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Freedom City Guidebook
Freedom City PBP: A How-To Guide
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Everything posted by Supercape
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"Oui, oui. I would like very much to meet the perpetrator of this madness..." he gestured at the chaos around them which was gradually returning to normal. "By road trip, I presume you mean using un automobile? or do you 'ave a magic carpet or broomstick or something like that. I am not so fond of such travel you know... there was this time in Tunisia with a Magic Carpet..." he fought down the nausea from the memory. His memory wasn't so good these days, but some things you never forget.
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Slick quickly realised that Knuckles was a skilled and dangerous street fighter, who looked like he had spent many hours training in a boxing ring. Whilst the goons here were clearly a cut above the normal street trash, Knuckles was a cut above them. His observation was proved correct as Knuckles avoided, without difficulty, Slick's telegraphed one-two punch combination with an ease that bordered on contempt. His laughter was drowned out by a burst of automatic fire from the goon who was still shaken, but together enough to fire his weapon. Not together enough to aim properly however, and bullets rung all over the room, smashing objects and chipping away at the walls, doors, and furniture. It was fortunate that Nick's necromantic spells had emptied the room just a few moments ago.
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Well spotted! I should pay more attention to the thread I am [apparently ] GMing! :oops: sorry for that! Anyway, Kung Fu time from Slick on Knuckles 1d20+9=12 Isn't going anywhere! Goon retaliates with some automatic fire on Dragonfly who appears to be the only competent target at the moment! 1d20+5=14 is also a miss (was firing into melee too so a -4 penalty). Nick up next round 2.
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"" said Director Chalinksy appreciatively. Puring some vodka for the three of them, and promptly swigging a measure for himself, he went off to talk to another man. "Well they seem friendly enough!" commented Supercape, gently swipping the vodka - which he had to admit was good quality. He was more of a wine and port man himself, and neat vodka was a little strong for his taste, although he had to admit it did keep out the cold. He took a look at Dragonflys parts on the table. He was a theoretical physicist, not an engineer, so he can only guess what she had in mind. "Looks all rather complicated" he commentated "what did you have in mind?" At that moment, Chalinsky returned with another man in tow, a thinner, shorter man, called Ivan, apparently the local gaffer or mechanic. Ivan looked like he had a scowl painted permenantly on his face but he was, apparently, an expert in keeping the place running and had a top rate workshop that Chalinsky assured Dragonfly she could use and Ivan's scowl assured her that he was intruding in his den.
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"Magic eh?" commented Quentin, scrutinising Marcus and mentally putting the last few minutes conversation into context. He held onto his tweed Jacket lapels and wheezed out. "Can't help you much there, my boy. All a load of mumbo jumbo if you ask me. Can't argue with the effects, of course. It certainly produces results. Quite how it does that is beyond me. I'm sure one day Science will crack it and it will be some new dimension or what not. Mental powers or something. Sentient energy or the like. For now, its all double dutch!" he laughed - not too loud - they were in a library after all.
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The Direktor seemed slightly taken aback at Dragonflies fluent Russian. " Supercape quickly interrupted "I'm afraid I cannot speak Russian, Mr. Chalinsky, much to my regret. Such a marvellously, er, expressive language. If you would be so good as to continue in English, were possible?" "Ov course! Ov course!" laughed the good natured and ruddy cheeked Chalinksy "Much to cold in Siberian snow, eh? you come inside and we warm you up with vodka eh? then ve talk about nuclear reactors and the powering of nuclear vessels and the suchlike..." Supercape followed the large Russian gratefully indoors, to the main control room, where there was indeed a bottle of vodka, some glasses, and a calender featuring the picture of a scantily clad Russian woman wearing a tiny amount of fur which would not keep out much cold, he concluded.
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"Right, that's all the safe environmental simulations done. We have a few hazardous ones, like underwater, or heavy gravity. It will take a minute to disable safety protocols and do a medical diagnostic on you. I'm not sure I would recommend those, to be honest. " He thumbed through a few more pages absent mindedly. "But really, the world is your oyster here. Now that the basics are under your belt, you can use it to test out and refine and special abilities you have. Any skills, senses, or powers you would like to work on, so to speak... so sing out!"
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More than enough: You can retrace Dr. Singh' Steps: Feel free to fill in any appropriate fluff: the key would be Dr S showing Carrefour the two Statuettes he found in an Indian excavation, at which point Carrefour traps Singh's soul in the "sucker" one. This occurred just outside Freedom City, in some beat up bar that Carrefour is operating out of: Called "Dead Good"!
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Rene is thinking of a Ritual: Postcognition Design of this ritual would be 16 hours, and 40 minutes to cast (or 8 hours with a for a -5 to check) Jury Rigging the Ritual would take 4 rounds for an HP. DC is 14, Knowledge (Arcane) skill. DC 19 with Jury Rigging. Depends how you feel about this TT: Not in any particular rush so we could take a day to do the ritual, or altenatively press on by Jury Rigging one...
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"Carrefour... Carrefour... yes, yes, I think I remember..." lied Rene. He caught Nick's eye. The man was no fool, and neither was Rene. "...no...no...to be honest, my memory is hazy on ze matter, my friend. But it seems this Carrefour may behind the chaos of today then, non?" He took off his beret, scratched his head, and promptly replaced his Beret. "In which case, we need to find Carrefour. And to do that, we need to trace the good Doctor Singh's movements, to see into his past, so to speak. It could be done, with the right ritual...."
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"There is indeed, plenty on Earth to worry about. But it never hurts to be prepared. Well done, by the way" he added as Marcus got to the end of the obstacle course. "Simulation off!" he commanded, as the room again once returned to normal gravity and its vast empty lighting. Marcus proceeded to fall a few feet onto the pristine floor. "Ooops, sorry about that" he apologised "should have given you some warning. I'm sure a big healthy bear like yourself can manage a little fall, eh? Good good!"
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Rene watched as the dogs backed off from Marcus' command. They actually turned and fled, clearly recognising an apex predator when they could see one. "So, there is something else here, oui? Something that has put the fear into those Dogs perhaps? We should be on the alert... are there any tracks? or something you can track by scent? It's been a while since I hunted in a forest, I'm afraid. "
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Thats enough to a) Scare the dogs off [if yo wish] and There is another, distinct smell you cant place - smells like a wolf or a bear or something but it is neither of those. Its mammalian, hairy, and full of adrenaline!
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I dont know how the Juggler's Gravity control works - is it sustained (most move objects are)? in which case Rene has a chance of falling - although I guess due to his Gliding ability, it will be floating.
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"Please call me Rene" answered the mage, eyeing the dogs. They looked aggressive but three dogs were hardly going to be a match for him. He slowly spread some Pate on a piece of bread and offered it to the dogs, who merely growled and barked. "Suit yourselves" said Rene, eating away slowly. Without averting his eyes from the canine's, he addressed Marcus "is this what you smell? or is there something more... something that has upset these creatures? whatever it is, there is something fiendish afoot here, I think..."
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Rene felt the crushing weight on his shoulders lift for a moment of wonderful normality, until the mysterious force that had thrown him to the floor reversed, and threw him fourty feet in the air. He barely held onto his lunch as he spun skywards, and stopped, floating in an uncomfortable and ungainly manner. He closed his eyes - which helped a little, and with his mind's eye focussed on the Juggler, painting another bolt of darker, angrier fire straight towards him. As the fire writhed around his nemesis, Rene risked opening one eye to see the Circus seats below him. He held his nerve (hey, it wasn't as bad as that Magic Carper in Tunisia), and grasped his tunic: the mystic robe of mists, which with any luck could help float him gently to safety like a zephyr.
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"Excellent! how's that feel?" asked Supercape, observing the floating Bear in the middle of the Simulator Suite. "Just get used to it for a bit, its an odd sensation. Ill put up an obstacle course..." He thumbed through the manual before finding an appropriate program: Zero G Maunevering course. With a few presses on the touch-screen menu, it sprung into life, mid-air. It was, essentially, a large wire frame tunnel, about 100 metres long, coiled and bent all over the place. One end began at Marcus. "Right, this is to help you get used to pushing about in zero gravity, you know, in case you end up in space or something. You never know when you might get hit by Dr. Simian's Anti-Gravity Ray!"
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Supercape pulled up a Map of the World on his computer, and homed in on Doktor Archevilles headquarters. It was as good a place as any to plan saving the world. "I'm coming right over, Doctor..." For a few seconds the space-time continuum around him blurred, wobbled, and bent, and then he was gone... ...to blink into existence at the side of the Doktor, in his headquarters. "" he said - somehow he felt obliged to speak in German to the Doktor when alone. It was probably his German accent - it made him unconsciously prone to flip into the German tounge. " Of course, German didn't quite capture some of his own English quirks. He had to flip back to his mother tounge. "It's a sticky wicket, and no mistake!"
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Ok thats not really enough (at present) but Ill keep that for later! Notice roll for the smell. You may wish to roll for handle animals or intimidate or even life sciences for the Dogs, depending on your actions.
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You can have a go at those rolls above now! The dogs are not a threat (3 dogs.. yeah...) but you may wish to interact with them etc.
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"Animal?" answered Rene "really?" he had been enjoying the Claret just a little too much a popped a cork back in the bottle, thinking of the lovely bread and pate he had. "Animals..... in the wood.... well I nev..." He was about to continue his sarcasm, when he spotted three almost rabid dogs growling at him several feet. They were quite regular dogs, at least physically, but looked mad, scared, or possessed - he couldn't tell which.
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Oi! Rene in Mid-Air! Never! Well, at least he has a Gliding Power. Anyway, the homing stun should now circle back and strike: 1d20+8=21 is more like it (unless he has some damn high defence) so its a DC 18 Fort Stun. The rules don't say (As far as I can tell) which would hit first, the homing or Rene's attack this round - obviously it makes more tactical sense to let the Stun hit first and potentially take advantage of the Stun / Flat footedness, but I will let you call that one TT. Rene will use another blast of fire from above as his standard action. 1d20+8=19 which may or may not hit, depending on his defence and whether he was stunned. If it does, a DC 23 Toughness save. As a free (or if necessary move) action, he will activate Gliding power. EDIT: I'll wait for the results of above before posting - presumably I should also include my "uplifting"?
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"Oui, oui, onwards!" said Rene confidently. He had no idea where they were going, or indeed why, or indeed if they should at all. Ah well, he had learned to follow his nose over the years. If nothing else they would have a picnic. And after about an hour trudging through the forest, that was precisely what he intended to do. "Curses!" he muttered "these knees can't take it any more. I'm all for staying active but this is intolerable!" he swore in French a little, before sitting down on a fallen tree. "Lets take a break. I don't even know what we are doing here. That's magic for you. As Socrates said, wisest is he who knows he does not know!" He opened up his hamper and started pouring some wine. "A little refreshment, Monsieur? Are you appreciator of the grape? but of course you are. A fine Claret here..."
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PEGASUS SPACE-PLANE VEHICLE Strength 65, Speed 9 (air, 5,000 MPH), Space Travel 5, Defense 6, Toughness 13, Size G Cost: 30 equipment points For my reference rather than anybody elses, as it was hidden away in the book!
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If nobody has any handy Space Ships here, the power of P.L.O.T will give us a bog standard Space Craft as per M&M rules powered by Handwavium and flying to the Meteor at a speed of Fluff. EDIT: Dok's Superior Science-knowledge (the player not the character) will gladly be bowed to on this by the way. And what a catch with those planets, eh?