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Ari

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  1. "You...I won't take what's yours Angel..." Rain beating down made freezing rivulets in the streets, soaking slowly but surely through their clothes and causing lesser torrents to cascade off roofs. Staring in disbelief at the young woman slumped in his arms, Roi looked from her to the keys, from them to the classy car parked nearby that likely cost more than he was worth, back to Agnes and made his decision. "Come on, we must be off, get you into something warm and dry!" Helping her firmly back to her feet he all but carried her over to the auto, unlocking the passenger door and gently sitting her down on the cold chair before hurriedly dashing around to the other side, fumbling with the slick metal to get inside himself, tumbling into the driver's seat. Starting a car wasn't beyond him, but the finer details took a moment to figure out. A few minutes of silent work managed to get him through the worst of it without incident though, and with a rumble the two were rushing through the dark streets. Still breathing quickly the tailor said, low and earnestly "Agnes, you must get a hold of yourself. Hatchet was trying to kill you! Would he have stopped if you did much less? It...it was horrible, but-" he gulped back tears that sprung up as the image of the man's body crawled through his mind like a huge spider over a pane of glass "but I don't think we had much choice then. And we can make this right! He said...he said we didn't know why, didn't he? That means your lover was killed for something more than we know. If we can find out, maybe we can make all this right! But first we need to get clean, then we can figure out what to do..." He kept his eyes fixed on the street ahead, his face lit starkly by the electric lights flashing by. As they reached a stoplight, he chanced a look over at the miserable and teary-eyed woman sitting beside him and took her hand in his. Smiling a little, he added with the surety of the drowned "We can see this through." Then his eyes were stabbed by a fierce light in the window, that as they started again he realized was getting closer. The turns he made did nothing to stop it, and with a chill he realized what was happening "Agnes...I think some of Hatchet's pals are after us. Can you aim steadily? We may need to shoot their tires...I hope just their tires."
  2. "I shall never forgive you for that pun as long as either of us lives, Aaliya!" Marceau said brightly. He was a little uneasy at how quickly Louis had surrendered but put it down to his winning personality and respectful overtures. That and the word of the Ministry seemed to do wonders for persuading him, and the young costumed adventurer wondered if even the premier team of heroes in the Isles would have gotten better results. Rene's open contempt for British drinks got an amused grin "I'm with my esteemed and cantankerous friend, Detective Cooper, we'll be glad to eat and drink with you! I've been to one of your pubs before, it was a...an experience." he said with a look askance. 'Between these two, my stomach for alcohol has its work cut out' he thought ruefully 'Few people I have ever met drink more than painters and the police' Seeing Aaliya's uneasy look he hastened to add "The Grav-Bike is quite faithful miss Cooper! And it has quite expansive, comfortable seating." As they left he gave a friendly wave to the lady behind the desk, calling back "Thank you so much!"
  3. "Guys!" El Heraldo barked without taking his eyes off the distant disaster "There's a building on fire to the east! Straight out an' eleven..maybe thirteen blocks away. Warp, Tsunami, follow my light! Net Fly, stick close, people will need our help!" Even as he spoke the powerfully-built Hispanic teen shot off for the eerie blaze, gold mist trailing behind him as he streaked like a golden comet towards the fire in Southside! 'Thank God we've got Giang with us...Dama, can the Banner heal people who've been burned?Of course Herald! Now, when you arrive, make sure you get people out from the top down, understand? Yeah Good. Extinguish whatever flames you can while evacuating the people, Giang Trang can handle that far better than you, but the more arms, the lighter the load. If this turns out to be distraction from some larger crime, you must keep a clear head and see the rescue through before going after them...'
  4. That is a very good point Tiff. What I meant(and as we discussed a little in Chat) is I'd prefer characters who have studied it and have it as their area of expertise, since what's needed here is less power than understanding. But fair enough. (This is great, not even started and it's got holes ) So let me be substantially clearer: what I intend is for characters with a focus on the magical world to be the ones sent to untangle an extraterrestrial problem involving alien gods. Edited the original post to explain things a little better.
  5. Folks, I am deeply glad for the interest and enthusiasm for the the idea, but I must stress it is intended for magical heroes and heroines.
  6. The younger man winced as Parsinkle proceeded to have the stuffing beat out of him, though his concern was quickly chased away by Rene's sudden point about Hartfoul. "We can't just leave him to wreak more havoc here" he agreed, quickly recovering his coil card with a flick of a gloved wrist. Winding and folding the metal strips back into their familiar shape, the King of Suits marched quickly out the badly wrecked door, glancing around at the chaos in the corridors with rebels locked in savage combat with the soldiers and courtiers of Parsinkle's castle. Frowning deeply the Frenchman muttered "But...could we find him? He managed to slip away from the battle in the feast hall without anyone seeing him..." dodging a halberd flung from the hand of a stricken guard, he flicked a razor card thoughtfully in and out of his sleeve. Then his blue eyes lit up, and he exclaimed happily "I have it! To the horses!" Taking Rene's hand he set off with a leap of his long, powerful legs. Leading the way to the stables the pair had seen while being first led to the palace, Marceau explained eagerly "These Fey are cunning, my friend, but they have many of the same weaknesses as us! Hartfoul will need a way to get out of the city, escape to the Red Courts without being taken, thus he will need a horse!" Grinning in excitement as the pair raced through the halls, the King of Suits and Rene de Saens stumbled to a halt just short of the stables, inside which they could see the Redcap in charge of the horses calmly helping a serene Hartfoul onto the back of a mighty destrier. "Parsinkle has served us even in defeat" he was saying thoughtully, the round and unsettling man getting heavily into the saddle "he will be seen as something other than he was, and the rebels have proven they are a grave danger." his Redcap's grin seemed to make his face grow by a foot in every direction "My thanks, sweet nephew. Lay the next plans, do not dwell on midnight" he added, over his shoulder, riding out at a trot, and turning around just in time to see the humans. He paled severely "Ah...good evening. I was merely going to ensure our justice was done."
  7. GM Heraldo's attack never reached its target, the young flier swatted out the air with shocking ease by an eight-foot thick and whiplike tail. It struck out from seemingly nowhere with a hail of broken branches and leaves, followed by a small sonic boom as the tip struck the boy in the chest like a sledgehammer! The blow knocked the wind clean out of Subito, and sent him crashing to the ground and through a tree, nearly unconscious, where the tail rose again...and fell with iron precision and power like an unwinding locomotive. In the darkness of the jungle, shadowy figures rose up around the boy, cold golden eyes flickering at their new captive. The wait was a lot longer for Giang than the others, but all four teens got to enjoy several long, dull hours watching the temple day wind down, even the delicacies sneaked up to them by a friendly priestess not doing much to make the time pass quicker. Kazra wasn't used to sitting still at all, and constantly fidgeted and complained about the floor and endless wafting incense. At last, as the sun set and still no sign came of Subito, something happened. As the priests were performing the last rite of the day for Saturn, a quiet figure wrapped in white walked gravely in, welcomed with a casual benediction by the high priest, who seemed to recognize them. The figure knelt by the high statue of the cold god of lead and bountiful harvests, laying a small bundle at his feet. It went unnoticed by all the priests, who went about the ritual in a businesslike way, and prepared to leave with the others come to pay homage. It was picked up by another white-clad Roman, who unwrapped it while the others were departing. The thing flickered with jade light as it came undone. At once the messenger began hurrying off for the temple's recesses, thrusting it beneath his toga....
  8. And now for EH to get captured! GM Fiat he gets whacked one right proper on the head before he can put up a fight and is dragged away.
  9. Racing over the tree-tops(and feeling more than a little frustrated at being treated as an errand-boy, even if by a Legate), El Heraldo had long settled into the comfortable speed that sent a pleasant breeze around him and through his clothes without turning the majesty of flight into just another way to get from one place to another. He could turn somersaults, do swoops and dives, and the graceful feeling reminded him that he was far above the ground, borne aloft on nothing but the power of a country's heart. 'I need to take Cerys flying sometime' he thought as the monkeys clustered in an impossibly-tall orange tree were dazzled by a golden streak roaring by 'It's like nothing el-' he was startled out of his reverie by the four dinosaurs rearing up out of the forest! "Gah! Okay, can't leave you guys around for you to stomp somebody, sorry animales amigos!" he called out with a cocky grin, diving for the nearest one in a corkscrew, ready to kick it right in the neck!
  10. Ari

    Team UK

    Tiff, another option could be something like 'the Parity' or something else referring to equality, since that's at least their stated goal and they'd want to put emphasis on that instead of their sinister mannerisms.
  11. GM "Mz. Canto, Mr. Wilder," Celeste Beaudrie said between pursed lips "Allow me to introduce one of our finest up-and-coming pianists, Ms. Venn. Her talents appear to have-" "You said I would never be one of the greats, Ms. Beaudrie" replied the young woman as she subtly increased the tempo of her music "I have proven you wrong on two very memorable occasions. I shall do so again today. Mr. Wilder!" she said cheerfully turning to the young man, black eyes twinkling mischievously "Much as it pains me to try and do battle with somebody many at FCU consider a hero of music, I would like to challenge yourself and Mrs. Canto to a musical duel! We shall use our respective talents to try and overpower each other. The winner dictates what happens to the losers." Her tone left no doubt who she thought that would be. "I refuse to let this happen, Mary" snapped the matron of the opera, glaring at the younger woman furiously enough that she shifted a little uncomfortably in her seat as she replied haughtily "It's in their hands Madame, though it would be disingenuous of me to fail in mentioning that if they decline my thrown gauntlet I shall make sure the people attending here never forget this day. Ever." As she spoke, she tapped a sharp, discordant note that rang through the air. At the same time, every door in the room slammed shut, refusing to budge despite the increasingly desperate efforts of the audience as they realized what was about to happen! "Afraid they'll make you look like a fool Mary?" Celeste said coldly "Or are you that bad at holding people's attention?" The girl's hands almost stopped playing as she whirled around from admiring her handiwork to look daggers at her former employer. After a furious moment she said "Very well, I won't pass up a chance to prove you wrong." and played a soft series of notes that caused the doors to swing gently open, letting the vast majority of Freedonians rushing from the room, though it was an orderly kind of retreat that a giant rampaging monster might not have gotten. 'Carmen!' hissed Tazel 'That's demon juice in that song, I think she's got a little brimstone in her. It feels like a- er...maybe we should say no...'
  12. I'm planning a thing where a character with light powers(probably Young Britannia hi Tiff!) goes to an alternate Earth where powers tied to darkness are the effective norm. So, what besides the obvious historical shifts should I keep in mind? And is this fitting with established alternate worlds? The reason why the world is the way it is has two main roots: a quirk of natural selection that led to human vision becoming much more effective in the dark and making them much more comfortable in it, and rituals enacted by the Earth's Master Mages who made seemingly peaceful contact with the creatures living in the Shadow-World; they've drawn the universe almost into the dark abyss to hide from evil forces in the omniverse. Thus, the Schattenwelt infest almost every corner of that world and has awakened the powers of most of the world's superhumans, save for a few struggling to keep alive the Light. (All the above not final, as issues do crop up)
  13. Ari

    Freedom Eagle II

    You have 14PP in Feats, not 20. Grapple Bonus is Base Attack Bonus plus Strength Bonus plus (Whatever Power affecting it), so in this case 11+2+6, or +19. Aside from that I can't find any errors. Now for the nitpicks: making your exotic saves uniform isn't wrong, just odd. Why is he equally resistant to all those things? Having all 16's in Abilities besides Strength is also not wrong, though I have to ask why that is.
  14. "Oh, God have mercy..." Roi froze as the shot crashed through the air like a pale imitation of thunder, out of the corner of his eye he could see the gun smoking in Agnes' hand. And the horrible, sticky noises coming from the Hatchet told him what had happened long before his eyes registered the red seeping between the doomed man's fingers, and the look in his eyes. The young Frenchman had seen more than one fellow countryman with a wound in his throat. The Great War had left its mark on many in his hometown. But this showed him just how such holes were made, and seeing it he was violently sick on the ground. Coughing and shaking on the rain-slick street, the Deck still gripped tight enough to dig into his palm. 'However bad he was, he didn't deserve that!' It took a moment to tear his mind and horrified eyes from the grisly sight, and focus on the sobbing woman behind him. He stared at her for a moment, torn between revulsion and pity. Only a moment however; pity had a far stronger hold on his soft heart. Getting to his feet he quietly tucked the gun into his coat pocket, put an arm under her arms and lifted her up, setting off with shaky steps down the street. As he went, he turned sharply to the two henchmen, his eyes teary and his voice ragged "Don't follow me. Take his b-his body and go." As he spoke another card, the edges gleaming evilly in the electric lights, slid from the pack and the tight-lipped king on it seemed to wink at the pair. Hurrying them into the dark of Freedom City, he whispered as the sped down a streaming alleyway "Agnes? I'll get you home, where do you live?"
  15. Subito began to nod in gloomy agreement when he remembered. Blushing furiously in embarrassment he said "Actually Young Britannia, you may be more right that you know!" turning with a smile to the statuesque paragon he added to the health inspectors and the zookeeper "My healing powers aren't on the same level has Why-Bee's, but I'll add the Banner of Victory to her gold ball of healing stuff if you need it!" With a polite bow he returned to the English paragon. "I've made friends with an awesome bunch of magic people in a mansion on Lantern Hill! I don't know if they call themselves anything, but they know a lot about stuff like this! We could ask them if the Master Mage is already engaged or otherwise indisposed" He knew the words clashed a little, but at least they had something to work with now!
  16. "Fascinating." Subito waved over Sally and payed for the food "I guess I won't ever really get you, huh? Fine by me. What now?" Standing up and helping clear away the pair's considerable dishes, the muscular boy cheerfully bid Gene and his former co-workers a good-night, the pair leaving to more than a few curious stares. Standing on the sidewalk, Subito whistled quietly up at the sky. The stars were just beginning to come out now.
  17. So, going to start planning and figuring out one of the Story Talking! plot threads(thanks to everyone who contributed, and feel free to add to it!), at long last. For relative simplicity's sake, I choose the one about gods on another planet. Premise: On another developing world in the Orion Arm under the aegis of the Lor Republic, the inhabitants have developed mystical power enough to allow their gods and other mythical figures back into the physical world. Unfortunately this means the planet's inhabitants are nearly helpless to stop the manifold pantheons from waging their old wars and squabbles anew, and the Lor's technology isn't quite up to the task. Complicating the situation further is the fact that many of the world's population don't want them to go, since they're mostly careful not to hurt anybody but each other unless they get especially heated. Unfortunately they're getting less careful every day, and more and more determined to return the planet to the way it used to be.. In order to put a stop to the chaos before it gets totally out of hand, the Lor have asked Earth's magical heroes to come and figure out a way to put the gods back in the box. PL: Actually pretty variable, since combat isn't totally inevitable and there's going to be more than one way to solve the problem. And not all gods are created equal! PL8-12ish, let's say, with higher-end PCs negotiable. Players: 3-4 at most. Length: Middling. I doubt it will be over in a snap, but it shouldn't take the usual eons mine tend to.
  18. When first making a thread(or in Full Edit) there is a box in the upper left where you input tags. You input them by writing out the word you want to tag(such as Jack of all Blades) then hit , and write the next one. Next to the box on the right is a small checkbox that when clicked makes the first tag the one that prefixes the thread.
  19. Player Name: Arichamus Character Name: The Osprey Power Level: 9 (150/150PP) Trade-Offs: +3 Attack/ -3 Damage(Utility Belt), +2 Defense/ -2 Toughness Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Test-subject who uses his new-found bird-themed powers to fight against the criminal underworld. Alternate Identity: Alden Richards Identity: Secret Birthplace: Southwark, London, England Occupation: Shipping warehouse employee, superhero Affiliations: Ministry of Powers, Docklands, Eileen Rose(junior officer in the SAS), Order, Justice Family: Patricia Richards(Mother), Russel Richards-Brown(Father), Maria-Annabelle Richards(Sister), Frances Richards Description: Age: 24 (DoB: 1989, February 9th) Apparent Age: (if applicable) Gender: Male Ethnicity: Caucasian Height: 6' 2"/1.9m, 6' 11"/2m Weight: 200 Lbs/90.7kg Eyes: Brown/Yellow Hair: Brown Alden during everyday life wears sturdy, eminently practical clothes in dull colours. Thick jeans, heavy boots and tan jackets over long-sleeved grey cotton shirts feature prominently in his limited wardrobe. On the job he wears the crisp green/white waterproof uniform coat and pants of his company. His hair is thick, curly and cut short, and he has a perpetual five-o'clock shadow around a frequently dour mouth below his thin high eyebrows, bright, lively eyes and broad nose. He's unusually pale from working mostly nights, and his recent start as a vigilante crimefighter has deepened that noticeably. Years of physical work has kept him trim and lean, and a dedicated exercise and martial arts regimen has hardened and bulked him up considerably more than most men his age. He speaks with a low, soft voice in an almost stereotypical English accent, though in times of stress, excitement or anger it takes on a rougher edge. In his disguise as Osprey he's a tall, imposing man in a mostly white costume with a dark brown cape cut to vaguely suggest wings(the result of weeks of work), the colors scattered like the fish eagle's plumage, and a white mask covering his head adorned with a short curved beak. On the chest in a patch of black is a white emblem of an osprey diving. A simple belt of weapons Power Descriptions: History: Personality & Motivation: Powers & Tactics: Complications: Abilities: 10 + 8 + 8 + 4 + 4 + 6 = 40PP Strength: 20/26 (+5/+8) Dexterity: 18 (+4) Constitution: 18 (+4) Intelligence: 14 (+2) Wisdom: 14 (+2) Charisma: 16 (+3) Combat: 18 + 16 = 34PP Initiative: +8 Attack: +9 Base/Bird-Man Form, +12 Utility belt Grapple: +14/17 Defense: +11 (+8 Base, +3 Dodge Focus), +4 Flat-Footed Knockback: -4/-7 Saving Throws: 3 + 4 + 3 = 10PP Toughness: +7 (+4 Con, +3 Armored Jumpsuit) Fortitude: +7 (+4 Con, +3) Reflex: +8 (+4 Dex, +4) Will: +6 (+3 Wis, +3) Skills: 80R = 20PP Climb 5 (+10/13) Computers 4 (+6) Diplomacy 5 (+8/12 with Attractive)) Disable Device 6 (+8) Escape Artist 4 (+8) Gather Information 5 (+8) Intimidate 10 (+13) Investigate 6 (+8) Knowledge(Streetwise) 8 (+10) Knowledge(Physical Sciences) 4 (+6) Notice 4 (+6) Sense Motive 7 (+9) Sleight of Hand 6 (+10) Stealth 6 (+10) Feats: 25PP Accurate Attack All-Out Attack Attractive Contacts Dodge Bonus 3 Elusive Target Endurance Equipment 4 [20EP] Improved Defence Improved Initiative Improved Overrun Luck 1 Power Attack Precise Shot Sneak Attack Powers: 2 + 15 + 4 = 21PP Comprehend 2(Animals, Speak to & Understand; Flaws: Avian Animals Only)[2PP] Alternate Form 3[15PP] Damage 1(Talons; Extras: Penetration 1; Feats: Mighty)[3PP] Enhanced Feats 1(Improved Musculature; Improved Pin)[1PP] Enhanced Strength 6(Improved Musculature)[6PP] Flight 2(Wings; 25MPH, 250ft. per Round)[4PP] Immunity 2(Altered Biology; Cold Environments, Drowning; Flaws: Limited(Half)[1PP] Super-Senses 6(Normal Visual: Extended 1(100 Notice Increments), Rapid 1(x10), Penetrates Concealment(Flaws: only through water)[4PP] Drawbacks: (-0) + (-0) = -0PP DC Block (see below) Totals: Abilities (40) + Combat (34) + Saving Throws (10) + Skills (20) + Feats (25) + Powers (21) - Drawbacks (0) = 150/150 Power Points
  20. Ari

    Rook

    BType! Welcome to America! I mean, to the site! Anyway, the Character Bank isn't for putting both the sheet AND the Questionnaire. The HellQ goes in the character's News thread(in the News subsection of the forum). In any case, you CAN'T submit the HellQ before your character is approved, so cool your horses. The numbers look good to me at first glance but I'm not a Moderator and am one of the weaker builders so take that with a shaker of salt, only things I can see wrong with it are: you spelled 'losing' wrong, you need to mention how much each Power coats at the end of the Power in [square bracketsPP] and there's the matter of why Duncan would want to train somebody so young to be his sidekick. Summers was much more of a loner than Bruce Wayne after all, and NEVER had a kid tag along for crime-fighting. Other than that, I love Rook already! Ask one of the Refs(folks with red names) to remove the Questionnaire as we can no longer delete posts on our own and you should be set to go through our rigorous and luscious Character Approval Process Fun-Times! Don't forget to save the HellQ!
  21. GM The ancient hull rumbled impressively as the cannon fire impacted it, leaving several black, warped streaks of metal across the loading clamps. In answer the bay shuddered as a cumbersome laser turret half the size of the Ages Lost dropped from the ceiling, the vacuum around the ship soon filled with brilliant light as a an almighty deluge of firepower roared past the slender vessel, energy coursing in vivid bolts and hitting just about everything in sight except the only thing not sitting still. The was a suspicious lack of triumphant crowing from Phantasmagore.
  22. Most of the nearby patrons turned back to their own food, some a little disappointed that the pair weren't more open with what was going on at the mysterious Claremont Academy. The Freedonians were nothing if not curious, especially after so many incredible things had cropped up under their very houses and streets. "Huh. I can barely imagine growin' up like that, travelin' the world and never gettin' to make any friends no matter where I was." Subito admitted as he took a thoughtful bite, his teeth cutting through the crisp spinach and tangy pickles before meeting the softer and thicker resistance of the smoked ham that with an almost reluctant feeling gave way in a burst of spices and rich meaty flavor, the mustard slathered between it and the Lindberger cheese making the sandwich appear to burst in an explosion of tastes fighting for his tongue's affections. Savoring the experience, the muscular young man observed the sparer boy across from him for a second. After a little while he said "Ever meet anyone you wanted to spend more time with?"
  23. GM Parsinkle was apparently out of turns of phrase, as he responded with a wild snarl to the artistic wizard's challenge to his philosophy, and ducking at the last moment when the magical missile whizzed at him, though it swung around into the air for another pass! 'One thing is for certain', Marceau reflected as he tightened his grip on the metal ribbon wrapped around his hand, 'This place is really doing something for Rene's sense of humor!' With a grin he deftly looped the coil around both hands and pulled with all his might-only for the Prince to latch onto a leg of the table, turning the simple task of dragging him closer into something like fighting a crocodile! With a frustrated grimace, the King of Suits leaped forward, whipping the ram gauntlets from his belt and lashing out at the Prince's prone form, only for them to dent the wall behind him with a resounding clang as his target leaped aside at the last moment! The rebels were on him then, and soon Parsinkle was buried under a pile of furious subjects, soon rendered unconscious from the rain of hafts and swordblades crashing down on him. As the others went to work venting their hatred and fear on the Redcap ruler, one of them from the dust-gatherers managed to break away for a moment, jogging up to the two humans and grinning at them with unfettered glee "Our thanks to ye! Have yer brush back magey" she added, tossing the fine artist's weapon to Rene. "Ye've done a lot fer us! We won't forget it, but you better clear out now 'afore we decide we don't want anyone wit the Prince's spell on 'em here." cocking her head to one side, she listened to the growing sounds of chaos spreading through the castle. "Seems like we gots it well in hand! Come back anytime ye feel lonesome, 'cept when we're hungry, ye can find yer own way back. And throw Hartfoul out a window of ye see 'im!" With that, she flung herself back into the merry party beating Parsinkle into a stain on the floor, the general mood shifting with great certainty to one where the humans were no longer wanted.
  24. KoS will use the Tether on his Snare to drag Parsinkle closer. His Strength roll: 6. Wow. Using a HP to reroll that(3 left): 15. Parsinkle's retaliatory roll: 16. Wow. Surging to get another Standard Action(Fatigued), King of Suits will Move closer and hit him with a ram gauntlet: 16. Misses. His Defence is 8. Round 6. Parsinkle: Bruised(x1), Bound-GM Rebel Fey(x10): 3 Bruised(x1), 3 Dazed, 4 Unharmed-GM Rene de Saens: Unharmed, Geased x2, 4HP King of Suits: Unharmed, Fatigued Geased x2, 3HP Parsinkle will try to escape, hitting the Snare with his Unarmed attack(DC17): 18. Withstood. The Rebels attack Pasrinkle:3 hits. The Prince's three DC23 Toughness saves: Makes the first, is Bruised and Dazed by the second I think we can call it here. Out of rounds.
  25. Seeing the distant blue figure holding their ground, Red Moon glanced back at the coarse, angular ship. Nothing else for it. With a blue-red flash as her body transferred mass into energy, the psionic vampire flashed across the gulf between her and the Aglaec-Wif, a red streak across the vacuum that stopped right in front of the dock before another change began, and her body became subtly less, somehow less solid than before. Reaching forward she slid a gloved hand through the harsh carapace of the hull, shuddering as the ship's cold seeped around her dead fingers. Gathering courage she stepped forward and vanished into the ship. With a soft whisper the towering Farsider appeared on the bridge, her terrasuit's translator making her words crackle and hiss as she said in Lor Galactic Standard "Greetings. I am Red Moon, one of the defenders of this system. Who are you, and why are you here? If you want to steal those creatures, I suggest you turn around and leave at once." glancing around the bridge behind her smoke-filled helmet, she fought back an edge of nervousness at being surrounded by so many strange people.
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