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Supercape

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  1. GM Marcus was no fool. "What the hell happened?" he asked suspiciously. But on the other hand, he was eager as hell to get inside. "Lets go!" he added, enthusiastically. The inside of the building was pretty high-tech. Quiet at this time, of course. Probably only Dr Singh in there, plus the muscle he had with him. His bouncer was as broad as he was tall, but probably dull of wit. Marcus and Dancia crept past various interesting looking experiments and rooms, trying to keep silent. "Of course, I don't know what the hell we are looking for" whispered Marcus, full of anxiety and excitement. "What the hell are we doing here anyway? breaking and entering? this is terrible! But boy its exciting!" he grinned, taking Dancia by the hand. Even a cursory glance at the layout of the building seemed to indicate the more hazardous and interesting experiments were in the basement. And with no sign of Singh on the first floor, it looked like going down was the only option. "What do you think, Dancia? I brought you this far to see what Singh was up to...but we are taking an awfully big risk here..." said Marcus, excited but without wishing to push his companion. He pointed at the elevators, which had hazmat suits opposite them, and a big warning sign... Danger! Lower floor contains hazardous biomaterials! Wear protective suits at all times!
  2. GM "Godamn it..." said the biker through gritted teeth. He put on a brave face though. A macho bravado that slammed down on his face in response to his "weakness". He pretended that nothing had happened, and that tattoos were easy. He was sweating however, and the foulness of his temper escalated. "You sure do pretty tattoos, darlin'" he growled at Charlie. "And you sure are pretty yourself!" he grinned, showing a gold tooth. "Hows about you come back to my joint and do some real personal tattoo..." he started. "Yeah, I heard something..." interrupted another man, sitting up from his just completed tattoo of some mythological beast. The man was casually dressed, with long hair and spectacles. "I was hanging around Woods and Woods publishing yesterday. Trying to get to see them. Some joker there, face with two black eyes, saying how some werewolf saved him yesterday..." he said, trying to placate the biker. "I don't want Crowbar Frank getting angry...yeah?" he muttered, looking rather scared. "Sure thing, bozo!" laughed the biker. "You have been most helpful!"
  3. APPROVED! Could do with a few tidy ups format wise, but nothing to moan about!
  4. GM Eileen paused a moment, considering. "Rumours, maybe. Speculations. Who knows what really happened? It was pretty plain that the core of the Vanguard was Champion and Headcase. One who lived off the applause, wanted to be loved by the public. The other went paranoid. Who was to say who was the worst? I guess if Champion had any egg on his face, he would want to keep it a secret. I mean, he was good guy and all, but kinda too good, you know? the kind of guy who would do something to protect his image..." "As far as I could see, Lucy Diamond was always a wild card nutcase. And the treeman? nobody ever knew what his agenda was. He kept saying he was the spirit of the country. But that can cut a whole load of ways, you know?" She shrugged. "Sorry, mate, but your guess is as good as mine. To be honest, I suspect the Ministry keeps secrets from even itself. Nobodie squeaky clean here. Not you, not me either..."
  5. GM Gold, or Code Name Ground Zero, or whatever he was, dropped to his knees, then his hands. "Gave...all...of it....but...." he gasped, looking at Blue Jay. "Maybe...I...don't want to....hurt you...?" he asked himself, head nodding. With a jolt his eyes and head sprang up, contorting with effort. "No! No! I remember the training! I am Ground Zero! Nobody must know!" he said, his voice seeming to flip into a Russian accent, a snap of conditioning, orders, discipline. "I will give everything! Everything I have! One more time! Even if it sucks the very life from me! Nobody must no of my existence! I am the greatest weapon!" he shouted, as much to himself as to Blue Jay. Again, his eyes flared, and his body. He was at the point of collapse. Whilst the explosion was awful again, it was the last breath of a man. It ripped through the air, shattering rocks around him. He gave everything he had. But he had not a lot left. With a sigh, he collapsed to the ground, passed out from effort.
  6. Bruised and Dazed then. And now, he will knock himself out (beyond exhausted) with a final burst of extra effort! So a Damage 17 effect. Thats a reflex roll DC 27, and if failed, a DC 24 Toughness Save!
  7. Pitch stayed on her bike, smoking away. Tazel had fired her up, so you looked like Pitch. Leathers, studs, smoke, fire. About the only thing that remained of Carmen was her limp and her tattoo. And the Cantos Devil Stick, her cane. Nick knew far more about sigils and signs that she did, she guessed. On accountin' of him being an expert in magic and she knowing just a bit more than some jo dragged from the road. Of course, Tazel might know something. He could read anything. Hey hot stuff, can you read those? And no stupid answers. If you can read them, tell me what they say! she said, without speaking, to the demon rumbling in her belly. The heat was heavy here, but as Pitch it didn't bother her. Even as Carmen, she had grown up around dusty tracks in the south, and the desert was familiar to her. Thing was, there usually wasn't a soul around down here. No witnesses. Unless one of the more regular snakes or lizards had slithered by to witness what happened.
  8. Tagging this. If any other snakes are around to ask, ill ask 'em! (COmprehend limited to animals associated with dev'lry. Which I guess snakes are!)
  9. Cool, post away!
  10. Thank HG Craft (Writing) I was giving her because she is actually a reporter for a music magazine, so I thought she should be able to put pen to paper at least half competently. From your interpretation I wonder if I should clarify? Complication regarding criminal past is something to consider which I will. Two things disincline me: first of all Pitch has more (and most awful) complications of about any PC here, to the extent that she ended up with 9 HP in one thread (without the luck feat). So I dont know if I should clutter up the sheet any more. Secondly, whilst she was a bit of wild child, and hangs around with bikers and rock musicians, I think her "criminal fraternity" is minor infractions at worst. The equivilent of stealing sweets from the candy shop. After all, I do want her to be clearly a hero. Maybe one who gets a speeding ticket, or has a criminal record as a juvenile, but a hero still. Tazels (and actually Pitchs) Mimicry feat comes from UP. Perhaps I should change that to clarify. Axel is actually Tiffany Kortas creation but I loved him and thought he would be a cool uncle figure for Pitch (which she needs). Also a guy who has conflict with Carmen and his own agenda. I think Ritual would be a step to far for him, personally. In fact, I may even reduce his Arcane Knowledge. He is a biker who knows a smattering of the stuff out there rather than a magician-biker. I think him having his own bike, regular, kind of comes with the territory. We have played it here that if it is reasonable to have your own vehicle (car, bike, even plane if you have enough wealth) you don't need to pay for it. Then again, maybe a customised one in the future, not sure. I love the Idea of Favoured Environments (Bars), for brawling and wheeler dealing. I am not sure it entirely fits Axel, but it I am sorely tempted just because its an awesome idea...
  11. Ok so Charlie can recognise him as an occassional previous visitor on an INT DC 5 Check. Next, a Streetwise Knowledge skill DC 10 DC 15 DC 20
  12. GM The next day...afternoon... Sidewinder Tattoo shop... The guy was a biker, no question about it. Big set, sunglasses, denim and leather, hair tied back in a ponytail, and a faint smell of fuel and grease that Charlie could pick up in even human form. He was getting a moderately obnoxious tattoo of a lady wearing not much on top of a bike with more exhaust pipes than Charlie had fingers. It was finishing up work. Charlie thought she could recognise him from previous visits. "Hurry it up, ya bozo" he grunted. "I got work to do today. Crowbar Frank wants to know what happened last night. And you don't wait around for Crowbar Frank, man..." he whistled. "Word is, some kind of wolfman prowling the streets yesterday. City ain't safe, is it. Least, not with Crowbar Frank around hawhawhaw..." he laughed. "Hey, as it happens, any of you bozos hear anything?" he asked around the Tattoo shop. "Frank will make it worth yer while. As in, he won't kick yer asses...." he grinned, full of confidence.
  13. GM "A werewolf? I mean...yeah, I would have guessed, but whaddyaknow, a real life werewolf! Hey, am I hallucinating or something? Did I knock myself out?" He wiped, rather inefectively, the blood from his brow. At least the bleeding was slowed now. He shook his head to clear it, then pinched himself. "No! Holy Hellberries! this is real! You saved my damn life, and you are a werewolf!" He held out his hand...in it, a personal card. "Vince Vines. Literary agent. I hang around this part of time, 'where I work, and...well play..." he said, nodding his head back at the gay bar he had stumbled out of. "If you ever need anything, gimme a call!" he said, gathering courage to shake Skaeres claw with both hands, eagerly. "Til then, I best get this sutured up..." he muttered, starting to walk off to try and hail a taxi to take him to hospital. "Oh yeah, what was your name? You hang out around here?" he asked, turning back with a slight wobble.
  14. GM "Oh sweet fates, thankyou, thankyou!" Said Vince standing up straight. Blood was trickling down his face and into bis eyes from his forehead gash, but he was fully conscious and lucid. Like many head injuries, it looked a lot worse than it was. The scalp is very well perfused, so even small cuts bleed profusely. "I mean, thanks for saving me, as well as not eating me" he added. "Who...and, errr, what are you anyway. I get this is Freedom city, capital of weird, but you are a whole new story! Say, if you ever want an agent to sell it, come to me!" He added. He was full of gratitude and friendship, but his professional reflex chipped in nonetheless.
  15. GM "God be with you, Amir...I have fallen from trust. In myself, or others. Every where I turn there is some man trying to steer me from the path of righteousness. Perhaps I am a victim of hurbis, perhaps not. I no longer know which path to follow..." "But know this, the Prince is something else entirely! He never dropped his playboy lifestyle. What he wanted was power! You see, the blessings of wealth and luxury where not enough to sate him. For all his parties, fine wine and loose women, he wanted to be a superhero!" "These..." he pointed to the chips inside him. "Where his way to that! I warned him of the risks, warned him they were killing me, who invented them. But he was obsessed, nothing could sate him! And so, I implanted my mark 2 chips in him. Ha! And now this has come to haunt him, as I knew it would!"
  16. GM The first man, clutching his arm, threw any thought of brotherly loyalty straight out the window, and ran, screaming. Vince looked up at Skaere and shook his head. He looked dazed, and the blood seeping down from the gash in his forehead did not make him look any clearer. "Thanyou, whoever you are! Damn bashers, I..." His eye swam into focus and onto Skaeres form. "What the hell? Out of the frying pan into the fire..." he gulped, dry mouthed but with wit nonetheless. He scrabbled to put his back against the wall, treading on overturned trash. "What are you? Don't eat me! Please! I'm not tasty...I...please...I don't want to be eaten!" he moaned, clammy hands pressed against the wall behind him, as if he could somehow absorb the rigid structure of the masonry into his body, thus protecting him from tooth and fang.
  17. Supercape

    Lucky Shot(IC)

    GM Carl was terrified, almost beyond words. He fell to his knees in despair. "Don't shoot! Don't shoot! I was just doing what the boss told me to! You know how it is on the streets, man! What ya gotta do to survive! Oh please lord, don't shoot me! I don't wanna die! I'm too young!" he gulped. "It was King Cole! You know the dude? Scary ass dude, man. The real deal. Never pulls the trigger, but he pulls all the strings" Carl grabbed on to the King of Suit's cape. "You know what he's gonna do to you? to me? Just cause I whispered his name? Walls have ears man, especially in these streets. King Cole got ears everywhere, he hears everything...bet he had me followed. When he gets his hands on me...well, maybe you should just go ahead and pull that trigger, right now...I'm a dead man anyway. You to, cape. Don't think you can climb outta this one!"
  18. Pitch: Axel “Grease†Robinson Desert Heat “You boys looking for trouble?†Axel “Grease†Robinsons chop shop wasn’t the cleanest, either legally or physically. It had, as they say, a reputation. Hard men, and harder girls, frequented “The Greaseâ€, a sprawl of oil, motors, and engine parts. Axel had a reputation, of course. He ran with the infamous Blacksmokers gang, who charged around the south of the country raising hell. Literally, at times, raising Hell. Axel knew Carlos Cantos, respected him even. He had seen Carlos do things, things that shouldn’t be possible. Black magic, sorcery, devil worship, it was all of these things, and more, and none of them. When the whole gang imploded, set upon by law enforcers who seemed just a little bit too keen on enforcement, and a not a lot keen on law, Axel got away and vowed never to touch magic again. Still, the rumours hung around. The Blacksmokers, and Carlos Cantos, they had a legacy. And then, there was Pitch, the blazing, smoking motorbike heroine of freedom city. Although plenty religious folks thought she was a devil. Only Axel knew her as Carlos daughter, Carmen. Axel leaned back, taking it slowly and calmly but fixing three four men with a steady gaze. Street thugs, by the look of them. Something edgy about them though. Their tattoos were the normal mix of devils, bikes, and hearts, but Axel saw one or two that looked suspicious. Like these boys were dabbling in black magic. “Nah, pop! We are the trouble!†came the reply with a haw haw. Axel was no stranger to violence. He reckoned he could kick their ass, one on one. Maybe even two of them. Four of them was gonna hurt. He handled the wrench in his hand meaningfully. “Good for you boys†he answered steadily. “But the Grease ain’t into the trouble business. Leastways, not trouble like you. So unless you got a bike needs seeing to, Ill be seeing you…†he said, hard as Iron. “Word was, you ran with the Blacksmokers, pops†snapped back one, unintimidated. “You ran with the man…Carlos Cantos. Just so happens we got something that you might know something about…†he said, on the edge of confidence. Their leader brought out a solid wooden box, no bigger than your fist, but scrawled with all sorts of runes and occult symbols. Axel was no expert, but he could make a good guess. It was a demon trap. A bottle for a genie. Except the genie was much more malignant than the fairy tales. “If you boys know whats good for you, bury that thing in the desert and walk away, forget you ever had it†he told them seriously. “No way man, we got ourselves a little bit of Blacksmoker power, and you want us to just throw it away, what are you, crazy?†“I’ve been crazy, son. It takes a while to crawl back from there, if you can crawl at all†he said. “You damn well tell us about this, or we’ll knock it out of you, grandpa!†screamed the furious leader. “You can try, son. You can try…†replied Axel. He had been around enough to know that this would end in violence. The odds were against him, and he was in no mood to wait. He took the initiative, slamming his wrench down on the leaders arm, cracking it neatly. Before they could react, he got another blow in, a head blow that knocked out one of the wingmen. But then the bikers got back. Blows were traded back and forth, and Axel fought hard and brave. But even with the leader having a broken arm, and one of them out cold, he had two big men to handle, and when they grabbed him, he went down. He got an elbow and a fist in, making sure they would pay for their attack, but then the boots started raining down on his body. “We’ll be back old man, and next time, you show us!†Later “They did a good number on you, Grease. You are lucky to be in one piece…†sighed Carmen, bringing Axel some coffee. Axel had asked for beer, but she had refused. The old biker was a sight, to be sure. Broken nose, black eyes, and all sorts of livid marks over his body. He could barely see his eyes were so swollen. Fortunately, nothing broken. Not this time, anyway. “I’ve been through worse†he replied gruffly. “Not much worse, I grant you. But I came through..†“That must have been twenty years ago, Grease. You aren’t a young man anymore!†“No, I’m older, and tougher†he defied her. Axel sat back, wincing in pain. He really didn’t want to get Carmen into any more trouble than she already had, what with the Cantos legacy shovelling problems onto her life. But right now, well, he needed her. The Grease shop had been overturned, wrecked, and he was in no shape to fight back another round of the young men. “But not tough enough it seems†he sighed, furious with himself. At least he had given them a good fight, he thought. “So, when they come back, I thought Pitch might scare them off, take that damned demon box offa them. Maybe spank their asses too…†he said, guilty for bringing Carmen into his problems. “’Nuff said†said Carmen, more than happy to help. “We got each other’s backs, remember? You don’t owe me nothing, you ain’t my daddy†she said, firmly with her teeth grinding slightly. Axel sighed. “He wasn’t all bad, you know, its just…he just kinda sucked into himself you know? In the early days, he was all bright eyed, loyal…†Carmen gave him a look as if she was having none of it. Axel didn’t meet it, but conceded. She ended up with a bound demon and a permanent limp because of him. Don’t try to make her see him for anything else… Later “Knock Knock, Grandpa…we thought we would pay you a get well visit†laughed the leader of the pack as the four men entered the Grease shop. The leader had his forearm in a plaster cast, and one of his wingmen had a bandage wrapped round the head. Yet another had a furious black eye. They had not assaulted Axel without some cost. Axel sat on the chair, not moving, but giving them a dirty grin. Partly seeing the war wounds he had delivered them, partly because he knew what was coming next. “Boys, I am so pleased to see you. Give you some of that sweet Southern Hospitality you kids deserve!†laughed Axel, despite his pain. In his minds’ eye he played out what would happen next. “Save it Grandpa! You gonna be passing teeth out of your backside for the next week if you don’t tell us about this box!†screamed the furious leader. “Come and get it, sweet cheeks!†taunted Axel, leaning forward in his chair and giving a grin through cracked and bruised lips. He didn’t mind the pain, not one bit. As they stepped forward to serve a second helping of thuggery, Pitch entered stage left. She was smoke, flame, fiery eyes, metal and leather, as if she had stepped out of the cover of a heavy metal vinyl. “Bury it deep boys…†she said, laughing fumes and fire from her mouth. Axel wondered what Tazel, the bound demon in Carmen’s belly, was saying to her. Probably imploring her to release the demon, take it for herself, something like that. Most likely, Carmen had told the demon to shut the hell up. Pitch whipped up flame, and cracked black chains around the thugs. She held one up by his throat and propelled him across the Grease shop, with unnatural strength. She ignored the screams of fear, ignored the pleas for mercy. All she wanted was to make sure they would never approach Grease again. And that meant putting the fear in them. And even a few bruises for the next day. In desperation the leader of the thugs brought forth the little wooden box, and tore it open. There was, Axel remembered, a sound. A sound of freedom, of release, like a sigh and a cheer at once. Then dust…dust like the desert, like the carbon blackness encrusted on the exhaust pipe of an old car. It was like a dervish, a cloud, malignant and full of wrath. “Thank you for freeing me, mortal†came the hiss, like a high pressure snake. “I shall suck the marrow from your bones in eternal gratitude!†The thugs were now either stone stiff scared, or mercifully unconscious. All the air was taken up by the demon from the box. Axel felt himself coughing, his eyes watering. But he pulled himself out of the chair, full of determination, oblivious to screaming muscles and bones. He saw Pitch and the Demon wrestle, of a kind. Smoke and flame on one side, dust and heat on the other. Neither seemed to hurt each other, but the dust demon kept circling around Pitch, and finally into her mouth and nose, causing a fluttering dangerous flame. “Ah! Tazel! It is you in this mortal’s body! It has been an age, has it not! Do you remember how I could snuff out your feeble flame? Here, let me remind you!†laughed the dust demon, entering Pitches body. Carmen’s fire and smoke died out, and she collapsed to the floor, shaking and suffocating. The dust flew back out, in its epicentre, the vague form of Tazel, now just burning eyes, his body without fire or power. “I shall enjoy the ages to come, Tazel, Oh I shall enjoy the rending and the misery most well! And I shall shred your host first! But not to free you, oh no! The binding, the chains, shall be mine. You shall still wear the collar and suffer most wonderfully!†“Not in my shop, ya won’t…†replied Axel, standing unsteadily. In his hand, a crude sawn off shotgun. “Foolish old man. Your sticks and stones will not hurt me…†laughed the dust demon. “Sure they won’t, I know that. ‘s why I keep this little stick around, for precautions. Thing is, ‘old Carlos told me. Demons don’t tie themselves to the world in which they don’t belong. Leastways, not unless somebody brings them here right. And by the looks of these boys here, they didn’t do it at all right…†He fired the gun, which exploded with, not shot, but tiny droplets of water. “Sacred water, sucker. Right from Wharton forest, blessed by the Native Americans. More ‘n enough to keep sanctuary!†And so it was. Dust melted away, and spun, flickering with rage, back into the box. “I had him! I had him!†shouted Pitch at the air and Axel both, waving her fists above and about her. “I can take him down! Nobody gets the better of me…†Axel saw her sit up and frown. “Well, ain’t that the sweetest. Seems like you got the Grease shop covered in more ways than one†she said, if not conceding her defeat, at least acknowledging Axels heroics. “You stubborn ox†laughed Axel, aware of the pain, victorious joy overcoming it. “You are just like your old man, girl. Never say die…†Carmen frowned. “Never say die? Well he did. Left me with some real fun toys, so screw him!†she said angrily, standing up. “Never say die, that’s what he always said†murmured Axel. Thinking with a cold edge. Never say die… …That’s what he always said.
  19. OOC for Skaere becomes the hunted!
  20. GM Thursday 5th June Late... Sidewinder Tattoo Parlor It was hard to say when custom grew short in a Tattoo palor in Riverside. The place kind of buzzed along until the earlier hours of the morning, along with all the other new age shops, bookstores, gay and lesbian bars, and every other kind of new millenia bohemian and hippy who wandered the streets. It was, overall, a pretty friendly atmosphere, but, like all of Freedom City, pass midnight and dark, things sometimes got unfriendly. Drink had been drunk, and, given the bohemian artistry of the place, drugs had been smoked. And nasty things did happen. It was happening to one man right now, Vince Cotton. He had had a few many to drink, and was stumbling out of a gay bar worse for the wear, badly singing some club tune. Vince was a regular guy, but dressed up too well for a night in an alley. Gold watch, diamond cuff links, and a wallet stuffed with cash that nearly fell out of his pocket. He happened to be a literary agent for one of the biggest book publishers in Freedom, or indeed the states. And his job paid very well, including a rather vague notion of expenses that allowed him to party hard, and free, most nights. Drunk as he was, he barely felt the kick that took him tumbling into some trash cans and cut his head open on the metal edge of the can. He sobered up as best he could, but his legs had gone from under him. The two guys who approached him could have easily just picked up his wallet and left it at that. They didn't look like those kind of guys. The shaved heads, leather jackets, and nazi tattoos gave one the impression that it was about cutting a hole in some homosexuals heart first, and the money was just the bonus prize. If only it had been the other way round... Snickt! was the sound of a flickknife opening...
  21. Player Name: Supercape Character Name: Axel “Grease†Robinson Power Level: 6 (90/90) Trade-Offs: +2 Attack/-2 DC, +2 Defence/-2 Toughness Unspent Power Points: 0 In Brief: Veteran biker and mechanic, uncle figure to Carmen Cantos. Alternate Identity: None Identity: Birthplace: Texas Occupation: Mechanic Affiliations: Various biker gangs (especially the Blacksmokers), Pitch Family:Jason Robinson (son), Leah Robinson (Daughter), Peggy Robinson (Sister) Description: Age: 58 Apparent Age: 58 Gender: Male Ethnicity: Caucasian Height: 6’2†Weight: 150Kgs Eyes: Blue Hair: Black (Receding, in a ponytail) Axel “Grease†Robinson is a large man, stuffed with fat and muscle, and with plenty of tattoos, some quite shameless. He has dark black hair tied back in a ponytail, a medium length beard, and bright blue eyes. He usually has oil and grease somewhere on his body. He wears a gold earring in on ear. He has a few scars from old fights. Despite his age and a fair bit of fat, he is in good shape, and his size, weight, and strength can be quite impressive. Power Descriptions: Axel has no powers. He is a good mechanic, and a tough fighter. He also knows a smattering of the occult arts. History: Axel grew up in Texas to a stiff, violent father and drunk mother. He soon ran away and joined the Blacksmokers biker gang. Axel was tough, and had more brains than the average biker. He was a great mechanic, and soon became a leader, second only to his friend Carlos Cantos. Carlos was charismatic, charming, and smart, and also a black magician. Initially his prowess lead the Blacksmokers to fame and wealth, but it all eventually imploded on itself. Axel left the disintegrated Blacksmokers gang to set up shop in Freedom City. But try as he might, he could not forget what had happened. He was a fierce opponent of such dark arts in the biker gangs he grew up with, even turning into an occasional demon hunter on the side. But his life was turned even more upside down when he met Carmen Cantos, the daughter of his friend, who in turn unleashed the bound Demon Tazel. He watched as Carmen became Pitch, superhero and master of the infernal. Personality & Motivation: Axel has a criminal record, no question, up to an including armed robbery, but he has largely put that past him, although he may not be entirely clean. Now, he devotes his life to his garage, repairing, building, and customising bikes (as well as selling various rock and biker goods) and he has a good reputation for it. He feels pretty bad about his old life, and has therefore taken Carmen Cantos, daughter of his friend Carlos, under his wing. She is pretty independent, but he is one of the few people who knows she is Pitch, and the troubles she has. Axel has become something of a demon-hunter over the years, and dislikes all black magic. Whilst he and Pitch are on the same side, he is not always comfortable around her and particularly the spiteful demon Tazel. Powers & Tactics: Axel prefers just to scare off and intimidate people, and he is quite good at it. If push comes to the shove, he is a strong fighter, veteran of many gunfights and brawls. Abilities: 6 + 0 + 6 + 2 + 4 + 4 = 22PP Strength: 16 (+3) Dexterity: 10 (+0) Constitution: 16 (+3) Intelligence: 12 (+1) Wisdom: 14 (+2) Charisma: 14 (+2) Combat: 16 + 16 = 32PP Initiative: +4 Attack: +8 Grapple: +11 Defense: +8, +4 Flat Footed Knockback: -2 Saving Throws: 2 + 3 + 6 = 11PP Toughness: +4 (+3 Con, +1 Leather Jacket) Fortitude: +5 (+3 Con, +2) Reflex: +3 (+0 Dex, +3) Will: +8 (+2 Wis, +6) Skills: 68R = 17PP Bluff 4 (+6) Craft (Electronic) 4 (+5) Craft (Mechanical) 10 (+11) Craft (Structural) 4 (+5) Disable Device 4 (+5) Drive 6 (+6) Intimidate 8 (+10) Knowledge (Arcane) 4 (+5) Knowledge (Popular Culture) 4 (+5) Knowledge (Streetwise) 8 (+9) Languages 2 (English [Native], Portuguese, Spanish] Notice 4 (+6) Sense Motive 4 (+6) Survival 2 (+4) Feats: 8PP Equipment 2 Favoured Opponent (Bikers) Favoured Environment (Bars) Improved Initiative 1 Improved Sunder Jack of All Trades Second Chance (Hellfire/Infernal Blasts) Equipment [1+1 + 8 = 10 EP] Leather Jacket (Protection 1)[1 EP] Multi Tool [1 EP] Large Intimidating Revolver (Blast 4) [8 EP) DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 18 Staged Damage Revolver Ranged DC 19 Staged Damage Totals: Abilities (22) + Combat (32) + Saving Throws (11) + Skills (17) + Feats (8) = 90/90
  22. Player Name: Supercape Character Name: Tazel Power Level: 8 (165/165PP) Trade-Offs: +3 Attack / -3 Damage, +4 Defence / -4 Toughness Unspent Power Points: 0 In Brief: Infernal one foot high flame Alternate Identity:None Identity: Public (but rarely seen) Birthplace: Infernal Realms Occupation: Infernal Creature Affiliations: Pitch, Carlos Cantos, other infernal creatures Family: None Description: Age: Immortal (not applicable) Gender: None Ethnicity: None Height: 1 foot Weight: Virtually none Eyes: Red Hair: None Tazel looks like a wisp of flame, about one foot high, with glowing red eyes. He can, if he wishes, fade to invisibility, but if is touched or touches something, he will flare again, burning whatever comes into contact with him. Power Descriptions: Tazel's powers revolve around being a creature of living flame - small but fast and deadly. All his powers have the infernal descriptor. History: Tazels history is unknown. He has been bound into complete servitude by the Canto bloodline, and whilst he hates them and will conspire at every point to undo them, he has to obey Pitch / Carmen perfectly. He was bound about thirty years ago. Whilst he has to be completely obedient, he need not reveal his own past or thoughts. Personality & Motivation: Tazel is an infernal creature. He is not the most powerful (he allowed himself to be bound by Carlos Canto), but he has a cunning streak and a persuasive tongue. He seeks the ruination of all mankind and particularly misery on the Canto family, but of course is powerless to do so other than by deception. Powers & Tactics: Tazel likes to use his words to manipulate, but if forced to, or inclined to, fight, he will dart around and strike with his infernal fire. Abilities: -10 + 0 + 6 + 2 + 0 + 6 = 4PP Strength: 0 (-) Dexterity: 10 (+0) Constitution: 16 (+3) Intelligence: 12 (+1) Wisdom: 10 (+0) Charisma: 16 (+3) Combat: 14 + 16 = 30PP Initiative: +4 Attack: +11 (+7 Base, +4 Size) Grapple: +0 Defense: +12 (+8 Base, +4 Size), +8 Flat-Footed Knockback: +1 Saving Throws: 3 + 6 + 6 = 15PP Toughness: +3 (+3) Fortitude: +6 (+3 Con, +4) Reflex: +6 (+0 Dex, +6) Will: +6 (+0 Wis, +6) Skills: 52R = 13PP Bluff 8 (+11) Diplomacy 8 (+11) Intimidate 12 (+9 with Size) Knowledge (Arcane) 4 (+5) Knowledge (Philosophy and Theology) 4 (+5) Languages 0 (Latin [Native]) Notice 4 (+4) Sense Motive 8 (+8) Stealth 4 (+16 with Size) Feats: 3PP Improved Initiative 1 Instant Up Taunt Powers: 9 + 6 + 1 + 10 + 18 + 16 + 14 + 21 + 5 = 100PP Concealment 4 (All Visual Senses; Extras: Continuous; Feats: Selective; Limitations: Passive) [9PP] Comprehend 3 (Read, Speak, Understand all Languages) [6PP] Feature 1 (Mimicry; +10 to Bluff Rolls to imitate voices) [1PP] Flight 3 (50 mph; Extras: Continuous; Feats: Subtle) [10PP] Immunity 18 (Ageing, All Heat/Fire Effects, Disease, Environmental Effects [Hot, Cold], Poison, Starvation and Thirst, Sleep, Suffocation (smoke) ) [18PP] Insubstantial 3 (Energy [fire]; Feats: Innate; Flaws: Permanent (+0) ) [16PP] Shrinking 12 (Diminutive; Feats: Innate, Normal Toughness; Flaws: Permanent (+0) ) [14PP] Strike 5 (Living fire; Extras: Aura, Duration (Sustained); Flaws: Permanent (+0), Feats: Affects Insubstantial 1)[21PP] Super-Senses 5 (Counters Visual Obscure) [5PP] Drawbacks: 0PP DC Block ATTACK RANGE SAVE EFFECT Strike Touch DC 20 Toughness Damage (Energy) Totals: Abilities (4) + Combat (30) + Saving Throws (15) + Skills (13) + Feats (3) + Powers (100) - Drawbacks (0) = 165/165 Power Points
  23. Player Name: Supercape Character Name: Pitch Power Level: (11/15) (250/250P) Trade-Offs: None Unspent Power Points: 1 Progress To Silver Status: 70/60 In Brief: Daughter to a famous Black Magician and Hells Angel, with the power to bind the infernal. Alternate Identity: Secret Identity: Carmen Canto Birthplace: Mexico City Occupation: Rock Music Journalist Affiliations: Rock Report magazine, some biker clubs (particularly the Blacksmokers) Family: None (Known) Description: Age: 27 (DoB: 6/6/1986) Apparent Age: 20-25 Gender: Female Ethnicity: Caucasian/Hispanic Height: 5’6†Weight: 55Kgs Eyes: Green Hair: Brown (usually dyed to dark blonde, occasionally red) Carmen looks like a slightly scruffy but sexy rock musician / biker. She is good looking, and has curves in the right places. She wears a variety of clothes but tends to favour rock styled ones, such as leather trousers, buckled belt, etc. She almost always wears clothes that some part of her spinal tattoo (that reaches from the base of her neck to the sacrum) is visible. One particular piece of clothing she almost always wears is boots of some sort, so that she can wear a titanium brace around her right foot (easing her mobility problems). She walks with a quite visible limp because of this. When she commands the demon living inside her, Tazel to “fire her upâ€, her body becomes wrapped in smoke and wisps of flame. Her eyes glow a fiery red, and there is a furnace bubbling away down her mouth. Her clothes will change, become studded, leathery, black and red. The combined effect is enough to conceal her appearance (and thus identity). Power Descriptions: Carmen’s own power is a type of black magic that revolves around control of metal, smoke, and fire. Her power comes from a magical plane called “The Infernal Forge†which she can draw on. She can summon chains to bind people, or hurl fire or metal (or burning metal) at her enemies. She is able to control fire, and hurl balls of smoke that suffocate people. These powers tend towards the visible – with fire and smoke being hurled around, and the sound of a “forgeâ€, metal on metal. This is particularly so when she uses her hands to hit metal, changing its shape. She also is almost always in possession of her fathers “devil stickâ€, which looks like a blackened wood cudgel with a brass head in the shape of a goat. Apart from its functions as a club and (for her) a walking stick, it can also bind devils, grants mastery over animals associated with the devil, and grants the holder the ability to “see†devils. The stick is relatively innocuous at rest, but emits an unearthly screeching when its primary powers are being used. Tazel, the demon bound to her, normally resides “within†her and can grant her increased physical power as above. The demon, whilst malign, is totally under her control. She can eject him and command him to act independently. Tazel then appears as a small whispering fire, about a foot high. Pitch (or Carmen) is able to pour some of the Infernal Forge energy into machines or mechanical devices, supercharging them for a few minutes. The object will change appearance, emitting a sulphur smelling smoke, and looking like a heavy metal artist has painted it. This “infernal oil†power can be set to be dormant until the object is exposed to flame, when it will become supercharged. Pitch might use this power to soup up her motorcycle (the most common application), giving it incredible speed. She could also use it on her shotgun, on other vehicles, firearms, or even building equipment. Whilst Carmen has plenty of metaphysical power, she is not averse to using mundane equipment in her persona as a cool, tough, biker / rock chick. She drives a modified motorcycle (adapted for her disability), which has a shotgun stored in it. She also carries a knife down her boot (and brace). Of course, she loses these weapons in more polite society or when police are around. Whilst her shotgun is loaded with non-lethal salt rock, her knife is potentially more lethal, and she will only engage in knife fighting in serious circumstances. She has no wish to kill. She is the owner of the Cantos Diaries, written by her father, a tome of sorcery and infernal knowledge. Whilst it appears to be a large leather and rather battered regular diary, its inside are a mess of scrawls and diagrams. It is largely incomprehensible, and one is left with the uneasy feeling that the messages inside change from day to day. Whilst it is painful to read and understand, it contains much hidden and black knowledge. The twisted scrawls of the Cantos Diaries can be used for plot device, inspiration use of HP, or even complications (by deceptive or misleading information). History: Carmen’s story starts with her father, Carlos Canto. He was a skilled sorcerer in a biker gang, not renowned for being a good guy, nor a particularly bad one. He did, however, possess an uncanny knack for black magic – in particularly dealing with demons. His luck and cunning held out for many years, as he rode with his gang, gaining fame and notoriety, and a long list of crimes including (at its height) armed bank robbery. Carlos’ luck would not hold forever, and ran out when he fell in love and had a child. At this point, the infernal creatures he had bound and tormented took their revenge through his family. They propelled the Feds into busting him in a messy fire-fight. Carlos knew his time was up, but he wasn’t going to let his newborn daughter suffer for his sins. As the guns blazed, he took his baby daughter and tattooed his most powerful signs down her spine. This hasty and reckless action damaged his daughter – leaving her disabled, but protected. No demon could touch her. The creatures he had bound took him and his wife, but could not lay a hand in revenge against his babe. Carmen grew up an orphan, and not in the best of company. She was fostered, and didn’t have a bad life, but struggled with it. She fell in with bad boys, and bad crowds, and given the fame of her father it was not long before she was hanging out with bikers, rock stars, and tattoo artists. As she became – or rather fell – into becoming a rock music journalist – she started to peel back the history of her father. She eventually found an old haunt of his just outside San Antonia. There, she found a dusty shack lived an old biker friend of her father, Axel ‘Grease’ Robinson, who showed her Carlos’ leather bound diary and his fabled devil stick. Tough as his biker friends were, nobody had dared to read the diary or take up his stick. (Un)fortunately, as she read his diary, she unleashed Tazel, the fiery spirit that Carlos had bound many years ago, and who was now bound to her. Carmen bound him tightly indeed, by swallowing him whole! Through her fathers’ Diary Carmen learned the ways of her fathers’ sorcery. It came, if anything, easier for her. No demon could harm her, and she could delve deeply into the anger and resentment that had built up in her to summon “the infernal forgeâ€, the ways of hammer, steel, smoke and fire. But there was more in the diary. It seemed that Carlos, ever the cunning, had left a back door to get out of whatever strife he was in. His daughter, immune to any infernal power, would be even stronger than him, and his key to escape… Personality & Motivation: Carmen is a wild child, and has an inability to settle. She is quite “passionateâ€, in good and bad ways, able to love and hate quickly. Perhaps her most striking feature is loyalty – if somebody helps her or is her friend, she will always come to their aide. She has an anarchic streak – and has broken the law on numerous occasions with petty offences. So why be a hero? Carmen, although driven to free her father, is deeply angry at him. His legacy is a disability from her spinal tattoos, an undesirable upbringing, her mother’s death, and a whole heap of legacy problems with demons. She wants to be everything her father was not. She wants to be a hero. Powers & Tactics: Pitch’s main problem is mobility. Her only way of travelling fast is to “Forge walkâ€; hot metal (such as in engines or drum fires) is all, at some level, connected to the Infernal Forge, and if she touches such hot metal she can teleport to another piece of hot metal. Usually when fighting she will hurl metal, smoke, and fire at her enemies. If fighting infernal creatures and she has the opportunity, she may use her devil stick to banish them or to command them. If for some reason she needs to come into physical contact (e.g. to use the devil stick) she might hurl a chain at an enemy and then pull them to her. If she is deprived her powers or they are ineffective, she is still a skilled fighter. Although not trained in any specific technique, she has been around and in brawls most of her life, and would not be adverse to using firearms or other weapons. Empowered by Tazel, she is ferociously (but not superhumanly) strong, and is able to let rage and anger empower her further. Whilst she is a wild fighter, and reckless at times, she is not averse to gaining the upper hand through more subtle approaches. She has, for instance, bound certain animals to her will in order to spy through them. With Tazel inside her, she can speak and understand any language. However, it is Tazel that speaks, not her. Whilst his ability to speak in any tongue or voice is handy, he will try to twist the meaning of translations if he can. He must obey (via a mental link), but translations can be subjective... Complications: Twisted Tounges: Tazel, her pet demon, whilst technically fanatical (and who must obey her) actually hates her and would do anything to get her into trouble. He is bound to tell the truth, but of course he may tell it selectively or get her into all sorts of trouble by doing so, using deceit and manipulation. Given he is the source of her comprehend power, that would be one way of doing so (giving interpretations that are correct but misleading). Note: Tazel can be played by the GM as a totally malign and deceptive entity. He is, after all, a demon. As he mechanically is bound to obey Pitch he is built as a sidekick. He is somewhat mysterious and mercurial, meaning different GMs may take a different angle on him. Disability: Carmen walks with a noticeable limp. This makes things like acrobatics and so on very hard or impossible for her, and she cannot run far. She would not be able to operate normal vehicles. Should she be without a cane or her callipers for her right lower leg, she would be very unsteady, unable to run. Kiss Goodbye: Her Infernal Forge magic is based on passions like anger and fury, emotions she can easily summon up. But if she is kissed (by anybody, anywhere), she loses this power until she can expose herself to a flame. On a similar note, she can also not use her powers if particularly calm or at rest. Rolling Stone: Whilst she generally has a reasonable amount of money from her work, she has no permanent abode, and her resources and money do fluctuate. She can’t settle. No Exorcisms Please: Tazel, her bound demon (who normally lives in her belly) cannot abide holy grounds, or religious artefacts placed on Carmen. In such cases, he will be forcibly ejected from her. Plume of Smoke: Aside from the normal visibility of powers, the smoke and flames from her powers could lead her to be particularly noticeable – such as spotting a plume of smoke outdoors from miles away, or the fire making her noticeable in the darkness. Burnt Out: If Tazel is ejected and somehow cannot make a beeline back to Carmen's mouth (which he could do at very high speed, more than his regular flight) - for instance, if he was unconscious, or mind controlled, or there was some magical or energy barrier blocking or ensnaring him, she cannot deactivate the summon. Essentially deactivating the summon to change the array to the "Tazel within" alternate power means she must reingest him. Big Daddy Cane: The Cantos devil stick allows the holder to summon the essence of Carlos Cantos (its creator and Carmen's father) and look like him, although it costs. It is possible that the essence of Cantos may flare and overcome the holders will. It might cause jerk, blurting out, or plain possess the holder. In essence, the Carlos devil stick is a dangerous device. Greased: Pitch’s “Headquarters†are not really hers, but her friend Axel “Grease Robinsonâ€. Whilst he is normally more than happy for her to hang out there and use the digs, “the Grease†is also a working garage with people going in and out, and Axel may not approve of all black magic and sorcery going on in there… Abilities: 2 + 4 + 4 + 2 + 4 + 8 = 24PP Strength: 12/22 (+1/+6) [with Rage: 18/28 (+4/+9)] Dexterity: 14 (+2) Constitution: 14/26 (+2/+8) Intelligence: 12 (+1) Wisdom: 14 (+2) Charisma: 18 (+4) Combat: 22 + 20 = 42PP Initiative: +6 Attack: +11 Grapple: +12/+17 [+15/+20 with Rage] Defense: +11 (+10 Base, +1 Dodge Focus, +5 Flat-Footed) [-2 with Rage] Knockback: -5 Saving Throws: 4 + 4 + 10 = 18PP Toughness: +4/+11 (+2/+8 Con, +3 Protection) Fortitude: +6/+12 (+2/+8 Con, +4) [+15 with Rage] Reflex: +6 (+2 Dex, +4) Will: +12 (+2 Wis, +10) [+15 with Rage] Skills: 84R = 21PP Bluff 8 (+12) Concentration 4 (+6) Craft (Artistic) 2 (+3) Craft (Mechanical) 2 (+3) Craft (Writing) 6 (+7) Diplomacy 4 (+8) Drive 6 (+8) Gather Information 4 (+8) Intimidate 8 (+12) (+12/+16 in Fired up form) Knowledge (Arcane Lore) 4 (+5) Knowledge (Philosophy and Theology) 2 (+3) Knowledge (Popular Culture) 9 (+10) Knowledge (Streetwise) 4 (+5) Language 1 (English [Native], Spanish) Notice 4 (+6) Perform (Singing) 4 (+8) Perform (Stringed Instruments) 4 (+8) Sense Motive 8 (+10) Feats: 8PP Attractive (Street cred / cool) Benefit: Owns the Cantos Diaries (Reference book adds +4 to any Knowledge rolls re: Infernal) Dodge Focus Equipment 9 (Free from Orichalum Award) Minion 6 (Free from Orichalum Award) Favoured Enemy (Infernal Creatures) Improved Initiative Rage 2 (+4 Strength, +2 Fort, +2 Will, -2 Def, 10 Rounds) Ultimate Effort (Will Save) Equipment: 9PP = 45EP Multi-tool [1EP] Knife [4EP] Shotgun + Stun Ammo (Salt Rock) [14EP] Masterwork Camera [1EP] Vehicle: Supercharged Motorcycle Size: Medium; Strength 20; Toughness 10; Features: Hidden Compartments 3 [DC 30], Smoke Screen; Powers: Speed 5 (250mph) [17EP] HQ: “the Grease†Garage. Size: Small, Toughness +10, Communications, Fire Prevention System, Garage, Living Space (above), Power System, Security System (DC 20), Workshop [8 EP] Powers: 6 + 17 + 1 + 9 + 45 + 2 + 1 + 56 = 137PP All powers have the infernal and magic descriptors unless otherwise specified. Boost 2 (Any one mechanical Trait, Extras: Affects Objects Only (+0), Total Fade (+1) Feats: Slow Fade 2 [10 minutes total], Triggered 1 [Object exposed to flame]), Flaws: Affects Others Only (-1) Drawbacks: Power loss 1 [Not on religious or sacred objects]) [6P] “Infernal Oil†Example uses Device 5 (Cantos Devil Stick, 25 PP Container, Flaws: Easy to Lose, Feats: Indestructible, Changes Appearance [From Carmen's cane to Pitch's Devil Stick]) [17PP] [device][/device]Comprehend 2 (Speak to, Understand Animals Flaws: Limited to animals or objects associated with devilry) [2PP] (E.g: Goats, Rats, Pigs, Snakes, Black dogs / cats / birds) Morph 4 (+20 disguise, One form, Carlos Cantos [Father], Drawbacks: Move Action [-1 PP], Requires user to look at own reflection [-1 PP]) [2 PP] Devil Binding Array (12PP Array, Feats: Alternative Power 3) [15PP] Base: Mind Control 11 (Bind Devil; Extras: Conscious, Duration (Sustained); Flaws: Limited (Infernal Creatures), Range 2 (Touch); Feats: Mental Link ) {12 DP} "Bind Demon" AP: Animal Control 11 (Extras: Conscious, Sensory Link, Flaws: Limited to animals associated with devilry, Range 2 (Touch); Feats: Mental Link) {12 DP} "Bind Beast" AP: Nullify 11 (Exorcism, All Infernal Powers; Flaws: Range 1 (Touch), Feats: Selective) {12PP} AP: Confusion 11 (Extras: Contagious, Flaws: Range 2 (Touch), Feats: Reversible) {12 DP} "Possessed by a demon" Strike 2 (Feats: Mighty, Affect Insubstantial 2) [5PP] (No infernal descriptor) Supersenses 1 (Visual Infernal Awareness) [1PP] Immunity 1 (Aging) [1PP] Immunity 10 (All Infernal Effects; All Celestial Effects Drawbacks: Power Loss [entirety of spinal tattoo is covered]) [9PP] "Spinal Tattoos" Infernal Forge Magic Array (35 PP Array, Feats: Alternative Power 10) [45PP] Base: Snare 11 (Extras: Constricting, Feats: Chokehold, Custom (Turn on/off constriction as a free action), Reversible, Tether, Drawbacks: Reduced Range 2 [Max 250' Range] ) [35PP] “Infernal Chains†AP: Damage 11 (Extras: Cone Area, Flaws: Range (Touch), Feats: Decrease Area 10 [10-110foot cone], Affects Insubstantial 1, Increase Area 2 [to 550' cone] ) [35PP] “Breathe Fire†AP: Damage 11 (Extras: Autofire, Ranged Feats: Improved Critical 1, Variable Descriptor 1 [Metal] ) [35PP] “Metal Shards†AP: Deflect 7 (Extras: Range 2 [Perception] Reflection, Redirection, Flaws: Limited to Metals) [54PP] AP: Damage 11 (Extras: Duration [Concentration], Feats: Affects Insubstantial 1, Reversible) [35 PP] "Ignite" AP: Element Control 11 (Fire; Extras: Damaging, Feats: Affects Insubstantial 1, Precise) [35PP] "Control Fire" AP: Move Object 11 (Extras: Damaging, Range [Perception], Flaws: Limited to metals, Feats: Affects Insubstantial 1, Precise) [35 PP] "Control Metal" AP: Transform 8 (250lbs, Narrow to Narrow [shaping Metal], Extras: Affects Objects Only (+0), Duration (Continuous), Flaws: Range [Touch], Feats: Innate) [35 PP] "Forge Metal" AP: Obscure 5 (100' Radius, Visual plus Olfactory, Extras: Range [Perception]) linked with Environmental Control 5 (100' Radius, Extreme Heat, Extras: Range [Perception]) [20 + 15PP = 35PP] "Hot Smoke" AP: Teleport 10 (1000’ as Move Action, 200,000 miles as full action; Extras: Accurate, Affects Others, Flaws: Medium (Hot Metal), Feats: Change Direction, Easy, Progression 3 [1000lbs]) [35PP] “Forgewalking†AP: Suffocate 11 (Extras: Range, Feats: Affects Insubstantial 1) [34PP] “Choking Smoke†Protection 3 (Drawbacks: Power Loss [entirety of spinal tattoo is covered]) [2PP] Regeneration 1 (Resurrection 1 / week) [1PP] Tazel the Demon Array (55 PP Array; Feats: Alternate Power 1) [56PP] Base: Alternate Form 8 (40PP Container; Extras: Continuous) [48PP] "Demon rumbling in the belly" mmunity 9 (Environmental Conditions [Hot, Cold], Heat Damage, Suffocation [smoke], Starvation and Thirst) [9PP] Enhanced Strength 12 [12PP] Enhanced Constitution 12 [12PP] Enhanced Intimidate +4 [1PP] "looks like hell" Feature 1 (Conceals Appearance) [1PP] Super-Senses 5 (Counters Visual Obscure) [5PP] Comprehend 3 (Speak, Understand, Read All Languages) [6PP] Feature 1 (Mimicry: +10 on Bluff checks to imitate voices) [1 PP] AP: Summon 11 (165 PP; Extras: Fanatical, Heroic, Duration [Continuous]; Feats: Mental Link; Drawbacks: Full Round to Summon/Expel [-1]) (55PP) "Tazel expelled" DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 16/22 Toughness* Damage (Physical) Metal Shards Ranged DC 26 Toughness Damage (Physical) Ignite Ranged DC 26 Toughness Damage (Energy) Breathe Fire Cone DC 26 Toughness Damage (Energy) Infernal Chain Ranged DC 21 Reflex Snare Smoke Ranged DC 21 Fortitude Suffocation Devil Stick Touch DC 18/24 Strike* Damage (Physical) Possession Touch DC 21 Will Confusion Bind Devil Touch DC 21 Will Mind Control Bind Animal Touch DC 21 Will Mind Control Exorcism Touch DC 21 Will Nullify * +2 DC if rage active. Totals: Abilities (24) + Combat (42) + Saving Throws (18) + Skills (21) + Feats (8) + Powers (137) - Drawbacks (0) = 250/250 Power Points
  24. Hi folks, Pitch has nearly hit 250 (and will at the end of this month), giving me 50 PP or so worth of spend. As this is a fairly major edit, including going up 1 PL and adding in a minion that has featured in more than one thread already (As well as being referenced), I am going to resubmit from scratch. All help on fluff and on mechanics or powers much appreciated. Pitch is probably my most complex character in both these areas, but much fun. I feel that PL 11 is ok for her - a strong superhero but not world class - although the pecularities of her build make her much more effective against infernal creatures.
  25. Morsi concentrated, a moment, then another. Each time a brief flare of orange light beneath his skin, where the fission chips had been inserted. "So, now you know exactly what I can do, and it seems you are the perfect counter-measure. No doubt you will take me to some secret government research agency which will spend months if not years dissecting my brain for this technology. Perhaps literally dissecting..." "I do not claim to be a good man, nor a bad man either. I am a scientist, pure, and simple. But even scientists need to make money. I could, perhaps have been more wise about who I took money from. I am a Muslim, devout and true. And I did not feel able to take offers or money from the west. I do not condone terrorism, but I have no love for the West, who support Israel and drop bombs on us with impunity..." "And so I took money from nobility. Prince Amir Kahn. An oil prince, with more money than God, Allah forgive me. A man who professes to be of the faith and yet...carries on like some Playboy, women, drink, drugs I would guess. A man who thought he could buy his way into heaven by sponsoring me, giving the Muslim world technology that would surpass the West..." "And it is true, it is extraordinary. Except...also unhealthy. Having this much gamma radiation in your body poses a grave risk to life. Cancer, particularly. I am working on a method to counteract that...but..." he shrugged his shoulders. "My time is limited. Pancreatic Cancer. Inoperable. I have but a few months left. I would not spend them in some American Jail! I would rather die!"
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