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Thunder King

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  1. Added source of money to History. Her father is a financial adviser who works to help others invest their money (and makes a sizable money off of it), he spoils his little girl and gives her ample spending money. Oops, forgot to add that part.
  2. I noted a native language, but technically she's bilingual from an early age. As a descendant of people from Thailand, her parents have taught her both languages. She's more comfortable speaking English, so that's listed as native. Added proper flat-footed Defense Added Flat-footed toughness Changed based defense to 4, bought up Dodge Focus by 1, bought Assessment to make up the difference Hopefully that's it
  3. Voltage had to hide his enthusiasm. He only allowed a small, satisfied smirk. "Glad to be on board, Sir." He said, taking the older man's hand and shaking it firmly. Just like his dad taught him. Always give a firm handshake, it leaves a good impression. As he did so, he wondered exactly what sort of things the Summit would be up to. Oh, well, he guessed his life would get a lot more interesting from now on. Just before he turned to fly away, he turned to his new employer. "Oh, and Sir, if you need any tech support, don't hesitate to call. Your security is good, I could make it better."
  4. He was a bit nervous. This interview was going to be very interesting. A journalist on the internet had asked him, by discreet email, to do a short podcast interview. He had never talked to the press before. Host: Alright, everyone, welcome to the HeroCast Podcast! Tonight's special guest is the new, up and coming superhero, Voltage! Voltage: Erm, hi everyone. Sorry, never done anything like this before. Host: Now, I'll avoid any personal questions. If a question is too personal, go ahead and pass on it. I don't want you to accidentally give something away. Voltage: *Sigh* okay, that sounds good. Host: Alright, first question, where were you born? Voltage: I was born in Freedom City, actually. Can't say where, of course, but yeah. Host: Alright, then a native. For all the people at home, who obviously can't see you, what do you look like? Voltage: Well, I'm kinda skinny, and a little tall. About six feet or so. I have gray hair. Too young for that. Host: Interesting, gray hair you say? How did that happen? Voltage: I have no idea. It happened around when I got my powers. Host: So why did you become a superhero? Voltage: I want to help people. It seems weird, but that's it. I like helping people and doing good things, I guess. Host: Boy scout type, huh? Oh well, what sort of powers do you have? Voltage: Well, I can control electricity. Oh, and I'm super smart now. I have this theory on how my brain functions have been enhanced by increased electrical activity, and...yeah, you guys don't want to hear all of that, do you. *laughs* Host: So, what do you really like, and what do you really hate. Voltage: I really like to solve problems. I've always been good with computers, so I like to fix them. I don't care for rude, ignorant, or mean people. They get on my nerves. Host: So how has it been being a new hero? Voltage: It's honestly been nerve wracking. I'm still learning, and my powers are still growing. It's really crazy. Host: Are you afraid of anything? Voltage: Mostly the usual fears. I'm afraid I'm not good enough, or that I'll let someone down when they need me. Host: So what do you really want to do with your life? Voltage: Get rich! *laughs* honestly, I want to have enough money to live a comfortable life. I want to come by it honestly. I want to help people along the way. Host: So what do you think of Freedom City, piece of junk or a great place to live? VOltage: Eh, it's a balance. There are muggers and murderers, but there are also heroes. I mean, it's not perfect, but I like it here. Host: So, have any close friends? how do you get along with people? Voltage: Eh, not too many close friends. I don't like being pushed around, but I tend to get along with people fine. I guess I'm just too normal for most people. Host: What are you most loyal to? Voltage: Doing the right thing. I don't like to compromise doing what's right. I hope I never have to make a big call that might hurt anyone. Host: So, the girls are going to want to know, do you have a significant other? Voltage: *Nervous laugh* uh, no, no I don't. I haven't really thought about it with becoming a super hero and all. I mean, maybe one day, but not right now. Host: So, what do the people around you think of you? VOltage: They probably think I'm a decent guy. I don't hurt anyone, I try to help people. I know my mind gets me in trouble lately. I talk too fast sometimes. Host: So, do you think of yourself as a role model? Voltage: I...don't know. I mean, I try to be a good hero, lead by example, etcetera. If you put a kid in front of me that was asking for advice, I don't know what I'd say. I'm not far removed from being a kid myself. Host: A bit more personal, but are you religious? Voltage: I used to be blah about religion. I just didn't get it. My powers have opened my eyes to new possibilities, so I'm looking around and seeing what suits me. Host: Are you part of a team? Voltage: Eh, not as of this moment. I want to be, though. It'd be nice to have someone tough that can take hits I can't *laughs*. Seriously though, I'd love to belong to a team. I think that I can do a lot more for the world if I had allies to balance my strengths and weaknesses with. Host: How do you feel about the place of metahumans and other supers in the world? Voltage: I think we're well respected, but have to toe the line. Ordinary, regular folk have good reason to fear us. We can do some serious damage with our powers and training if we're not careful. With that said, I deeply respect my fellow heroes, and am honored whenever I meet one. Host: Last but not least, is there anything you'd like to say to the public? Voltage: The world is still a pretty cool place. You can do good in the world if you try. Host: Well, that's all we have for today. Thank you, Voltage. Voltage: Thank you for having me. Host: Alright, this is HeroCast, signing off.
  5. Player Name: Thunder King Character Name: Crimson Tiger Power Level: 10/12 (156/194) Trade-Offs: +3 Attack / -3 Damage, +2 Defense / -2 Toughness Unspent Power Points: 38 In Brief: Muay Thai fighting legacy hero Alternate Identity: Mali Benjawan Identity: Secret Birthplace: Freedom City Occupation: Lives with parents, does chores and responsibilities around the house Affiliations: Claremont Academy Family: Father Annan, mother Apsari Description: Age: 20 DoB: August 5th, 1995 Gender: Female Ethnicity: Thai Height: 5'6" Weight: 150 Eyes: brown Hair: black Mali has a pretty, if unremarkable face, with bright eyes and a wide smile. She carries the attitude of a fun loving, sweet young woman. If she's happy, her eyes are like a clear sky. When she's angry or spoiling for a fight, her eyes narrow and become more like a thunderstorm. She has a sinister-looking grin that she adopts when enjoying a fight. She stands at a little over five and a half feet tall, and packs far more muscle onto her slender frame than most would suspect. She favors comfortable, stylish clothing in the latest brands, no longer caring how people react to her physique. She keeps her hair short and often slightly spiky. Since graduating Claremont, she has gotten a lip stud in the middle of her bottom lip, and a tattoo of a tiger on her back near her shoulder. Mali's costume is red and black, designed to resemble a stylized tiger. Her mask covers most of her face. She wears black boots and gloves. The costume is form fitting yet flexible, to allow her to take advantage of her natural agility. History: Mali has walked two paths for her entire life. Her father believes that she should be allowed to choose her own path, and has for her entire life. She likes the taste of Thai cooking (and asian cooking in general), is a Buddhist, and adheres to many Thai traditions. Still, she listens to American music, watches American movies, and embraces her home country. Her family is well off due to her grandfather having invested his money well in the stock market years ago. Her father took that to heart and became an accountant. Now he makes money advising people on how to invest their funds, and invests his own funds wisely. One night, when she was twelve years old, her father sat her next to him and told her a story, the story of Black Tiger, her great-grandfather. Black Tiger had likely been Thailand's first true super hero. He told her stories that his father had told him, how Black Tiger fought against the oppressive government. How he was a champion Thai boxer. Mali sat beside him, eyes wide with wonder. Her great grandfather sounded like an unparalleled warrior. He sounded like the kind of man who's legacy could be followed. Mali did not tell her father, but it was on that day that she resolved to follow in his footsteps. Over the next few years, Mali began taking her Muay Thai training seriously. Her father had been teaching her for exercise and self defense purposes for a few years, but she barely paid attention. Now a fierce fire burned within her that he both admired and worried about. At fourteen, she handily beat her father in a spar. On that day, he abandoned his nickname for her 'little kitten', and changed it to 'little tiger'. She grinned in triumph, knowing she was closer to her goal. She resolved that by her twenty first birthday, she would debut as a superhero. On a cool autumn evening, Benjawan Mali put on her costume and became the Crimson Tiger. She did not, however, anticipate that her father would discover her new double life. He was upset, but, was willing to forgive her. It was decided; she would enroll at Claremont. Mali vanished over the summer for over a month. As far as anyone at home knew, she was visiting family in Thailand. It was only a partial truth. In truth, she was in Thailand. She found an old trainer, one of the true masters. By day she studied under him. It took time to convince him to train a girl, but her skill impressed him enough to pass his techniques on to her. By night, she cut her teeth on Bangkok. She and her cousin Tarrin worked in conjunction, enabling her to sharpen her skills to greater heights. Upon her return to Freedom City towards the end of the summer, she refocused on her crime fighting. Personality & Motivation: Benjawan Mali has no great tragedies in her life. Her parents and both sets of grandparents are alive, and prosperous. No great pain drives her to heroics. She has no guilt, and no angst. What drives her is a burning desire for justice, and a love for a good fight. She is dutiful and respectful to her family and friends, and they love her for it. When in costume, however, she is a different person. She hides a wild streak that loves adventure, action, and a good fight. She tends to be unflappable in a crisis and keeps a level head. Overall, Mali is driven by an inner fire that makes her go out and do things in the world. Powers & Tactics: Mali, the Crimson Tiger, is a Muay Thai fighter. She uses a brutal, efficient, and painful martial art. Against ordinary humans and thugs, she emphasizes fast and efficient take downs. When she's against a superhuman foe, however, she lays on the hurt the best she can. She is a pragmatic combatant that knows that some foes are too strong to fight fair. She wil fight dirty if she feels she needs to. She will never kill, but she knows her enemies might try. Complications: Secret: Very few people know she is the Crimson Tiger, and she prefers to keep it that way. Family: As yet, Mali is not on her own, so she has duties to her family she must fufill Body Image: Mali is a muscular woman. She fears that this might put people off. Enemies in Low Places: Crimson Tiger's tendency to hit the streets means some criminals will know her by reputation. The New Girl: Mali is pretty new to Claremont, and exposure to super powers in general. Never Again: She hates the thought of hurting people, despite her love of fighting. These two concepts inevitably clash. Punching Drug Dealers: Mali has a special distaste for the drug trade which could be exploited by the right people. Violence is never the answer (but it sure is fun): Mali loves a good scrap, and unless her foe is clearly beyond her, she'd rather settle things with a fight than with words. Abilities: 14 + 8 + 6 + 4 + 6 + 4 = 42PP Strength: 24 (+7) Dexterity: 18 (+4) Constitution: 16 (+3) Intelligence: 14 (+2) Wisdom: 16 (+3) Charisma: 14 (+2) Combat: 10 + 8 = 18PP Initiative: +7 Attack: +13 Melee, +5 Ranged +13 Chakram Grapple: +18 Defense: +12 (+4 Base, +8 Dodge Focus), +2 Flat-Footed Knockback: -3, -2 flat-footed Saving Throws: 5 + 5 + 5 = 15PP Toughness: +7 (+3 Con, +2 Defensive Roll, +2 under-costume), +5 flat-footed Fortitude: +8 (+3 Con, +5) Reflex: +9 (+4 Dex, +5) Will: +8 (+3 Wis, +5) Skills: 92R = 23PP Acrobatics 12 (+16)Skill Mastery Diplomacy 9 (+11) Drive 8 (+12) Escape Artist 8 (+12)Skill Mastery Intimidate 9 (+11) Knowledge (streetwise) 9 (+11) Language 1 (English [Native], Thai) Notice 9 (+12) Search 9 (+11) Sense Motive 9 (+12)Skill Mastery Stealth 9 (+13)Skill Mastery Feats: 54PP Accurate Attack Acrobatic Bluff All-Out attack Assessment Attack Focus Melee 8 Attack Specialization 4 (Chakram) Benefit (wealth) Challenge (Fast Acrobatic Bluff) Dazzling Attack Defensive Roll 2 Dodge Focus 8 Elusive Target Equipment 6 Evasion 2 Fearless Improved Grapple Improved Initiative 1 Luck 2 Move-by action Paralyzing Attack Power Attack Prone Fighting Set Up Skill Mastery (Acrobatics, Escape Artist, Sense Motive, Stealth) Stunning Attack Takedown Attack 2 Uncanny Dodge (hearing) Ultimate Effort (Toughness Saves) Equipment 25EP = 5PP Tigercycle [12EP] Motorcycle Size: Medium. Str 20 [2EP], Toughness +8 [3EP] Features [2EP] Alarm 2 (DC 25) Powers [5EP] Speed 5 (250 mph / 2,500 feet per Move action) [5 EP] Chakram: Blast 2 (PFs: Mighty 4, Ricochet 1) [9EP] Flashlight [1 EP] Under-Costume Armor: Protection 2 [2EP] Grapple Gun: Super-Movement 3, Slow Fall, Swinging Wall-Crawling, [6 EP] Powers: 1 + 1 +2 = 4PP Leaping 1 (x2; running long jump 30 feet, standing long jump 15 feet, high jump 7 feet) [1PP] Speed 1 (10 mph / 100 feet per Move action) [1PP] Super Senses 2 (Accurate Hearing) [2PP] DC Block: ATTACK RANGE SAVE EFFECT Unarmed Touch DC 22 Toughness (staged) Damage (Physical) Chakram Touch DC 21 Toughness (staged) Damage (physical) Stunning Attack Touch DC 17 Fortitude Stun Dazzling Attack Touch DC 17 Fortitude Auditory Dazzle Paralyzing Attack Touch DC 17 Fortitude Paralyze Totals: Abilities (36) + Combat (18) + Saving Throws (15) + Skills (23) + Feats (54) + Powers (4) - Drawbacks (0) = 156/194 Power Points
  6. Thomas was a bit nervous. He couldn't be sure if the man was mad or not. He was pretty sure that it was a good thing he wanted to meet, but couldn't be sure. He put his costume and mask on, before flying upward towards the construction site. He saw it from a distance and noticed the figure standing. "I apologize for interrupting your day. I'm sure you're a busy man. He started as soon as he was sure the other man could hear him. "I understand you're looking for people to put on a team. My power is that I can generate electricity. I won't go into the specifics, but they can be very powerful. He didn't waste time explaining himself. He was worried he would talk too much, but wanted to make his statement before the other man dismissed him out of hand.
  7. The press conference was days ago, and now it was finally time to do something. His name was Thomas Morgan, and he was about to hack the personal files of a famous, wealthy man in an attempt to join a superhero team. He was either crazy, or very good. Luckily for Thomas, he was a bit of both. He sat down in his living room chair and pressed his hands together. He didn't need to do it, his powers were purely mental. Still, it was a gesture that helped him cope. He used his home internet connection as a starting point, visualizing the internet as a series of tubes or tunnels. He used the tubes and tunnels as a visualization to help him filter the abstract data into something more tangible. He'd already learned to focus his thoughts better, and soon would not need the visualizations at all. As soon as he sat down, he found the website for al-Misri's corporation. The defenses were decently robust, but not sufficient to stop his keen mind and powers. Within less than a second, he had every piece of data he needed on al-Misri. He didn't bother looking at any of his truly personal information. It was dishonest to know, and could get him in major trouble if anyone ever caught him anyway. "There you are..." He mumbled to himself as a cocky grin spread across his face. "Let's see...". Seconds later, the text was formed in his mind. Mr. al-Misri, I am Voltage. I am a super hero, like you. I'm interested in joining your new team. I apologize for doing it this way, but I wanted to show you what I can do. I can do more than just hack computers, much more. If you want to find out, contact me at this number, we can arrange to meet.. He read it aloud, and was satisfied. He leaned back in his chair and sighed. The next move was his potential employers. He wasn't afraid of retaliation or tracing the number, but he was afraid that his reputation as a superhero would fall apart before it was even established.
  8. This is the OOC thread for Voltage Volunteers
  9. Doktor'd 10/30/2011 Voltage: *Change his age from 16 to 18 *Under History, erase the phrase "Some days later, he enrolled at the Claremont Academy" and replace with "Some time later, he constructed his costume and debuted as the new hero Voltage". EDIT: Also, sorry, but change his birth year to 1993. Thank you Doktor'd 10/30/2011
  10. Corrected armor notation, teleport, and Feat/Extra problems.
  11. Player Name: Thunder King Character Name: Voltage Power Level: 12 (177/189) Trade-Offs: None Unspent Power Points: 12 Progress To Silver Status: 36/60 (Bronze Status earned with Crimson Tiger) In Brief: Super smart electricity controller Alternate Identity: Thomas Morgan Identity: Secret Birthplace: Freedom City Occupation: Computer Tech/Student Affiliations: Fellow employees, classmates Family: Father James, mother Laura, brother Samuel Description: Age: 18 (DoB: April 9, 1993) Gender: Male Ethnicity: Caucasian Height: 5'11" Weight: 155 lbs. Eyes: Blue Hair: White (side effect of mutation) Voltage is nearly six feet tall and slim but fit. His face is sharp and somewhat hardened by isolation. His now-white hair is kept short in a neat if nondescript cut. His costume is all black. There are silver accents on each glove and on his boots that look like lightning. Across his chest streaks a silver lightning bolt. Power Descriptions: Voltage's electricity powers manifest as a silver color. When he teleports, his teleportation has an electric effect. If it's short range, the electricity flows to the spot he's teleporting to. If it's long range, it just vanishes. In both cases he reassembles from the energy at destination. History: His parents, James and Laura Morgan, lived in California where James was a researcher at a corporation. James was diagnosed with cancer, and after doing research discovered that the company was experimenting on it's employees illegally. James was treated for cancer successfully and they sued the company along with other employees. The company went under, and James and Laura moved to Freedom City. After moving to Freedom City, they had their first child, Thomas. He lived an ordinary life as an ordinary child until shortly before his 18th birthday, when he accidentally electrocuted himself trying to fix a computer. It was a severe shock, but put him in a coma for reasons doctors did not understand. The coma lasted only four days. On the fourth day, the nurses entered the room and discovered that the walls had been scorched with black marks all over the wall. Thomas was standing in the room, seemingly unharmed. It was at this point that he discovered his powers. Some time later, he constructed his costume and debuted as the new hero Voltage. In 2013, Voltage formally retired from heroics to focus on his career. He went to work for Katastroff and got some serious education under his belt. Within four years, he was Dr Thomas Morgan, three times over. He continued to work for Katastroff. In mid-2017, he received research funds and opened his own facility in an isolated location in the upper atmosphere. He was the sole researcher, and within a few weeks, he was in total isolation. He powered the facility and received deliveries of food, but after a while he broke contact off completely. He did not see a single, living human in person from June 2018 until March 5th, 2020. On March 5th, 2020, he voluntarily left his facility and closed it down. He had done as much as he could locked in a facility by himself, and he's decided to rejoin the world as a whole. He has, as well, decided to dust off his old costume and resume the identity of Voltage. Personality & Motivation: Voltage is a bit arrogant and cocky, but that's more from age than anything. He's not quite used to the mental affects of his new powers, so he has trouble expressing himself sometimes. He used to only be a bit bright, but his new genius is staggering to him. He reacts to strange situations by trying to take control. He's okay with following others so long as they have an idea of what to do. He cannot stand being talked down to and struggles to bite his tongue if anyone does so. He's far more likely to act than react. Still, his heart is in the right place, and he wants to be a hero to protect the world. He defers to more experienced heroes and authority figures out of respect, so long as they don't treat him like a child. He tries to handle every situation with maturity, logic and intelligence. Sometimes this works in his favor, other times it doesn't. He does not hesitate and uses his new-found intelligence to assess every situation as best he can. Powers & Tactics: Voltage is acutely aware of his strengths and limitations. He knows he hits the hardest from a range, and doesn't bother fighting up close and personal unless necessary. He retreats from melee whenever he can. He takes advantage of his ability to control electricity from any angle to hit people in unexpected ways. He uses his intellect and radio detection to plan fights out ahead of time, gaining any information on his foes that he can. This gives him the ability to assess foes with speed and efficiency. Complications: Big Brain, Small Head: Voltage's mind works like a supercomputer, incredibly complex and fast. However, even he can't keep up with his own mind sometimes and this can cause headaches, both literal and figurative. Family: He will not hesitate to defend his family I hate Crowds: Voltage avoid large groups of people as much as he can Isolation: Voltage is a few years behind in terms of pop culture and recent events Katastroffic Influence: Voltage is employed by a massive tech company, and they probably have both rivals and enemies. Secret Identity: Voltage continually protects his identity, especially as his list of enemies grows Abilities: 0 + 4 + 2 + 4 + 0 + 0 = 10PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 12 (+1) Intelligence: 14/30 (+2/+10) Wisdom: 10 (+0) Charisma: 10 (+0) Combat: 8 + 8 = 16PP Initiative: +10/+2 Attack: +4 Base, +10 Ranged Grapple: +4 Defense: +10 (+4 Base, +6 Shield), +2 Flat-Footed Knockback: -5 Saving Throws: 8 + 7 + 9 = 24PP Toughness: +10 (+1 Con, +9 Protection) Fortitude: +9 (+1 Con, +8) Reflex: +9 (+2 Dex, +7) Will: +9 (+0 Wis, +9) Skills: 52R = 13PP Computers 15 (+17/+25 Enhanced Int)Skill Mastery Craft (Electronics) 15 (+17/+25 Enhanced Int)Skill Mastery Craft (Mechanical) 11 (+13/+21 Enhanced Int)Skill Mastery Knowledge (Technology) 11 (+13/+21 Enhanced Int)Skill Mastery Feats: 20PP Attack Focus (Ranged) 7 Beginner's Luck Eidetic Memory Improvised Tools Jack of All Trades Luck 3 Move-By Action Online Research Power Attack Quick Change Skill Mastery (Computers, Craft [Electronics], Craft [Mechanical], Knowledge [Technology]) Speed of Thought Powers: 7 + 18 + 29 + 16 + 10 + 10 + 4 = 94PP Datalink 7 (Radio, 200 miles) [7PP] Device 4 (Costume; 20PP Container; Flaws: Hard-To-Lose; Feats: Restricted 2) [18PP] Immunity 2 (Suffocation) [2PP] Protection 10 [10PP] Shield 8 [8PP] Electrical Control 11 (21PP Array; Feats: Alternate Power 7) [29PP] Base Power: Blast 11 [22PP] (Lightning Blast) Alternate Power: Blast 9 (Power Feats: Improved Range [200' range increment], Indirect 3 [Any Point, Any Direction] [22PP] (Multidirectional Blast) Alternate Power: Confuse 11 [22PP] (Manipulate Nerve Endings) Alternate Power: Dazzle 11 (Visual) [22PP] Alternate Power: Insubstantial 3 (Energy) [15PP] Alternate Power: Magnetic Control 11 (Effective Strength 55; Heavy Load [24 Tons]) [22PP] Alternate Power: Stun 11 (Extras: Range [Ranged], Flaws; Action [Full Action]) [22PP] Alternate Power: Teleport 8 (800 ft [move]/2000 miles [full]; Power Feats: Change Direction, Change Velocity, Easy, Progression 3 [Mass, 1000 lbs]); [22PP] Enhanced Intelligence 16 (to 30 [+10]) [16PP] Flight 5 (2500' [move]/250 mph) [10PP] Immunity 10 (Electrical Effects) [10PP] Quickness 8 (x500; Flaw: Mental Actions Only) [4PP] DC Block ATTACK RANGE SAVE EFFECT Electrical Control 100 ft DC26 Toughness Damage (Electric) Blast 200 ft DC26 Toughness Damage (Electric) Confuse Perception DC21 Will Confuse Dazzle 100 ft DC 21 Ref/Fort Blinded Magnetic Control 100 ft DC26 (Metal) Damage Stun 100 ft DC21 Fort Stun Totals: Abilities (10) + Combat (16) + Saving Throws (24) + Skills (13) + Feats (20) + Powers (94) - Drawbacks (0) = 177/189 Power Points
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