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Supercape

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  1. GM "Godammit, reception gone, so it has!" yelled Kunckles glaring at the phone, before throwing it away hard. He wasn't so angry he didn't make sure it hit something soft however. "Seems my supplier is incommunicado today, so he is!" he smirked at Slick and Dragonfly. "And i'm not so sure about you two's. And I'm not a man who likes taking risks..." He fingered his Glock and gave them a menacing look. "On the other hands, spilling blood is unwanted attention. The kindsa attention I donts need. Unless there's profits in it, of course. So I'm in a bits of a dilema, so I am..."
  2. Sounds good to me!
  3. "I...I think so...." stuttered Mary looking at Marcus with a curious eye. "Are you the bear man?" she asked politely. Rene caught Marcus' eye, and then Mary's. "Never mind that" he said, with a kind, but slightly gruff voice "just remember to be brave and never be scared of the monsters, eh?" he told her, with a gentle firmness. As he spoke he took from her compliant hands the ruby medallion she had been clutching. "And when you are asleep, always leave what was in the dreams behind, where they belong, even if they are pretty?" Mary nodded in agreement.
  4. "A psychopomp?" asked Rene "good Idea, although it is beyond my experience in dealing with such entities. To be honest, my dealing with the way of ze necromancer have been, 'ow shall we say... less than favourable." He looked around the room with more than eyes. The picture in his mind was of a storm of souls, a chaotic maelstrom. It didn't look pretty. It looked, quite frankly, insane, and he didn't want to look at it for long. "There is also ze matter of the escaped one. Italian maybe, or Roman. But first things first. Before a riot breaks out here..."
  5. The Boogieman have a howl and a fierce gnash of his maw, but said nothing. Rather, he seemed to just fade away. One moment he was there. The next, he was not. It was hard to say exactly how he had gone, other than to say it was like the way dreams evaporate when one awakes. Rene applauded aloud. "Well done, sir! Well done!". He turned to Mary and looked her in the eye. "See, madam? all monsters are cowards, and you only need to be brave, and they will go!" he gave her a big smile. As he did, the mists seemed to evaporate, and the central park of Freedom City slowly (or was it quickly?) came into view.
  6. That will do nicely sir!
  7. Earth saved, congratulations! To wrap this up, Brit Machine will be repaired for return flight. If people want, can do a few posts getting some gold medal from H'is most H'imperial Madjesty, and Cannonade getting mobbed by the Cannonites.
  8. Stealth is +9 - +2 from skill, +7 from DEX. You dont get the additional DEX bonus as you say. You could get +1-+3 from Masterplan, which requires a separate roll. Its probably best used before combat rather than as a one off like this however, so leave that off. I would allow the +2 for ceiling running, as it fits with the situation. So +11 overall.
  9. "Actually" said Ms. Wells "I was wondering if it would not simply be safer to return it to your dimension, where it will be inert. However, perhaps it is best used to try and revert the damage done to the climate here in the first instance. At a later date, I may post it to your home". As she spoke, several British soldiers, dressed in red coats and armed with steam powered rifles entered the greenhouse. Already, the temperature was becoming more bearable. The leader of the army spent a few moments conversing with Ms. Wells, before turning to the heroes and giving a crisp salute. "'Is Most Imperial Madgjesty, on be'half of the h'Empire does h'ereby salute you, and offer our thanks for the saving of the h'Empire!" he said, or rather, shouted, with a stiff gaze.
  10. Ms. Wells paused slightly, and frowned. "Why yes, it does rather. Unfortunately. I seem to be wrapped up in the whole mess somewhat. What a bother. That's n-dimensional theory for you. I can assure you, however, madam, that my intentions were to save, not to harm, the empire. Unlike that scallywag over there" she nodded at the departing tsar. Giving Carrie a wink. "And besides which, if those scientists at the Royal academy started to whisper about my involvement, then we wont see a woman in the academy for another century. It took them long enough to accept me, and I am hardly lacking in ability!"
  11. "Well, Sir Joseph, I shall see if there is anything left to refill. But if there is, it is in mother Russia..." He gazed at the ruins of the building, and the shell that was his father. With some care, he helped the dazed and confused cossacks, who were beginning to regain consciousness, back to their feet. "Come soldiers, the game is up. Let us take my father back to the homeland and bury him. And then let us try to find some solace and peace in the land." Ms. Wells came up to the heroes, holding the freezonium in an iron clasp. "Fascinating stuff. Should be all we need to reverse the cold snap!" she said excitedly. "As we came here, it must have fell backwards in time, and caused the whole crisis in the first place!" "The empire cannot thank you enough, gentlemen! and ladies! you have saved the day! I'm sure there will be medals all around, and of course, a trip back to your own dimension with all the ginger beer you can carry!"
  12. Ok lets throw in a stealth roll here. The thugs aren't paying a ton of attention, but on the other hand, there are a lot of 'em. Ill set DC according to how close you want to get. DC 10 for a straightforward rece, 15 for one which involves examining the hostage and thugs numbers, 20 for an in depth look at what they are doing.
  13. "Yes, yes" muttered Rene, fighting off the hysterics. How undignified! screamed the more lucid parts of his brain, as the primitive parts danced with manic elation. "Some kind of gas...pfft hahaha.... laughing gas... I guess... pffthahaha. Don't know what I'll do next... nexty wexty...HAHAHAHA!"
  14. 1d20=4 for confuse effect, so Rene acts "normally" Next round gets a save vs the gas, i'll take victory as aiding him for a +2 bonus 1d20+9=17... +1 for the next round of fighting effects off, still not making it.
  15. Rene was extremely pleased that the redneck lout infront of him had decided to stop his a-whoopin' and a-hollerin' in what, Rene decided, was one of the most uncouth displays he had seen in several decades. His pleasure soon turned to unease as he realised the man was doing absolutely nothing as indeed were his companions, and indeed the audience in general. As if they had been hypnotised by the words of the performance. Rene fingered his magic paintbrush and took a look around him. It might be more prudent to stay still himself... see what transpired. On the other hand, inaction was not necessarily the best course of action...
  16. This time, Arcturus mighty blow did rend the creature in twain, quite literally. The watery form split into two spinning globules and landed on the floor with a splash, before reforming as the black oily grin it had taken up when they first met. "Don't kill me!" it pleaded. "I am just so lonely! I wanted to go to the real world, where all the boys and girls live! I am so tired..."
  17. 1d20+10=15 for Boogie, making him stunned, bruised x3, staggered.
  18. 1d20+8=19 for Rene
  19. 2 more presents to open before TB found. Next up... Laughing Gas! DC 20 Fort save Confuse effect! 1d20+7=12 Rene confused!
  20. "How about this one?" asked Rene, opening up a suspiciously big box. It looked, however, almost empty. "No luck there" he replied, giggling slightly. "You having any lucky wucky?" he asked Victory, before collapsing in hysterical fits of laughter.
  21. "Whoa!" exclaimed the police captain. It was hard to tell if he was shocked at the speed of Jubatus, or his appearance. Even in freedom city, residents never quite got used to the amazing superheroes that patrolled the streets. And Jubatus was certainly one of the odder looking ones. In fact, he was shocked at both speed and appearance. "Pleased you can help...err... sir. We got some serious trouble in there, maybe just kids, maybe worse. Maybe both. They got themselves holed up. At least four or five workers, including security, are holed up in there with them. And they have enough firepower to blow up a few blocks. Maybe not the knowhow to use it.... we hope. "
  22. Forgot to post that Renes blast does another bruise And boogie swishes back 1d20+7=16 missing! Next round 24 Arc - 1HP - Unharmed 17 Rene - 4 HP - Unharmed 13 Boogie - Bruised x2 Could you make a roll for that last claw?
  23. Rene turned around at the sound of the scorching laser beam and was just quick enough to see Victory crush and rend the present in his hands. He squinted. His mind's eye was not, in general, able to read text, only impressions. And his eyesight was not what it was. "Monsieur, what does it say? Christmas...?"
  24. "Roger Roger, its a twenty - fifty five!" spluttered the police captain over the radio. "We gotta buncha' terrorists in the building. Overpowered the security guards, and no, I don't know how. Maybe they are taking Zoom or something. Haven't made any demands, but we have been hearing explosions and loud music from inside. Sounds like they are having a party... and they have a ton of explosives to party with..." Jubatus' voice crackled over the car radio. "Hey, who is this?" demanded the Cop, not recognising the voice.
  25. "Psychopomp, hmmm?" mused Rene. He was no expert, of course, but he knew the principle. Could Nick really do that? if he could, he really did deserve his reputation - and more besides. Rene thought of himself more of a generalist in the ways of the arcane, having been round long enough to see most shades of sorcery. Of course, he had his own peculiar style of magic, through artistic medium, but he had to tip his hat to Nick, the true specialist. "Well, Monsieur, that would seem a very prudent solution. I have never performed such a feat before, and it has been some time since I have read on such matters. And yourself? Its not a task for the weak of heart, although I doubt not that your heart is strong, given your peculiar talents..."
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