Jump to content

Supercape

Members
  • Posts

    21,073
  • Joined

  • Last visited

Everything posted by Supercape

  1. Thanks! As Tsunami has the benefit of stealth and positioning, combined with selective, that will hit the lot of them! That will hit the minions, but not the Hornet himself. It is also a toughness save they cannot make, so they are all knocked out / washed up! Feel free to post that IC @Thevshi and then Ill respond with the Hornet.
  2. GM Lo, and behold! Fungus was now stone. The stone was what fungus was. The mushroom men had turned into rather elegant statues, staggering this way and that way like the blind idiots they were. Two of them toppled over, the winds of change having transmuted them whilst they leant too far this way or that. And still the ceiling started to bulge down, the walls bulged inwards, and the smell of sickly fungation filled the air. "They are just...antibodies...." explained the Fun Guy, sitting in his fungal chair, pulling out imaginary hair from his mottled scalp. He didn't quite look sane. In fact, he looked quite the opposite of sane. He looked at the crazy crew of pixies and wizards in front of him. "This mountain wants nothing more than to expand through the universe. And whilst it has the intelligence of a toad, it has the strength to do so!" he said, clearly able to offer some mangled insights despite his crazed look. "You!" he pointed at Oz. "Are you are a wizard? Can you get us out? The way I got in?"
  3. OK! The winds of change. They actually cant meat that save (Reflex +0), so all turned to stone! Combat over. Crisis not!
  4. GM The red haired policeman who seemed to be leading the chaos scratched his head. "Sheesh. I'm missing mny niece's birthday for this?" He was bitter about his luck, and frightened about his situation. The Knights of Anarchy jeered. Fascimile had been the hero of the joust, which gave him much sway, but his tone was cashing serious cheques with that goodwill. One or two of them even spat at him. just not too close. But for now, the tense standoff held. If nothing else, the half-collapsed bank didn't look like it could offer much but a piece of falling masonry causing severe cranial injury. "We got reports of another explosion" said the red haired cop. "Neutron Industries. Except we are so caught up in this one, we are stretched super thin..."
  5. ENough for an easy hit! Tough: 1d20+11 22 giving it another bruise! Do you wish to post that punch?
  6. GM The pixie swam through the air to the Mushroom man who staggered straight into it. A sort of accidental head but, if you will. The pixie dust evaporated and the Mushroom man staggered back. The smell of cooking mushrooms filled the air again. If the Mushroom man had been a man, he would have surely been knocked out from the collision. But, lamentably, the mushroom mas more mushroom than man. He had no brain. So, whilst the sluggish fungal intelligence staggered, he remained upright! Meanwhile, there was a feeling of constriction. The walls growing closer. The ceiling lowering, and the floor rising. "Oh no!" gasped the Fun Guy, clawing at his deranged face!
  7. The Mushroom men, being fungus, are immune to critical hits! On the flip side, thats a tough toughness save to beat! Tough Save: 1d20+7 27 but, lamentably, it is but singed! Oz is up!
  8. GM Jones spun round. Not fast, for he was not a fast man. He seemed unfamiliar with the power armor he was wearing - and one could hardly blame him given its cobbled-together nature. He hadn't planned on fighting a cape. But, it seemed he hadn't planned on much at all. "Work together? What do you mean?" He was just about keeping his fury in check, but it was a hard thing. His teeth were gritted so hard together one could almost hear the enamel shatter. He was red faced, and not from exertion, but anger. "What are you going to help me with? Taking down this place? I think you just want to try and do something proper. You think talking helps. Talk, talk, talk....." His wrench - like armoured hand mimiced a yapping mouth. "That's it, right? You want to talk your way out of this? That's not going to work...."
  9. GM As the race between Sir Prize and Chromium headed northwards towards the wreckage of Neutron Laboratories, Freedom City services scrambled to cope with the one-two punch. It had been an effective plan. The chaos of the first round of explosions had snarled the streets up, and the fire and ambulance services were caught up - reaching the last explosion, at Neutron Laboratories would be a sluggish process. The police had scrambled too, but faced the same problem. The two cops who had been observing the Knight of Anarchy were first on the scene. "What happened?" they said to Facimile. They both looked rather out of their depth. It did not help have a drunk crowd of anarchists jeering and jostling around the bank, some of them still desciding whether to try their luck sifting through the rubble for cash. "Welcome to hell" muttered one of the cops, not without justification. "Everyones snarled up responding. Its chaos!"
  10. An excellent point, and one I had not considered! I guess any difficult manuevers would be a straight DEX roll (albeit much easier than a driving roll)? In any case, that roll not needed and just speeding along is unproblematic!
  11. Cap Cosmos "Bullets? Those lead things that fly really fast and are great at kiling people?" replied Buddy, rubbing his knuckles. they weren't hurt, of course, but he had to keep up appearances. "Got you some cover, and this kunckle head got distracted" He shrugged his shoulders and gave a friendly smile. "Hey, it seemed a good idea at the time. Truth is, I'm pretty scared. I thought I was going to die. Maybe I wasn't thinking straight!" He started searching the gunman. "Buddy Brand" he added, by way of introducing himself. "And you are?"
  12. Ok, time for action! Move action: well, with Flight 5 he can whip across the room pretty fast! Its subtle to, so no massive wooshing noises! Then, accurate attack, taking 10 (hoping this guy is a minion?) for a 17 result, and a DC 28 Tough save?
  13. Cap Cosmos Well, that certainly put his mind to rest. She was acting. And perhaps not particularly well. Now, this did put Buddy in a difficult position. But, hey, difficult positions were fun! Or so he told himself. He took a breath in, and steeled himself for bullets. Even high velocity rounds would do little more than sting and leave a nasty bruise, thanks to his resilient form, but they were not nice. He took a rough hold of the woman (no time for niceties in this situation!) and threw her into the bathtub. "Get down!" he yelled at her. Hoping she wasn't going to risk looking. He turned to the gunman, and sucked up the bullets. In the blink of an eye, he whipped towards him and threw a mighty punch!
  14. Edited - TA Sgt Shark 17 PP to Spend, Spending 14 PP 0 PP: Could you correct his Will save to +8 (+1 Wis, +7) this is spent and accounted for correctly, its just that on the sheet it ads up to +6! 0 PP: Could you change initiative to +15 (see feats below) 4 PP Skills (16 Skill Ranks) Add +2 to intimidate to make a total of Intimidate 16 (+18) Add +2 to tactics to make a total of Knowledge [Tactics] 16 (+18) Add 4 Ranks of Pilot to make Pilot 4 (+6) Add 4 Ranks of Stealth to make Stealth 16 (+19) Add 4 Ranks of Swim to make Swim 12 (+22) Could you annotate Climb, Drive, Medicine, Pilot with "SM" to note skill mastery. 8 PP Feats Could you add Elusive Target Evasion 2 Improved Aim Another Rank of Improved Initiative to Make Improved Initiative 3 Instant Up Set Up Skill Mastery (Climb, Drive, Medicine, Pilot) 2 PP Powers 1 PP add Radiation immunity to Immunity to make Immunity 4 (Cold, High Pressure, Radiation, Suffocation [drowning) [4 PP] 1 PP add Feature (Iron Stomach) [1 PP] Thank you! EDIT: Added in March 3 PP reward for clarity (now spending 14 PP, 17 available, this should bring him to 220/223 PP total)
  15. Thanks @Avenger Assembled! I am not sure DIamondlights PP got editted into his sheet? I had him at 234PP prior to the Feb awards?
  16. GM Jones grunted. "I'm not attacking random people! I'm attacking scum!" He reached the turn of the corridor by the stairs and nearly collided with a panicking security guard. The taser bolt clinked against his armor, and a second later, he swatted the guard away with a power-assisted arm. The guard fell unconscious. "Scum!" concluded Jones. He was not a man for complexity of action, or rationality of thought. He was a man driven by righteous fury and he would not be dissuaded otherwise. Perhaps the flow of the river might be diverted, but one could not stop the river from flowing. "If they build somewhere else, I'll smash that too!" Smashing, it seemed, was on the agenda, and would not be taken off. Ignoring Justice, he stomped his metal feet down the next flight of stairs.
  17. Cap Cosmos Buddy had the growing feeling that there was more to this mess than met the eye. This was a strange, sloppy hostage situation and he didn't buy it. He wished he had researched the whole affair more before accepting the invite. How marvellous retrospect was. He had planned to punch out the gunman whilst the woman was ejecting her stomach. But he was not entirely sure she was actually ill, or, for that matter, drunk. She looked rather like a spy. He decided to hold off. Not for long. Maybe a second, maybe a minute. But no longer. He wanted to see what this woman would do. He held her gently, mainly to make sure she didn't faint and crack her head open. And he eyed that beautiful bath tub. It was cover if needed - but also he quite fancied ripping it from the floor and throwing it at the gunman!
  18. Notice: 1d20+6 18
  19. Cap Cosmos "Sure, happy to help. Just don't shoot! I'm allergic to bullets!" said Buddy, warm heartedly. Whether it helped or not, he had a tendency to make asine quips every know and again. He gently helped the woman up, making sure she didn't fall. "Take it easy ma'am. We will be fine, just fine" he said, although he had to concede the evidence pointed to uncertainty on this matter. Still, a little bit of unreasonable optimism didn't do any harm, he figured. He lead her into the restroom, inquiring about her symptoms on the way. "Don't throw up on my shoes!" he joked as he walked with her. He was waiting for a moment alone with the Gunman following them. Ready to sock him one!
  20. GM "I ain't got time to yap" answered Jones. "But they did. Hurt bad. These guys are scum" he said. Even saying the words got him angrier, if that was even possible. He smashed his two armoued hands together, to the sound of a large clang. Then something clicked in his head. "Quit stalling me!" he said, nastily. "She told me not to get distracted! And here I am, getting distracted!" He turned around, and started to stomp down the staircase to the lower levels.
  21. GM "You are full of wind, Oz!" applauded Penny, invisibly, although her clapping hands could be heard. Boddyflock was behind himself. "Come on men! Up you get! This mighty wizard has done a fine job! A marvellous job! I have never seen such a blow job in my life!" Penny sniggered so hard she was in danger of passing out. "What? Did someone make a joke?" asked Lorenzo. The mushroom men did not get it. They were too busy being buffetted this way and that way with the winds. The spore cloud dispersed in a moment, and the mushroom men staggered and span around, not knowing what to do, or why they should do it.
  22. Thanks! First, that wind will elegantly disperse the cloud area, so nice work. Secondly, Opposed STR: 1d20+6 23 they stay upright. However, in keeping with their general stupidity, I will say that they are flat footed this round from the buffeting! I believe Pan is up!
  23. Sgt Shark There was the brief test of flesh, of blood, or something alien, and then Victor felt the twang of electricity. His muscles went into spasm and he jerked backwards. There was an impressive cobweb of electricity between his teeth, and he felt everything in his mouth tingle. Not in a good way. There was the test of singed flesh. His own. But he had pulled back fast enough, and the lightning was brief. Ouch! I won't try that again! He had felt his heart palpate for a moment, but it seemed to be ticking just fine now. And the jolt of pain only served to focus his head more!
  24. Toughness Save: 1d20+10 14 its a bit early to roll that badly, so I will spend anHP to reroll: Tough Reroll: 1d20+10 26 made it, but down I think to 1 HP?
  25. Also, folks can make a Knowledge [Current Events] roll to know about Neutron Industries. DC 15 for basics (untrained), higher rolls (if trained or Jack of trades / eidectic memory) more info.
×
×
  • Create New...