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Freedom City Guidebook
Freedom City PBP: A How-To Guide
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Everything posted by Tiffany Korta
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Next-Gen post is >here and "Young Freedom"'s is >here. One of you get to travel half way accross the world, whilst the others get to got to the Fens .
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Miller Park, The Fen’s Freedom City 23rd February 2015, 10:00 am The small rather grotty park on the edge of the fen’s had a rather dubious distinction for the kind of people that inhabited the park through the night. BUt the local inhabitants had had enough and were trying to improve the reputation of the area and it started by cleaning up the area. Several of the cities largest companies had donated money towards the project and several organizations had donated their time including several school, Claremont being one of them. As part of you Social Responsibility class you’ve all been bused in to spend the morning cleaning up trash, not the most exciting of events but at least it get’s you out of the classroom.
- 18 replies
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- claremont
- young freedom
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OoC for >this. Hopefully I've covered the basic, you've arrived in you civil identities on a "school trip".
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Dakana International Airport, Dakana 16th February 2015, 13:00 EAT (GMT +3) It wasn’t often that Claremont asked it’s students to travel halfway around the world, even if it was school holidays, but it wasn’t often that the request came on behalf of an actual King. The request was rather enigmatic but seemed to come from an official source of the Kings household. After rather lengthy discussion it was decided that one of the schools semi-official teams, Next-Gen, would have the honor to travel to Dakana. Flight BP66 one of the very modern Airbuses lands almost on schedule at the airport in a long but comfortable flight, whilst you were travelling economy the flight had very generous legroom. With the correct paperwork in hand you breezed through immigration to pick up your luggage that had travelled as diplomatic bags. Everything had been carefully prepared to make thing runs smoothly. Soon you were in the ultra modern clean airport lounge looking for whoever was here to greet you to this small African country.
- 21 replies
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- solvrytter
- rampart
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The Traveller is ready for duty.
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Troopers Toughness Save: 1d20+5 7 and the next Toughness Save: 1d20+5 11 and the last Toughness Save: 1d20+5 19. So all down an IC post Rob and we're out of rounds.
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Having done this all before Sitara was better suited to deal with the massive transition in time. She’d been busy poking around the mechanics of the Devotion making sure that everything was working to her satisfaction. Whilst she worked she’d been listening to modern Lor trying to update her very dated knowledge of the language. “The ships good to go wherever you want to take her kid.†she smiled gently at her commander and friend “We do have a destination in mind?†Introspection was nice but she preferred to do her’s with a couple of drink inside her first, right now she'd really wanted to be doing things.
- 33 replies
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- mater vyrdna
- praetorians
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Traveller shall take 10 on one of the troopers, his Toughness Save: 1d20+5 7 so yeah another down. Which helpfully means only three left so a shot on each of us. On Kharag Attack Roll: 1d20+5 13 On Moon-Moth Attack Roll: 1d20+5 9 On Traveller Attack Roll: 1d20+5 10 I don't think they're trying
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GM Post To their credit the soldiers didn’t panic when the Praetorians took down half of their number with little effort, they obviously had some form of training in their past. Instead they drew their blaster from their holsters and began firing in a rather controlled manner. whilst they had some training so did the Praetorians and none of the was allowing the troopers a clear line of fire, the burst of energy went wide of all of the little team.
- 21 replies
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- the traveller
- kharag
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Sitara stood up her armour automatically deploying a faint smile on her face, as important as the mission was it was still fun to work out a little aggression. She drew both parts of her power pike and fastened the together as they expanded to it’s full length. Swinging it in a wide arc she stepped towards the troopers, making sure she kept lines of fire open for the other Praetorians. “We’re not just some wanders through space, we’re the Praetorians!†To emphasize the point she struck one of the trooper a solid blow causing him to fall down.
- 21 replies
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- the traveller
- kharag
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Undead T-Rex's Initiative: 1d20+1 11
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I think that answers my question, so we'll go for. APPROVED
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Could you give a little more info on Mary? Who she is, what she is, and why she's helping Mirror. Doesn't need to be much just a line or two.
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Initiatives please.
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He just shuffles in at the back and no one notices .
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The Hunter Museum of Natural History, Freedom City 10:00am, 23rd February 2015 With a silent roar the skeletal head of the dinosaur popped out of the door just behind those fleeing the museum. It snapped lazily at them as they leaved, not showing any particular desire to show them harm. A few students had to been gently hustled away from such an amazing sight. With a final push it freed itself from the museums wooden door and stood on the stair marble stairs looking around with empty eye sockets at Freedom City.
- 25 replies
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- black knight
- phantasmo the unliving
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So there may be a few no shows and I might have missed a few but as it stands the teams are : Next-Gen Errant Glamazon Nevermore Polarity Stronghold Solvrytter Rampart Thoughtspeed Miss Grue is an associate member, not being a Claremonter "Young Freedom" Samaritan Miracle Girl Shiranui Endeavour Errant
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Miss Grue's Will Save: 1d20+8 28 Will attempt to swat a Antibody out of the sky, Attack Roll: 1d20+8 26, DC 25 Toughness if that hits.
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Well this wasn’t going well at all guess it’s time to get up close and personal. With a massive leap Miss Grue jumped onto the creature shrinking down as she travelled until she was only two foot tall. “You’ve been a very naughty monster time to box you round the ears.†Running up the beasts shoulders she did just that striking the creatures head with her tiny hands.
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Move Action : Clamber onto the Monster Free Action : Shrink down Attack : Attack Roll: 1d20+12 31, only Dc 17 toughness.
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Trooper's Toughness Save: 2#1d20+5 16 18, two more are down.
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Trooper Will Save: 1d20+1 16, so he's out. IC post please Rob and you're up Ex.
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Traveller's Initiative: 1d20+6 17 Troopers Initiative Initiative: 1d20+1 2 So we have : 22 Kharag, 2hp, Unharmed 18 Moon-Moth, 3hp, Unharmed 17 The Traveller, 1hp, Unharmed 2 Troopers (minions) x6, GM, Unharmed Well I couldn't have planned that better . Kharag is up.