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Supercape

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  1. "Agnus it is" replied the Rat, as she lead the couple down into the Safehouse. Old lights sprang into action, illuminating the passage down to the core. "And yes, the Spy stuff is real. I used to be a Spy. A long long time ago. I worked for the KGB during the cold war. They kept me on ice, and I do mean that literally, between missions. Suspended animation" "As you can imagine, this was not my choice. I was pressed ganged into it. They...did things..." she said, vaguely and with a raspy edge to her voice. They did SLAVE to her, a computer linked to her brain. "Once the wall came down, they forgot about me. Then, I woke up. Hello modern world" she explained. "I found this safehouse built under Freedom City. I don't know how. And I suspect it is not the only one, here, or around the world. I begin to suspect that something was going on...something bigger than even the KGB knew about. I heard rumours...the Sleeper, Doctor Zero...but nobody knew anything more than whispers..." She brought them into the central hub of the Safehouse, a stark, illuminated and functional control room, built in the style of the most brutal Communist architecture. "Welcome to the safehouse..." she explained.
  2. Ah nice work! Grimalkin is up!
  3. GM The last two cultists started stabbing left and right in a frenzy, a glorious, mad franzy, shouting "Kali!" over and over again. The knife that stabbed Ulysses, who didn't even need to bother trying to avoid the steel, just bent under the pummelling. The youth attacking Synpase just swished the air, left and right, full of anger, but without direction. The priest of Kali opened his eyes wide, wider than possible, his eyeballs bulging and red, muttering some verse to Kali, some command to obey, to submit, to capitulate... And Ulysses felt the voice, the command, the order, resonate in his head. "The house of Kali is for us, and us alone!" said the velvet and steel voice of the priest. "Destroy the West! Destroy every machine, every tool, every cloth, every road, every rail! Only through the purity of the primitive can we find enlightenment!"
  4. So the two standing Cultists' one tries to stab Ulysses (And I will say hits but of course impervious, so no effect!) The other tries to stab Synapse 1d20+2=3 and misses. The priest will try Mind Control 4 on Ulysses, which means a WILL DC 14 Save from Ulysses.
  5. Lord Steam recounted the recent events to Blakely. He was wet, cold, and his brain was balancing out the irritation at his state, versus the smug satisfaction of outwitting his target. At least, he hoped he had outwitted his target. "..so the long and the short of it, dear chap, is I would be splendidly obliged if you would flush this chap out. Or, failing that, flush the police out" he explained. "Something like some smoke, or a fire alarm, or just persuading the chap to come out nicely, if all else fails" "Even having some eyes on him would be good. I may know where he is" he explained, pointing to the little device that pointed directly to the tracer "but I don't know what the blighter is up to. A most vexing predicament" he conceded.
  6. Keep your eyes open, Cap'n...anything could come...anywhere...anyhow...look at him! look at her! look at... Starshot clonked Mask on the side. "That doesn't help you know..." he said aloud to his Mask. "In any case, my eyes are already open..." This was outside his comfort zone, too many people, colours, lights, sounds, pressing and crushing in on him. He didn't mind people, he grew up in a city. But after the cold and majestic vastness of space, and exploring strange new worlds...well, strange new civilizations always felt a bit overbearing. What he did see was someone trying to "bump" into Ana. He turned quickly, and clamped his cybernetic hand on the pickpockets wrist. The hand could crush steel. It would have no problem with bones. Hey, give the guy a break! He just wanted something shiny! said his hand, glowing with green lines. "Fingers" had been notorious for "liberating" things as a soldier in the war. The AI had taken that part of him wholesale. "Your lucky day, thief" said Starshot, his metal mask glowing and his voice deep and rumbling, before letting go of the wrist, but not before a painful squeeze had been delivered. He delivered a boot to the departing thief and strode on, into the bowels of the bazaar.
  7. 1d20+7=23 you get a sense that Blood is not being entirely truthful, or deceptive. You can find some power cells, missing. We are going to move to combat soon, so post in reply to the above, and then give me an initiative roll.
  8. "I'm not sure I like Caves" said Starshot, quietly. Only one way in, only one way out, easy to get pinned down... ...at least its shelter... He took a moment just to admire the scenery. The sheer life of the Jungle was worth drinking in, sweeping his eyes across the web of flora, ears attuned to the sound of insects, birds, and beasts. Nose alive with the richness of it all. It gave him an odd sense of peace, of optimism. "So. Spears, javelins, pits, traps. All these we can make" he said aloud. "We can even train a tiger or two, if we have the time" he said, half serious. Truth was, nobody knew how long they had got. "Then we have water and food to consider. Primarily the first" he continued, observing the sky. He doubted food would be a problem in the Jungle. Water, maybe. "And finally, our minds" "We don't know how long we have, what is ahead of us. It is not terror that will fracture us, it is the waiting..."
  9. Ok, as per house rules, move action to throw Cat woman into MAchinefists Face. So his effective STR is 50, which I think is more than enough to hurl her as a light load (for a great distance) unless she is super dense or something! 1d20+10=18 might hit Machinefist...might not! EDIT: As Machine fist is probably in mellee combat so a -4 to hit roll, that will miss. But its too good to let that lie...lets try an HP to reroll that attack: 1d20+10=20 which is actually as good as it gets, making a result of 30! (Not a crit though!)
  10. Ok, so lets have Sense Motive, Knowledge (Tech), and Notice Rolls - as well as Search if you are doing so!
  11. GM A few short moments later... The Engine rooms were sleek, silent, efficient. The Varis was an unarmed cruise vessel. It was not built for war or weapons, it was built for luxury. Whilst not the fastest ship in the galaxy, it was fast enough, its space devoted to luxury and grace. The Quantum-11 drives hummed faintly, as the three bounty hunters made their way into the depths of the engines. Power cables, lights, wires, they all webbed their way through the deck, with large magnetic chambers pulsing silently. "How do we split the bounty?" asked Blood, directing her attention to Roulette more than Grunt, who, predictably, just grunted. "How about winner takes all?" she posed, eyes excited. Her pistol as in her hand, a high tech number, and her feet virtually silent on the slick metal surface.
  12. Again, he cant match that, so third cultist is down. Post away!
  13. GM Two youths span through the air, slamming into obscured walls, wafting the fog of opium in their path. When he got going, Ulysses was not to be stopped. They were out cold, knocked back by his power. Singh slid to the floor, bleeding furiously. "I...I....By Vishnu...." he gasped. "What happened...those...." he coughed, a little speck of blood. "Tell my wife...my children...I love them...." he said, bravely, even proudly, his hand reaching up for Ulysses.
  14. Singh is up: Standard Action: Bleed over the floor. Which means... Round 2: 17 - Synapse - Unharmed - 1 HP 13 - Cultists [3] 13- Priest - Bruised 4 Ulysses 3 Singh Fort Save DC 11 vs the drugs. Synapse is up!
  15. So Mess will try to grapple the Catwoman: 1d20+10=26 on the to hit roll, which I hope hits! 1d20+24=34 for his Grapple Roll (at +24 fully boosted). Let me know the result before I use my move action!
  16. cool! who shall post?
  17. GM Triasoka's punch was powerful, but then, Hazards armoured chemical suit was robust too. She took a few steps back from the blow. For a moment, there was a hissing sound, then a few clicks in her suit. "You fool!" came the distorted voice as Hazard kept walking backwards. "Do you know what you do? I am infected! My whole body riddled with a deadly Virus, lethal! If you break my suit, you place everyone in mortal danger!" she yelled. This was her secret - her suit was not only for her own protection, but everyone around her. She could hold a gun to the world, blackmailing them. "Don't try that again!" she ordered, firing another Shell from her revolver, a gas grenade that filled the air with a noxious chemical.
  18. It does indeed 1d20+10=25 She just makes it! In response, she backs right up to the Zap Machine, now clearly malfunctioning, and fires again: this time a Gas Pellet. It is an Area of Effect (Cloud) Fatigue 10 Chemical effect (So DC 20 Reflex to 1/2 the DC....And a DC 20 Fort Save vs Fatigue (or 15 if you make the Reflex) ) Round 2: 8 Triasoka - 3 HP - Unharmed 2 Hazard - Unharmed
  19. So Revenants reputation is causing problems for a devout innocent nun. Worth of an HP! Revenant - 2 HP Nightingale - 1 HP
  20. GM "Mind?" asked Sister White, somewhat surprised. "Wait..." she said, tapping her fingers together. "You are Revenant, are you not? The...undead....ah...lawyer...." Her forehead furrowed and she put her fingers, in a nervous manner, around her cross. She took a step back. "I am...sorry....for your...condition..." she said, trying to choose her words carefully, but not too carefully. "But your presence is not a Godly thing. A shell without a soul...I cannot let you in. I pray for you, whatever you are, that you may find true peace and rest in God's embrace. As it is, you are stuck in Limbo, an..." She disliked the word. "Abherration" she said, almost whispering. "You should be dead. I am afraid I cannot allow you here. This place is much about souls as the mortal flesh. Here, we find purity"
  21. They cannot make those toughness saves, so they are both down. You have takedown feat for the remainder of this scene! Post awaaaay!
  22. Rene Lord Steam Pitch Bloody Mess Red Rat Starshot GM Misc Ref point to the Red Rat GM/Rollove posts to push Rat as high as she can go, then Starshot as far as possible, then Steam as far as possible, then Mess.
  23. GM Grunt brought up his gun and...well, grunted. "The jobs in the Engine room then. Time to take him down" barked the heavy set dog-man, his eyes cool, his forehead curled in the slightest furrows of...enjoyment. Grunt lived for the job, and like a blunt instrument, paced off to the Engine rooms Blood span her pistol into its holster and gave a slight smile, her lips a deep and pure red, like her eyes and hair. "Yeah, engine room, we really want your bazooka firing in there..." she said, giving a 'knowing' smiled to Roullette. "Are you coming or you grabbing an escape pod?" she asked as she went to follow Grunt. Everything about her was ambigious - was she mocking? laughing? serious? or everything at once?
  24. It does indeed hit, his Defence is +14, meaning its a DC 32 Toughness Save 1d20+15=23 and a weakish Toughness roll, making him bruised and dazed! On the flip side, Velocity gets a shock touching him - a DC 15 Toughness Save (Essentially at present he has a Damage 5 Aura) Post away!
  25. 1d20+10=29 Notice 1d20+2=7 INT NOt sure how Direction Sense would interface with that. At least he can retrace his steps if lost!
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