness at the concept. "That would be...cruel..." she said, twisting the words around her tongue. "What do you want here anyway? Are you seeking to...help?" she asked, once again twisting the words. "You twist my arm, and apply thumbscrews. Very well, you have the better of me, and the better of my judgement. I am powerless to resist. So come then, unwelcome as you are, come and do what you will to the helpless homeless and my own helpless self, and my eyes shall be upon you at all time. The sooner you leave, the better for all..." she said, sharp and tight. She bade a stiff welcome to the pair, showing them into the Mission of Mercy, to the tune of some grumbles from a few hobos outside, not best pleased with Sister Mercy being apparently harrassed.
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- revenant
- nightingale
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GM "I am just a messenger for Dr Ring" explained Ms D. "I am not party to his every thought, although I know much. My talent is gathering information. And selling it. Its a commodity I am very good at dealing with" She gestured to the Van. "I can take you to him. Although you may want to fly" she said with some warmth. "Pardon me, but I prefer four wheels on the ground than taking to the air" "What I can tell you is that Dr Ring is a genius, and he has created his own Frankensteins monster. A monster he feels responsible for, and guilty about. Knocking on official doors for help will land both him and his creation in hot water. And he would rather solve this quietly" she explained.
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GM The Man in Dancia's arms giggled hysterically and gave the Superheroine a look with slightly divergent eyes. He flapped his arms and shouted "Mooooo!" in the style of a cow before addressing her directly. "Fear not young lady! Supercow will save you! Look, I can fly!" he said enthusiastically, waving his arms up and down with exceptional vigour. Despite the power of Count Necromme's spell, it would not last forever. The madness was beginning to ablate, although some fires had been set, some injuries had accrued, file alarms and sprinklers blared through the air. It had served its purpose - as Dancia landed by Maelstrom and her microphone, the panic and lunacy had abided to the occasional yelp and gibber.
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I believe it is time for some initiative rolls! Im giving you guys a +2 Bonus to that due to Foreshadows vision!
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So, I believe it is time for some rolls! Argonaut and Hand initiative please. Lets give Strongohld an initiative roll too, and a DC 10 Notice check to hear the scuffle outside. 1d20+6=15 Handymans Initiative
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GM "Dear me, dear me..." said the Rattled Duke, still sparking away. "What is all this talk of being useful? Why, I find being useless is the only really useful thing to do!" he chortled. "No no, I am a work of art, and I cannot abide undue termination. Oh, I am sure when the last particle is ripped apart at the end of the universe I will come to accept right and proper termination, but not till then. Why, I have had such fun. It is the age of miracles, and we have a troupe of strange and magnificent actors, like your good selves!" he said, giving them a broad smile with arcs of electricity dancing between his teeth. He paused a moment. "I confess I do not believe, despite all my plans, that I can defeat you. Perhaps, my little buttercup, on another day. Perhaps just the one of you. But I had not fully comprehended the speed of Velocity or the rage of Grimalkin..." "And so, where does this lead you? Will you arrest me? Will you slay me? Will you try to convict me, of crimes unproven and unwitnessed? Will you seize the law into your own hands? Dismantle this body? Try to claw back the atom of speed I have stolen from you?" he asked, earnestly, with another wicked and amused smile on his face.
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"As long as you got the goods, seems like the General is paying" said Starshot to Uloc, moving closer to the object. He studied it, peering at its lines and colours. He had no idea what it was at all. Perhaps, perhaps a piece of a bigger puzzle. It was like seeing a piece of a jigsaw, the kind he had when he was young, so long ago, with his family. Before it all went to hell. If you had just one piece, you could not place it, or recognise it. It was only when the whole came together that you could see what it was. "Can't say I like the look of it much. If I asked what it did, would I get an answer?"
- 70 replies
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- deep freeze
- ic
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