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ooc Fight them on the Beaches (OOC)
Supercape replied to Supercape's topic in Rivers, Lakes and Oceans
Should you wish to joust...drive rolls and attack (mellee) rolls and anything else you might wish! Chainmail armour available! (+3 Toughness) Lances available (+5 mighty strike, move by action feat, limited to charges) -
ic Fight them on the Beaches (IC)
Supercape replied to Supercape's topic in Rivers, Lakes and Oceans
GM As it happened, there was a motorcycle free for bystanders to use in a joust, although in truth few were bold enough to use it. But for Chromium, the motorcycle was there! And Fascimile was offered a lance and a helmet and an almost shiny suit of chain mail! He had a very nice bike, so of course he was more than welcome to joust. The Haggis was thrown, and the cheese was rolled. But this was all warm up! BrrrrrrroooooooooooM! Sir Prize had arrived! Roaring down the beach on a thick-tyred, furiously powerful motorcycle, Sir Prize was a large man dressed in shiny plate mail with full helm. His face was osbcured but no doubt it would be a cool face, for he drove in a cool way. Having a longsword strapped to his back and spinning a spinked flail over his head as he streamed past the applauding crowd was certainly slightly very cool. Slightly very cool indeed. "LET THE GAMES BEGIN!" roared the loud, low voice as he drove past. And the Jousting was up! Chromium and Fascimile both were offered a joust against a Knight of anarchy. And a chance to win the suprise prize of Sir Prize! -
The spores are a Nauseate 5 (limited to sickness) effect. Feel free to narrate that how you wish - given you folks can easily slip past the stoopid mushroom men at this point, and its a low level effect, you will be able to shake it off fairly fast so no real reason to actually make the throws.
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GM "We are fleshings? We are fleshlings?" The four mushroom men seemed most displeased with this idea. They started smacking each other around the head, and emitting toxic spores. Given muhsroomy fists were of limited use against mushroomy flesh (other than creating rather wet "thwap" noises, and releasing more spores), it might well be several days - or years - before any of them actually came to significant injury. But still, they set about each other. "Are you a fleshling?" "You are a fleshing!" "I AM A FLESHLING!" declared one of the sorry foursome, who proceeded to headbut the wall of the mushroom mountain tunnel in a futile attempt to inflict some kind of damage on himself. The mushroom men were most distracted and embroiled in self loathing. No longer a threat. But the spores they released were most assuredly problematic! Clogging up the lungs, clinging to the skin, and infusing the fleshlings with a rather toxic nastiness...
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Sgt Shark Finally, Sgt Shark's brain was resembling something like a human's again. It had certainly changed since he was bitten by a radioactive shark. The mammalian, human components were still there, but he had a rather swollen, hypertrophied limbic system now. And when it fired off, it tended to overwhelm his more advanced cortex. He shook his head to try and clear it once more. The cool sea helped. The Sea Devil most certainly did not. It confused his brain, the dissonance between visage and smell. "We come in peace, eh?" he snorted. "Well, lets play along, and lets hope its not a trojan horse...."
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GM March 5th, Around Lunchtime And around Lunchtime, Marjorie Doors was most productive. For those dear readers who do not know Marjorie Doors, she was some kind of administrator in the Freedom City University, and a busy little body she was too (although not so little). Marjorie Doors lived alone and loved cats. And loved snooping and gossiping even more. Now, Ms Doors was not productive for most of the day. At least in a conventional sense. She was extremely productive at looking productive without actually being productive (a lamentably common position in most organisations). But around lunchtime she did her favourite productive thing which was offer out cookies to the students in return for gossip. "Would you believe it!" she told Robin, offering her a double choccy woccy chockity chock cookie with a side helping of choco-choc fudge sauce. (Yes indeed, Ms. Doors liked chocolate as well as cats. It would be a simple thing to get her on your side by simply offering her a chocolate cat). "Anna Armstrong! Poor thing! She had a seizure. In hospital now! They say she got sick whilst working for Neutron Industries! All sorts of nasty, they are...terrible safety record. The lawyers are pouncing around, trying to get her to litigate. So she should, I think! Disgusting place, Neutron Industries. I bet they have immigrants working there!" Ms. Doors didn't like immigrants. Immigrant cats might have been acceptable, but only just. Anna Armstrong was a PhD student in nuclear physics. A tall, lanky blonde girl of twenty two who was pretty smart. Robin vaguely knew her - a determined, intelligent woman who was generally well liked. She had gone to do some work for Neutron Industries, and came back quite sick.
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Whatever takes your fancy!
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incidentally, I am aware you are all invisible. The mushroom men are, however, blind anyway!
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GM The mushroom men didn't know what to think. That might be because they didn't really think at all. They flailed around a bit. If they had been warm blooded creatures they might have overheated from the furious activity of tiny brains. But it was rather unlikely they had brains at all. And even if they did have fungal intelligence, "furious activity" of their brains did not seem on the menu. "You are not mushrooms!" said one. "You smell...like fleshlings!" "Like fleshings! Not mushrooms!" agreed another. "Like the Fun Guy! The King!" added another. "Before he became one of us!" "One of us...One of us...One of us...One.....of....us!" they droned together. "CUTSTAB!" yelled Boddyflock, jumping forward and stabbing one of the mushroom men with his one inch sword. The mushroom man did not seem to notice....
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They cannot possibly match that! They are only mushrooms! Only Fungi. Fun Guy. Fungi. Gettit? .... Look at that tumbleweed go!
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GM And onward then! Through mushroom tunnels and mushroom halls, the merry band of muppets went. Lorenzo, the Black Rose, was often touching and scraping of samples of some ooze or malignant growth from the flesh of the mushroom mountain. Captain Boddyflock and his four merry men scuttled along at ground level with remarkable speed and unsuprising stealth. A six inch tall sprite is a remarkably hard thing to spot. There was an edge to them now, a fear. And this anxiety dampened their spirits (a lamentable thing, arguably), and more importantly, dampened there singing (a much more agreeable state of affairs if stealth was the goal). And this may have been wise. For out of the walls, came a rumbling, a splitting, a fracture! Four mushroom men fell out of the walls. Blind they were. About seven or eight feet tall, and just like mushrooms but with fleshy fungus arms and fleshy fungus legs. "PROTECT THE FUN GUY!" they mumbled softly through, presumably, fleshy fungus vocal cords. And, arms raised like zombies, they advanced. The nutty fungus aroma in the tunnels grew stronger.
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ZIRCONIA'd by Fox Diamondlight 13 PP to spend Could you correct Power Level. It is 11, or, if you wish 11/14. Trade offs now zero (see below) 8 PP Combat 4 PP: Increase Attack Base to +11. There is no separate Attack Bonus for Light Array (see below). Just plain old +11 base! 4 PP: Increase Defence Base to +11 (+6 Flat Footed) 0 PP Saves Toughness now 11 (+2 Con, +9 Forcefield) 1 PP Feats Add the Takedown feat 4 PP Powers Force Field, Environmental Control, and Concealment are combined into "Force Field" array. This means -11 PP for Forcefield, -6 for Environmental Control (Light), and -2 PP for Concealment, saving 19 PP. NB: The forcefield is now +9, which balances out the increase to defence. Spending 18 PP on: Force Field Array (16 PP Array, Feats: Alt Power 2) [18 PP] (Light, Force descriptor) BP: Forcefield 9 (Extras: Impervious 6, Feats: Selective) [16/16 PP] "Hardlight" AP: Forcefield 9 (Feats: Selective) linked with Environmental Control 5 (100' r Bright Light, Feats: Precise Flaws: Touch Range) [10+6=16/16 PP] "Shining light" AP: Forcefield 9 (Feats: Selective, Subtle) linked with Concealment 2 (Normal Visual, Feats: Close Range, Selective, Limited Flaws: Blending and Passive - reduce concealment to partial rather than full) [11+5/16 PP] "Softlight" 1 PP: Adding 1 Rank to Supersenses Supersenses 3 (Extended 1 Normal Vision [x10], Radius Normal Vision, Low Light Vision) [3 PP] "Light Sensitive" 1 PP: Adding 1 Rank to Immunity Immunity 2 (All Visual Senses) [2 PP] 3 PP: Adding 6 Ranks to the other Immunity Immunity 10 (Aging, Cold, Sleep, Own Powers, Starvation and Thirst, Trait Effects Flaws: Limited to half effect) [5 PP] “Sustained by energy” -1 PP: Slightly reducing main light array, to compensate for the increase in base attack. Also, the extra in the create object has changed from Impervious to Movable (Which I think fits theme better) Light Array (36 PP Array, Feats: Alt Power 5) [41 PP] [Light descriptor]BP: Damage 11 (Extras: Area [Burst, Targeted], Selective, Feats: Improved Critical 2, Precise) [36/36 PP] “Laser Spray” AP: Dazzle 11 (Extras: Area [Burst, General, 1-1100’ radius], Feats: Decrease Area 11, Increase Area 3, Flaws: Range [Touch]) “Light Burst” [36/36 PP] AP: Create Object 11 (Extras: Movable, Feats: Precise, Stationary, Subtle) [36/36 PP] “Hardlight” AP: Illusion 11 (Visual, Extras: Duration [Sustained +1], Feats: Area Progression 3 [50’ Radius]) [36/36 PP] AP: Damage 11 (Feats: Accurate, Extended Reach 2, Improved Critical 2, Precise, Split Attack) linked with Dazzle 11 (Visual, Feats: Accurate, Extended Reach 2, Improved Critical 2, Precise, Split Attack, Flaws: Range [touch, -1]) [18 + 18 = 36/36 PP] “Laserblades” AP: Damage 11 (Feats: Accurate, Improved Critical 2, Increased Range 2 [5000' max], Improved Range 3 [1000' Increments], Precise, Extras: Range, Penetrating [5 Ranks Only]) [36/36 PP] "Laser Vision" 1 PP: Add "Turnabout" feat to teleport Here is the power block updated: The DC Block should now be: ATTACK RANGE SAVE EFFECT Unarmed Touch DC 17 Toughness Damage Laser Spray Touch/Area Targ. DC 26 Toughness DamageLight Burst Touch/Area Gen. DC 26 Reflex/Fort DazzleLaser Sword Touch/15’ DC 26 Tough, Ref/Fort Damage, Dazzle Thank you!
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GM Epilogue And thus the days unfolded. Amber dissapeared, although Kidd gave a knowing smile when asked about where she was. Had she got spooked and ran? or something else. It was impossible to say for sure. Blowfish got tagged. He was under house bail, with a foot tag that he was very displeased about. He was facing the courts, but he felt confident. Amber wasn't testifying now, and his corrupt contacts were of modest use. Opening fire in a crowded place was a more difficult rap to beat, but he had had the Wall charging at him at the time. Time would tell. Kidd kept on Kidding. The bulletproof cop kept on doing his thing, and dividing opinion. He was, at least, not corrupt - or at least, he was not a man to take bribes or influence from crooks. And he sure hated Blowfish, even if he was cynical that anything could be done about the cunning crime boss. The Wall had also dissappeared, but was not so inconpicious as Amber. Over the days, weeks, and months, the Wall was heard of. Gossip? Mythology? Idolisation? Vilification? But the Mexican appeared to be some kind of folk hero to the immigrant population and some kind of vigilante to many others. Like Majorie Doors, who often assailed Robin with tuts of disgust about the giant. And Justice? Well.... ~ To be Continued! ~
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Lament "Merry Christmas, children! Ho Ho Ho!" He wished he had a santa outfit. In fact, he did have a santa outfit, alongside a very extensive wardrrobe. Just not here. "Right then! Its cold and chill, but warm inside, full of festive cheer and mulled spices. And, no doubt, worried parents most eager to see you all again..." Still dressed as Lament (as opposed to Zombo! or Luther LeGrasse - these identites were confusing, but Luther would not satisfy his ego with the mere two identities of regular caped crusaders and masked marvels) he marched into the Royal Arena, kids in tow. "I bring Festive gifts! The little loved ones, returned to bosom! Lament is, as ever, the Purple Protector of Persons!"
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GM "Serpent leaf?" said a rather irritated and awkward Lorenzo. "...I know of no serpent leaf. And if I did, I wouldn't tell you. I would deny its existence and ever having experimented on it or smoked it when I..." ".....hmmm. That doesn't sound very convincing does it?" he conceded, before proudly drawing himself tall. "Yes, I am aware of a certain south American leaf that has remarkable properties. Unfortunately, as I experimented with it, I found my body drifting throughethereal gasses until it vapourised. I found myself in this lamentable condition..." he said, indicating his smoke-in-a-jar body. "And 'twas only recently I managed to form myself into anything resembling corpreal material. As you can see, my experiments caused considerable inconvenience. One which I would now wish to rectify!"
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ic Fight them on the Beaches (IC)
Supercape replied to Supercape's topic in Rivers, Lakes and Oceans
GM Fascimile's roar of pride and challenge drew a massive cheer and applause from the crowd, peppered with wolf-whistles and sloshed drinks raised high. He was instantly offered a large keg of beer and a tin helmet complete with viking horns. Viking horns and lances? That's right. The Knights of Anarchy may have revered older ages, but they did require accuracy in their history. Far from it. There was even a large guy brandishing a katana with one hand and a chainsaw in another. The battered Knight from before, with two black eyes and a swollen nose, still dressed in blood-spattered chain mail, pushed through the crowds. "By Odin, you came!" he said, rather shocked. But he looked pleased; and quickly took credit for the new and interesting arrival. "I invited him! He came!" he yelled out, to cheers (of slightly less volume). He put his arm around Fascimile in a friendly manner. "Now, lets get you kitted out! Some armour! A lance! A mace! What's you fancy, sir?" -
ic Fight them on the Beaches (IC)
Supercape replied to Supercape's topic in Rivers, Lakes and Oceans
GM "Jousts! Jousts! JOUSTS!" It transpired the Knights of Anarchy were planning various activities, from oil wrestling to cheese rolling to haggis throwing (or so they claimed), but Jousts! was clearly their favourite. And, as Chromium had summised, this was motorcycle jousting! The clock was ticking towards midnight and more and more people were congreting by the beach. Drinks flowed and frothed, dancing, a mish mash of music (metal and classical, for the main), and more Knights of Anarchy. Plus all sorts of other anarchists and artists who associated themselves with this underground movement but were not part of the motorcycle club itself. Some people had phoned the police, and the police were there, but as no crimes were being committed, there was not much they could do other than have a patrol car parked a while away, ready to speed into action if there was any trouble. Now, given this was anarchists, and police did not go down well with anarchists, "ready to speed into action" meant turning around and running away, waiting for the riot squad. And as the clock got nearer and nearer to midnight, who should arive...but Fascimile! -
As per chat, noted the impervious 6 and knockback 5 effects in hyperdimensional form (I make it -15 knockback in this form; -6 from impervious toughness, -4 from remaining toughness 9, and -5 from immobility 5 power)
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GM "Vile fae! Threatening a man with a blade!" hissed Lorenzo to Pan, agitated. But not, it seemed, scared. Was it over confidence? Or arrogance? Stupidity, perhaps? Or just a short memory? "You clearly debate with edged weapons rather than wit or diplomacy!" he said, continuing to scoop up the mushroom juice into pretty glass pots he had tucked in his cape. Quite the alchemist, indeed! Boddyflock danced a dance of impatience, with a little hint of excitement and a little drop of amusement. Oswalds befuddled brain was something that seemed to delight the little sprites! Penny grabbed hold of Oswald to stabilise him. She was a strong as she looked, which given she didn't reach five feet and was slim as a twig, wasn't very strong at all. And Oswald was heavy. "Easy there, Mr. Wizard!" she said, huffing as she leaned into him to stop him keeling over. "We need your wits about you if there is a puzzle to be solved!" "Thats easy! Three stages!" said Boddyflock, clearly proud he solved the puzzle. "One! Cut the Fun Guy!" "Two! Stab the Fun Guy!" And his four soldiers chimed in musically. "Three! CUTSTAB THE FUNGI!"
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Lament "Thank you, your graciousness!" said Lament, bowing again and again as he departed. The King of Elves was a vile old goat. A mocking, cruel, vile old goat, even with his tears back. Lament had been at been inclined towards leniancy of judgement given the royal haemarrhoid had been bereft of part of his soul. But now, such leniancy evaporated. Even with his emotions, he was a vile old goat. Part of him wanted to let rip. A big part. It would feed the void and impart some righteous fury on the toad. But....this was the King's court. He was in his element, and Lament was well outside his. True, he could bluff his way into appearing comptent on most stages. But appearing competent and being so were different things. Perhaps he could take the king down a peg or two, but perhaps not. He had no idea of the Kings real power, and most likely the King had no idea of his. But this wasn't the time or the place to pick a fight. But if he ever got the chance under better circumstance, then pick a fight he would! For now, he exited the palace and stepped back into the fog. He sure hoped he could find his way back!
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GM Kidd shrugged. "Guess I am a cop. I got this here badge that says so!" he said with a big grin. Not a proud grin, though. He lowered his shotgun. "And relax. I won't shoot you. Not unless you break the law. Or I feel like it" he said with a wink. "Your ok. Niave, but ok" he conceded. Justice could see Blowfish's bodyguard was in trouble. Bad trouble. He would surely die without reasonably prompt medical attention, but on the other hand he wasn't about to arrest right now. And so began the clean up. Blowfish in handcuffs, carted away, Kidd organising the due process with the incoming police, and Jackson trying to film what he could. Which wasn't that much, right now. And within sixty seconds, Blowfish's contingency machine was in motion, with lawyers mobilised.
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Round 1 23 - Voin - Unharmed - 2 HP 20 - Dreadnought - Unharmed - 1 HP 0 - Giants [4] - Unharmed Voin is up!
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As it stands, the guards (both conventionally and Daka - armed), as well as the Hornet have their attention directed largely on Comrade Frost. This gives the Scarab and Tsunami some agency, if they wish to take it, although it may require stealth rolls. Avenger, you can make a bluff roll to give some bonus to stealth for Scarab / Tsunami if you wish. DC 20 gives them +2 to all rolls, DC 25 +5 to all rolls. No penalty for failure.
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Ok initiative time @Tiffand @Exaccus Although this is somewhat academic. The Giants are rolling zero. And on a twenty sided dice that is impressive. (i.e. its part of their nature to be slow to react and act!)